uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 8d72c36123274cbfd89208a56a56734c4bd8e91f
parent 08f7ef10e55046ee0514709c9f604aa74d249ab2
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed, 29 Sep 2021 16:01:54 -0700

Moved get_pixel to ppu.c

Diffstat:
Msrc/devices/ppu.c | 13++++++++++---
Msrc/devices/ppu.h | 5+++--
Msrc/uxnemu.c | 23++++++++---------------
3 files changed, 21 insertions(+), 20 deletions(-)

diff --git a/src/devices/ppu.c b/src/devices/ppu.c @@ -35,8 +35,15 @@ ppu_clear(Ppu *p) p->dat[i] = 0; } +Uint8 +ppu_read(Ppu *p, Uint16 x, Uint16 y) +{ + unsigned int i = x / PPW + y * p->stride, shift = x % PPW * 4; + return (p->dat[i] >> shift) & 0xf; +} + void -ppu_pixel(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color) +ppu_write(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color) { unsigned int v, i = x / PPW + y * p->stride, shift = x % PPW * 4; if(x >= p->width || y >= p->height) @@ -60,7 +67,7 @@ ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 f for(h = 0; h < 8; h++) { Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1; if(ch1 || blending[4][color]) - ppu_pixel(p, + ppu_write(p, fg, x + (flipx ? 7 - h : h), y + (flipy ? 7 - v : v), @@ -78,7 +85,7 @@ ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 f Uint8 ch2 = ((sprite[v + 8] >> (7 - h)) & 0x1); Uint8 ch = ch1 + ch2 * 2; if(ch || blending[4][color]) - ppu_pixel(p, + ppu_write(p, fg, x + (flipx ? 7 - h : h), y + (flipy ? 7 - v : v), diff --git a/src/devices/ppu.h b/src/devices/ppu.h @@ -26,8 +26,9 @@ typedef struct Ppu { unsigned int i0, i1, redraw, *dat, stride; } Ppu; +Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y); +void ppu_write(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color); void ppu_frame(Ppu *p); -int ppu_set_size(Ppu *p, Uint16 width, Uint16 height); -void ppu_pixel(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color); void ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); void ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); +int ppu_set_size(Ppu *p, Uint16 width, Uint16 height); diff --git a/src/uxnemu.c b/src/uxnemu.c @@ -206,22 +206,15 @@ draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0); } for(x = 0; x < 0x10; ++x) { /* guides */ - ppu_pixel(p, 1, x, p->height / 2, 2); - ppu_pixel(p, 1, p->width - x, p->height / 2, 2); - ppu_pixel(p, 1, p->width / 2, p->height - x, 2); - ppu_pixel(p, 1, p->width / 2, x, 2); - ppu_pixel(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); - ppu_pixel(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); + ppu_write(p, 1, x, p->height / 2, 2); + ppu_write(p, 1, p->width - x, p->height / 2, 2); + ppu_write(p, 1, p->width / 2, p->height - x, 2); + ppu_write(p, 1, p->width / 2, x, 2); + ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); + ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); } } -static Uint8 -get_pixel(int x, int y) -{ - unsigned int i = x / PPW + y * ppu.stride, shift = x % PPW * 4; - return (ppu.dat[i] >> shift) & 0xf; -} - static void redraw(Uxn *u) { @@ -237,7 +230,7 @@ redraw(Uxn *u) } for(y = y0; y < y1; ++y) for(x = 0; x < ppu.width; ++x) - ppu_screen[x + y * ppu.width] = palette[get_pixel(x, y)]; + ppu_screen[x + y * ppu.width] = palette[ppu_read(&ppu, x, y)]; SDL_UpdateTexture(gTexture, &up, ppu_screen + y0 * ppu.width, ppu.width * sizeof(Uint32)); SDL_RenderClear(gRenderer); SDL_RenderCopy(gRenderer, gTexture, NULL, NULL); @@ -404,7 +397,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) Uint16 x = peek16(d->dat, 0x8); Uint16 y = peek16(d->dat, 0xa); Uint8 layer = d->dat[0xe] & 0x40; - ppu_pixel(&ppu, layer, x, y, d->dat[0xe] & 0x3); + ppu_write(&ppu, layer, x, y, d->dat[0xe] & 0x3); if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ break;