commit 552d718b24c1339290bbf2e8895c4c72b25dc2a6
parent e157f7138b480b018a2fc1bd743861562bb41877
Author: neauoire <aliceffekt@gmail.com>
Date: Tue, 23 Feb 2021 17:57:57 -0800
Improved polycat example
Diffstat:
4 files changed, 38 insertions(+), 33 deletions(-)
diff --git a/README.md b/README.md
@@ -101,7 +101,6 @@ A device that works like a NES controller, each button is a bit from a single by
- Line routine
- Getting rid of IOR/IOW would be nice..
- Example of button pointing to a subroutine
-- Labels should not have the trailing space
### Misc TODOs
diff --git a/build.sh b/build.sh
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
# run
-./bin/assembler examples/window.usm bin/boot.rom
+./bin/assembler examples/devmouse.usm bin/boot.rom
./bin/emulator bin/boot.rom
diff --git a/examples/devmouse.usm b/examples/devmouse.usm
@@ -3,17 +3,24 @@
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
-;mousex 2 ;mousey 2
-;lastx 2 ;lasty 2
-;catx 2 ;caty 2
+&Point2d { x 2 y 2 }
+
+;mouse Point2d
+;cat Point2d
+
;state 1 ;timer 1
|0100 @RESET
+ #01 =dev/r ( set dev/read mouse )
+
+ ( position cat )
+ #00 IOR2 #0002 DIV2 =cat.x
+ #02 IOR2 #0038 SUB2 =cat.y
+
#05 =dev/r ( set dev/read mouse )
#02 =dev/w ( set dev/write to sprite )
- ( position cat )
- #0050 =catx #0058 =caty
+
( draw polycat )
,draw-polycat JSR
@@ -22,9 +29,9 @@ BRK
|c000 @FRAME
( clear last cursor )
- #10 ,clear_icn ~lastx ~lasty ,draw-sprite JSR
+ #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR
( record mouse positions )
- #00 IOR2 =mousex #02 IOR2 =mousey
+ #00 IOR2 =mouse.x #02 IOR2 =mouse.y
( record mouse state )
#04 IOR #11 ADD =state
( detect click )
@@ -32,11 +39,10 @@ BRK
#50 =timer
@no-click
( draw mouse )
- ~state ,cursor_icn ~mousex ~mousey ,draw-sprite JSR
+ ~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR
( animate )
,animate-polycat JSR
( update last pos )
- ~mousex =lastx ~mousey =lasty
~timer #01 ADD =timer
BRK
@@ -44,14 +50,14 @@ BRK
@draw-polycat
( ears )
- ,polycat ~catx ~caty ,draw-sprite-chr JSR
- ,polycat #0010 ADD2 ~catx #0008 ADD2 ~caty ,draw-sprite-chr JSR
+ ,polycat ~cat.x ~cat.y ,draw-sprite-chr JSR
+ ,polycat #0010 ADD2 ~cat.x #0008 ADD2 ~cat.y ,draw-sprite-chr JSR
( eye )
- ,polycat #0020 ADD2 ~catx ~caty #0008 ADD2 ,draw-sprite-chr JSR
- ,polycat #0030 ADD2 ~catx #0008 ADD2 ~caty #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
( body )
- ,polycat #00a0 ADD2 ~catx ~caty #0010 ADD2 ,draw-sprite-chr JSR
- ,polycat #00b0 ADD2 ~catx #0008 ADD2 ~caty #0010 ADD2 ,draw-sprite-chr JSR
+ ,polycat #00a0 ADD2 ~cat.x ~cat.y #0010 ADD2 ,draw-sprite-chr JSR
+ ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR
RTS
@@ -59,35 +65,35 @@ RTS
( tail )
~timer #50 NEQ ,animate-polycat-tail-next0 ROT JMP? POP2
- ,polycat #00c0 ADD2 ~catx #0008 ADD2 ~caty #0010 ADD2 ,draw-sprite-chr JSR
+ ,polycat #00c0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR
@animate-polycat-tail-next0
~timer #58 NEQ ,animate-polycat-tail-next1 ROT JMP? POP2
- ,polycat #00d0 ADD2 ~catx #0008 ADD2 ~caty #0010 ADD2 ,draw-sprite-chr JSR
+ ,polycat #00d0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR
@animate-polycat-tail-next1
~timer #60 NEQ ,animate-polycat-tail-next2 ROT JMP? POP2
- ,polycat #00b0 ADD2 ~catx #0008 ADD2 ~caty #0010 ADD2 ,draw-sprite-chr JSR
+ ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR
@animate-polycat-tail-next2
( look-at )
- ~mousex ~catx #0008 ADD2 GTH2 ,animate-polycat-right ROT JMP? POP2
+ ~mouse.x ~cat.x #0008 ADD2 GTH2 ,animate-polycat-right ROT JMP? POP2
@animate-polycat-left
- ~mousey ~caty #0008 ADD2 GTH2 ,animate-polycat-left-down ROT JMP? POP2
+ ~mouse.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-left-down ROT JMP? POP2
@animate-polycat-left-up
- ,polycat #0040 ADD2 ~catx ~caty #0008 ADD2 ,draw-sprite-chr JSR
- ,polycat #0050 ADD2 ~catx #0008 ADD2 ~caty #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0040 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0050 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
RTS
@animate-polycat-left-down
- ,polycat #0020 ADD2 ~catx ~caty #0008 ADD2 ,draw-sprite-chr JSR
- ,polycat #0030 ADD2 ~catx #0008 ADD2 ~caty #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
RTS
@animate-polycat-right
- ~mousey ~caty #0008 ADD2 GTH2 ,animate-polycat-right-down ROT JMP? POP2
+ ~mouse.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-right-down ROT JMP? POP2
@animate-polycat-right-up
- ,polycat #0060 ADD2 ~catx ~caty #0008 ADD2 ,draw-sprite-chr JSR
- ,polycat #0070 ADD2 ~catx #0008 ADD2 ~caty #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0060 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0070 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
RTS
@animate-polycat-right-down
- ,polycat #0080 ADD2 ~catx ~caty #0008 ADD2 ,draw-sprite-chr JSR
- ,polycat #0090 ADD2 ~catx #0008 ADD2 ~caty #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0080 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
+ ,polycat #0090 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR
RTS
RTS
diff --git a/examples/window.usm b/examples/window.usm
@@ -30,7 +30,7 @@
,window_name1 #0020 #0020 #00d0 #0080 ,paint-window JSR
,window_name2 #0040 #0040 #00f0 #0070 ,paint-window JSR
,window_name3 #0060 #004c #00c0 #007a ,paint-window JSR
-
+
#05 =dev/r ( set dev/read mouse )
BRK
@@ -101,8 +101,8 @@ RTS
=icon.y =icon.x =icon.sprite =icon.text
#01 =dev/w ( write to screen )
-
#02 =dev/w ( write to sprite )
+
#01 =color
~icon.text ~icon.x #0008 ADD2 ~icon.y #0020 ADD2 ,draw-label JSR
#07 ~icon.sprite ~icon.x #0018 ADD2 ~icon.y #0008 ADD2