uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 6fbf4ff535260b2fa5b9f09ecbdb2b7c4352d0a2
parent 6e50e4ce922ee3dda352124acc2e243f7a3b83d1
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Sun, 14 Jan 2024 16:16:54 -0800

(bifurcan) Optimizations

Diffstat:
Mprojects/examples/demos/bifurcan.tal | 96++++++++++++++++++++++++++++++++++++++++++-------------------------------------
1 file changed, 51 insertions(+), 45 deletions(-)

diff --git a/projects/examples/demos/bifurcan.tal b/projects/examples/demos/bifurcan.tal @@ -1,7 +1,7 @@ ( Bifurcan ) |00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2 -|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 +|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1 |c0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 |80 @Controller &vector $2 &button $1 &key $1 @@ -10,7 +10,6 @@ @last $1 @style $1 - @pointer &x $2 &y $2 @center &x $2 &y $2 |0100 @@ -28,52 +27,61 @@ .Screen/width DEI2 #01 SFT2 .center/x STZ2 .Screen/height DEI2 #01 SFT2 .center/y STZ2 ( | background ) - ;tiles cover-pattern redraw BRK + ;tiles <cover-pattern> + <redraw> + BRK @on-frame ( -> ) - ( only draw once per second ) .DateTime/second DEI .last LDZ NEQ [ JMP BRK ] .DateTime/second DEI .last STZ - redraw BRK + ( | only draw once per second ) + .DateTime/second DEI .last LDZ NEQk ?{ POP2 BRK } + .last STZ + POP <redraw> + BRK @on-mouse ( -> ) - draw-cursor .Mouse/state DEI #00 NEQ [ JMP BRK ] ,select JSR BRK + [ LIT2 00 -Mouse/state ] DEI NEQ #41 ADD ;cursor-icn <update-cursor> + .Mouse/state DEI ?{ BRK } + select [ LIT2 00 -Mouse/state ] DEO + BRK @on-button ( -> ) - .Controller/button DEI #00 NEQ JMP - BRK ,select JSR BRK + .Controller/button DEI ?{ BRK } + select [ LIT2 00 -Controller/button ] DEO + BRK @select ( -- ) - ( incr ) .style LDZ INC #03 mod .style STZ - ( bg ) ;tiles [ #00 .style LDZ #40 SFT ] ADD2 cover-pattern - ( fg ) redraw - ( release ) #0000 .Mouse/state DEO - .Controller/button DEO - JMP2r + .style LDZ INC #03 DIVk MUL SUB .style STZ + ;tiles [ LIT2 00 -style ] LDZ #40 SFT ADD2 <cover-pattern> + ( >> ) -@redraw ( -- ) +@<redraw> ( -- ) ( | hrs ) - [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a ;mod JSR2 ;draw-number JSR2 + [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIV <draw-number> + [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIVk MUL SUB <draw-number> ( | min ) - [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a ;mod JSR2 ;draw-number JSR2 + [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIV <draw-number> + [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIVk MUL SUB <draw-number> ( | sec ) - [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a ;mod JSR2 + [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIV <draw-number> + [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIVk MUL SUB -@draw-number ( x* y* n -- ) +@<draw-number> ( x* y* n -- ) ,&digit STR ,&y STR2 ,&x STR2 #0f00 &loop ( -- ) - ( save-x ) DUP #03 mod #00 SWP #30 SFT2 [ LIT2 &x $2 ] ADD2 .Screen/x DEO2 + ( save-x ) DUP #03 DIVk MUL SUB #00 SWP #30 SFT2 [ LIT2 &x $2 ] ADD2 .Screen/x DEO2 ( save-y ) DUP #03 DIV #00 SWP #30 SFT2 [ LIT2 &y $2 ] ADD2 .Screen/y DEO2 ( get digit* ) DUP [ LIT &digit $1 ] DUP ADD #00 SWP ;digits ADD2 LDA2 ( get bit ) ROT #0e SWP SUB SFT2 #0001 AND2 ( set tile ) #30 SFT2 ;tiles ADD2 ( set style ) .style LDZ #40 SFT #00 SWP ADD2 .Screen/addr DEO2 - ( draw ) #01 .Screen/sprite DEO - INC GTHk ,&loop JCN - POP2 JMP2r + ( draw ) [ LIT2 01 -Screen/sprite ] DEO + INC GTHk ?&loop + POP2 JMP2r -@cover-pattern ( addr* -- ) +@<cover-pattern> ( addr* -- ) .Screen/addr DEO2 .Screen/height DEI2 #03 SFT2 NIP ,&h STR .Screen/width DEI2 #03 SFT2 NIP ,&w STR @@ -83,30 +91,28 @@ [ LIT &w $1 ] #00 &hor ( -- ) #00 OVR #30 SFT2 .Screen/x DEO2 - #01 .Screen/sprite DEO - INC GTHk ,&hor JCN - POP2 INC GTHk ,&ver JCN - POP2 JMP2r - -@draw-cursor ( -- ) - ( | clear last cursor ) - ;cursor .Screen/addr DEO2 - .pointer/x LDZ2 .Screen/x DEO2 - .pointer/y LDZ2 .Screen/y DEO2 - #40 .Screen/sprite DEO - ( | record pointer positions ) - .Mouse/x DEI2 DUP2 .pointer/x STZ2 - .Screen/x DEO2 - .Mouse/y DEI2 DUP2 .pointer/y STZ2 - .Screen/y DEO2 - ( | colorize on state ) - #41 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO + [ LIT2 01 -Screen/sprite ] DEO + INC GTHk ?&hor + POP2 INC GTHk ?&ver + POP2 JMP2r + +@<update-cursor> ( color addr* -- ) + [ LIT2 00 -Screen/auto ] DEO + ;fill-icn .Screen/addr DEO2 + #40 <draw-cursor> + .Mouse/x DEI2 ,<draw-cursor>/x STR2 + .Mouse/y DEI2 ,<draw-cursor>/y STR2 + .Screen/addr DEO2 + +@<draw-cursor> ( color -- ) + [ LIT2 &x $2 ] .Screen/x DEO2 + [ LIT2 &y $2 ] .Screen/y DEO2 + .Screen/sprite DEO JMP2r -@mod ( -- ) - DIVk MUL SUB JMP2r +@cursor-icn [ 80c0 e0f0 f8e0 1000 ] -@cursor [ 80c0 e0f0 f8e0 1000 ] +@fill-icn [ ffff ffff ffff ffff ] @digits [ 7b6f 2492 73e7 73cf 5bc9 79cf 49ef 7249