commit ff3d5e340e2a02a9306ddb7741429777694a515b
parent cfd2764992ff3281b5b050f6d7b33012e0d05940
Author: neauoire <aliceffekt@gmail.com>
Date: Sun, 28 Feb 2021 19:49:53 -0800
Rewrote gui.hover
Diffstat:
4 files changed, 113 insertions(+), 187 deletions(-)
diff --git a/build.sh b/build.sh
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
# run
-./bin/assembler examples/dev.mouse.usm bin/boot.rom
+./bin/assembler examples/gui.hover.usm bin/boot.rom
./bin/emulator bin/boot.rom
diff --git a/examples/gui.hover.usm b/examples/gui.hover.usm
@@ -0,0 +1,109 @@
+( draw routines )
+
+&Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
+&Sprite { pad 8 x 2 y 2 addr 2 color 1 }
+&Mouse { x 2 y 2 state 1 chord 1 }
+
+&Label2d { x 2 y 2 color 1 addr 2 }
+&Picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 }
+&Rect2d { x1 2 y1 2 x2 2 y2 2 }
+&Point2d { x 2 y 2 }
+
+;color 1
+;cursor 2
+;mouse Point2d
+;rect Rect2d ;r1 Rect2d ;r2 Rect2d ;r3 Rect2d
+
+|0100 @RESET
+
+ #0020 #0030 #0060 #0060 =r1.y2 =r1.x2 =r1.y1 =r1.x1
+ #0058 #0050 #0090 #0080 =r2.y2 =r2.x2 =r2.y1 =r2.x1
+ #0048 #0048 #0080 #0098 =r3.y2 =r3.x2 =r3.y1 =r3.x1
+
+BRK
+
+
+|0200 @FRAME
+
+ ,pointer_icn =cursor
+
+ #01 =color
+
+ ~dev/mouse.x ~r1.x1 GTH2 ~dev/mouse.x ~r1.x2 LTH2 #0101 EQU2
+ ~dev/mouse.y ~r1.y1 GTH2 ~dev/mouse.y ~r1.y2 LTH2 #0101 EQU2
+ #0101 NEQ2 ,skip1 ROT JMP? POP2 #02 =color ,hand_icn =cursor @skip1
+ ~r1.x1 ~r1.y1 ~r1.x2 ~r1.y2 ~color ,line-rect JSR
+
+ #01 =color
+
+ ~dev/mouse.x ~r2.x1 GTH2 ~dev/mouse.x ~r2.x2 LTH2 #0101 EQU2
+ ~dev/mouse.y ~r2.y1 GTH2 ~dev/mouse.y ~r2.y2 LTH2 #0101 EQU2
+ #0101 NEQ2 ,skip2 ROT JMP? POP2 #02 =color ,hand_icn =cursor @skip2
+ ~r2.x1 ~r2.y1 ~r2.x2 ~r2.y2 ~color ,line-rect JSR
+
+ #01 =color
+
+ ~dev/mouse.x ~r3.x1 GTH2 ~dev/mouse.x ~r3.x2 LTH2 #0101 EQU2
+ ~dev/mouse.y ~r3.y1 GTH2 ~dev/mouse.y ~r3.y2 LTH2 #0101 EQU2
+ #0101 NEQ2 ,skip3 ROT JMP? POP2 #02 =color ,hand_icn =cursor @skip3
+ ~r3.x1 ~r3.y1 ~r3.x2 ~r3.y2 ~color ,line-rect JSR
+
+ ,draw-cursor JSR
+
+BRK
+
+@draw-cursor
+
+ ~mouse.x ~dev/mouse.x NEQU2
+ ~mouse.y ~dev/mouse.y NEQU2
+
+ #0000 EQU2 RTS? ( Return if unchanged )
+
+ ( clear last cursor )
+ #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR
+ ( record mouse positions )
+ ~dev/mouse.x =mouse.x ~dev/mouse.y =mouse.y
+ #11 ~cursor ~mouse.x ~mouse.y ,draw-sprite JSR
+
+RTS
+
+@line-rect ( x1 y1 x2 y2 color )
+
+ ( load ) =color =rect.y2 =rect.x2 DUP2 =dev/screen.y =rect.y1 DUP2 =dev/screen.x =rect.x1
+ @line-rect-hor
+ ( incr ) ~dev/screen.x #0001 ADD2 =dev/screen.x
+ ( draw ) ~rect.y1 =dev/screen.y ~color =dev/screen.color
+ ( draw ) ~rect.y2 =dev/screen.y ~color =dev/screen.color
+ ,line-rect-hor ~dev/screen.x ~rect.x2 LTH2 JMP? POP2
+ ~rect.y1 =dev/screen.y
+ @line-rect-ver
+ ( draw ) ~rect.x1 =dev/screen.x ~color =dev/screen.color
+ ( draw ) ~rect.x2 =dev/screen.x ~color =dev/screen.color
+ ( incr ) ~dev/screen.y #0001 ADD2 =dev/screen.y
+ ,line-rect-ver ~dev/screen.y ~rect.y2 #0001 ADD2 LTH2 JMP? POP2
+
+RTS
+
+@draw-sprite
+
+ =dev/sprite.y
+ =dev/sprite.x
+ =dev/sprite.addr
+ =dev/sprite.color
+
+RTS
+
+@clear_icn [ 0000 0000 0000 0000 ]
+@pointer_icn [ 80c0 e0f0 f8e0 1000 ]
+@hand_icn [ 4040 4070 f8f8 f870 ]
+
+@text [ Label Text ] <1 .00 ( add characters to memory )
+
+|d000 @ERROR BRK
+
+|FF10 ;dev/screen Screen
+|FF20 ;dev/sprite Sprite
+|FF50 ;dev/mouse Mouse
+
+|FFF0 .RESET .FRAME .ERROR ( vectors )
