uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 852e33e6f325391744d56e3c902dc22649143ac4
parent 8176ab93c898d6afe73a7b2f4ee77aa9aaa8e4ca
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Tue, 31 May 2022 13:25:41 -0700

General improvements to example files

Diffstat:
Mbuild.sh | 2+-
Mprojects/examples/demos/life.tal | 4++--
Mprojects/examples/demos/polycat.tal | 2+-
Mprojects/examples/devices/controller.tal | 20++++++++++----------
Mprojects/examples/devices/mouse.tal | 2+-
Mprojects/examples/gui/hover.tal | 14++++----------
Mprojects/examples/gui/monospace.tal | 23+++++++----------------
Mprojects/examples/gui/picture.tal | 18++++--------------
Mprojects/examples/gui/shapes.tal | 28+++++++++++-----------------
Mprojects/examples/gui/terminal.tal | 39+++++++++++++++++----------------------
Dprojects/examples/gui/wallpaper.tal | 63---------------------------------------------------------------
Mprojects/software/calc.tal | 1-
Mprojects/software/clock.tal | 2+-
Mprojects/software/dos.tal | 3+--
Dprojects/software/hexes.tal | 31-------------------------------
Mprojects/software/launcher.tal | 188+++++++++++++++++++++++++++----------------------------------------------------
Rprojects/examples/demos/piano.tal -> projects/software/piano.tal | 0
Mprojects/utils/hexdump.tal | 2+-
Mprojects/utils/proquints.tal | 32+++++++++++---------------------
19 files changed, 136 insertions(+), 338 deletions(-)

diff --git a/build.sh b/build.sh @@ -117,7 +117,7 @@ echo "Assembling(asma).." if [ $norun = 1 ]; then exit; fi echo "Assembling(piano).." -bin/uxncli bin/asma.rom projects/examples/demos/piano.tal bin/piano.rom 2> bin/piano.log +bin/uxncli bin/asma.rom projects/software/piano.tal bin/piano.rom 2> bin/piano.log echo "Running.." cd bin diff --git a/projects/examples/demos/life.tal b/projects/examples/demos/life.tal @@ -130,11 +130,11 @@ JMP2r #00 EQU ,&dead JCN DUP #02 LTH ,&dies JCN DUP #03 GTH ,&dies JCN - POP ,&save JSR JMP2r + POP ;&save JSR2 JMP2r &dies POP POP2 JMP2r &dead DUP #03 EQU ,&birth JCN POP POP2 JMP2r - &birth POP ,&save JSR JMP2r + &birth POP ;&save JSR2 JMP2r &save ( x y -- ) diff --git a/projects/examples/demos/polycat.tal b/projects/examples/demos/polycat.tal @@ -54,7 +54,7 @@ BRK #81 .Screen/sprite DEO ( eye/tail ) #00 ,draw-eye JSR - #00 ,draw-tail JSR + #00 ;draw-tail JSR2 JMP2r diff --git a/projects/examples/devices/controller.tal b/projects/examples/devices/controller.tal @@ -56,17 +56,17 @@ BRK .frame/x0 LDZ2 #0010 ADD2 .Screen/x DEO2 .frame/y0 LDZ2 #0010 ADD2 .Screen/y DEO2 ;controller-icn/dpad-up .Screen/addr DEO2 - #03 [ STHkr #04 SFT #01 AND DUP ADD SUB ] .Screen/sprite DEO + #03 STHkr #04 SFT #01 AND DUP ADD SUB .Screen/sprite DEO .Screen/y DEI2 #0010 ADD2 .Screen/y DEO2 ;controller-icn/dpad-down .Screen/addr DEO2 - #03 [ STHkr #05 SFT #01 AND DUP ADD SUB ] .Screen/sprite DEO + #03 STHkr #05 SFT #01 AND DUP ADD SUB .Screen/sprite DEO .Screen/y DEI2 #0008 SUB2 .Screen/y DEO2 .Screen/x DEI2 #0008 SUB2 .Screen/x DEO2 ;controller-icn/dpad-left .Screen/addr DEO2 - #03 [ STHkr #06 SFT #01 AND DUP ADD SUB ] .Screen/sprite DEO + #03 STHkr #06 SFT #01 AND DUP ADD SUB .Screen/sprite DEO .Screen/x DEI2 #0010 ADD2 .Screen/x DEO2 ;controller-icn/dpad-right .Screen/addr DEO2 - #03 [ STHkr #07 SFT #01 AND DUP ADD SUB ] .Screen/sprite DEO + #03 STHkr #07 SFT #01 AND DUP ADD SUB .Screen/sprite DEO .Screen/x DEI2 #0008 SUB2 .Screen/x DEO2 ;controller-icn/dpad .Screen/addr DEO2 #03 .Screen/sprite DEO @@ -75,26 +75,26 @@ BRK .center/y LDZ2 #0009 ADD2 .Screen/y DEO2 .center/x LDZ2 #0009 SUB2 .Screen/x DEO2 ;controller-icn/option .Screen/addr DEO2 - #03 [ STHkr #02 SFT #01 AND DUP ADD SUB ] .Screen/sprite DEO + #03 STHkr #02 SFT #01 AND DUP ADD SUB .Screen/sprite DEO .center/x LDZ2 #0004 ADD2 .Screen/x DEO2 ;controller-icn/option .Screen/addr DEO2 - #03 [ STHkr #03 SFT #01 AND DUP ADD SUB ] .Screen/sprite DEO + #03 STHkr #03 SFT #01 AND DUP ADD SUB .Screen/sprite DEO ( buttons ) .center/y LDZ2 #0000 ADD2 .Screen/y DEO2 .center/x LDZ2 #0018 ADD2 .Screen/x DEO2 ;controller-icn/button .Screen/addr DEO2 - #03 [ STHkr #01 SFT #01 AND SUB ] .Screen/sprite DEO + #03 STHkr #01 SFT #01 AND SUB .Screen/sprite DEO .Screen/y DEI2 #000a ADD2 .Screen/y DEO2 - ;font-hex #000b #30 SFT2 ADD2 .Screen/addr DEO2 + ;font-hex #0058 ADD2 .Screen/addr DEO2 #03 .Screen/sprite DEO .center/y LDZ2 #0000 ADD2 .Screen/y DEO2 .center/x LDZ2 #0024 ADD2 .Screen/x DEO2 ;controller-icn/button .Screen/addr DEO2 - #03 [ STHr #01 AND SUB ] .Screen/sprite DEO + #03 STHr #01 AND SUB .Screen/sprite DEO .Screen/y DEI2 #000a ADD2 .Screen/y DEO2 - ;font-hex #000a #30 SFT2 ADD2 .Screen/addr DEO2 + ;font-hex #0050 ADD2 .Screen/addr DEO2 #03 .Screen/sprite DEO .center/x LDZ2 #0010 SUB2 .Screen/x DEO2 diff --git a/projects/examples/devices/mouse.tal b/projects/examples/devices/mouse.tal @@ -36,7 +36,7 @@ BRK .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 #43 .Mouse/state DEI #00 NEQ DUP ADD SUB .Screen/sprite DEO ( on down ) - .Mouse/state DEI #00 NEQ .pointer/state LDZ #00 EQU #0101 EQU2 ,on-mouse-down JCN + .Mouse/state DEI #00 NEQ .pointer/state LDZ #00 EQU AND ,on-mouse-down JCN ( on drag ) .Mouse/state DEI ,on-mouse-drag JCN .Mouse/state DEI .pointer/state STZ diff --git a/projects/examples/gui/hover.tal b/projects/examples/gui/hover.tal @@ -1,10 +1,5 @@ ( GUI Hover ) -%RTN { JMP2r } -%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 } - -( devices ) - |00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] |90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] @@ -15,7 +10,6 @@ @color $1 @pointer [ &x $2 &y $2 &sprite $2 ] -@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @r1 [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @r2 [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @r3 [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @@ -80,19 +74,19 @@ BRK @within-rect ( x* y* rect -- flag ) STH - ( y < rect.y1 ) DUP2 STHkr #02 ADD LDZ2 LTH2 ,&skip JCN + ( y < rect.y1 ) DUP2 STHkr INC INC LDZ2 LTH2 ,&skip JCN ( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN SWP2 ( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN ( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN POP2 POP2 POPr #01 -RTN +JMP2r &skip POP2 POP2 POPr #00 -RTN +JMP2r @line-rect ( x1* y1* x2* y2* color -- ) @@ -119,7 +113,7 @@ RTN POP2 POP2 POPr -RTN +JMP2r @pointer_icn [ 80c0 e0f0 f8e0 1000 ] @hand_icn [ 4040 4070 f8f8 f870 ] diff --git a/projects/examples/gui/monospace.tal b/projects/examples/gui/monospace.tal @@ -1,13 +1,4 @@ -( Draw a 8x8 font ) - -%+ { ADD } %- { SUB } %* { MUL } %/ { DIV } -%< { LTH } %> { GTH } %= { EQU } %! { NEQ } -%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 } -%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } - -%AUTO-X { #01 .Screen/auto DEO } - -( devices ) +( GUI Monospace ) |00 @System &vector $2 &wst $1 &rst $1 &eaddr $2 &ecode $1 &pad $1 &r $2 &g $2 &b $2 &debug $1 &halt $1 |20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 @@ -39,10 +30,10 @@ BRK @draw-uf1 ( string* color -- ) - AUTO-X + #01 .Screen/auto DEO STH &while - ( get sprite ) LDAk #20 - #00 SWP #30 SFT2 ;font ++ .Screen/addr DEO2 + ( get sprite ) LDAk #20 SUB #00 SWP #30 SFT2 ;font ADD2 .Screen/addr DEO2 ( draw ) STHkr .Screen/sprite DEO INC2 LDAk ,&while JCN POPr @@ -53,15 +44,15 @@ JMP2r @draw-uf1-linebreaks ( string* color -- ) .Screen/x DEI2 ,&anchor STR2 - AUTO-X + #01 .Screen/auto DEO STH &while - LDAk #0a ! ,&no-lb JCN + LDAk #0a NEQ ,&no-lb JCN ( rewind ) LIT2 &anchor $2 .Screen/x DEO2 - ( skip line ) .Screen/y DEI2k #0008 ++ ROT DEO2 + ( skip line ) .Screen/y DEI2k #0008 ADD2 ROT DEO2 ,&end JMP &no-lb - ( get sprite ) LDAk #20 - #00 SWP #30 SFT2 ;font ++ .Screen/addr DEO2 + ( get sprite ) LDAk #20 SUB #00 SWP #30 SFT2 ;font ADD2 .Screen/addr DEO2 ( draw ) STHkr .Screen/sprite DEO &end INC2 LDAk ,&while JCN diff --git a/projects/examples/gui/picture.tal b/projects/examples/gui/picture.tal @@ -1,15 +1,5 @@ ( GUI Picture ) -%+ { ADD } %- { SUB } %* { MUL } %/ { DIV } -%< { LTH } %> { GTH } %= { EQU } %! { NEQ } -%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 } -%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } - -%AUTO-NONE { #00 .Screen/auto DEO } -%AUTO-XADDR { #05 .Screen/auto DEO } - -( devices ) - |00 @System &vector $2 &wst $1 &rst $1 &eaddr $2 &ecode $1 &pad $1 &r $2 &g $2 &b $2 &debug $1 &halt $1 |20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 @@ -38,7 +28,7 @@ BRK @draw-icn ( addr* width height color -- ) - AUTO-XADDR + #05 .Screen/auto DEO STH ( set bounds ) ,&height STR ,&width STR .Screen/addr DEO2 ( set origin ) .Screen/x DEI2 ,&x STR2 @@ -50,11 +40,11 @@ BRK STHkr .Screen/sprite DEO INC GTHk ,&hor JCN POP2 - .Screen/y DEI2k #0008 ++ ROT DEO2 + .Screen/y DEI2k #0008 ADD2 ROT DEO2 INC GTHk ,&ver JCN POP2 POPr - AUTO-NONE + #00 .Screen/auto DEO JMP2r @@ -64,7 +54,7 @@ JMP2r STH .Screen/addr DEO2 - SWP #01 - #40 SFT #06 + .Screen/auto DEO + SWP #01 SUB #40 SFT #06 ADD .Screen/auto DEO #00 &loop STHkr .Screen/sprite DEO diff --git a/projects/examples/gui/shapes.tal b/projects/examples/gui/shapes.tal @@ -1,7 +1,5 @@ ( GUI Shapes ) -%RTN { JMP2r } -%8++ { #0008 ADD2 } %2** { #10 SFT2 } %4** { #20 SFT2 } %2// { #01 SFT2 } @@ -10,10 +8,6 @@ %LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 } %GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 } -%SIZE-TO-RECT { - STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2 -} ( x y w h -- x1 y1 x2 y2 ) - %WIDTH { #0100 } %HEIGHT { #00a0 } ( devices ) @@ -46,17 +40,17 @@ .Screen/width DEI2 2// WIDTH 2// SUB2 #0008 ADD2 .Screen/height DEI2 2// HEIGHT 2// SUB2 #0008 ADD2 WIDTH HEIGHT - SIZE-TO-RECT #02 ;fill-rect JSR2 + STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2 #02 ;fill-rect JSR2 .Screen/width DEI2 2// WIDTH 2// SUB2 .Screen/height DEI2 2// HEIGHT 2// SUB2 WIDTH HEIGHT - SIZE-TO-RECT #01 ;fill-rect JSR2 + STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2 #01 ;fill-rect JSR2 .Screen/width DEI2 2// WIDTH 2// SUB2 #0008 ADD2 .Screen/height DEI2 2// HEIGHT 2// SUB2 #0008 ADD2 