commit 2e90428b0c3baacc456dd4e53cf91401a56df49c
parent 6df5a1a767d14e0179eee44c852c957985643680
Author: neauoire <aliceffekt@gmail.com>
Date: Tue, 23 Mar 2021 11:44:36 -0700
Added color picker for screen example
Diffstat:
4 files changed, 306 insertions(+), 188 deletions(-)
diff --git a/build.sh b/build.sh
@@ -28,7 +28,7 @@ else
fi
echo "Assembling.."
-./bin/assembler projects/software/noodle.usm bin/boot.rom
+./bin/assembler projects/examples/dev.screen.usm bin/boot.rom
echo "Running.."
if [ "${2}" = '--cli' ];
diff --git a/projects/examples/dev.screen.usm b/projects/examples/dev.screen.usm
@@ -1,18 +1,47 @@
-( Screen )
+( draw routines )
-;center { x 2 y 2 }
-;timer { byte 1 }
+%RTN { JMP2r }
+%++ { #0001 ADD2 }
+%2/ { #0001 SFT2 }
+%8+ { #0008 ADD2 }
+%STEP8 { #0033 SFT2 }
+%S2B { SWP POP }
-( devices )
+;center { x 2 y 2 }
+;color { byte 1 }
+;pointer { x 2 y 2 sprite 2 }
+;rect { x1 2 y1 2 x2 2 y2 2 }
+;window { x1 2 y1 2 x2 2 y2 2 w 2 h 2 }
+;label { x 2 y 2 addr 2 }
+;slider { x1 2 y 2 x2 2 pos 2 }
+;addr { short 2 }
+;selection { byte 1 }
+;theme {
+ r1 1 r2 1 r3 1 r4 1
+ g1 1 g2 1 g3 1 g4 1
+ b1 1 b2 1 b3 1 b4 1
+}
|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
+|0150 ;Mouse { x 2 y 2 state 1 chord 1 }
|01F0 .RESET .FRAME .ERROR ( vectors )
-|01F8 [ f0ac f0bb f053 ] ( palette )
+|01F8 @Red [ 127f ] @Green [ 34e7 ] @Blue [ 56c4 ] ( palette )
+
+|0200 @RESET
+
+ #00a0 =window.w
+ #0050 =window.h
-( program )
+ ( center window )
-|0200 @RESET
+ ~Screen.width #0002 DIV2 ~window.w #0002 DIV2 SUB2 =window.x1
+ ~Screen.height #0002 DIV2 ~window.h #0002 DIV2 SUB2 =window.y1
+
+ #01 =theme.r1 #02 =theme.g1 #03 =theme.b1
+ #04 =theme.r2 #06 =theme.g2 #07 =theme.b2
+ #0a =theme.r3 #09 =theme.g3 #08 =theme.b3
+ #0c =theme.r4 #0b =theme.g4 #0d =theme.b4
( find screen center )
~Screen.width #0002 DIV2 =center.x
@@ -37,7 +66,7 @@
POP2 POP2
( draw blending modes )
- #0020 =Sprite.x #0020 =Sprite.y ,icon =Sprite.addr
+ #0020 =Sprite.x #0020 =Sprite.y ,icon_icn =Sprite.addr
#00 #10
$draw-blends NOP
( move ) OVR #00 SWP #0008 MUL2 #0020 ADD2 =Sprite.x
@@ -46,27 +75,277 @@
DUP2 LTH ^$draw-blends SWP JMP?
POP POP
+ ,update-theme JSR2
+ ,draw-window JSR2
+
BRK
-@FRAME
+@FRAME
- ( update colors every 40 frames )
- ~timer #40 NEQ ,skip1 ROT JMP2?
- #0fac #01fa STR2 #f0bb #01fc STR2 #f053 #01f8 STR2
- @skip1
- ~timer #80 NEQ ,skip2 ROT JMP2?
- #00fc #01fc STR2 #f0bb #01f8 STR2 #f053 #01fa STR2
- @skip2
- ~timer #c0 NEQ ,skip3 ROT JMP2?
- #000f #01f8 STR2 #0f0f #01fa STR2 #0100 #01fc STR2
- @skip3
- ~timer #00 NEQ ,skip4 ROT JMP2?
- #f0ac #01f8 STR2 #f0bb #01fa STR2 #f053 #01fc STR2
- @skip4
- ~timer #01 ADD =timer
+ ,$no-touch ~Mouse.state #00 EQU JMP2?
-BRK
+ ~Mouse.y ~window.y1 SUB2 STEP8
+
+ DUP2 #0010 NEQ2 ,$no-touch-red ROT JMP2?