+|FFF8 [ 0f0f 0fff 0ff0 ] ( palette )
+\ No newline at end of file
diff --git a/examples/gui.shapes.usm b/examples/gui.shapes.usm
@@ -39,16 +39,16 @@ BRK
( load ) =color =rect.y2 =rect.x2 DUP2 =dev/screen.y =rect.y1 DUP2 =dev/screen.x =rect.x1
@line-rect-hor
+ ( incr ) ~dev/screen.x #0001 ADD2 =dev/screen.x
( draw ) ~rect.y1 =dev/screen.y ~color =dev/screen.color
( draw ) ~rect.y2 =dev/screen.y ~color =dev/screen.color
- ( incr ) ~dev/screen.x #0001 ADD2 =dev/screen.x
,line-rect-hor ~dev/screen.x ~rect.x2 LTH2 JMP? POP2
~rect.y1 =dev/screen.y
@line-rect-ver
( draw ) ~rect.x1 =dev/screen.x ~color =dev/screen.color
( draw ) ~rect.x2 =dev/screen.x ~color =dev/screen.color
( incr ) ~dev/screen.y #0001 ADD2 =dev/screen.y
- ,line-rect-ver ~dev/screen.y ~rect.y2 LTH2 JMP? POP2
+ ,line-rect-ver ~dev/screen.y ~rect.y2 #0001 ADD2 LTH2 JMP? POP2
RTS
diff --git a/examples/old.hover.usm b/examples/old.hover.usm
@@ -1,184 +0,0 @@
-( blank )
-
-:dev/r fff8 ( std read port )
-:dev/w fff9 ( std write port )
-
-&Point2d { x 2 y 2 }
-&Rect2d { x1 2 y1 2 x2 2 y2 2 }
-
-;pos Point2d
-;mouse Point2d
-;rect Rect2d ;r1 Rect2d ;r2 Rect2d ;r3 Rect2d
-
-;drag Point2d
-
-;color 1 ;state 1 ;cursor 2
-
-|0100 @RESET
-
- #05 =dev/r ( set dev/read mouse )
- #02 =dev/w ( set dev/write to sprite )
-
- ( create a rect )
- #0020 #0030 #0060 #0060 =r1.y2 =r1.x2 =r1.y1 =r1.x1
- #0058 #0050 #0090 #0080 =r2.y2 =r2.x2 =r2.y1 =r2.x1
- #0048 #0048 #0080 #0098 =r3.y2 =r3.x2 =r3.y1 =r3.x1
-
-BRK
-
-|c000 @FRAME
-
- ( clear last cursor )
- #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR
- ( record mouse positions )
- #00 IOR2 =mouse.x #02 IOR2 =mouse.y
- ( record mouse state )
- #04 IOR #11 ADD =state
- ( detect click )
- #04 IOR #01 NEQ ,no-click ROT JMP? POP2
- ,on-click JSR
- @no-click
-
- ,cursor_icn =cursor
-
- #02 =color
- #00 IOR2 ( get x ) ~r1.x2 GTH2 ,outside0 ROT JMP? POP2
- #00 IOR2 ( get x ) ~r1.x1 LTH2 ,outside0 ROT JMP? POP2
- #02 IOR2 ( get y ) ~r1.y2 GTH2 ,outside0 ROT JMP? POP2
- #02 IOR2 ( get y ) ~r1.y1 LTH2 ,outside0 ROT JMP? POP2
- #03 =color
- ,hand_icn =cursor
- @outside0
- ~r1.x1 ~r1.y1 ~r1.x2 ~r1.y2 ,fill-rect JSR
- ,text1 ~r1.x1 ~r1.y2 #0001 ADD2 ,draw-label JSR
-
- #02 =color
- #00 IOR2 ( get x ) ~r2.x2 GTH2 ,outside1 ROT JMP? POP2
- #00 IOR2 ( get x ) ~r2.x1 LTH2 ,outside1 ROT JMP? POP2
- #02 IOR2 ( get y ) ~r2.y2 GTH2 ,outside1 ROT JMP? POP2
- #02 IOR2 ( get y ) ~r2.y1 LTH2 ,outside1 ROT JMP? POP2
- #03 =color
- ,hand_icn =cursor
- @outside1
- ~r2.x1 ~r2.y1 ~r2.x2 ~r2.y2 ,line-rect JSR
- ,text2 ~r2.x1 ~r2.y2 #0001 ADD2 ,draw-label JSR
-
- #02 =color
- #00 IOR2 ( get x ) ~r3.x2 GTH2 ,outside2 ROT JMP? POP2
- #00 IOR2 ( get x ) ~r3.x1 LTH2 ,outside2 ROT JMP? POP2
- #02 IOR2 ( get y ) ~r3.y2 GTH2 ,outside2 ROT JMP? POP2
- #02 IOR2 ( get y ) ~r3.y1 LTH2 ,outside2 ROT JMP? POP2
- #03 =color
- ,hand_icn =cursor
- @outside2
- ~r3.x1 ~r3.y1 ~r3.x2 ~r3.y2 ,line-rect JSR
- ,text3 ~r3.x1 ~r3.y2 #0001 ADD2 ,draw-label JSR
-
- ( draw mouse )
- #02 =dev/w ( set dev/write to sprite )
- ~state ~cursor ~mouse.x ~mouse.y ,draw-sprite JSR
-
-BRK
-
-@on-click
-
- #aa NOP
-
-RTS
-
-@draw-sprite
- IOW2 ( y byte )
- IOW2 ( x byte )
- IOW2 ( sprite address )
- IOW ( layer-color )
- RTS
-
-@fill-rect ( x1 y1 x2 y2 )
- #01 =dev/w ( set dev/write to sprite )
- =rect.y2 =rect.x2 ( stash x1 y1 ) =rect.y1 DUP2 WSR2 =rect.x1
- @fill-rect-ver
- RSW2 DUP2 =rect.x1 WSR2
- @fill-rect-hor
