uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
Log | Files | Refs | README | LICENSE

commit f5fb9714e454a91b7f22257e32412f467a516b86
parent 8492153b17ffc7f0b93ad67f6003d851ec32a757
Author: neauoire <aliceffekt@gmail.com>
Date:   Mon,  3 May 2021 09:57:39 -0700

*

Diffstat:
MREADME.md | 4++--
Mbuild.sh | 2+-
Metc/usm.sublime-syntax | 8++++----
Metc/uxambly-translate.moon | 8++++----
Mprojects/demos/bifurcan.usm | 2+-
Mprojects/demos/drum-rack.usm | 225+++++++++++++++++++++++++++++++++++++++++++++++++++++--------------------------
Mprojects/demos/musictracker.usm | 48++++++++++++++++++++++++------------------------
Mprojects/demos/piano.usm | 24++++++++++++------------
Mprojects/demos/theme.usm | 16++++++++--------
Mprojects/examples/devices/audio.usm | 2+-
Mprojects/examples/devices/console.lib.usm | 4++--
Mprojects/examples/devices/console.usm | 4++--
Mprojects/examples/devices/datetime.usm | 8++++----
Mprojects/examples/gui/label.usm | 14+++++++-------
Mprojects/software/asma.usm | 60++++++++++++++++++++++++++++++------------------------------
Mprojects/software/left.usm | 94++++++++++++++++++++++++++++++++++++++++----------------------------------------
Mprojects/software/nasu.usm | 70+++++++++++++++++++++++++++++++++++-----------------------------------
Mprojects/software/neralie.usm | 6+++---
Mprojects/software/noodle.usm | 30+++++++++++++++---------------
Mprojects/software/orca.usm | 64++++++++++++++++++++++++++++++++--------------------------------
Dprojects/sounds/sin.pcm | 0
Dprojects/sounds/sqr.pcm | 2--
Dprojects/sounds/tri.pcm | 0
Msrc/assembler.c | 2+-
Msrc/uxn.c | 20++++++++++++--------
25 files changed, 398 insertions(+), 319 deletions(-)

diff --git a/README.md b/README.md @@ -41,9 +41,9 @@ BRK @print ( addr* -- ) &loop - ( send ) DUP2 GET .Console/char DEO + ( send ) DUP2 LDA .Console/char DEO ( incr ) #0001 ADD2 - ( loop ) DUP2 GET #00 NEQ ,&loop JNZ + ( loop ) DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN diff --git a/build.sh b/build.sh @@ -34,7 +34,7 @@ else fi echo "Assembling.." -./bin/assembler projects/software/noodle.usm bin/boot.rom +./bin/assembler projects/demos/drum-rack.usm bin/boot.rom echo "Running.." if [ "${2}" = '--cli' ]; diff --git a/etc/usm.sublime-syntax b/etc/usm.sublime-syntax @@ -24,10 +24,10 @@ contexts: - match: '\.(\S+)\sPOK' scope: constant.numeric pop: true - - match: '\.(\S+)\sGET2' + - match: '\.(\S+)\sLDA2' scope: constant.numeric pop: true - - match: '\.(\S+)\sGET' + - match: '\.(\S+)\sLDA' scope: constant.numeric pop: true @@ -43,10 +43,10 @@ contexts: - match: '\.(\S+)\sPEK' scope: entity.name.type.typedef pop: true - - match: '\.(\S+)\sPUT2' + - match: '\.(\S+)\sSTA2' scope: entity.name.type.typedef pop: true - - match: '\.(\S+)\sPUT' + - match: '\.(\S+)\sSTA' scope: entity.name.type.typedef pop: true diff --git a/etc/uxambly-translate.moon b/etc/uxambly-translate.moon @@ -7,12 +7,12 @@ import P, R, S, C, Ct, Cp, V from require 'lpeg' local labels, filename opcode_translate = - PEK2: 'GET' - POK2: 'PUT' + PEK2: 'LDA' + POK2: 'STA' LDR: 'PEK2' STR: 'POK2' - LDR2: 'GET2' - STR2: 'PUT2' + LDR2: 'LDA2' + STR2: 'STA2' grammar = P { 'file' diff --git a/projects/demos/bifurcan.usm b/projects/demos/bifurcan.usm @@ -110,7 +110,7 @@ RTN &loop ( save-x ) OVR #03 MOD TOS #0008 MUL2 .anchor/x PEK2 ADD2 .Screen/x DEO2 ( save-y ) OVR #03 DIV TOS #0008 MUL2 .anchor/y PEK2 ADD2 .Screen/y DEO2 - ( get digit* ) OVR DUPr STHr #02 MUL TOS ;digits ADD2 GET2 + ( get digit* ) OVR DUPr STHr #02 MUL TOS ;digits ADD2 LDA2 ( get bit ) ROT #0e SWP SUB TOS SFT2 #0001 AND2 ( set tile ) #0008 MUL2 ;tiles ADD2 ( set style ) .style PEK #10 MUL TOS ADD2 diff --git a/projects/demos/drum-rack.usm b/projects/demos/drum-rack.usm @@ -35,7 +35,6 @@ |0000 -@selection $1 @last $1 @color $1 @center [ &x $2 &y $2 ] @@ -47,6 +46,7 @@ @pos [ &x $2 &y $2 ] @padview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @mixview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] +@wavview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @state [ ( addr length ) $4 $4 $4 $4 @@ -60,9 +60,9 @@ |0100 ( -> ) ( theme ) - #0fe5 .System/r DEO2 - #0fc5 .System/g DEO2 - #0f25 .System/b DEO2 + #0aff .System/r DEO2 + #0af2 .System/g DEO2 + #0af3 .System/b DEO2 ( vectors ) ;on-control .Controller/vector DEO2 @@ -82,11 +82,11 @@ .Screen/width DEI2 2/ .center/x POK2 .Screen/height DEI2 2/ .center/y POK2 - ( place views ) + ( place frame ) .center/x PEK2 PAD-WIDTH #0003 MUL2 SUB2 #0010 SUB2 .frame/x1 POK2 - .center/y PEK2 PAD-HEIGHT 2* SUB2 .frame/y1 POK2 + .center/y PEK2 #0050 SUB2 .frame/y1 POK2 .center/x PEK2 PAD-WIDTH #0003 MUL2 ADD2 #0010 ADD2 .frame/x2 POK2 - .center/y PEK2 PAD-HEIGHT 2* ADD2 .frame/y2 POK2 + .frame/y1 PEK2 PAD-HEIGHT #0004 MUL2 ADD2 #0030 ADD2 .frame/y2 POK2 ( place padview ) .frame/x1 PEK2 .padview/x1 POK2 @@ -100,6 +100,12 @@ .mixview/x1 PEK2 #0080 ADD2 .mixview/x2 POK2 .padview/y2 PEK2 .mixview/y2 POK2 + ( place wavview ) + .frame/x1 PEK2 .wavview/x1 POK2 + .mixview/y2 PEK2 #0008 ADD2 .wavview/y1 POK2 + .frame/x2 PEK2 .wavview/x2 POK2 + .wavview/y1 PEK2 #0020 ADD2 .wavview/y2 POK2 + ;draw-pads JSR2 ;draw-mixers JSR2 @@ -107,21 +113,14 @@ .frame/y1 PEK2 #0004 SUB2 .frame/x2 PEK2 #0002 ADD2 .frame/y2 PEK2 #0002 ADD2 - #03 - ;line-rect JSR2 - - .padview/x1 PEK2 #0002 SUB2 - .padview/y1 PEK2 #0002 SUB2 - .padview/x2 PEK2 - .padview/y2 PEK2 - #02 + #01 ;line-rect JSR2 - .mixview/x1 PEK2 #0002 ADD2 - .mixview/y1 PEK2 #0002 SUB2 - .mixview/x2 PEK2 - .mixview/y2 PEK2 - #02 + .mixview/x1 PEK2 #0002 ADD2 + .mixview/y1 PEK2 #0000 SUB2 + .mixview/x2 PEK2 #0002 SUB2 + .mixview/y2 PEK2 #0002 SUB2 + #01 ;line-rect JSR2 BRK @@ -172,7 +171,7 @@ BRK BRK &no-drum - ;pad-addr #0008 ADD2 GET2 .Audio0/addr DEO2 + ;pad-addr #0008 ADD2 LDA2 .Audio0/addr DEO2 #0008 .Audio0/length DEO2 .Midi/note DEI .Audio0/pitch DEO @@ -205,14 +204,15 @@ BRK @on-touch-pad ( -> ) - ( x ) .Mouse/x DEI2 .padview/x1 PEK2 SUB2 PAD-WIDTH DIV2 SWP POP ( y ) .Mouse/y DEI2 .padview/y1 PEK2 SUB2 PAD-HEIGHT DIV2 SWP POP #04 MUL ADD - DUP #b0 SWP - ;play-pad JSR2 + + DUP #b0 SWP ;play-pad JSR2 - ( select ) DUP .selection POK ;draw-editor JSR2 + DUP ;draw-editor JSR2 + DUP ;draw-waveform JSR2 + POP ( release ) #00 .Mouse/state DEO BRK @@ -222,8 +222,8 @@ BRK #00 #10 &loop ( name ) OVR TOS #0019 MUL2 ;pad-path ADD2 .File/name DEO2 - ( length ) OVR TOS #0002 MUL2 ;pad-length ADD2 GET2 .File/length DEO2 - ( load ) OVR TOS #0002 MUL2 ;pad-addr ADD2 GET2 .File/load DEO2 + ( length ) OVR TOS #0002 MUL2 ;pad-length ADD2 LDA2 .File/length DEO2 + ( load ) OVR TOS #0002 MUL2 ;pad-addr ADD2 LDA2 .File/load DEO2 ( incr ) SWP #01 ADD SWP DUP2 LTH ,&loop JNZ POP2 @@ -241,11 +241,11 @@ RTN DUPr STHr #02 ;draw-pad JSR2 ( length ) - DUPr STHr TOS #0002 MUL2 ;pad-addr ADD2 DUP2 GET2 SWP2 #0002 ADD2 GET2 SWP2 SUB2 + DUPr STHr TOS #0002 MUL2 ;pad-addr ADD2 DUP2 LDA2 SWP2 #0002 ADD2 LDA2 SWP2 SUB2 DUPr STHr #04 DIV #10 MUL .Audio0/length ADD DEO2 ( addr ) - DUPr STHr TOS #0002 MUL2 ;pad-addr ADD2 GET2 + DUPr STHr TOS #0002 MUL2 ;pad-addr ADD2 LDA2 DUPr STHr #04 DIV #10 MUL .Audio0/addr ADD DEO2 ( pitch ) @@ -257,6 +257,39 @@ RTN RTN +@draw-waveform ( pad -- ) + + #02 MUL #00 SWP ;pad-addr ADD2 LDA2 STH2 + + .wavview/x1 PEK2 + .wavview/y1 PEK2 + .wavview/x2 PEK2 ++ + .wavview/y2 PEK2 + #00 ;fill-rect JSR2 + + .wavview/x1 PEK2 .Screen/x DEO2 + + ( waveform ) + #00 #ff + &loop + ( dotted line ) + OVR #01 AND ,&no-dot JNZ + .wavview/y1 PEK2 #0010 ADD2 .Screen/y DEO2 + #03 .Screen/color DEO + &no-dot + OVR TOS #0010 MUL2 [ DUP2r STH2r ] ADD2 LDA + #02 DIV #40 ADD DUP #07 SFT #80 MUL SUB + TOS #0004 DIV2 .wavview/y1 PEK2 ADD2 .Screen/y DEO2 + .Screen/x DEI2 ++ .Screen/x DEO2 + ( draw ) OVR .Audio0/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO + ( incr ) SWP #01 ADD SWP + DUP2 LTH ,&loop JNZ + POP2 + + POP2r + +RTN + @draw-editor ( pad -- ) ( get state ) @@ -264,11 +297,11 @@ RTN .frame/y2 PEK2 #0008 ADD2 .Screen/y DEO2 .frame/x1 PEK2 .Screen/x DEO2 - DUP #02 MUL TOS ;pad-addr ADD2 GET2 + DUP #02 MUL TOS ;pad-addr ADD2 LDA2 ( addr ) #21 ;draw-short JSR2 .frame/x1 PEK2 #0028 ADD2 .Screen/x DEO2 - DUP #02 MUL TOS ;pad-length ADD2 GET2 + DUP #02 MUL TOS ;pad-length ADD2 LDA2 ( addr ) #21 ;draw-short JSR2 POP @@ -279,7 +312,7 @@ RTN ;cursor .Screen/addr DEO2 - DUP #00 SWP PAD-HEIGHT MUL2 .mixview/y1 PEK2 ADD2 STH2 + DUP #00 SWP PAD-HEIGHT MUL2 .mixview/y1 PEK2 ADD2 #0002 ADD2 STH2 ( adsr ) .mixview/x1 PEK2 #0008 ADD2 DUP2r STH2r @@ -295,6 +328,9 @@ RTN .Audio0/adsr #01 ADD DEI #0f AND ;draw-knob JSR2 + .mixview/x1 PEK2 #0048 ADD2 DUP2r STH2r + #00 ;draw-switch JSR2 + ( volume ) .mixview/x1 PEK2 #0058 ADD2 DUP2r STH2r .Audio0/volume DEI #04 SFT @@ -303,9 +339,9 @@ RTN .Audio0/volume DEI #0f AND ;draw-knob JSR2 + POP POP2r - ( once/repeat interface ) RTN @@ -319,8 +355,8 @@ RTN .knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO .knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO .knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO - .knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 GET ADD2 .Screen/x DEO2 - .knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 GET ADD2 .Screen/y DEO2 + .knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 LDA ADD2 .Screen/x DEO2 + .knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 LDA ADD2 .Screen/y DEO2 ;knob_icns #0020 ADD2 .Screen/addr DEO2 #25 .Screen/color DEO .knob/x PEK2 #0004 ADD2 .Screen/x DEO2 @@ -330,6 +366,29 @@ RTN RTN +@draw-switch ( x* y* value -- ) + + POP ( TODO: use value for toggle position ) + .Screen/y DEO2 + .Screen/x DEO2 + ;switch .Screen/addr DEO2 + #21 .Screen/color DEO + + .