WIDTH #0010 SUB2 HEIGHT #0010 SUB2 - SIZE-TO-RECT #03 ;line-rect JSR2 + STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2 #03 ;line-rect JSR2 .Screen/width DEI2 2// .Screen/height DEI2 2// WIDTH 4// #02 ;draw-circle JSR2 @@ -89,7 +83,7 @@ BRK &end -RTN +JMP2r @line-rect ( x1* y1* x2* y2* color -- ) @@ -116,7 +110,7 @@ RTN POP2 POP2 POPr -RTN +JMP2r @fill-rect ( x1* y1* x2* y2* color -- ) @@ -135,7 +129,7 @@ RTN OVR2 OVR2 GTS2 ,&ver JCN POP2 POP2 POP2 POP2 -RTN +JMP2r &color $1 @draw-circle ( xc yc r color -- ) @@ -155,7 +149,7 @@ RTN &end ( draw ) ;&seg JSR2 .circle/y LDZ2 .circle/x LDZ2 #0001 SUB2 GTS2 ,&loop JCN - RTN + JMP2r &seg .circle/xc LDZ2 .circle/x LDZ2 ADD2 .Screen/x DEO2 .circle/yc LDZ2 .circle/y LDZ2 ADD2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO .circle/xc LDZ2 .circle/x LDZ2 SUB2 .Screen/x DEO2 .circle/yc LDZ2 .circle/y LDZ2 ADD2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO @@ -166,7 +160,7 @@ RTN .circle/xc LDZ2 .circle/y LDZ2 ADD2 .Screen/x DEO2 .circle/yc LDZ2 .circle/x LDZ2 SUB2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO .circle/xc LDZ2 .circle/y LDZ2 SUB2 .Screen/x DEO2 .circle/yc LDZ2 .circle/x LDZ2 SUB2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO -RTN +JMP2r @cover-pattern ( addr* color -- ) @@ -184,7 +178,7 @@ RTN POP2 POP2 POPr -RTN +JMP2r @line-hor ( x0* x1* y* color -- ) @@ -196,7 +190,7 @@ RTN INC2 GTH2k ,&loop JCN POP2 POP2 POPr -RTN +JMP2r @line-ver ( x* y0* y1* color -- ) @@ -208,6 +202,6 @@ RTN INC2 GTH2k ,&loop JCN POP2 POP2 POPr -RTN +JMP2r @checker_icn [ f0f0 f0f0 0f0f 0f0f ] diff --git a/projects/examples/gui/terminal.tal b/projects/examples/gui/terminal.tal @@ -1,9 +1,4 @@ -( gui/terminal ) - -%+ { ADD } %- { SUB } %* { MUL } %/ { DIV } -%< { LTH } %> { GTH } %= { EQU } %! { NEQ } -%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 } -%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } +( GUI Terminal ) ( devices ) @@ -24,7 +19,7 @@ ( theme ) #0f0f .System/r DEO2 #0ff0 .System/g DEO2 - #00ff .System/b DEO2 + #0fff .System/b DEO2 ( vectors ) ;on-button .Controller/vector DEO2 @@ -39,22 +34,22 @@ BRK @on-button ( -> ) .Controller/key DEI - DUP #00 ! ,&no-null JCN + DUP #00 NEQ ,&no-null JCN POP BRK &no-null - DUP #0d ! ,&no-enter JCN + DUP #0d NEQ ,&no-enter JCN #00 ;draw-input JSR2 ;validate JSR2 ;buffer #0080 ;mclr JSR2 #01 ;draw-input JSR2 &no-enter - DUP #08 ! ,&no-backspace JCN + DUP #08 NEQ ,&no-backspace JCN #00 ;draw-input JSR2 ;buffer ;spop JSR2 #01 ;draw-input JSR2 &no-backspace - DUP STHk #1f > STHr #7b < #0101 !! ,&no-valid JCN - ;buffer ;slen JSR2 #007f >> ,&no-valid JCN + DUP STHk #1f GTH STHr #7b LTH #0101 NEQ2 ,&no-valid JCN + ;buffer ;slen JSR2 #007f GTH2 ,&no-valid JCN STHk ;buffer STHr ;sput JSR2 #01 ;draw-input JSR2 &no-valid @@ -65,7 +60,7 @@ BRK @validate ( -- ) #0010 .Screen/x DEO2 - .Screen/height DEI2 #0040 -- .Screen/y DEO2 + .Screen/height DEI2 #0040 SUB2 .Screen/y DEO2 ( clear ) #8000 @@ -88,7 +83,7 @@ JMP2r STH #0010 .Screen/x DEO2 - .Screen/height DEI2 #0020 -- .Screen/y DEO2 + .Screen/height DEI2 #0020 SUB2 .Screen/y DEO2 ( marker ) LIT '> #03 ;draw-char JSR2 @@ -110,10 +105,10 @@ JMP2r @draw-char ( char color -- ) SWP - [ #20 - #00 SWP #40 SFT2 ;font ++ ] .Screen/addr DEO2 + [ #20 SUB #00 SWP #40 SFT2 ;font ADD2 ] .Screen/addr DEO2 .Screen/sprite DEOk DEO - .Screen/y DEI2 #0010 -- .Screen/y DEO2 - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 + .Screen/y DEI2 #0010 SUB2 .Screen/y DEO2 + .