+ ,$no-touch-red ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2?
+ ,$no-touch-red ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2?
+ ( get new value ) ~Mouse.x ~window.x1 SUB2 #0050 SUB2 #0004 DIV2 S2B ,theme.r1 #00 ~selection ADD2 POK2
+ $no-touch-red
+ DUP2 #0020 NEQ2 ,$no-touch-green ROT JMP2?
+ ,$no-touch-green ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2?
+ ,$no-touch-green ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2?
+ ( get new value ) ~Mouse.x ~window.x1 SUB2 #0050 SUB2 #0004 DIV2 S2B ,theme.g1 #00 ~selection ADD2 POK2
+ $no-touch-green
+ DUP2 #0030 NEQ2 ,$no-touch-blue ROT JMP2?
+ ,$no-touch-blue ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2?
+ ,$no-touch-blue ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2?
+ ( get new value ) ~Mouse.x ~window.x1 SUB2 #0050 SUB2 #0004 DIV2 S2B ,theme.b1 #00 ~selection ADD2 POK2
+ $no-touch-blue
+ DUP2 #0040 NEQ2 ,$no-touch-radio ROT JMP2?
+ ,$no-touch-radio ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2?
+ ,$no-touch-radio ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2?
+ ~Mouse.x ~window.x1 SUB2 #0050 SUB2 STEP8 2/ #0008 DIV2 S2B =selection
+ $no-touch-radio
+
+ POP2
+
+ ,update-theme JSR2
+ ,draw-window JSR2
+
+ $no-touch
+
+ ,draw-cursor JSR2
+
+BRK
+
+@update-theme
+
+ #01F8 PEK2 #0f AND ~theme.r1 #40 SFT ADD #01F8 POK2
+ #01Fa PEK2 #0f AND ~theme.g1 #40 SFT ADD #01Fa POK2
+ #01Fc PEK2 #0f AND ~theme.b1 #40 SFT ADD #01Fc POK2
+ #01F8 PEK2 #f0 AND ~theme.r2 ADD #01F8 POK2
+ #01Fa PEK2 #f0 AND ~theme.g2 ADD #01Fa POK2
+ #01Fc PEK2 #f0 AND ~theme.b2 ADD #01Fc POK2
+ #01F9 PEK2 #0f AND ~theme.r3 #40 SFT ADD #01F9 POK2
+ #01Fb PEK2 #0f AND ~theme.g3 #40 SFT ADD #01Fb POK2
+ #01Fd PEK2 #0f AND ~theme.b3 #40 SFT ADD #01Fd POK2
+ #01F9 PEK2 #f0 AND ~theme.r4 ADD #01F9 POK2
+ #01Fb PEK2 #f0 AND ~theme.g4 ADD #01Fb POK2
+ #01Fd PEK2 #f0 AND ~theme.b4 ADD #01Fd POK2
+
+RTN
+
+@draw-window
+
+ ~window.x1 ~window.w ADD2 =window.x2
+ ~window.y1 ~window.h ADD2 =window.y2
+ ~window.x1 ~window.y1 ~window.x2 ~window.y2 #02 ,fill-rect JSR2
+ ~window.x1 ~window.y1 ~window.x2 ~window.y2 #01 ,line-rect JSR2
+ ~window.x1 #0002 SUB2 ~window.y1 #0002 SUB2 ~window.x2 #0002 ADD2 ~window.y2 #0002 ADD2 #01 ,line-rect JSR2
+
+ ~window.x1 #0008 ADD2 ~window.y1 #0010 ADD2 #05 ,red_txt ,draw-label JSR2
+ ~window.x1 #0008 ADD2 ~window.y1 #0020 ADD2 #05 ,green_txt ,draw-label JSR2
+ ~window.x1 #0008 ADD2 ~window.y1 #0030 ADD2 #05 ,blue_txt ,draw-label JSR2
+
+ ~window.x1 #0050 ADD2 ~window.y1 #0010 ADD2 ~window.x1 #0080 ADD2 #00 ,theme.r1 ~selection ADD PEK2 #0004 MUL2 #01 ,draw-slider JSR2
+ ~window.x1 #0050 ADD2 ~window.y1 #0020 ADD2 ~window.x1 #0080 ADD2 #00 ,theme.g1 ~selection ADD PEK2 #0004 MUL2 #01 ,draw-slider JSR2
