uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 04554dd1d3eba47a1ef6739f157ea1b69bc1dc47
parent b6e6839d25edefb7dd3643b7d1ee4dfacb9a76fb
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Fri, 14 Apr 2023 09:51:50 -0700

(screen.c) Reduced number of variables indirections

Diffstat:
Msrc/devices/screen.c | 37+++++++++++++++++++------------------
1 file changed, 19 insertions(+), 18 deletions(-)

diff --git a/src/devices/screen.c b/src/devices/screen.c @@ -25,27 +25,27 @@ static Uint8 blending[4][16] = { {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}}; static void -screen_fill(UxnScreen *p, Layer *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, Uint8 color) +screen_fill(UxnScreen *s, Uint8 *pixels, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, Uint8 color) { - int x, y; - for(y = y1; y < y2 && y < p->height; y++) - for(x = x1; x < x2 && x < p->width; x++) - layer->pixels[x + y * p->width] = color; + int x, y, width = s->width, height = s->height; + for(y = y1; y < y2 && y < height; y++) + for(x = x1; x < x2 && x < width; x++) + pixels[x + y * width] = color; } static void -screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp) +screen_blit(UxnScreen *p, Uint8 *pixels, Uint16 x1, Uint16 y1, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp) { - int v, h, opaque = (color % 5) || !color; + int v, h, width = p->width, height = p->height, opaque = (color % 5) || !color; for(v = 0; v < 8; v++) { Uint16 c = sprite[v] | (twobpp ? (sprite[v + 8] << 8) : 0); + Uint16 y = y1 + (flipy ? 7 - v : v); for(h = 7; h >= 0; --h, c >>= 1) { Uint8 ch = (c & 1) | ((c >> 7) & 2); if(opaque || ch) { - Uint16 xx = x + (flipx ? 7 - h : h); - Uint16 yy = y + (flipy ? 7 - v : v); - if(xx < p->width && yy < p->height) - layer->pixels[xx + yy * p->width] = blending[ch][color]; + Uint16 x = x1 + (flipx ? 7 - h : h); + if(x < width && y < height) + pixels[x + y * width] = blending[ch][color]; } } } @@ -83,18 +83,19 @@ screen_resize(UxnScreen *p, Uint16 width, Uint16 height) p->pixels = pixels; p->width = width; p->height = height; - screen_fill(p, &p->bg, 0, 0, p->width, p->height, 0); - screen_fill(p, &p->fg, 0, 0, p->width, p->height, 0); + screen_fill(p, p->bg.pixels, 0, 0, p->width, p->height, 0); + screen_fill(p, p->fg.pixels, 0, 0, p->width, p->height, 0); } void screen_redraw(UxnScreen *p) { - Uint32 i, size = p->width * p->height, palette[16]; + Uint32 i, size = p->width * p->height, palette[16], *pixels = p->pixels; + Uint8 *fg = p->fg.pixels, *bg = p->bg.pixels; for(i = 0; i < 16; i++) palette[i] = p->palette[(i >> 2) ? (i >> 2) : (i & 3)]; for(i = 0; i < size; i++) - p->pixels[i] = palette[p->fg.pixels[i] << 2 | p->bg.pixels[i]]; + pixels[i] = palette[fg[i] << 2 | bg[i]]; p->fg.changed = p->bg.changed = 0; } @@ -132,7 +133,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) Uint16 y2 = uxn_screen.height; if(ctrl & 0x10) x2 = x, x = 0; if(ctrl & 0x20) y2 = y, y = 0; - screen_fill(&uxn_screen, layer, x, y, x2, y2, color); + screen_fill(&uxn_screen, layer->pixels, x, y, x2, y2, color); layer->changed = 1; } /* pixel mode */ @@ -164,9 +165,9 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) for(i = 0; i <= length; i++) { if(!(ctrl & 0xf)) { Uint16 ex = x + dy * i, ey = y + dx * i; - screen_fill(&uxn_screen, layer, ex, ey, ex + 8, ey + 8, 0); + screen_fill(&uxn_screen, layer->pixels, ex, ey, ex + 8, ey + 8, 0); } else { - screen_blit(&uxn_screen, layer, x + dy * i, y + dx * i, &ram[addr], ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp); + screen_blit(&uxn_screen, layer->pixels, x + dy * i, y + dx * i, &ram[addr], ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp); addr += (move & 0x04) << (1 + twobpp); } }