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 JMP2r @@ -121,13 +116,13 @@ JMP2r @slen ( str* -- len* ) - DUP2 ,scap JSR SWP2 -- + DUP2 ,scap JSR SWP2 SUB2 JMP2r @scap ( str* -- str-end* ) - ( clamp ) LDAk #00 ! JMP JMP2r + ( clamp ) LDAk #00 NEQ JMP JMP2r &while INC2 LDAk ,&while JCN JMP2r @@ -140,14 +135,14 @@ JMP2r @spop ( str* -- ) - ( clamp ) LDAk #00 ! JMP JMP2r - #00 ROT ROT ,scap JSR #0001 -- STA + ( clamp ) LDAk #00 NEQ JMP JMP2r + #00 ROT ROT ,scap JSR #0001 SUB2 STA JMP2r @mclr ( addr* len* -- ) - OVR2 ++ SWP2 + OVR2 ADD2 SWP2 &loop STH2k #00 STH2r STA INC2 GTH2k ,&loop JCN diff --git a/projects/examples/gui/wallpaper.tal b/projects/examples/gui/wallpaper.tal @@ -1,63 +0,0 @@ -( devices ) - -|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] -|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] - -( variables ) - -|0000 - -@scroll [ &x $2 &y $2 &wait $1 ] - -|0100 ( -> ) - #90ff .System/r DEO2 #9000 .System/g DEO2 #900f .System/b DEO2 - #08e0 .Screen/width DEI2 #01 SFT2 SUB2 .scroll/x STZ2 - #09b0 .scroll/y STZ2 - ;frame .Screen/vector DEO2 - #30 .scroll/wait STZ - BRK - -@frame ( -> ) - #ffff - &loop - DUP2 ,row JSR - INC2 - DUP2 .Screen/height DEI2 LTH2 ,&loop JCN - POP2 - .scroll/wait LDZ ,&noscroll JCN - .scroll/y LDZ2 INC2 .scroll/y STZ2 - BRK - - &noscroll - .scroll/wait LDZ #01 SUB .scroll/wait STZ - BRK - -@row ( y* -- ) - DUP2 .Screen/y DEO2 - .scroll/y LDZ2 ADD2 - - .Screen/width DEI2 - &loop - #0001 SUB2 - OVR2 OVR2 .scroll/x LDZ2 ADD2 EOR2 DUP2 #0013 DIV2 #0013 MUL2 SUB2 - DUP #00 EQU ,&draw JCN - DUP #05 EQU ,&draw JCN - POP2 - &rest - DUP2 ORA ,&loop JCN - POP2 POP2 - JMP2r - - #15 .Screen/pixel DEO - JMP2r - - &draw - OVR2 .Screen/x DEO2 - #05 ADD .Screen/pixel DEO - .Screen/y DEI2 - DUP2 INC2 .Screen/y DEO2 - #00 .Screen/pixel DEO - .Screen/y DEO2 - POP - ,&rest JMP - diff --git a/projects/software/calc.tal b/projects/software/calc.tal @@ -545,7 +545,6 @@ JMP2r &no-blank DUP ,&zero STR &padded #30 SFT #00 SWP ;font-hex ADD2 - JMP2r JMP2r &zero $1 diff --git a/projects/software/clock.tal b/projects/software/clock.tal @@ -1,4 +1,4 @@ -( Clock ) +( simple graphical clock ) |00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] diff --git a/projects/software/dos.tal b/projects/software/dos.tal @@ -25,7 +25,6 @@ %MOD { DIVk MUL SUB } %MOD2 { DIV2k MUL2 SUB2 } -%AUTO-NONE { #00 .Screen/auto DEO } %AUTO-X { #01 .Screen/auto DEO } %AUTO-Y { #02 .Screen/auto DEO } %AUTO-XY { #03 .Screen/auto DEO } @@ -127,7 +126,7 @@ BRK .Screen/y DEI2k #0008 ++ ROT DEO2 INC GTHk ,&ver JCN POP2 - AUTO-NONE + #00 .Screen/auto DEO RTN &blank-icn 8000 0000 0000 0000 diff --git a/projects/software/hexes.tal b/projects/software/hexes.tal @@ -1,31 +0,0 @@ -( hexes - - A small utility that prints incoming console messages as hex values. ) - -%RTN { JMP2r } - -|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 ] - -( init ) - -|0100 ( -> ) - - ;on-message .Console/vector DEO2 - -BRK - -@on-message ( -> ) - - .Console/read DEI ,print-hex JSR - -BRK - -@print-hex ( value -- ) - - STHk #04 SFT ,&parse JSR .Console/write DEO - STHr #0f AND ,&parse JSR .Console/write DEO - RTN - &parse ( value -- char ) - DUP #09 GTH ,&above JCN #30 ADD RTN &above #09 SUB #60 ADD