+ ~window.x1 #0050 ADD2 ~window.y1 #0030 ADD2 ~window.x1 #0080 ADD2 #00 ,theme.b1 ~selection ADD PEK2 #0004 MUL2 #01 ,draw-slider JSR2
+
+ ~window.x1 #0008 ADD2 =Sprite.x ~window.y1 =Sprite.y ,Red ,draw-short JSR2
+ ~window.x1 #0030 ADD2 =Sprite.x ~window.y1 =Sprite.y ,Green ,draw-short JSR2
+ ~window.x1 #0058 ADD2 =Sprite.x ~window.y1 =Sprite.y ,Blue ,draw-short JSR2
+
+ ~window.x1 #0050 ADD2 =Sprite.x
+ ~window.y1 #0040 ADD2 =Sprite.y
+ ,radio_icns #00 ~selection #00 EQU #0008 MUL2 ADD2 =Sprite.addr
+ #05 =Sprite.color
+
+ ~window.x1 #0060 ADD2 =Sprite.x
+ ~window.y1 #0040 ADD2 =Sprite.y
+ ,radio_icns #00 ~selection #01 EQU #0008 MUL2 ADD2 =Sprite.addr
+ #05 =Sprite.color
+
+ ~window.x1 #0070 ADD2 =Sprite.x
+ ~window.y1 #0040 ADD2 =Sprite.y
+ ,radio_icns #00 ~selection #02 EQU #0008 MUL2 ADD2 =Sprite.addr
+ #05 =Sprite.color
+
+ ~window.x1 #0080 ADD2 =Sprite.x
+ ~window.y1 #0040 ADD2 =Sprite.y
+ ,radio_icns #00 ~selection #03 EQU #0008 MUL2 ADD2 =Sprite.addr
+ #05 =Sprite.color
+
+RTN
+
+@draw-cursor
+
+ ( clear last cursor )
+ ,clear_icn =Sprite.addr
+ ~pointer.x =Sprite.x
+ ~pointer.y =Sprite.y
+ #10 =Sprite.color
+
+ ( record pointer positions )
+ ~Mouse.x =pointer.x ~Mouse.y =pointer.y
+
+ ( draw new cursor )
+ ,pointer_icn =Sprite.addr
+ ~pointer.x =Sprite.x
+ ~pointer.y =Sprite.y
+ #13 =Sprite.color
+
+RTN
+
+@draw-short ( short )
+
+ =addr
+ ,font_hex #00 ~addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
+ ( draw ) #04 =Sprite.color
+ ~Sprite.x 8+ =Sprite.x
+ ,font_hex #00 ~addr LDR #0f AND #08 MUL ADD2 =Sprite.addr
+ ( draw ) #04 =Sprite.color
+ ~Sprite.x 8+ =Sprite.x
+ ,font_hex #00 ~addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
+ ( draw ) #04 =Sprite.color
+ ~Sprite.x 8+ =Sprite.x
+ ,font_hex #00 ~addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr
+ ( draw ) #04 =Sprite.color
+
+RTN
+
+@draw-slider ( x1 y x2 pos color )
+
+ ( load ) =color =slider.pos =slider.x2 =slider.y =slider.x1
+
+ ~slider.x1 =Sprite.x
+ ~slider.y =Sprite.y
+ ,halftone_icn =Sprite.addr
+
+ ,slidera_icn =Sprite.addr
+ ( draw ) #05 =Sprite.color
+ ,sliderb_icn =Sprite.addr
+
+ $loop
+ ( incr ) ~Sprite.x 8+ =Sprite.x
+ ( draw ) #05 =Sprite.color
+ ,$loop ~Sprite.x ~slider.x2 #0008 ADD2 LTH2 JMP2?
+
+ ( incr ) ~Sprite.x #0004 ADD2 =Sprite.x
+ ,sliderc_icn =Sprite.addr
+ ( draw ) #05 =Sprite.color
+
+ ~slider.x1 ~slider.pos ADD2 =Sprite.x
+ ,sliderd_icn =Sprite.addr
+ ( draw ) #0a =Sprite.color
+
+RTN
+
+@fill-rect ( x1 y1 x2 y2 color )
+
+ ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
+ $ver
+ ~rect.x1 =Screen.x
+ $hor
+ ( draw ) ~color =Screen.color
+ ( incr ) ~Screen.x ++ =Screen.x
+ ,$hor ~Screen.x ~rect.x2 LTH2 JMP2?
+ ( incr ) ~Screen.y ++ =Screen.y
+ ,$ver ~Screen.y ~rect.y2 LTH2 JMP2?
