uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit f7dbfc65619b5d197d88153f832891d7b3fdf6bd
parent d4981f4779b16e75489c36ab10b8ab6d27445c4f
Author: neauoire <aliceffekt@gmail.com>
Date:   Sun, 25 Apr 2021 14:03:17 -0700

Mini cleanup

Diffstat:
Mprojects/demos/piano.usm | 46++++++++++++++++++----------------------------
1 file changed, 18 insertions(+), 28 deletions(-)

diff --git a/projects/demos/piano.usm b/projects/demos/piano.usm @@ -10,13 +10,10 @@ ( devices ) |00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] -|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ] |20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |30 @Audio [ &pad $8 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] |40 @Controller [ &vector $2 &button $1 &key $1 ] |60 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ] -|70 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ] -|a0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ] ( variables ) @@ -25,17 +22,14 @@ @last $1 @octave $1 @addr $1 - -@pointer [ &x $2 &y $2 ] @color $1 - -@adsr-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] -@wave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] +@pointer [ &x $2 &y $2 ] +@knob [ &x $2 &y $2 &value $1 ] +@center [ &x $2 &y $2 ] +@adsr-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] +@wave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @octave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] -@center [ &x $2 &y $2 ] -@knob [ &x $2 &y $2 &value $1 ] - ( program ) |0100 ( -> ) @@ -55,13 +49,13 @@ ( place octave ) .center/x PEK2 #0050 SUB2 .octave-view/x1 POK2 - .center/y PEK2 #0008 ADD2 .octave-view/y1 POK2 + .center/y PEK2 8+ .octave-view/y1 POK2 .octave-view/x1 PEK2 #0048 ADD2 .octave-view/x2 POK2 .octave-view/y1 PEK2 #0018 ADD2 .octave-view/y2 POK2 ( place adsr ) .center/x PEK2 .adsr-view/x1 POK2 - .center/y PEK2 #0008 ADD2 .adsr-view/y1 POK2 + .center/y PEK2 8+ .adsr-view/y1 POK2 .adsr-view/x1 PEK2 #0058 ADD2 .adsr-view/x2 POK2 .adsr-view/y1 PEK2 #0018 ADD2 .adsr-view/y2 POK2 @@ -88,19 +82,15 @@ BRK @on-mouse ( -> ) ;draw-cursor JSR2 - .Mouse/state DEI #00 NEQ ,&no-touch JNZ BRK &no-touch - ( wave-view ) .Mouse/x DEI2 DUP2 .wave-view/x1 PEK2 GTH2 ROT ROT .wave-view/x2 PEK2 LTH2 #0101 EQU2 .Mouse/y DEI2 DUP2 .wave-view/y1 PEK2 GTH2 ROT ROT .wave-view/y2 PEK2 LTH2 #0101 EQU2 #0101 EQU2 ;on-touch-wave-view JNZ2 - ( adsr-view ) .Mouse/x DEI2 DUP2 .adsr-view/x1 PEK2 GTH2 ROT ROT .adsr-view/x2 PEK2 LTH2 #0101 EQU2 .Mouse/y DEI2 DUP2 .adsr-view/y1 PEK2 GTH2 ROT ROT .adsr-view/y2 PEK2 LTH2 #0101 EQU2 #0101 EQU2 ;on-touch-adsr-view JNZ2 - ( octave-view ) .Mouse/x DEI2 DUP2 .octave-view/x1 PEK2 GTH2 ROT ROT .octave-view/x2 PEK2 LTH2 #0101 EQU2 .Mouse/y DEI2 DUP2 .octave-view/y1 PEK2 GTH2 ROT ROT .octave-view/y2 PEK2 LTH2 #0101 EQU2 @@ -118,8 +108,8 @@ BRK @on-touch-octave-view ( -> ) - .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 #0008 DIV2 SWP POP #08 NEQ ,&no-mod JNZ - .Mouse/y DEI2 .octave-view/y1 PEK2 SUB2 #0008 DIV2 SWP POP + .