commit f792684b44a7d84bf5ee2e0990d94dc6ecb45749
parent b52417b66c390cbdeda4a2460a623f17c0fd5a60
Author: neauoire <aliceffekt@gmail.com>
Date: Wed, 17 Mar 2021 10:18:43 -0700
Fixed balancing flags
Diffstat:
6 files changed, 114 insertions(+), 27 deletions(-)
diff --git a/assembler.c b/assembler.c
@@ -47,7 +47,7 @@ Program p;
char ops[][4] = {
"BRK", "NOP", "LIT", "LDR", "STR", "---", "JMP", "JSR",
"EQU", "NEQ", "GTH", "LTH", "AND", "XOR", "SHL", "SHR",
- "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "WSR",
+ "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "STH",
"ADD", "SUB", "MUL", "DIV", "---", "---", "---", "---"
};
diff --git a/build.sh b/build.sh
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
# run
-./bin/assembler projects/software/left.usm bin/boot.rom
+./bin/assembler projects/software/nasu.usm bin/boot.rom
./bin/emulator bin/boot.rom
diff --git a/projects/examples/blank.usm b/projects/examples/blank.usm
@@ -1,29 +1,21 @@
( blank )
-&Console { pad 8 stdio 1 }
-&Screen { width 2 height 2 pad 4 y 2 x 2 color 1 }
-&Sprite { pad 8 y 2 x 2 addr 2 color 1 }
-&Controller { buttons 1 }
-&Keyboard { key 1 }
-&Mouse { x 2 y 2 state 1 chord 1 }
-&File { rname 2 rlen 2 rbin 2 rtxt 2 wname 2 wlen 2 wbin 2 wtxt 2 }
-
-&Label2d { x 2 y 2 color 1 addr 2 }
-&Picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 }
-&Rect2d { x1 2 y1 2 x2 2 y2 2 }
-&Point2d { x 2 y 2 }
+;label2d { x 2 y 2 color 1 addr 2 }
+;picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 }
+;rect2d { x1 2 y1 2 x2 2 y2 2 }
+;point2d { x 2 y 2 }
|0100 @RESET BRK
-|c000 @FRAME BRK
+|c000 @FRAME BRK
|d000 @ERROR BRK
-|FF00 ;dev/console Console
-|FF10 ;dev/screen Screen
-|FF20 ;dev/sprite Sprite
-|FF30 ;dev/ctrl Controller
-|FF40 ;dev/key Keyboard
-|FF50 ;dev/mouse Mouse
-|FF60 ;dev/file File
+|FF00 ;Console { pad 8 char 1 byte 1 short 2 }
+|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
+|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
+|FF30 ;Controller { buttons 1 }
+|FF40 ;Keys { key 1 }
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
+|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
|FFF0 .RESET .FRAME .ERROR ( vectors )
-|FFF8 [ f2ac 35bb 2b53 ] ( palette )
+|FFF8 [ 13fd 1ef3 1bf2 ] ( palette )
+\ No newline at end of file
diff --git a/projects/software/left.usm b/projects/software/left.usm
@@ -697,7 +697,7 @@ RTN
@load_icn [ feaa d6aa d4aa f400 ]
@save_icn [ fe82 8282 848a f400 ]
@filepath1 [ projects/examples/gui.hover.usm 00 ]
-@filepath [ projects/software/left.usm 00 ]
+@filepath [ projects/software/noodle.usm 00 ]
|3000 ;document { eof 2 body 8000 }
|c000 ;clip { len 2 body 256 }
@@ -709,7 +709,7 @@ RTN
|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|FF30 ;Controller { buttons 1 }
|FF40 ;Keys { key 1 }
-|FF50 ;Mouse { x 2 y 2 state 1 chord 1 xt 1 yt 1 }
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
|FFF0 .RESET .FRAME .ERROR ( vectors )