+
+RTN
+
+@line-rect ( x1 y1 x2 y2 color )
+
+ ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
+ $hor
+ ( incr ) ~Screen.x ++ =Screen.x
+ ( draw ) ~rect.y1 =Screen.y ~color =Screen.color
+ ( draw ) ~rect.y2 =Screen.y ~color =Screen.color
+ ,$hor ~Screen.x ~rect.x2 LTH2 JMP2?
+ ~rect.y1 =Screen.y
+ $ver
+ ( draw ) ~rect.x1 =Screen.x ~color =Screen.color
+ ( draw ) ~rect.x2 =Screen.x ~color =Screen.color
+ ( incr ) ~Screen.y ++ =Screen.y
+ ,$ver ~Screen.y ~rect.y2 ++ LTH2 JMP2?
+
+RTN
+
+@draw-label ( x y color addr )
+
+ ( load ) =label.addr =color =Sprite.y =Sprite.x ~label.addr
+ $loop
+ ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color
+ ( incr ) ++
+ ( incr ) ~Sprite.x 8+ =Sprite.x
+ DUP2 LDR #00 NEQ ,$loop ROT JMP2?
+ POP2
+
+RTN
+
+@clear_icn [ 0000 0000 0000 0000 ]
+@pointer_icn [ 80c0 e0f0 f8e0 1000 ]
+@halftone_icn [ aa55 aa55 aa55 aa55 ]
+@slidera_icn [ 3f7f ffff ffff 7f3f ]
+@sliderb_icn [ ffff ffff ffff ffff ]
+@sliderc_icn [ fcfe ffff ffff fefc ]
+@sliderd_icn [ 003c 7e7e 7e7e 3c00 ]
+@icon_icn [ 3c7e e7c3 c3e7 7e3c ]
+@radio_icns
+ [ 3c42 8181 8181 423c ]
+ [ 3c42 99bd bd99 423c ]
+
+@red_txt [ Red 00 ]
+@green_txt [ Green 00 ]
+@blue_txt [ Blue 00 ]
+
+
+@font_hex ( 0-F TODO: should pull from @font instead.. )
+[
+ 003c 464a 5262 3c00 0018 0808 0808 1c00
+ 003c 4202 3c40 7e00 003c 421c 0242 3c00
+ 000c 1424 447e 0400 007e 407c 0242 3c00
+ 003c 407c 4242 3c00 007e 0204 0810 1000
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00
+ 003c 4242 7e42 4200 007c 427c 4242 7c00
+ 003c 4240 4042 3c00 007c 4242 4242 7c00
+ 007e 4078 4040 7e00 007e 4078 4040 4000
+]
-@icon [ 3c7e e7c3 c3e7 7e3c ]
+@font ( spectrum-zx font )
+[
+ 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000
+ 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000
+ 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000
+ 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800
+ 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800
+ 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038
+ 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000
+ 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000
+ 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400
+ 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000
+ 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800
+ 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000
+ 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00
+ 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810
+ 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800
+ 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00
+ 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00
+ 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200
+ 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00
+ 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00
+ 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200
+ 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00
+ 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00
+ 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00
+ 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c
+ 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400
+ 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800
+ 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800
+ 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800
+ 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00
+ 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
+]
@ERROR BRK
diff --git a/projects/software/theme.usm b/projects/software/theme.usm
@@ -1,162 +0,0 @@
-( draw routines )
-
-%RTN { JMP2r }
-%++ { #0001 ADD2 }
-%8+ { #0008 ADD2 }
-
-;color { byte 1 }
-;pointer { x 2 y 2 sprite 2 }
-;rect { x1 2 y1 2 x2 2 y2 2 }
-;r1 { x1 2 y1 2 x2 2 y2 2 }
-;r2 { x1 2 y1 2 x2 2 y2 2 }
-;r3 { x1 2 y1 2 x2 2 y2 2 }
-;window { x1 2 y1 2 x2 2 y2 2 w 2 h 2 }
-;label { x 2 y 2 addr 2 }
-
-|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
-|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
-|0150 ;Mouse { x 2 y 2 state 1 chord 1 }
-
-|01F0 .RESET .FRAME .ERROR ( vectors )
-|01F8 [ f07c f0e2 f0c2 ] ( palette )
-
-|0200 @RESET
-
- #0080 =window.w
- #0050 =window.h
-
- ( center window )
-
- ~Screen.width #0002 DIV2 ~window.w #0002 DIV2 SUB2 =window.x1
- ~Screen.height #0002 DIV2 ~window.h #0002 DIV2 SUB2 =window.y1
-
- ,draw-window JSR2
-
-BRK
-
-@FRAME
-
- ,draw-cursor JSR2
-
-BRK