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ SWP POP #08 NEQ ,&no-mod JNZ + .Mouse/y DEI2 .octave-view/y1 PEK2 SUB2 8/ SWP POP DUP #00 NEQ ,&no-incr JNZ .octave PEK #01 ADD .octave POK &no-incr DUP #02 NEQ ,&no-decr JNZ @@ -130,7 +120,7 @@ BRK BRK &no-mod - .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 #0008 DIV2 DUP2 SWP POP .last POK ;notes ADD2 GET ;play JSR2 + .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ DUP2 SWP POP .last POK ;notes ADD2 GET ;play JSR2 ( release ) #00 .Mouse/state DEO ;draw-octave JSR2 @@ -176,7 +166,7 @@ BRK DUP #61 NEQ ,&no-c JNZ #00 .last POK ;notes GET ;play JSR2 &no-c DUP #73 NEQ ,&no-d JNZ - #01 .last POK ;notes #0001 ADD2 GET ;play JSR2 &no-d + #01 .last POK ;notes ++ GET ;play JSR2 &no-d DUP #64 NEQ ,&no-e JNZ #02 .last POK ;notes #0002 ADD2 GET ;play JSR2 &no-e DUP #66 NEQ ,&no-f JNZ @@ -199,7 +189,7 @@ BRK DUP #06 SFT #01 AND #01 NEQ ,&no-left JNZ ( move ) .Audio/addr DEI2 #0001 SUB2 .Audio/addr DEO2 &no-left DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ - ( move ) .Audio/addr DEI2 #0001 ADD2 .Audio/addr DEO2 &no-right + ( move ) .Audio/addr DEI2 ++ .Audio/addr DEO2 &no-right POP ;draw-octave JSR2 @@ -236,7 +226,7 @@ RTN .octave-view/x1 PEK2 .octave-view/y1 PEK2 OVR2 OVR2 ;keys-left-icns #21 .last PEK #00 EQU ADD ;draw-key JSR2 - OVR2 #0008 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #01 EQU ADD ;draw-key JSR2 + OVR2 8+ OVR2 ;keys-middle-icns #21 .last PEK #01 EQU ADD ;draw-key JSR2 OVR2 #0010 ADD2 OVR2 ;keys-right-icns #21 .last PEK #02 EQU ADD ;draw-key JSR2 OVR2 #0018 ADD2 OVR2 ;keys-left-icns #21 .last PEK #03 EQU ADD ;draw-key JSR2 OVR2 #0020 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #04 EQU ADD ;draw-key JSR2 @@ -248,13 +238,13 @@ RTN .octave-view/y1 PEK2 .Screen/y DEO2 #21 .Screen/color DEO - ;arrow-icns #0008 ADD2 .Screen/addr DEO2 + ;arrow-icns 8+ .Screen/addr DEO2 .octave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2 #21 .Screen/color DEO ;font-hex .octave PEK #03 ADD #00 SWP #0008 MUL2 ADD2 .Screen/addr DEO2 .octave-view/x2 PEK2 #0008 SUB2 .Screen/x DEO2 - .octave-view/y1 PEK2 #0008 ADD2 .Screen/y DEO2 + .octave-view/y1 PEK2 8+ .Screen/y DEO2 #23 .Screen/color DEO RTN @@ -297,7 +287,7 @@ RTN .wave-view/x1 PEK2 .wave-view/y1 PEK2 - .wave-view/x2 PEK2 #0001 ADD2 + .wave-view/x2 PEK2 ++ .wave-view/y2 PEK2 #00 ;fill-rect JSR2 @@ -316,7 +306,7 @@ RTN OVR TOS .Audio/addr DEI2 ADD2 GET #02 DIV #40 ADD DUP #07 SFT #80 MUL SUB TOS #0004 DIV2 .wave-view/y1 PEK2 ADD2 .Screen/y DEO2 - .Screen/x DEI2 #0001 ADD2 .Screen/x DEO2 + .Screen/x DEI2 ++ .Screen/x DEO2 ( draw ) OVR .Audio/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO ( incr ) SWP #01 ADD SWP DUP2 LTH ,&loop JNZ @@ -339,7 +329,7 @@ RTN &loop OVR2 .Screen/y DEO2 ( draw ) DUPr STHr .Screen/color DEO - ( incr ) SWP2 #0001 ADD2 SWP2 + ( incr ) SWP2 ++ SWP2 OVR2 OVR2 LTH2 ,&loop JNZ POP2 POP2 POPr