- ( draw ) ~rect.x1 ~rect.y1 IOW2 IOW2 ~color IOW
- ( incr ) ~rect.x1 #0001 ADD2 DUP2 =rect.x1
- ~rect.x2 LTH2 ,fill-rect-hor ROT JMP? POP2
- ~rect.y1 #0001 ADD2 DUP2 =rect.y1
- ~rect.y2 LTH2 ,fill-rect-ver ROT JMP? POP2
- RSW2 POP2
-RTS
-
-@line-rect ( x1 y1 x2 y2 )
- #01 =dev/w ( set dev/write to sprite )
- =rect.y2 =rect.x2 ( stash x1 y1 ) DUP2 WSR2 =rect.y1 DUP2 WSR2 =rect.x1
- @line-rect-hor
- ( draw ) ~rect.x1 ~rect.y1 IOW2 IOW2 ~color IOW
- ( draw ) ~rect.x1 ~rect.y2 IOW2 IOW2 ~color IOW
- ( incr ) ~rect.x1 #0001 ADD2 DUP2 =rect.x1
- ~rect.x2 #0001 ADD2 LTH2 ,line-rect-hor ROT JMP? POP2
- ( restore rect.x1 rect.y1 ) RSW2 =rect.x1 RSW2 =rect.y1
- @line-rect-ver
- ( incr ) ~rect.y1 #0001 ADD2 DUP2 =rect.y1
- ( draw ) ~rect.x1 ~rect.y1 IOW2 IOW2 ~color IOW
- ( draw ) ~rect.x2 ~rect.y1 IOW2 IOW2 ~color IOW
- ~rect.y2 #0001 SUB2 LTH2 ,line-rect-ver ROT JMP? POP2
-RTS
-
-@draw-label ( text x1 y1 )
- #02 =dev/w ( set dev/write to sprite )
- =pos.y =pos.x
- @draw-label-loop
- ( draw ) ~pos.x ~pos.y IOW2 IOW2 DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 IOW2 ~color IOW
- ( incr ) #0001 ADD2
- ( incr ) ~pos.x #0008 ADD2 =pos.x
- DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2
- POP2
-RTS
-
-@clear_icn [ 0000 0000 0000 0000 ]
-@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
-@hand_icn [ 4040 4070 f8f8 f870 ]
-
-@font ( spectrum-zx font )
-[
- 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000
- 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000
- 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000
- 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800
- 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800
- 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038
- 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000
- 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000
- 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400
- 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000
- 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800
- 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000
- 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00
- 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000
- 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810
- 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800
- 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00
- 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00
- 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200
- 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00
- 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00
- 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200
- 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00
- 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00
- 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00
- 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c
- 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400
- 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800
- 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800
- 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800
- 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00
- 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
-]
-
-@text1 [ catapult ] <1 .00
-@text2 [ helicopt ] <1 .00
-@text3 [ submarin ] <1 .00
-
-|d000 @ERROR BRK
-
-|FFF0 .RESET .FRAME .ERROR
-|FFF8 [ e2af eab2 e652 ] ( palette )