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 + ;switch #0008 ADD2 .Screen/addr DEO2 + #21 .Screen/color DEO + + .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2 + .Screen/x DEI2 #0008 SUB2 .Screen/x DEO2 + ;switch #0010 ADD2 .Screen/addr DEO2 + #21 .Screen/color DEO + + .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 + ;switch #0018 ADD2 .Screen/addr DEO2 + #21 .Screen/color DEO + +RTN + @draw-pads ( -- ) #00 #10 @@ -395,7 +454,7 @@ RTN .pointer/x PEK2 .Screen/x DEO2 .pointer/y PEK2 .Screen/y DEO2 ( colorize on state ) - #31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO + #33 [ .Mouse/state DEI #00 NEQ ] SUB .Screen/color DEO RTN @@ -443,14 +502,33 @@ RTN ( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2 .label/addr PEK2 &loop - ( draw ) DUP2 GET #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO + ( draw ) DUP2 LDA #00 SWP #0030 SUB2 #0008 MUL2 ;font-num-uc ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO ( incr ) #0001 ADD2 - ( incr ) .Screen/x DEI2 #0007 ADD2 .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + ( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 + DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN +@fill-rect ( x1* y1* x2* y2* color -- ) + + .color POK + ( x1 x2 y1 y2 ) ROT2 SWP2 + &ver + ( save ) OVR2 .Screen/y DEO2 + STH2 STH2 OVR2 OVR2 + &hor + ( save ) OVR2 .Screen/x DEO2 + ( draw ) .color PEK .Screen/color DEO + ( incr ) SWP2 ++ SWP2 + OVR2 OVR2 LTS2 ,&hor JNZ + POP2 POP2 STH2r STH2r + ( incr ) SWP2 ++ SWP2 + OVR2 OVR2 LTS2 ,&ver JNZ + POP2 POP2 POP2 POP2 + +RTN + @pad-name [ "PAD1 $1 "SYN1 $1 "SYN2 $1 "CYM1 $1 ( short ) "HHAT $1 "OHAT $1 "CHAT $1 "RIDE $1 @@ -518,6 +596,17 @@ RTN 707e 7e7e 7e7e 7e7e 7e7e 7e7e 7e7e 7e7e ] +@switch [ + 001f 204f 5f5f 4f40 + 00f8 04f2 fafa f202 + 4040 4040 4020 1f00 + 0202 0202 0204 f800 + 0000 0000 0000 0000 + 0000 0000 0000 0000 + 0000 0000 0000 0000 + 0000 0000 0000 0000 +] + @font-hex ( 0-F ) [ 007c 8282 8282 827c 0030 1010 1010 1010 @@ -530,38 +619,26 @@ RTN 007c 8280 f080 827c 007c 8280 f080 8080 ] -@font ( spectrum-zx font ) -[ - 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 - 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 - 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 - 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 - 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 - 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 - 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 - 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 - 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 - 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 - 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 - 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 - 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 - 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 - 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 - 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 - 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 - 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 - 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 - 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 - 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 - 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 - 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 - 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 - 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 - 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c - 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 - 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 - 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 - 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 - 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 - 