uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit fd3833c5648594563d7955014c1966a370a319b4
parent 857b18a8acee049d5c9bd3348fa15c953fc20a83
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed, 24 Feb 2021 11:11:19 -0800

Added mouse test

Diffstat:
Mbuild.sh | 2+-
Memulator.c | 17+++++++++++------
Aexamples/devchord.usm | 234+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Mexamples/devmouse.usm | 2+-
Mexamples/label.usm | 1+
Mexamples/window.usm | 3++-
6 files changed, 250 insertions(+), 9 deletions(-)

diff --git a/build.sh b/build.sh @@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator # run -./bin/assembler examples/devmouse.usm bin/boot.rom +./bin/assembler examples/devchord.usm bin/boot.rom ./bin/emulator bin/boot.rom diff --git a/emulator.c b/emulator.c @@ -258,22 +258,27 @@ init(void) void domouse(SDL_Event *event) { + Uint8 flag = 0x00; int x = clamp((event->motion.x - PAD * 8 * ZOOM) / ZOOM, 0, WIDTH - 1); int y = clamp((event->motion.y - PAD * 8 * ZOOM) / ZOOM, 0, HEIGHT - 1); - devmouse->mem[0] = (x >> 8) & 0xff; devmouse->mem[1] = x & 0xff; devmouse->mem[2] = (y >> 8) & 0xff; devmouse->mem[3] = y & 0xff; - devmouse->mem[4] = event->button.button == SDL_BUTTON_LEFT; devmouse->mem[5] = 0x00; + switch(event->button.button) { + case SDL_BUTTON_LEFT: flag = 0x01; break; + case SDL_BUTTON_RIGHT: flag = 0x10; break; + } switch(event->type) { case SDL_MOUSEBUTTONUP: - devmouse->mem[4] = 0; - devmouse->mem[5] = 0x10; + setflag(&devmouse->mem[4], flag, 0); break; case SDL_MOUSEBUTTONDOWN: - devmouse->mem[4] = event->button.button == SDL_BUTTON_LEFT; - devmouse->mem[5] = 0x01; + setflag(&devmouse->mem[4], flag, 1); + if(flag == 0x01 && getflag(&devmouse->mem[4], 0x10)) + devmouse->mem[5] = 0x01; + if(flag == 0x10 && getflag(&devmouse->mem[4], 0x01)) + devmouse->mem[5] = 0x10; break; } } diff --git a/examples/devchord.usm b/examples/devchord.usm @@ -0,0 +1,234 @@ +( mouse ) + +:dev/r fff8 ( std read port ) +:dev/w fff9 ( std write port ) + +&Point2d { x 2 y 2 } + +;pos Point2d +;mouse Point2d +;scenter Point2d + +( drawing ) ;color 1 ;x1 2 ;x2 2 ;y1 2 ;y2 2 ;i 2 +( window ) ;wx1 2 ;wy1 2 ;wx2 2 ;wy2 2 +;state 1 + +|0100 @RESET + + #01 =color + + #01 =dev/r ( read screen for size ) + + #02 =dev/w ( write to screen ) + + ,paint-pattern JSR + + #01 =dev/w ( write to screen ) + + #00 IOR2 #0002 DIV2 =scenter.x + #02 IOR2 #0002 DIV2 =scenter.y + + ~scenter.x #0060 SUB2 + ~scenter.y #0018 SUB2 + ~scenter.x #0060 ADD2 + ~scenter.y #0018 ADD2 ,paint-window JSR + + #05 =dev/r ( set dev/read mouse ) + #02 =dev/w ( set dev/write to sprite ) + + #09 =color + + ,window_name ~scenter.x #0058 SUB2 ~scenter.y #0018 SUB2 ,draw-label JSR + +BRK + +|c000 @FRAME + + ( clear last cursor ) + #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR + ( record mouse positions ) + #00 IOR2 =mouse.x + #02 IOR2 =mouse.y + #11 =state + + ( detect click ) + #04 IOR #11 NEQ ,no-click12 ROT JMP? POP2 + #10 =state + ,mouse12_text #0040 ~scenter.y ,draw-label JSR + ~color ,mouse12_icn #0030 ~scenter.y ,draw-sprite JSR + ,end-click JSR + @no-click12 + #04 IOR #01 NEQ ,no-click1 