RTN - -RTN diff --git a/projects/software/launcher.tal b/projects/software/launcher.tal @@ -1,30 +1,5 @@ ( launcher ) -%2* { #10 SFT } %2/ { #01 SFT } %2** { #10 SFT2 } %2// { #01 SFT2 } -%4* { #20 SFT } %4/ { #02 SFT } %4** { #20 SFT2 } %4// { #02 SFT2 } -%8* { #30 SFT } %8/ { #03 SFT } %8** { #30 SFT2 } %8// { #03 SFT2 } -%10* { #40 SFT } %10/ { #04 SFT } %10** { #40 SFT2 } %10// { #04 SFT2 } -%20* { #50 SFT } %20/ { #05 SFT } %20** { #50 SFT2 } %20// { #05 SFT2 } - -%40** { #60 SFT2 } - -%RTN { JMP2r } -%TOS { #00 SWP } - -%AUTO-NONE { #00 .Screen/auto DEO } -%AUTO-XADDR { #05 .Screen/auto DEO } -%AUTO-YADDR { #06 .Screen/auto DEO } - -%HALT { #010f DEO } -%EMIT { #18 DEO } -%PRINT { ;print-str JSR2 #0a EMIT } -%DEBUG { ;print-hex/byte JSR2 #0a EMIT } -%DEBUG2 { ;print-hex JSR2 #0a EMIT } - -%LINES-COUNT { .browser/y2 LDZ2 .browser/y LDZ2 SUB2 10// NIP } - -( devices ) - |00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 |10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1 |20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 @@ -79,14 +54,14 @@ #0010 .browser/y STZ2 .Screen/height DEI2 #33 SFT2 #0011 SUB2 .browser/y2 STZ2 + ( theme support ) + ;load-theme JSR2 + ( draw mascot ) #0010 #0010 #0060 #0060 ;mascot-icn #01 ;draw-icn JSR2 ;load-dir JSR2 - ( theme support ) - ;load-theme JSR2 - ( force selection ) #ff .browser/last STZ #00 ;select-file JSR2 @@ -129,7 +104,7 @@ BRK .Mouse/y DEI2 .browser/y2 LDZ2 #0010 SUB2 GTH2 ,&outside JCN ( select choice ) .Mouse/y DEI2 .browser/y LDZ2 SUB2 - 10// NIP .browser/scroll LDZ ADD ;select-file JSR2 + #04 SFT2 NIP .browser/scroll LDZ ADD ;select-file JSR2 ( run choice ) .Mouse/state DEI #00 EQU ,&no-click JCN .browser/sel LDZ ;run-file JSR2 @@ -187,17 +162,17 @@ BRK INC2 LDAk ,&while JCN POP2 -RTN +JMP2r @select-file ( id -- ) ( has changed ) DUP .browser/last LDZ NEQ ,&has-changed JCN - POP RTN + POP JMP2r &has-changed ( beyond ) DUP .browser/lines LDZ LTH ,&valid JCN - POP RTN + POP JMP2r &valid #00 ;draw-browser JSR2 @@ -208,23 +183,23 @@ RTN ( draw mascot ) #0010 #0010 #0060 #0060 - ;mascot-icn [ .browser/sel LDZ #03 AND TOS #0480 MUL2 ADD2 ] #01 + ;mascot-icn .browser/sel LDZ #03 AND #00 SWP #0480 MUL2 ADD2 #01 ;draw-icn JSR2 ( draw position ) - AUTO-YADDR + #06 .Screen/auto DEO #0010 .Screen/x DEO2 #0080 .Screen/y DEO2 .browser/sel LDZ #02 ;draw-byte JSR2 LIT '/ #02 ;draw-char JSR2 .browser/lines LDZ #01 SUB #02 ;draw-byte JSR2 - AUTO-NONE + #00 .Screen/auto DEO -RTN +JMP2r @follow-selection ( -- ) - LINES-COUNT .browser/sel LDZ .browser/scroll LDZ SUB + .browser/y2 LDZ2 .browser/y LDZ2 SUB2 #04 SFT2 NIP .browser/sel LDZ .browser/scroll LDZ SUB DUP2 GTH ,&no-down JCN .browser/scroll LDZ INC ,scroll-to JSR &no-down @@ -233,25 +208,25 @@ RTN &no-up POP2 -RTN +JMP2r @scroll-to ( line -- ) STH ( more lines than visible ) - .browser/lines LDZ LINES-COUNT + .browser/lines LDZ .browser/y2 LDZ2 .browser/y LDZ2 SUB2 #04 SFT2 NIP DUP2 GTH ,&can-scroll JCN - POPr POP2 RTN + POPr POP2 JMP2r &can-scroll ( less than max scroll ) SUB INC STHkr GTH ,&valid-scroll JCN - POPr RTN + POPr JMP2r &valid-scroll #00 ;draw-browser JSR2 STHr .browser/scroll STZ #01 ;draw-browser JSR2 -RTN +JMP2r @run-file ( id -- ) @@ -270,13 +245,13 @@ RTN ;&output-path ;asma-assemble-file JSR2 ;load-dir JSR2 ;redraw JSR2 - RTN + JMP2r &no-tal - POP2 RTN + POP2 JMP2r &valid ;load-rom JSR2 -RTN +JMP2r &tal-ext ".tal $1 &rom-ext ".rom $1 &output-path $20 @@ -287,7 +262,7 @@ RTN #ff .browser/last STZ #00 ;select-file JSR2 -RTN +JMP2r @draw-browser ( mask -- ) @@ -298,17 +273,17 @@ RTN ( draw hand ) .browser/x LDZ2 #0018 SUB2 .browser/y LDZ2 - .browser/sel LDZ .browser/scroll LDZ SUB TOS 10** ADD2 + .browser/sel LDZ .browser/scroll LDZ SUB #00 SWP #40 SFT2 ADD2 #0010 #0010 - ;hand-icn STHkr #02 MUL ;draw-icn JSR2 + ;hand-icn STHkr #10 SFT ;draw-icn JSR2 ( draw files ) - LINES-COUNT #00 + .browser/y2 LDZ2 .browser/y LDZ2 SUB2 #04 SFT2 NIP #00 &loop ( reached end ) - DUP INC .browser/lines LDZ GTH ,&end JCN + INCk .browser/lines LDZ GTH ,&end JCN ( has file ) .browser/x LDZ2 .Screen/x DEO2 - #00 OVR 10** .browser/y LDZ2 ADD2 .Screen/y DEO2 + #00 OVR #40 SFT2 .browser/y LDZ2 ADD2 .Screen/y DEO2 DUP .browser/scroll LDZ ADD ;get-entry JSR2 DUP2 ;get-type JSR2 ;draw-type JSR2 #01 STHkr MUL ;draw-str JSR2 @@ -318,7 +293,7 @@ RTN POPr -RTN +JMP2r @draw-browser-empty ( mask -- ) @@ -327,14 +302,14 @@ RTN .browser/y LDZ2 .Screen/y DEO2 ;&empty-txt #01 ;draw-str JSR2 -RTN +JMP2r &empty-txt "Empty 20 "Folder $1 @get-type ( line* -- type ) ;scap JSR2 #0004 SUB2 ;&rom-ext ;scmp JSR2 -RTN +JMP2r &rom-ext ".rom $1 @get-entry ( id -- addr* ) @@ -344,7 +319,7 @@ RTN ;dir/length LDA2 #0000 &loop EQUkr STHr #00 EQU ,&no-reached JCN - POP2r NIP2 ;dir/data ADD2 RTN + POP2r NIP2 ;dir/data ADD2 JMP2r &no-reached DUP2 ;dir/data ADD2 LDA #00 NEQ ,&no-lb JCN INCr @@ -354,12 +329,12 @@ RTN POP2r ;dir/data -RTN +JMP2r @draw-type ( type -- ) - STHk TOS 20** ;file-icns ADD2 .Screen/addr DEO2 - AUTO-XADDR + STHk #00 SWP #50 SFT2 ;file-icns ADD2 .Screen/addr DEO2 + #05 .Screen/auto DEO #02 STHkr SUB .Screen/sprite DEOk DEO .Screen/x DEI2k #0010 SUB2 ROT DEO2 @@ -369,13 +344,13 @@ RTN .Screen/x DEI2k #0008 ADD2 ROT DEO2 .Screen/y DEI2k #0008 SUB2 ROT DEO2 - AUTO-NONE + #00 .Screen/auto DEO -RTN +JMP2r @draw-icn ( x* y* width* height* addr* color -- ) - AUTO-XADDR + #05 .Screen/auto DEO ( load ) STH .Screen/addr DEO2 ,&height STR2 ,&width STR2 ,&y STR2 ,&x STR2 ,&height LDR2 #0000 &ver @@ -389,14 +364,14 @@ RTN #0008 ADD2 GTH2k ,&ver JCN POP2 POP2 POPr - AUTO-NONE + #00 .Screen/auto DEO -RTN +JMP2r &x $2 &y $2 &width $2 &height $2 @draw-str ( text* color -- ) - AUTO-YADDR + #06 .Screen/auto DEO STH &while LDAk STHkr ,draw-char JSR @@ -404,14 +379,7 @@ RTN POP2 POPr -RTN - -@draw-short ( short* color -- ) - - STH SWP STHkr ,draw-byte JSR - STHr ,draw-byte JSR - -RTN +JMP2r @draw-byte ( byte color -- ) @@ -419,17 +387,16 @@ RTN DUP #04 SFT ,&parse JSR STHkr ,draw-char JSR #0f AND ,&parse JSR STHr ,draw-char JSR -RTN +JMP2r &parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r &above #57 ADD JMP2r @draw-char ( char color -- ) SWP - [ #20 SUB #00 SWP #40 SFT2 ;font ADD2 ] .Screen/addr DEO2 - .Screen/sprite DEOk DEO - .Screen/x DEI2k #0008 ADD2 ROT DEO2 - .Screen/y DEI2k #0010 SUB2 ROT DEO2 + #15 .Screen/auto DEO + #20 SUB #00 SWP #40 SFT2 ;font ADD2 .Screen/addr DEO2 + .Screen/sprite DEO JMP2r @@ -448,52 +415,37 @@ JMP2r #fffc LDA2 .System/g DEO2 #fffe LDA2 .System/b DEO2 &ignore - ;redraw JSR2 - -RTN - -( helpers ) - -@print-str ( string* -- ) - - #0001 SUB2 - &while - INC2 LDAk DUP #18 DEO ,&while JCN - POP2 JMP2r -@print-hex ( value* -- ) - - SWP ,&byte JSR - &byte ( byte -- ) - STHk #04 SFT ,&parse