commit b6e6839d25edefb7dd3643b7d1ee4dfacb9a76fb
parent d0db4f92232dd0e58daffc73d356ed3b41e2a103
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date: Thu, 13 Apr 2023 21:57:17 -0700
(screen.c) Removed pixel function
Diffstat:
1 file changed, 23 insertions(+), 30 deletions(-)
diff --git a/src/devices/screen.c b/src/devices/screen.c
@@ -1,5 +1,4 @@
#include <stdlib.h>
-#include <stdio.h>
#include "../uxn.h"
#include "screen.h"
@@ -26,14 +25,6 @@ static Uint8 blending[4][16] = {
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}};
static void
-screen_pixel(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
-{
- if(x >= p->width || y >= p->height)
- return;
- layer->pixels[x + y * p->width] = color;
-}
-
-static void
screen_fill(UxnScreen *p, Layer *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, Uint8 color)
{
int x, y;
@@ -50,15 +41,14 @@ screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8
Uint16 c = sprite[v] | (twobpp ? (sprite[v + 8] << 8) : 0);
for(h = 7; h >= 0; --h, c >>= 1) {
Uint8 ch = (c & 1) | ((c >> 7) & 2);
- if(opaque || ch)
- screen_pixel(p,
- layer,
- x + (flipx ? 7 - h : h),
- y + (flipy ? 7 - v : v),
- blending[ch][color]);
+ if(opaque || ch) {
+ Uint16 xx = x + (flipx ? 7 - h : h);
+ Uint16 yy = y + (flipy ? 7 - v : v);
+ if(xx < p->width && yy < p->height)
+ layer->pixels[xx + yy * p->width] = blending[ch][color];
+ }
}
}
- layer->changed = 1;
}
void
@@ -158,29 +148,32 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
break;
}
case 0xf: {
- Layer *layer = (d[0xf] & 0x40) ? &uxn_screen.fg : &uxn_screen.bg;
+ Uint8 i;
+ Uint8 ctrl = d[0xf];
+ Uint8 move = d[0x6];
+ Uint8 length = move >> 4;
+ Uint8 twobpp = !!(ctrl & 0x80);
Uint16 x = PEEK2(d + 0x8);
Uint16 y = PEEK2(d + 0xa);
Uint16 addr = PEEK2(d + 0xc);
- Uint16 dx = (d[0x6] & 0x01) << 3;
- Uint16 dy = (d[0x6] & 0x02) << 2;
- Uint8 n = d[0x6] >> 4;
- Uint8 twobpp = !!(d[0xf] & 0x80);
- Uint8 i;
- if(addr > 0x10000 - ((n + 1) << (3 + twobpp)))
+ Uint16 dx = (move & 0x1) << 3;
+ Uint16 dy = (move & 0x2) << 2;
+ Layer *layer = (ctrl & 0x40) ? &uxn_screen.fg : &uxn_screen.bg;
+ if(addr > 0x10000 - ((length + 1) << (3 + twobpp)))
return;
- for(i = 0; i <= n; i++) {
- if(!(d[0xf] & 0xf)) {
+ for(i = 0; i <= length; i++) {
+ if(!(ctrl & 0xf)) {
Uint16 ex = x + dy * i, ey = y + dx * i;
screen_fill(&uxn_screen, layer, ex, ey, ex + 8, ey + 8, 0);
} else {
- screen_blit(&uxn_screen, layer, x + dy * i, y + dx * i, &ram[addr], d[0xf] & 0xf, d[0xf] & 0x10, d[0xf] & 0x20, twobpp);
- addr += (d[0x6] & 0x04) << (1 + twobpp);
+ screen_blit(&uxn_screen, layer, x + dy * i, y + dx * i, &ram[addr], ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp);
+ addr += (move & 0x04) << (1 + twobpp);
}
}
- if(d[0x6] & 0x1) POKE2(d + 0x8, x + dx); /* auto x+8 */
- if(d[0x6] & 0x2) POKE2(d + 0xa, y + dy); /* auto y+8 */
- if(d[0x6] & 0x4) POKE2(d + 0xc, addr); /* auto addr+length */
+ layer->changed = 1;
+ if(move & 0x1) POKE2(d + 0x8, x + dx); /* auto x+8 */
+ if(move & 0x2) POKE2(d + 0xa, y + dy); /* auto y+8 */
+ if(move & 0x4) POKE2(d + 0xc, addr); /* auto addr+length */
break;
}
}