ROT JMP? POP2 + #12 =state + ,mouse1_text #0040 ~scenter.y ,draw-label JSR + ~color ,mouse1_icn #0030 ~scenter.y ,draw-sprite JSR + ,end-click JSR + @no-click1 + #04 IOR #10 NEQ ,no-click2 ROT JMP? POP2 + #13 =state + ,mouse2_text #0040 ~scenter.y ,draw-label JSR + ~color ,mouse2_icn #0030 ~scenter.y ,draw-sprite JSR + ,end-click JSR + @no-click2 + ( default ) + ,mouse0_text #0040 ~scenter.y ,draw-label JSR + ~color ,mouse0_icn #0030 ~scenter.y ,draw-sprite JSR + @end-click + + ( detect chord ) + #05 IOR #01 NEQ ,no-chord1 ROT JMP? POP2 + ,chord1_text #0040 ~scenter.y #0008 ADD2 ,draw-label JSR + ,end-chord JSR + @no-chord1 + #05 IOR #10 NEQ ,no-chord2 ROT JMP? POP2 + ,chord2_text #0040 ~scenter.y #0008 ADD2 ,draw-label JSR + ,end-chord JSR + @no-chord2 + ( default ) + ,chord0_text #0040 ~scenter.y #0008 ADD2 ,draw-label JSR + @end-chord + + ( draw mouse ) + ~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR + +BRK + +@paint-pattern ( nil ) + + #01 =dev/r ( read screen for size ) + #02 =dev/w ( write to sprite ) + + #0000 + @paint-pattern-loop-hor + #0000 + @paint-pattern-loop + ( draw ) OVR2 IOW2 DUP2 IOW2 ,pattern IOW2 #01 IOW + ( incr ) #0008 ADD2 DUP2 + #00 IOR2 LTH2 ,paint-pattern-loop ROT JMP? POP2 + POP2 + ( incr ) #0008 ADD2 DUP2 + #02 IOR2 LTH2 ,paint-pattern-loop-hor ROT JMP? POP2 + POP2 + +RTS + +@paint-window ( name wx1 wy1 wx2 wy2 ) + + =wy2 =wx2 =wy1 =wx1 + + ( Draw background ) + #00 =color + ~wx1 #0003 ADD2 ~wy1 #0003 ADD2 ~wx2 #0003 ADD2 ~wy2 #0003 ADD2 ,fill-rect JSR + #02 =color + ~wx1 ~wy1 ~wx2 ~wy2 ,fill-rect JSR + ( draw outline ) + #01 =color + ~wx1 ~wy1 ~wx2 ~wy2 ,line-rect JSR + #01 =color + ~wx1 #0002 ADD2 ~wy1 #0002 ADD2 ~wx2 #0002 SUB2 ~wy2 #0002 SUB2 ,line-rect JSR + +RTS + +@draw-label ( text x1 y1 ) + =pos.y =pos.x + @draw-label-loop + ( draw ) ~pos.x ~pos.y IOW2 IOW2 DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 IOW2 ~color IOW + ( incr ) #0001 ADD2 + ( incr ) ~pos.x #0008 ADD2 =pos.x + DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2 + POP2 +RTS + +@fill-rect ( x1 y1 x2 y2 ) + =y2 =x2 ( stash x1 y1 ) =y1 DUP2 WSR2 =x1 + @fill-rect-ver + RSW2 DUP2 =x1 WSR2 + @fill-rect-hor + ( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW + ( incr ) ~x1 #0001 ADD2 DUP2 =x1 + ~x2 LTH2 ,fill-rect-hor ROT JMP? POP2 + ~y1 #0001 ADD2 DUP2 =y1 + ~y2 LTH2 ,fill-rect-ver ROT JMP? POP2 + RSW2 POP2 +RTS + +@line-rect ( x1 y1 x2 y2 ) + =y2 =x2 ( stash x1 y1 ) DUP2 WSR2 =y1 DUP2 WSR2 =x1 + @line-rect-hor + ( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW + ( draw ) ~x1 ~y2 IOW2 IOW2 ~color IOW + ( incr ) ~x1 #0001 ADD2 DUP2 =x1 + ~x2 #0001 ADD2 LTH2 ,line-rect-hor ROT JMP? POP2 + ( restore x1 y1 ) RSW2 =x1 RSW2 =y1 + @line-rect-ver + ( incr ) ~y1 #0001 ADD2 DUP2 =y1 + ( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW + ( draw ) ~x2 ~y1 IOW2 IOW2 ~color IOW + ~y2 #0001 SUB2 LTH2 ,line-rect-ver ROT JMP? POP2 +RTS + +@draw-sprite + IOW2 ( y byte ) + IOW2 ( x byte ) + IOW2 ( sprite address ) + IOW ( layer-color ) + RTS + +@pattern [ 0814 2241 8041 2214 ] + +@clear_icn [ 0000 0000 0000 0000 ] +@cursor_icn [ 80c0 e0f0 f8e0 1000 ] + +@mouse0_icn [ 7c82 92ee 8282 4438 ] +@mouse1_icn [ 7cf2 f2ee 8282 4438 ] +@mouse2_icn [ 7c9e 9eee 8282 4438 ] +@mouse12_icn [ 7cfe feee 8282 4438 ] + +@font ( spectrum-zx font ) +[ + 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 + 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 + 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 + 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 + 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 + 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 + 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 + 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 + 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 + 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 + 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 + 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 + 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 + 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 + 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 + 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 + 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 + 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 + 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 + 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 + 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 + 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 + 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 + 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 + 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 + 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c + 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 + 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 + 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 + 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 + 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 + 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c +] + +@chord0_text [ no chord ] <1 .00 +@chord1_text [ chord 1_ ] <1 .00 +@chord2_text [ chord _2 ] <1 .00 +@mouse0_text [ no click ] <1 .00 +@mouse1_text [ mouse 1_ ] <1 .00 +@mouse2_text [ mouse _2 ] <1 .00 +@mouse12_text [ mouse 12 ] <1 .00 +@window_name [ mouse test ] <1 .00 + +|d000 @ERROR BRK +|FFF0 [ 25fd c3d2 a7bf ] ( palette ) +|FFFA .RESET .FRAME .ERROR diff --git a/examples/devmouse.usm b/examples/devmouse.usm @@ -12,7 +12,7 @@ |0100 @RESET - #01 =dev/r ( set dev/read mouse ) + #01 =dev/r ( set dev/read screen ) ( position cat ) #00 IOR2 #0002 DIV2 =cat.x diff --git a/examples/label.usm b/examples/label.usm @@ -38,6 +38,7 @@ BRK ( incr ) #0001 ADD2 ( incr ) ~x1 #0008 ADD2 =x1 DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2 + POP2 RTS @font ( spectrum-zx font ) diff --git a/examples/window.usm b/examples/window.usm @@ -77,7 +77,7 @@ RTS RTS -@paint-window ( wx1 wy1 wx2 wy2 ) +@paint-window ( name wx1 wy1 wx2 wy2 ) =wy2 =wx2 =wy1 =wx1 =wname @@ -167,6 +167,7 @@ RTS ( incr ) #0001 ADD2 ( incr ) ~x1 #0008 ADD2 =x1 DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2 + POP2 RTS @texture [ aa55 aa55 aa55 aa55 ]