commit 6e50e4ce922ee3dda352124acc2e243f7a3b83d1
parent 6128c79b18b433411ed96283f24be7d571ab81f2
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date: Sun, 14 Jan 2024 16:06:24 -0800
(bifurcan) Modernize style
Diffstat:
1 file changed, 74 insertions(+), 117 deletions(-)
diff --git a/projects/examples/demos/bifurcan.tal b/projects/examples/demos/bifurcan.tal
@@ -1,162 +1,119 @@
( Bifurcan )
-|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
-|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
-|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
-|c0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
-|80 @Controller [ &vector $2 &button $1 &key $1 ]
+|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
+|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
+|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1
+|c0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1
+|80 @Controller &vector $2 &button $1 &key $1
|0000
-@last $1
-@style $1
-@pointer [ &x $2 &y $2 ]
-@center [ &x $2 &y $2 ]
+ @last $1
+ @style $1
+ @pointer &x $2 &y $2
+ @center &x $2 &y $2
-|0100 ( -> )
+|0100
- ( theme )
- #0f3a .System/r DEO2
- #0fda .System/g DEO2
+@on-reset ( -> )
+ ( | theme )
+ #0f3a .System/r DEO2
+ #0fda .System/g DEO2
#0faa .System/b DEO2
- ( vectors )
+ ( | vectors )
;on-frame .Screen/vector DEO2
;on-mouse .Mouse/vector DEO2
;on-button .Controller/vector DEO2
- ( find center )
+ ( | find center )
.Screen/width DEI2 #01 SFT2 .center/x STZ2
.Screen/height DEI2 #01 SFT2 .center/y STZ2
- ( background )
- ;tiles ;cover-pattern JSR2
- ;redraw JSR2
-
-BRK
+ ( | background )
+ ;tiles cover-pattern redraw BRK
@on-frame ( -> )
-
- ( only draw once per second )
- .DateTime/second DEI .last LDZ NEQ JMP [ BRK ]
- .DateTime/second DEI .last STZ
- ;redraw JSR2
-
-BRK
+ ( only draw once per second ) .DateTime/second DEI .last LDZ NEQ [ JMP BRK ] .DateTime/second DEI .last STZ
+ redraw BRK
@on-mouse ( -> )
-
- ;draw-cursor JSR2
-
- .Mouse/state DEI #00 NEQ JMP BRK
- ,select JSR
-
-BRK
+ draw-cursor .Mouse/state DEI #00 NEQ [ JMP BRK ] ,select JSR BRK
@on-button ( -> )
-
- .Controller/button DEI #00 NEQ JMP BRK
- ,select JSR
-
-BRK
+ .Controller/button DEI #00 NEQ JMP
+ BRK ,select JSR BRK
@select ( -- )
-
- ( incr ) .style LDZ INC #03 ;mod JSR2 .style STZ
- ( bg ) ;tiles [ #00 .style LDZ #40 SFT ] ADD2 ;cover-pattern JSR2
- ( fg ) ;redraw JSR2
- ( release ) #0000 .Mouse/state DEO .Controller/button DEO
-
-JMP2r
+ ( incr ) .style LDZ INC #03 mod .style STZ
+ ( bg ) ;tiles [ #00 .style LDZ #40 SFT ] ADD2 cover-pattern
+ ( fg ) redraw
+ ( release ) #0000 .Mouse/state DEO
+ .Controller/button DEO
+ JMP2r
@redraw ( -- )
-
- ( hrs )
- [ .center/x LDZ2 #0018 SUB2 ]
- [ .center/y LDZ2 #0048 SUB2 ]
- .DateTime/hour DEI #0a DIV ;draw-number JSR2
- [ .center/x LDZ2 #0008 ADD2 ]
- [ .center/y LDZ2 #0048 SUB2 ]
- .DateTime/hour DEI #0a ;mod JSR2 ;draw-number JSR2
- ( min )
- [ .center/x LDZ2 #0018 SUB2 ]
- [ .center/y LDZ2 #0018 SUB2 ]
- .DateTime/minute DEI #0a DIV ;draw-number JSR2
- [ .center/x LDZ2 #0008 ADD2 ]
- [ .center/y LDZ2 #0018 SUB2 ]
- .DateTime/minute DEI #0a ;mod JSR2 ;draw-number JSR2
- ( sec )
- [ .center/x LDZ2 #0018 SUB2 ]
- [ .center/y LDZ2 #0018 ADD2 ]