-
-@draw-window
-
- ~window.x1 ~window.w ADD2 =window.x2
- ~window.y1 ~window.h ADD2 =window.y2
- ~window.x1 ~window.y1 ~window.x2 ~window.y2 #02 ,fill-rect JSR2
- ~window.x1 ~window.y1 ~window.x2 ~window.y2 #01 ,line-rect JSR2
- ~window.x1 #0002 SUB2 ~window.y1 #0002 SUB2 ~window.x2 #0002 ADD2 ~window.y2 #0002 ADD2 #01 ,line-rect JSR2
- ~window.x1 ~window.y1 #04 ,window_txt ,draw-label JSR2
- ~window.x1 #0008 ADD2 ~window.y1 #0010 ADD2 #05 ,red_txt ,draw-label JSR2
- ~window.x1 #0008 ADD2 ~window.y1 #0020 ADD2 #05 ,green_txt ,draw-label JSR2
- ~window.x1 #0008 ADD2 ~window.y1 #0030 ADD2 #05 ,blue_txt ,draw-label JSR2
-
-RTN
-
-@draw-cursor
-
- ( clear last cursor )
- ,clear_icn =Sprite.addr
- ~pointer.x =Sprite.x
- ~pointer.y =Sprite.y
- #10 =Sprite.color
-
- ( record pointer positions )
- ~Mouse.x =pointer.x ~Mouse.y =pointer.y
-
- ( draw new cursor )
- ,pointer_icn =Sprite.addr
- ~pointer.x =Sprite.x
- ~pointer.y =Sprite.y
- #11 =Sprite.color
-
-RTN
-
-@fill-rect ( x1 y1 x2 y2 color )
-
- ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
- $ver
- ~rect.x1 =Screen.x
- $hor
- ( draw ) ~color =Screen.color
- ( incr ) ~Screen.x ++ =Screen.x
- ,$hor ~Screen.x ~rect.x2 LTH2 JMP2?
- ( incr ) ~Screen.y ++ =Screen.y
- ,$ver ~Screen.y ~rect.y2 LTH2 JMP2?
-
-RTN
-
-@line-rect ( x1 y1 x2 y2 color )
-
- ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
- $hor
- ( incr ) ~Screen.x ++ =Screen.x
- ( draw ) ~rect.y1 =Screen.y ~color =Screen.color
- ( draw ) ~rect.y2 =Screen.y ~color =Screen.color
- ,$hor ~Screen.x ~rect.x2 LTH2 JMP2?
- ~rect.y1 =Screen.y
- $ver
- ( draw ) ~rect.x1 =Screen.x ~color =Screen.color
- ( draw ) ~rect.x2 =Screen.x ~color =Screen.color
- ( incr ) ~Screen.y ++ =Screen.y
- ,$ver ~Screen.y ~rect.y2 ++ LTH2 JMP2?
-
-RTN
-
-@draw-label ( x y color addr )
-
- ( load ) =label.addr =color =Sprite.y =Sprite.x ~label.addr
- $loop
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color
- ( incr ) ++
- ( incr ) ~Sprite.x 8+ =Sprite.x
- DUP2 LDR #00 NEQ ,$loop ROT JMP2?
- POP2
-
-RTN
-
-@clear_icn [ 0000 0000 0000 0000 ]
-@pointer_icn [ 80c0 e0f0 f8e0 1000 ]
-@window_txt [ theme 20 editor 00 ]
-@red_txt [ red 00 ]
-@green_txt [ green 00 ]
-@blue_txt [ blue 00 ]
-
-@font ( spectrum-zx font )
-[
- 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000
- 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000
- 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000
- 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800
- 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800
- 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038
- 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000
- 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000
- 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400
- 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000
- 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800
- 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000
- 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00
- 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000
- 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810
- 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800
- 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00
- 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00
- 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200
- 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00
- 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00
- 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200
- 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00
- 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00
- 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00
- 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c
- 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400
- 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800
- 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800
- 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800
- 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00
- 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
-]
-
-@ERROR BRK
diff --git a/src/emulator.c b/src/emulator.c
@@ -467,6 +467,7 @@ main(int argc, char **argv)
portuxn(&u, "empty", ppnil);
portuxn(&u, "empty", ppnil);
portuxn(&u, "empty", ppnil);
+ portuxn(&u, "empty", ppnil);
portuxn(&u, "system", system_poke);
/* Write screen size to dev/screen */