diff --git a/projects/software/noodle.usm b/projects/software/noodle.usm
@@ -0,0 +1,92 @@
+(
+ app/noodle : illustration program
+)
+
+%RTN { JMP2r }
+%RTN? { JMP2r? }
+
+%ABS { DUP #07 SHR #ff SWP MUL? } ( abs )
+%ABS2 { DUP2 #000f SHR2 #ffff SWP2 SWP POP MUL2? } ( abs2 )
+
+;cursor { x 2 y 2 }
+;a { x 2 y 2 }
+;b { x 2 y 2 }
+;d { x 2 y 2 }
+;s { x 2 y 2 }
+
+|0100 @RESET
+
+ #0020 #0020 #0090 #0070 ,draw-line JSR2
+
+BRK
+
+@FRAME
+
+ ,draw-cursor JSR2
+
+BRK
+
+@draw-line ( x1 y1 x2 y2 )
+
+ =b.y =b.x ( target, b )
+ =a.y =a.x ( target, a )
+
+ ( dx = abs[bx - ax] )
+ ~b.x ~a.x SUB2 ABS2 =d.x
+
+ ( dx = abs[bx - ax] )
+ ~b.y ~a.y SUB2 ABS2 =d.y
+
+ ( sx = ax < bx ? 1 : -1; )
+ #ffff #00 ~a.x ~b.x GTH2 #0002 MUL2 ADD2 =s.x
+
+ ( sy = ay < by ? 1 : -1; )
+ #ffff #00 ~a.y ~b.y GTH2 #0002 MUL2 ADD2 =s.y
+
+
+ #01 =Screen.color
+
+RTN
+
+@draw-cursor
+
+ ~cursor.x ~Mouse.x NEQU2
+ ~cursor.y ~Mouse.y NEQU2
+
+ #0000 EQU2 RTN? ( Return if unchanged )
+
+ ( clear last cursor )
+ ~cursor.x =Sprite.x
+ ~cursor.y =Sprite.y
+ ,blank_icn =Sprite.addr
+ #10 =Sprite.color
+
+ ( record cursor positions )
+ ~Mouse.x =cursor.x
+ ~Mouse.y =cursor.y
+
+ ( draw new cursor )
+ ~cursor.x =Sprite.x
+ ~cursor.y =Sprite.y
+ ,tool_pointer =Sprite.addr
+ #12 =Sprite.color
+
+RTN
+
+@tool_pointer [ 80c0 e0f0 f8e0 1000 ]
+@tool_hand [ 4040 4070 f8f8 f870 ]
+@tool_eraser [ 2050 b87c 3e1c 0800 ]
+@blank_icn [ 0000 0000 0000 0000 ]
+
+|F000 @ERROR BRK
+
+|FF00 ;Console { pad 8 char 1 byte 1 short 2 }
+|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
+|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
+|FF30 ;Controller { buttons 1 }
+|FF40 ;Keys { key 1 }
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
+|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
+
+|FFF0 .RESET .FRAME .ERROR ( vectors )
+|FFF8 [ 13fd 1ef3 1bf2 ] ( palette )
+\ No newline at end of file
diff --git a/uxn.c b/uxn.c
@@ -103,12 +103,12 @@ void (*ops[])(Uxn *u) = {
Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,1,0,0}, {3,0,0,0}, {1,0,0,0}, {1,0,0,2}, {0,0,2,0},
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0},
- {1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {1,0,0,1}, {0,1,1,0},
+ {1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {0,0,0,1}, {0,1,1,0},
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0},
/* 16-bit */
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,2,0,0}, {4,0,0,0}, {2,0,0,0}, {2,0,0,0}, {0,0,0,0}, /* TODO */
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, /* TODO */
- {0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {2,0,0,2}, {0,2,2,0}, /* TODO */
+ {0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {0,0,0,2}, {0,2,2,0}, /* TODO */
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0}
};
@@ -192,6 +192,7 @@ bootuxn(Uxn *u)
char *cptr = (char *)u;
for(i = 0; i < sizeof(*u); i++)
cptr[i] = 0;
+
return 1;
}