- .DateTime/second DEI #0a DIV
- ;draw-number JSR2
- [ .center/x LDZ2 #0008 ADD2 ]
- [ .center/y LDZ2 #0018 ADD2 ]
- .DateTime/second DEI #0a ;mod JSR2
+ ( | hrs )
+ [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0048 SUB2 ] .DateTime/hour DEI #0a ;mod JSR2 ;draw-number JSR2
+ ( | min )
+ [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 SUB2 ] .DateTime/minute DEI #0a ;mod JSR2 ;draw-number JSR2
+ ( | sec )
+ [ .center/x LDZ2 #0018 SUB2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a DIV ;draw-number JSR2 [ .center/x LDZ2 #0008 ADD2 ] [ .center/y LDZ2 #0018 ADD2 ] .DateTime/second DEI #0a ;mod JSR2
@draw-number ( x* y* n -- )
-
- ,&digit STR ,&y STR2 ,&x STR2
- #0f00
- &loop
- ( save-x ) DUP #03 ;mod JSR2 #00 SWP #30 SFT2 [ LIT2 &x $2 ] ADD2 .Screen/x DEO2
+ ,&digit STR
+ ,&y STR2
+ ,&x STR2
+ #0f00
+ &loop ( -- )
+ ( save-x ) DUP #03 mod #00 SWP #30 SFT2 [ LIT2 &x $2 ] ADD2 .Screen/x DEO2
( save-y ) DUP #03 DIV #00 SWP #30 SFT2 [ LIT2 &y $2 ] ADD2 .Screen/y DEO2
- ( get digit* ) DUP [ LIT &digit $1 ] DUP ADD #00 SWP ;digits ADD2 LDA2
- ( get bit ) ROT #0e SWP SUB SFT2 #0001 AND2
- ( set tile ) #30 SFT2 ;tiles ADD2
- ( set style ) .style LDZ #40 SFT #00 SWP ADD2
- .Screen/addr DEO2
+ ( get digit* ) DUP [ LIT &digit $1 ] DUP ADD #00 SWP ;digits ADD2 LDA2
+ ( get bit ) ROT #0e SWP SUB SFT2 #0001 AND2
+ ( set tile ) #30 SFT2 ;tiles ADD2
+ ( set style ) .style LDZ #40 SFT #00 SWP ADD2 .Screen/addr DEO2
( draw ) #01 .Screen/sprite DEO
INC GTHk ,&loop JCN
- POP2
-
-JMP2r
+ POP2 JMP2r
@cover-pattern ( addr* -- )
-
.Screen/addr DEO2
.Screen/height DEI2 #03 SFT2 NIP ,&h STR
.Screen/width DEI2 #03 SFT2 NIP ,&w STR
[ LIT &h $1 ] #00
- &ver
+ &ver ( -- )
#00 OVR #30 SFT2 .Screen/y DEO2
[ LIT &w $1 ] #00
- &hor
- #00 OVR #30 SFT2 .Screen/x DEO2
- #01 .Screen/sprite DEO
- INC GTHk ,&hor JCN
- POP2
- INC GTHk ,&ver JCN
- POP2
-
-JMP2r
+ &hor ( -- )
+ #00 OVR #30 SFT2 .Screen/x DEO2
+ #01 .Screen/sprite DEO
+ INC GTHk ,&hor JCN
+ POP2 INC GTHk ,&ver JCN
+ POP2 JMP2r
@draw-cursor ( -- )
-
- ( clear last cursor )
- ;cursor .Screen/addr DEO2
- .pointer/x LDZ2 .Screen/x DEO2
- .pointer/y LDZ2 .Screen/y DEO2
+ ( | clear last cursor )
+ ;cursor .Screen/addr DEO2
+ .pointer/x LDZ2 .Screen/x DEO2
+ .pointer/y LDZ2 .Screen/y DEO2
#40 .Screen/sprite DEO
- ( record pointer positions )
- .Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2
- .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2
- ( colorize on state )
+ ( | record pointer positions )
+ .Mouse/x DEI2 DUP2 .pointer/x STZ2
+ .Screen/x DEO2
+ .Mouse/y DEI2 DUP2 .pointer/y STZ2
+ .Screen/y DEO2
+ ( | colorize on state )
#41 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO
+ JMP2r
-JMP2r
+@mod ( -- )
+ DIVk MUL SUB JMP2r
-@mod DIVk MUL SUB JMP2r
+@cursor [ 80c0 e0f0 f8e0 1000 ]
-@cursor
- 80c0 e0f0 f8e0 1000
+@digits [
+ 7b6f 2492 73e7 73cf 5bc9 79cf 49ef 7249
+ 7bef 7bc9 ]
-@digits
- 7b6f 2492 73e7 73cf
- 5bc9 79cf 49ef 7249
- 7bef 7bc9
+@tiles [
+ 0102 0408 1020 4080 8040 2010 0804 0201
+ 0718 2040 4080 8080 0101 0102 0204 18e0
+ 0808 0810 e304 0808 0808 0804 e310 0808 ]
-@tiles
- 0102 0408 1020 4080
- 8040 2010 0804 0201
- 0718 2040 4080 8080
- 0101 0102 0204 18e0
- 0808 0810 e304 0808
- 0808 0804 e310 0808