JSR #18 DEO - STHr #0f AND ,&parse JSR #18 DEO - JMP2r - &parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r - &above #57 ADD JMP2r - -JMP2r +( helpers ) @scmp ( a* b* -- flag ) STH2 &loop - LDAk LDAkr STHr EQU ,&not-diff JCN - POP2 POP2r #00 RTN - &not-diff - LDAk LDAkr STHr #0000 NEQ2 ,&not-end JCN - POP2 POP2r #01 RTN + LDAk LDAkr STHr NEQ ,&end JCN + LDAk LDAkr STHr ORA ,&not-end JCN + POP2 POP2r #01 JMP2r &not-end - INC2 INC2r - ,&loop JMP + INC2 INC2r ,&loop JMP + &end POP2 POP2r #00 -RTN +JMP2r @scat ( src* dst* -- ) - DUP2 ,slen JSR ADD2 ,scpy JSR + DUP2 ,slen JSR ADD2 + +@scpy ( src* dst* -- ) + + STH2 + &while + LDAk STH2kr STA INC2r + INC2 LDAk ,&while JCN + POP2 + #00 STH2r STA JMP2r @@ -503,22 +455,10 @@ JMP2r JMP2r -@scap ( str* -- end* ) - - LDAk #00 NEQ JMP JMP2r - &while - INC2 LDAk ,&while JCN - -JMP2r +@scap ( str* -- str-end* ) -@scpy ( src* dst* -- ) - - STH2 - &while - LDAk STH2kr STA INC2r - INC2 LDAk ,&while JCN - POP2 - #00 STH2r STA + ( clamp ) LDAk #00 NEQ JMP JMP2r + &while INC2 LDAk ,&while JCN JMP2r diff --git a/projects/examples/demos/piano.tal b/projects/software/piano.tal diff --git a/projects/utils/hexdump.tal b/projects/utils/hexdump.tal @@ -59,7 +59,7 @@ JMP2r @print ( short* -- ) - &short ( short* -- ) SWP ,&byte JSR + SWP ,&byte JSR &byte ( byte -- ) DUP #04 SFT ,&char JSR &char ( char -- ) #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO diff --git a/projects/utils/proquints.tal b/projects/utils/proquints.tal @@ -2,16 +2,6 @@ converts a binary file to a proquints, identifiers that are readable, and pronounceable. usage: uxncli proquints.rom file.bin ) -%+ { ADD } %- { SUB } %* { MUL } %/ { DIV } -%< { LTH } %> { GTH } %= { EQU } %! { NEQ } -%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 } -%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } - -%HALT { #010f DEO } -%EMIT { #18 DEO } -%PRINT { ;print-str JSR2 #0a EMIT } -%DEBUG { ;print-hex/byte JSR2 #0a EMIT } -%DEBUG2 { ;print-hex JSR2 #0a EMIT } ( devices ) @@ -39,13 +29,13 @@ BRK #01 ,&trap STR &started ( append ) - .Console/read DEI #20 < ,&validate JCN - ;src ;slen JSR2 #0030 == ,&validate JCN + .Console/read DEI #20 LTH ,&validate JCN + ;src ;slen JSR2 #0030 EQU2 ,&validate JCN ;src .Console/read DEI ;sput JSR2 BRK &validate ( load ) ;src .File/name DEO2 - #fff0 ;data -- .File/length DEO2 + #fff0 ;data SUB2 .File/length DEO2 ;data .File/read DEO2 ( save length ) .File/success DEI2 .length STZ2 @@ -56,12 +46,12 @@ BRK @parse ( -- ) - .length LDZ2 ;data ++ ;data + .length LDZ2 ;data ADD2 ;data &loop LDA2k ,proquint JSR INC2 INC2 GTH2k ,&loop JCN POP2 POP2 - HALT + #010f DEO JMP2r @@ -72,23 +62,23 @@ JMP2r ( c2 ) DUP2 #06 ,&emit-con JSR ( v2 ) DUP2 #03 ,&emit-vow JSR ( c3 ) #00 ,&emit-con JSR - #20 EMIT + #2018 DEO JMP2r - &emit-con SFT2 #000f AND2 ;&con ADD2 LDA EMIT JMP2r + &emit-con SFT2 #000f AND2 ;&con ADD2 LDA #18 DEO JMP2r &con "bdfghjklmnprstvz - &emit-vow SFT2 #0003 AND2 ;&vow ADD2 LDA EMIT JMP2r + &emit-vow SFT2 #0003 AND2 ;&vow ADD2 LDA #18 DEO JMP2r &vow "aiou @slen ( str* -- len* ) - DUP2 ,scap JSR SWP2 -- + DUP2 ,scap JSR SWP2 SUB2 JMP2r @scap ( str* -- end* ) - LDAk #00 ! JMP JMP2r + LDAk #00 NEQ JMP JMP2r &while INC2 LDAk ,&while JCN @@ -102,7 +92,7 @@ JMP2r @mclr ( addr* len* -- ) - OVR2 ++ SWP2 + OVR2 ADD2 SWP2 &loop STH2k #00 STH2r STA INC2 GTH2k ,&loop JCN