commit 6fbf4ff535260b2fa5b9f09ecbdb2b7c4352d0a2
parent 6e50e4ce922ee3dda352124acc2e243f7a3b83d1
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date: Sun, 14 Jan 2024 16:16:54 -0800
(bifurcan) Optimizations
Diffstat:
1 file changed, 51 insertions(+), 45 deletions(-)
diff --git a/projects/examples/demos/bifurcan.tal b/projects/examples/demos/bifurcan.tal
@@ -1,7 +1,7 @@
( Bifurcan )
|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
-|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
+|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1
|c0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1
|80 @Controller &vector $2 &button $1 &key $1
@@ -10,7 +10,6 @@
@last $1
@style $1
- @pointer &x $2 &y $2
@center &x $2 &y $2
|0100
@@ -28,52 +27,61 @@
.Screen/width DEI2 #01 SFT2 .center/x STZ2
.Screen/height DEI2 #01 SFT2 .center/y STZ2
( | background )
- ;tiles cover-pattern redraw BRK
+ ;tiles <cover-pattern>
+ <redraw>
+ BRK
@on-frame ( -> )
- ( only draw once per second ) .DateTime/second DEI .last LDZ NEQ [ JMP BRK ] .DateTime/second DEI .last STZ
- redraw BRK
+ ( | only draw once per second )
+ .DateTime/second DEI .last LDZ NEQk ?{ POP2 BRK }
+ .last STZ
+ POP <redraw>
+ BRK
@on-mouse ( -> )
- draw-cursor .Mouse/state DEI #00 NEQ [ JMP BRK ] ,select JSR BRK
+ [ LIT2 00 -Mouse/state ] DEI NEQ #41 ADD ;cursor-icn <update-cursor>
+ .Mouse/state DEI ?{ BRK }
+ select [ LIT2 00 -Mouse/state ] DEO
+ BRK
@on-button ( -> )
- .Controller/button DEI #00 NEQ JMP
- BRK ,select JSR BRK
+ .Controller/button DEI ?{ BRK }
+ select [ LIT2 00 -Controller/button ] DEO
+ BRK
@select ( -- )
- ( incr ) .style LDZ INC #03 mod .style STZ
- ( bg ) ;tiles [ #00 .style LDZ #40 SFT ] ADD2 cover-pattern
- ( fg ) redraw
- ( release ) #0000 .Mouse/state DEO
- .Controller/button DEO
- JMP2r
+ .style LDZ INC #03 DIVk MUL SUB .style STZ
+ ;tiles [ LIT2 00 -style ] LDZ #40 SFT ADD2 <cover-pattern>
+ ( >> )
-@redraw ( -- )
+@<redraw> ( -- )
( | hrs )
- [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a ;mod JSR2 ;draw-number JSR2
+ [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIV <draw-number>
+ [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIVk MUL SUB <draw-number>
( | min )
- [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a ;mod JSR2 ;draw-number JSR2
+ [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIV <draw-number>
+ [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIVk MUL SUB <draw-number>
( | sec )
- [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a ;mod JSR2
+ [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIV <draw-number>
+ [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIVk MUL SUB
-@draw-number ( x* y* n -- )
+@<draw-number> ( x* y* n -- )
,&digit STR
,&y STR2
,&x STR2
#0f00
&loop ( -- )
- ( save-x ) DUP #03 mod #00 SWP #30 SFT2 [ LIT2 &x $2 ] ADD2 .Screen/x DEO2
+ ( save-x ) DUP #03 DIVk MUL SUB #00 SWP #30 SFT2 [ LIT2 &x $2 ] ADD2 .Screen/x DEO2
( save-y ) DUP #03 DIV #00 SWP #30 SFT2 [ LIT2 &y $2 ] ADD2 .Screen/y DEO2
( get digit* ) DUP [ LIT &digit $1 ] DUP ADD #00 SWP ;digits ADD2 LDA2
( get bit ) ROT #0e SWP SUB SFT2 #0001 AND2
( set tile ) #30 SFT2 ;tiles ADD2
( set style ) .style LDZ #40 SFT #00 SWP ADD2 .Screen/addr DEO2
- ( draw ) #01 .Screen/sprite DEO
- INC GTHk ,&loop JCN
- POP2 JMP2r
+ ( draw ) [ LIT2 01 -Screen/sprite ] DEO
+ INC GTHk ?&loop
+ POP2 JMP2r
-@cover-pattern ( addr* -- )
+@<cover-pattern> ( addr* -- )
.Screen/addr DEO2
.Screen/height DEI2 #03 SFT2 NIP ,&h STR
.Screen/width DEI2 #03 SFT2 NIP ,&w STR
@@ -83,30 +91,28 @@
[ LIT &w $1 ] #00
&hor ( -- )
#00 OVR #30 SFT2 .Screen/x DEO2
- #01 .Screen/sprite DEO
- INC GTHk ,&hor JCN
- POP2 INC GTHk ,&ver JCN
- POP2 JMP2r
-
-@draw-cursor ( -- )
- ( | clear last cursor )
- ;cursor .Screen/addr DEO2
- .pointer/x LDZ2 .Screen/x DEO2
- .pointer/y LDZ2 .Screen/y DEO2
- #40 .Screen/sprite DEO
- ( | record pointer positions )
- .Mouse/x DEI2 DUP2 .pointer/x STZ2
- .Screen/x DEO2
- .Mouse/y DEI2 DUP2 .pointer/y STZ2
- .Screen/y DEO2
- ( | colorize on state )
- #41 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO
+ [ LIT2 01 -Screen/sprite ] DEO
+ INC GTHk ?&hor
+ POP2 INC GTHk ?&ver
+ POP2 JMP2r
+
+@<update-cursor> ( color addr* -- )
+ [ LIT2 00 -Screen/auto ] DEO
+ ;fill-icn .Screen/addr DEO2
+ #40 <draw-cursor>
+ .Mouse/x DEI2 ,<draw-cursor>/x STR2
+ .Mouse/y DEI2 ,<draw-cursor>/y STR2
+ .Screen/addr DEO2
+
+@<draw-cursor> ( color -- )
+ [ LIT2 &x $2 ] .Screen/x DEO2
+ [ LIT2 &y $2 ] .Screen/y DEO2
+ .Screen/sprite DEO
JMP2r
-@mod ( -- )
- DIVk MUL SUB JMP2r
+@cursor-icn [ 80c0 e0f0 f8e0 1000 ]
-@cursor [ 80c0 e0f0 f8e0 1000 ]
+@fill-icn [ ffff ffff ffff ffff ]
@digits [
7b6f 2492 73e7 73cf 5bc9 79cf 49ef 7249