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c -] +@font-num-uc [ + 003e 4141 4141 413e 0018 0808 0808 081c + 003e 4101 3e40 407f 003e 4101 1f01 413e + 0011 2141 7f01 0101 007f 4040 7e01 413e + 003e 4140 7e41 413e 003e 4101 0102 0408 + 003e 4141 3e41 413e 003e 4141 3f01 0102 + 0000 0800 0000 0800 0000 0800 0000 0800 + 0000 0800 0000 0810 0000 0408 1008 0400 + 0000 001c 001c 0000 0000 1008 0408 1000 + 0000 0000 0000 0000 003e 4101 3f41 413f + 007e 4141 7e41 417e 003e 4140 4040 413e + 007e 4141 4141 417e 007f 4040 7e40 407f + 007f 4040 7e40 4040 003e 4140 5e41 413e + 0041 4141 7f41 4141 0008 0808 0808 0808 + 007f 0101 0101 413e 0041 4244 7844 4241 + 0040 4040 4040 403f 0076 4949 4949 4949 + 005e 6141 4141 4141 003e 4141 4141 413e + 007e 4141 7e40 4040 003e 4141 4145 423d + 007e 4141 7e41 4141 003e 4140 3e01 413e + 007f 0808 0808 0808 0041 4141 4141 433d + 0041 4141 4122 1408 0049 4949 4949 4976 + 0041 2214 0814 2241 0041 4141 3f01 413e + 007f 0101 3e40 407f ] diff --git a/projects/demos/musictracker.usm b/projects/demos/musictracker.usm @@ -107,21 +107,21 @@ BRK .Controller/key DEI DUP #61 NEQ ,&no-c JNZ - ;notes GET ;play JSR2 &no-c + ;notes LDA ;play JSR2 &no-c DUP #73 NEQ ,&no-d JNZ - ;notes #0001 ADD2 GET ;play JSR2 &no-d + ;notes #0001 ADD2 LDA ;play JSR2 &no-d DUP #64 NEQ ,&no-e JNZ - ;notes #0002 ADD2 GET ;play JSR2 &no-e + ;notes #0002 ADD2 LDA ;play JSR2 &no-e DUP #66 NEQ ,&no-f JNZ - ;notes #0003 ADD2 GET ;play JSR2 &no-f + ;notes #0003 ADD2 LDA ;play JSR2 &no-f DUP #67 NEQ ,&no-g JNZ - ;notes #0004 ADD2 GET ;play JSR2 &no-g + ;notes #0004 ADD2 LDA ;play JSR2 &no-g DUP #68 NEQ ,&no-a JNZ - ;notes #0005 ADD2 GET ;play JSR2 &no-a + ;notes #0005 ADD2 LDA ;play JSR2 &no-a DUP #6a NEQ ,&no-b JNZ - ;notes #0006 ADD2 GET ;play JSR2 &no-b + ;notes #0006 ADD2 LDA ;play JSR2 &no-b DUP #6b NEQ ,&no-c2 JNZ - ;notes #0007 ADD2 GET ;play JSR2 &no-c2 + ;notes #0007 ADD2 LDA ;play JSR2 &no-c2 POP BRK @@ -139,7 +139,7 @@ RTN #0e .Mouse/y DEI2 .trkframe/y1 PEK2 SUB2 SWP POP #08 DIV SUB .Mouse/state DEI #10 NEQ ,&no-erase JNZ POP #00 &no-erase ( edit note ) - TRACK #00 .Mouse/x DEI2 .trkframe/x1 PEK2 SUB2 SWP POP #08 DIV ADD2 PUT + TRACK #00 .Mouse/x DEI2 .trkframe/x1 PEK2 SUB2 SWP POP #08 DIV ADD2 STA ( release ) #00 .Mouse/state DEO ;draw-notes JSR2 @@ -191,33 +191,33 @@ BRK @bang ( -- ) - ;track/ch1 #00 .head/pos PEK #08 DIV ADD2 GET + ;track/ch1 #00 .head/pos PEK #08 DIV ADD2 LDA #01 SUB DUP #ff NEQ ,&skip1 JNZ POP ,&listen2 JMP &skip1 - #00 SWP ;notes ADD2 GET .Audio0/pitch DEO + #00 SWP ;notes ADD2 LDA .Audio0/pitch DEO &listen2 - ;track/ch2 #00 .head/pos PEK #08 DIV ADD2 GET + ;track/ch2 #00 .head/pos PEK #08 DIV ADD2 LDA #01 SUB DUP #ff NEQ ,&skip2 JNZ POP ,&listen3 JMP &skip2 - #00 SWP ;notes ADD2 GET .Audio1/pitch DEO + #00 SWP ;notes ADD2 LDA .Audio1/pitch DEO &listen3 - ;track/ch3 #00 .head/pos PEK #08 DIV ADD2 GET + ;track/ch3 #00 .head/pos PEK #08 DIV ADD2 LDA #01 SUB DUP #ff NEQ ,&skip3 JNZ POP ,&listen4 JMP &skip3 - #00 SWP ;notes ADD2 GET .Audio2/pitch DEO + #00 SWP ;notes ADD2 LDA .Audio2/pitch DEO &listen4 - ;track/ch4 #00 .head/pos PEK #08 DIV ADD2 GET + ;track/ch4 #00 .head/pos PEK #08 DIV ADD2 LDA #01 SUB DUP #ff NEQ ,&skip4 JNZ POP ,&end JMP &skip4 - #00 SWP ;notes ADD2 GET #80 ORA .Audio3/pitch DEO + #00 SWP ;notes ADD2 LDA #80 ORA .Audio3/pitch DEO &end RTN @@ -232,7 +232,7 @@ RTN ( incr ) .head/pos PEK #01 ADD .head/pos POK .trkframe/x1 PEK2 #00 .head/pos PEK ADD2 .Screen/x DEO2 ;head_icn .Screen/addr DEO2 - #21 ( if note ) TRACK #00 .head/pos PEK #08 DIV ADD2 GET #00 NEQ ADD .Screen/color DEO + #21 ( if note ) TRACK #00 .head/pos PEK #08 DIV ADD2 LDA #00 NEQ ADD .Screen/color DEO RTN @@ -240,7 +240,7 @@ RTN #00 #20 &loop - ( load ) OVR #00 SWP TRACK ADD2 GET + ( load ) OVR #00 SWP TRACK ADD2 LDA DUP STH #00 SWP #0e SWP SUB 8* .trkframe/y1 PEK2 ADD2 .Screen/y DEO2 OVR #00 SWP 8* .trkframe/x1 PEK2 ADD2 .Screen/x DEO2 STHr #00 EQU ,&skip JNZ @@ -256,7 +256,7 @@ RTN #00 #20 &notes-loop - ( load ) OVR #00 SWP TRACK ADD2 GET + ( load ) OVR #00 SWP TRACK ADD2 LDA DUP STH #00 SWP #0e SWP SUB 8* .trkframe/y1 PEK2 ADD2 .Screen/y DEO2 OVR #00 SWP 8* .trkframe/x1 PEK2 ADD2 .Screen/x DEO2 ;note_icn .Screen/addr DEO2 @@ -356,8 +356,8 @@ RTN .knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO .knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO .knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO - .knob/x PEK2 #00 #00 .knob/value PEK ;knob_offsetx ADD2 GET ADD2 .Screen/x DEO2 - .knob/y PEK2 #00 #00 .knob/value PEK ;knob_offsety ADD2 GET ADD2 .Screen/y DEO2 + .knob/x PEK2 #00 #00 .knob/value PEK ;knob_offsetx ADD2 LDA ADD2 .Screen/x DEO2 + .knob/y PEK2 #00 #00 .knob/value PEK ;knob_offsety ADD2 LDA ADD2 .Screen/y DEO2 ;knob_icns #0020 ADD2 .Screen/addr DEO2 #25 .Screen/color DEO .knob/x PEK2 #0004 ADD2 .Screen/x DEO2 @@ -453,10 +453,10 @@ RTN ( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2 .label/addr PEK2 &loop - ( draw ) DUP2 GET #00 SWP 8* ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO + ( draw ) DUP2 LDA #00 SWP 8* ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO ( incr ) ++ ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN diff --git a/projects/demos/piano.usm b/projects/demos/piano.usm @@ -159,7 +159,7 @@ BRK &no-mod .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ SWP POP #06 GTH ,&no-key JNZ - .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ DUP2 SWP POP .last-note POK ;notes ADD2 GET ;play JSR2 + .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ DUP2 SWP POP .last-note POK ;notes ADD2 LDA ;play JSR2 ( release ) #00 .Mouse/state DEO ;draw-octave JSR2 &no-key @@ -211,21 +211,21 @@ BRK .Controller/key DEI DUP #61 NEQ ,&no-c JNZ - #00 .last-note POK ;notes GET ;play JSR2 &no-c + #00 .last-note POK ;notes LDA ;play JSR2 &no-c DUP #73 NEQ ,&no-d JNZ - #01 .last-note POK ;notes ++ GET ;play JSR2 &no-d + #01 .last-note POK ;notes ++ LDA ;play JSR2 &no-d DUP #64 NEQ ,&no-e JNZ - #02 .last-note POK ;notes #0002 ADD2 GET ;play JSR2 &no-e + #02 .last-note POK ;notes #0002 ADD2 LDA ;play JSR2 &no-e DUP #66 NEQ ,&no-f JNZ - #03 .last-note POK ;notes #0003 ADD2 GET ;play JSR2 &no-f + #03 .last-note POK ;notes #0003 ADD2 LDA ;play JSR2 &no-f DUP #67 NEQ ,&no-g JNZ - #04 .last-note POK ;notes #0004 ADD2 GET ;play JSR2 &no-g + #04 .last-note POK ;notes #0004 ADD2 LDA ;play JSR2 &no-g DUP #68 NEQ ,&no-a JNZ - #05 .last-note POK ;notes #0005 ADD2 GET ;play JSR2 &no-a + #05 .last-note POK ;notes #0005 ADD2 LDA ;play JSR2 &no-a DUP #6a NEQ ,&no-b JNZ - #06 .last-note POK ;notes #0006 ADD2 GET ;play JSR2 &no-b + #06 .last-note POK ;notes #0006 ADD2 LDA ;play JSR2 &no-b DUP #6b NEQ ,&no-c2 JNZ - #07 .last-note POK ;notes #0007 ADD2 GET ;play JSR2 &no-c2 + #07 .last-note POK ;notes #0007 ADD2 LDA ;play JSR2 &no-c2 POP .Controller/button DEI #f0 AND @@ -359,7 +359,7 @@ RTN .wave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2 #03 .Screen/color DEO &no-dot - OVR TOS .Audio0/addr DEI2 ADD2 GET + OVR TOS .Audio0/addr DEI2 ADD2 LDA #02 DIV #40 ADD DUP #07 SFT #80 MUL SUB TOS #0004 DIV2 .wave-view/y1 PEK2 ADD2 .Screen/y DEO2 .Screen/x DEI2 ++ .Screen/x DEO2 @@ -401,8 +401,8 @@ RTN .knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO .knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO .knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO - .knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 GET ADD2 .Screen/x DEO2 - .knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 GET ADD2 .Screen/y DEO2 + .knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 LDA ADD2 .Screen/x DEO2 + .knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 LDA ADD2 .Screen/y DEO2 ;knob_icns #0020 ADD2 .Screen/addr DEO2 #25 .Screen/color DEO .knob/x PEK2 #0004 ADD2 .Screen/x DEO2 diff --git a/projects/demos/theme.usm b/projects/demos/theme.usm @@ -76,17 +76,17 @@ BRK DUP2 #0010 NEQ2 ,&no-touch-red JNZ .Mouse/x DEI2 .window/x1 PEK2 #0060 ADD2 LTH2 ,&no-touch-red JNZ .Mouse/x DEI2 .window/x1 PEK2 #009c ADD2 GTH2 ,&no-touch-red JNZ - ( get new value ) .Mouse/x DEI2 .window/x1 PEK2 SUB2 #0060 SUB2 #0004 DIV2 SWP POP ;theme/r1 #00 .selection PEK ADD2 PUT + ( get new value ) .Mouse/x DEI2 .window/x1 PEK2 SUB2 #0060 SUB2 #0004 DIV2 SWP POP ;theme/r1 #00 .selection PEK ADD2 STA &no-touch-red DUP2 #0020 NEQ2 ,&no-touch-green JNZ .Mouse/x DEI2 .window/x1 PEK2 #0060 ADD2 LTH2 ,&no-touch-green JNZ .Mouse/x DEI2 .window/x1 PEK2 #009c ADD2 GTH2 ,&no-touch-green JNZ - ( get new value ) .Mouse/x DEI2 .window/x1 PEK2 SUB2 #0060 SUB2 #0004 DIV2 SWP POP ;theme/g1 #00 .selection PEK ADD2 PUT + ( get new value ) .Mouse/x DEI2 .window/x1 PEK2 SUB2 #0060 SUB2 #0004 DIV2 SWP POP ;theme/g1 #00 .selection PEK ADD2 STA &no-touch-green DUP2 #0030 NEQ2 ,&no-touch-blue JNZ .Mouse/x DEI2 .window/x1 PEK2 #0060 ADD2 LTH2 ,&no-touch-blue JNZ .Mouse/x DEI2 .window/x1 PEK2 #009c ADD2 GTH2 ,&no-touch-blue JNZ - ( get new value ) .Mouse/x DEI2 .window/x1 PEK2 SUB2 #0060 SUB2 #0004 DIV2 SWP POP ;theme/b1 #00 .selection PEK ADD2 PUT + ( get new value ) .Mouse/x DEI2 .window/x1 PEK2 SUB2 #0060 SUB2 #0004 DIV2 SWP POP ;theme/b1 #00 .selection PEK ADD2 STA &no-touch-blue DUP2 #0040 NEQ2 ,&no-touch-radio JNZ .Mouse/x DEI2 .window/x1 PEK2 #0050 ADD2 LTH2 ,&no-touch-radio JNZ @@ -210,9 +210,9 @@ RTN .window/x1 PEK2 #0038 ADD2 .Screen/x DEO2 .System/b DEI2 #28 ;draw-short JSR2 - .window/x1 PEK2 #0060 ADD2 .window/y1 PEK2 #0010 ADD2 .window/x1 PEK2 #0090 ADD2 #00 ;theme/r1 .selection PEK ADD GET #0004 MUL2 #01 ;draw-slider JSR2 - .window/x1 PEK2 #0060 ADD2 .window/y1 PEK2 #0020 ADD2 .window/x1 PEK2 #0090 ADD2 #00 ;theme/g1 .selection PEK ADD GET #0004 MUL2 #01 ;draw-slider JSR2 - .window/x1 PEK2 #0060 ADD2 .window/y1 PEK2 #0030 ADD2 .window/x1 PEK2 #0090 ADD2 #00 ;theme/b1 .selection PEK ADD GET #0004 MUL2 #01 ;draw-slider JSR2 + .window/x1 PEK2 #0060 ADD2 .window/y1 PEK2 #0010 ADD2 .window/x1 PEK2 #0090 ADD2 #00 ;theme/r1 .selection PEK ADD LDA #0004 MUL2 #01 ;draw-slider JSR2 + .window/x1 PEK2 #0060 ADD2 .window/y1 PEK2 #0020 ADD2 .window/x1 PEK2 #0090 ADD2 #00 ;theme/g1 .selection PEK ADD LDA #0004 MUL2 #01 ;draw-slider JSR2 + .window/x1 PEK2 #0060 ADD2 .window/y1 PEK2 #0030 ADD2 .window/x1 PEK2 #0090 ADD2 #00 ;theme/b1 .selection PEK ADD LDA #0004 MUL2 #01 ;draw-slider JSR2 .window/x1 PEK2 #0050 ADD2 .Screen/x DEO2 .window/y1 PEK2 #0040 ADD2 .Screen/y DEO2 @@ -326,12 +326,12 @@ RTN .Screen/x DEO2 STH2r &loop - DUP2 GET #00 SWP #0008 MUL2 + DUP2 LDA #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 ( draw ) DUPr STHr .Screen/color DEO ( incr ) ++ ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + DUP2 LDA #00 NEQ ,&loop JNZ POP2 POPr RTN diff --git a/projects/examples/devices/audio.usm b/projects/examples/devices/audio.usm @@ -35,7 +35,7 @@ BRK ( skip ) .timer PEK #10 EQU #01 JNZ [ BRK ] ( get note ) - ;melody #00 .progress PEK ADD2 GET + ;melody #00 .progress PEK ADD2 LDA ( play note ) DUP .Audio0/pitch DEO diff --git a/projects/examples/devices/console.lib.usm b/projects/examples/devices/console.lib.usm @@ -33,9 +33,9 @@ BRK @print ( addr -- ) &loop - ( send ) DUP2 GET .Console/char DEO + ( send ) DUP2 LDA .Console/char DEO ( incr ) #0001 ADD2 - ( loop ) DUP2 GET ,&loop JNZ + ( loop ) DUP2 LDA ,&loop JNZ POP2 RTN diff --git a/projects/examples/devices/console.usm b/projects/examples/devices/console.usm @@ -17,9 +17,9 @@ BRK @print ( addr* -- ) &loop - ( send ) DUP2 GET .Console/char DEO + ( send ) DUP2 LDA .Console/char DEO ( incr ) #0001 ADD2 - ( loop ) DUP2 GET #00 NEQ ,&loop JNZ + ( loop ) DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN diff --git a/projects/examples/devices/datetime.usm b/projects/examples/devices/datetime.usm @@ -51,13 +51,13 @@ BRK #0080 SCALEX #0080 SCALEY .needles/hx PEK2 .needles/hy PEK2 #00 ;draw-line JSR2 ( place ) - #00 .DateTime/second DEI #0002 MUL2 ;table ADD2 GET2 + #00 .DateTime/second DEI #0002 MUL2 ;table ADD2 LDA2 #00 SWP SCALEY .needles/sy POK2 #00 SWP SCALEX .needles/sx POK2 - #00 .DateTime/minute DEI #0002 MUL2 ;table ADD2 GET2 + #00 .DateTime/minute DEI #0002 MUL2 ;table ADD2 LDA2 #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEY .needles/my POK2 #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEX .needles/mx POK2 - #00 .DateTime/hour DEI 12HOURS #05 MUL #0002 MUL2 ;table ADD2 GET2 + #00 .DateTime/hour DEI 12HOURS #05 MUL #0002 MUL2 ;table ADD2 LDA2 #00 SWP #0002 DIV2 #0040 ADD2 SCALEY .needles/hy POK2 #00 SWP #0002 DIV2 #0040 ADD2 SCALEX .needles/hx POK2 @@ -69,7 +69,7 @@ BRK ( circle ) #00 #3c &loop - ( load ) OVR #00 SWP #0002 MUL2 ;table ADD2 GET2 + ( load ) OVR #00 SWP #0002 MUL2 ;table ADD2 LDA2 #00 SWP SCALEY .Screen/y DEO2 #00 SWP SCALEX .Screen/x DEO2 OVR #0f MOD #00 EQU #01 ADD .Screen/color DEO diff --git a/projects/examples/gui/label.usm b/projects/examples/gui/label.usm @@ -50,10 +50,10 @@ RTN ( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2 .label/addr PEK2 &loop - ( draw ) DUP2 GET #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO + ( draw ) DUP2 LDA #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO ( incr ) #0001 ADD2 ( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN @@ -64,10 +64,10 @@ RTN ( align ) .label/addr PEK2 ;get-text-length JSR2 #0008 MUL2 #0002 DIV2 SUB2 .Screen/x DEO2 .label/addr PEK2 &loop - ( draw ) DUP2 GET #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO + ( draw ) DUP2 LDA #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO ( incr ) #0001 ADD2 ( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN @@ -78,10 +78,10 @@ RTN ( align ) .label/addr PEK2 ;get-text-length JSR2 #0008 MUL2 SUB2 #0008 SUB2 .Screen/x DEO2 .label/addr PEK2 &loop - ( draw ) DUP2 GET #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO + ( draw ) DUP2 LDA #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO ( incr ) #0001 ADD2 ( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN @@ -91,7 +91,7 @@ RTN #0000 ( counter ) &loop ( incr ) #0001 ADD2 OVR2 OVR2 ADD2 - GET #00 NEQ ,&loop JNZ + LDA #00 NEQ ,&loop JNZ SWP2 POP2 RTN diff --git a/projects/software/asma.usm b/projects/software/asma.usm @@ -64,7 +64,7 @@ &loop #0001 ADD2 - DUP2 GET + DUP2 LDA #20 GTH ,&loop JNZ DUP2 OVR2r STH2r LTS2 ,&valid JNZ @@ -73,7 +73,7 @@ JMP2r &valid - DUP2 GET #00 OVR2 PUT + DUP2 LDA #00 OVR2 STA STH2r #0001 ADD2 ,assemble-token JSR ,&per-token JNZ @@ -107,24 +107,24 @@ POP2 .assembler/token POK2 ( tail call default handling function defined in state-machine-pointers ) - LIT2r [ 0002 ] ADD2r GET2r + LIT2r [ 0002 ] ADD2r LDA2r JMP2r @parse-hex-length ( string-ptr* -- value 01 if one or two hex digits OR 00 otherwise ) - DUP2 #0001 ADD2 GET ,parse-hex-string/try-two JNZ - GET ,parse-hex-digit JSR DUP #04 SFT ,parse-hex-string/fail1 JNZ + DUP2 #0001 ADD2 LDA ,parse-hex-string/try-two JNZ + LDA ,parse-hex-digit JSR DUP #04 SFT ,parse-hex-string/fail1 JNZ #01 JMP2r @parse-hex-string ( string-ptr* -- value* 02 if four hex digits OR value 01 if two hex digits OR 00 otherwise ) - DUP2 #0004 ADD2 GET #00 EQU ,&try-four JNZ + DUP2 #0004 ADD2 LDA #00 EQU ,&try-four JNZ &try-two - DUP2 #0002 ADD2 GET ,&fail2 JNZ + DUP2 #0002 ADD2 LDA ,&fail2 JNZ &known-two - DUP2 GET ,parse-hex-digit JSR DUP #04 SFT ,&fail3 JNZ ROT ROT - #0001 ADD2 GET ,parse-hex-digit JSR DUP #04 SFT ,&fail2 JNZ + DUP2 LDA ,parse-hex-digit JSR DUP #04 SFT ,&fail3 JNZ ROT ROT + #0001 ADD2 LDA ,parse-hex-digit JSR DUP #04 SFT ,&fail2 JNZ SWP #40 SFT ORA #01 JMP2r &fail3 POP @@ -174,11 +174,11 @@ .tree/max-key-len POK .tree/search-key POK2 &loop - DUP2 GET2 #0000 NEQ2 ,&valid-node JNZ + DUP2 LDA2 #0000 NEQ2 ,&valid-node JNZ #01 JMP2r &valid-node - GET2 DUP2 STH2 #0004 ADD2 ,strcmp-tree JSR + LDA2 DUP2 STH2 #0004 ADD2 ,strcmp-tree JSR DUP ,&nomatch JNZ POP2r JMP2r @@ -200,7 +200,7 @@ JMP2r &keep-going - #01 OVR2 GET DUP2r GETr STHr + #01 OVR2 LDA DUP2r LDAr STHr DUP2 ORA ,&not-end JNZ ( end of C strings, match found ) @@ -229,7 +229,7 @@ DUP #01 SFT ORA DUP #02 SFT ORA DUP #04 SFT ORA - #1d MUL #05 SFT #00 SWP ;&lookup ADD2 GET + #1d MUL #05 SFT #00 SWP ;&lookup ADD2 LDA JMP2r &lookup @@ -245,7 +245,7 @@ &keep-going #0001 SUB2 - SWP2 DUP2 GET DUP2r STH2r PUT + SWP2 DUP2 LDA DUP2r STH2r STA #0001 ADD2 SWP2 LIT2r [ 0001 ] ADD2r ,&loop JMP @@ -257,7 +257,7 @@ DUP2 #0001 SUB2 &loop #0001 ADD2 - DUP2 GET ,&loop JNZ + DUP2 LDA ,&loop JNZ SWP2 SUB2 JMP2r @@ -267,7 +267,7 @@ JMP2r @append-tree ( string-ptr* incoming-ptr* -- binary-data* ) - .assembler/heap PEK2 SWP2 PUT2 + .assembler/heap PEK2 SWP2 STA2 ;&zero-pointers .assembler/heap PEK2 #0004 ,memcpy JSR .assembler/heap POK2 ,append-heap JSR JMP2r @@ -280,10 +280,10 @@ ( label already exists, check the flags and addr value ) SWP2 POP2 - DUP2 #0001 ADD2 GET2 .assembler/addr PEK2 EQU2 ,&addr-okay JNZ + DUP2 #0001 ADD2 LDA2 .assembler/addr PEK2 EQU2 ,&addr-okay JNZ ( FIXME address is different to previous run, or label defined twice ) &addr-okay - GET EQU ,&type-okay JNZ + LDA EQU ,&type-okay JNZ ( FIXME node type is different to before ) &type-okay JMP2r @@ -296,8 +296,8 @@ ~assembler.heap ,strcpy JSR2 ) - DUP2 STH2 PUT STH2r - DUP2 #0001 ADD2 .assembler/addr PEK2 SWP2 PUT2 + DUP2 STH2 STA STH2r + DUP2 #0001 ADD2 .assembler/addr PEK2 SWP2 STA2 #0003 ADD2 .assembler/heap POK2 JMP2r @@ -305,7 +305,7 @@ OR false-address* 00 if not found ) DUP2 &loop - DUP2 #0001 ADD2 SWP2 GET + DUP2 #0001 ADD2 SWP2 LDA DUP #2e EQU ,&dotted JNZ ,&loop JNZ DUP2 EOR2 ( faster than POP2 #0000 ) @@ -317,12 +317,12 @@ SWP2 POP2 .assembler/field PEK2 #0000 EQU2 ,&end JNZ - DUP2 GET #80 LTH ,&not-found JNZ + DUP2 LDA #80 LTH ,&not-found JNZ #0003 ADD2 .assembler/field PEK2 #ff ;traverse-tree JSR2 ,&not-found JNZ &end - DUP2 #0001 ADD2 GET2 SWP2 GET + DUP2 #0001 ADD2 LDA2 SWP2 LDA JMP2r &not-found @@ -336,7 +336,7 @@ &dotted DUP OVR2 .assembler/field POK2 - EOR ROT ROT #0001 SUB2 PUT + EOR ROT ROT #0001 SUB2 STA ,&main JMP @write-byte ( byte -- ) @@ -554,7 +554,7 @@ .assembler/token PEK2 &loop - DUP2 GET + DUP2 LDA DUP ,&keep-going JNZ POP POP2 JMP2r @@ -671,7 +671,7 @@ @normal-; [ 0000 ] [ 0000 ] [ 3b ] #80 .assembler/token PEK2 ;label-tree ;add-label JSR2 - .assembler/heap PEK2 #0000 OVR2 PUT2 + .assembler/heap PEK2 #0000 OVR2 STA2 DUP2 #0003 SUB2 .assembler/var_size POK2 DUP2 .assembler/subtree POK2 #0002 ADD2 .assembler/heap POK2 @@ -705,9 +705,9 @@ &valid &no-var-size DUP #02 GTH ,&end JNZ - DUP .assembler/field_size PEK2 PUT + DUP .assembler/field_size PEK2 STA .assembler/var_size PEK2 #0000 EQU2 ,&end JNZ - DUP #80 EOR .assembler/var_size PEK2 PUT + DUP #80 EOR .assembler/var_size PEK2 STA ,&end JMP &loop @@ -747,7 +747,7 @@ JMP2r @macro-} [ 0000 ] [ 0000 ] [ 7d ] - .assembler/heap PEK2 DUP2 #00 ROT ROT PUT + .assembler/heap PEK2 DUP2 #00 ROT ROT STA #0001 ADD2 .assembler/heap POK2 .assembler/state PEK #fc AND .assembler/state POK JMP2r @@ -785,7 +785,7 @@ ;opcodes/asm SUB2 #0007 DIV2 SWP2 #0003 ADD2 &flags - DUP2 GET + DUP2 LDA DUP #00 EQU ,&end-flags JNZ DUP #32 NEQ ,&not-two JNZ POP SWP2 SHORT_FLAG ORA SWP2 #0001 ADD2 ,&flags JMP diff --git a/projects/software/left.usm b/projects/software/left.usm @@ -149,7 +149,7 @@ BRK ( insert ) .selection/to PEK2 .selection/from PEK2 SUB2 ;shift-right JSR2 - .Controller/key DEI .selection/from PEK2 PUT + .Controller/key DEI .selection/from PEK2 STA .selection/from PEK2 ++ .selection/from POK2 .selection/from PEK2 ++ .selection/to POK2 ;redraw JSR2 @@ -234,10 +234,10 @@ BRK .File/name DEO2 #8000 .File/length DEO2 ;document/body .File/load DEO2 ( get file length ) - ;document/body ;document/eof PUT2 + ;document/body ;document/eof STA2 &loop - ( incr ) ;document/eof GET2 ++ ;document/eof PUT2 - ;document/eof GET2 GET #00 NEQ ,&loop JNZ + ( incr ) ;document/eof LDA2 ++ ;document/eof STA2 + ;document/eof LDA2 LDA #00 NEQ ,&loop JNZ RTN @@ -262,22 +262,22 @@ RTN .i POK2 .selection/from PEK2 -- .j POK2 ( start -> end ) &loop - ( move ) .j PEK2 .i PEK2 ADD2 GET .j PEK2 PUT + ( move ) .j PEK2 .i PEK2 ADD2 LDA .j PEK2 STA ( incr ) .j PEK2 ++ .j POK2 - .j PEK2 ;document/eof GET2 LTH2 ,&loop JNZ - ;document/eof GET2 .i PEK2 SUB2 ;document/eof PUT2 + .j PEK2 ;document/eof LDA2 LTH2 ,&loop JNZ + ;document/eof LDA2 .i PEK2 SUB2 ;document/eof STA2 RTN @shift-right ( length -- ) .i POK2 - ;document/eof GET2 .j POK2 ( end -> start ) + ;document/eof LDA2 .j POK2 ( end -> start ) &loop - ( move ) .j PEK2 .i PEK2 SUB2 GET .j PEK2 PUT + ( move ) .j PEK2 .i PEK2 SUB2 LDA .j PEK2 STA ( decr ) .j PEK2 -- .j POK2 .j PEK2 .selection/from PEK2 GTH2 ,&loop JNZ - ;document/eof GET2 .i PEK2 ADD2 ;document/eof PUT2 + ;document/eof LDA2 .i PEK2 ADD2 ;document/eof STA2 RTN @@ -302,10 +302,10 @@ RTN @goto-linestart ( -- ) &loop - .selection/from PEK2 -- GET #0a EQU RTN? - .selection/from PEK2 -- GET #0d EQU RTN? + .selection/from PEK2 -- LDA #0a EQU RTN? + .selection/from PEK2 -- LDA #0d EQU RTN? ( decr ) .selection/from PEK2 DUP2 .selection/to POK2 -- .selection/from POK2 - .selection/from PEK2 GET #00 NEQ ,&loop JNZ + .selection/from PEK2 LDA #00 NEQ ,&loop JNZ ( clamp at document body ) .selection/from PEK2 ;document/body GTH2 RTN? ;document/body DUP2 .selection/from POK2 ++ .selection/to POK2 @@ -315,10 +315,10 @@ RTN @goto-lineend ( -- ) &loop - .selection/from PEK2 GET #0a EQU RTN? - .selection/from PEK2 GET #0d EQU RTN? + .selection/from PEK2 LDA #0a EQU RTN? + .selection/from PEK2 LDA #0d EQU RTN? ( incr ) .selection/from PEK2 ++ DUP2 ++ .selection/to POK2 .selection/from POK2 - .selection/from PEK2 GET #00 NEQ ,&loop JNZ + .selection/from PEK2 LDA #00 NEQ ,&loop JNZ ( clamp at document body ) .selection/from PEK2 ;document/eof LTH2 RTN? ;document/eof -- DUP2 .selection/from POK2 ++ .selection/to POK2 @@ -330,9 +330,9 @@ RTN .selection/to PEK2 .j POK2 &loop ( decr ) .j PEK2 -- .j POK2 - .j PEK2 GET #20 EQU ,&end JNZ - .j PEK2 GET #0a EQU ,&end JNZ - .j PEK2 GET #0d EQU ,&end JNZ + .j PEK2 LDA #20 EQU ,&end JNZ + .j PEK2 LDA #0a EQU ,&end JNZ + .j PEK2 LDA #0d EQU ,&end JNZ .j PEK2 ;document/body GTH2 ,&loop JNZ &end ( return ) .j PEK2 -- @@ -344,9 +344,9 @@ RTN .selection/to PEK2 .j POK2 &loop ( incr ) .j PEK2 ++ .j POK2 - .j PEK2 GET #20 EQU ,&end JNZ - .j PEK2 GET #0a EQU ,&end JNZ - .j PEK2 GET #0d EQU ,&end JNZ + .j PEK2 LDA #20 EQU ,&end JNZ + .j PEK2 LDA #0a EQU ,&end JNZ + .j PEK2 LDA #0d EQU ,&end JNZ .j PEK2 ;document/body GTH2 ,&loop JNZ &end ( return ) .j PEK2 ++ @@ -358,8 +358,8 @@ RTN #0000 .j POK2 &loop ( incr ) .j PEK2 ++ .j POK2 - .selection/from PEK2 .j PEK2 SUB2 GET #0a EQU ,&end JNZ - .selection/from PEK2 .j PEK2 SUB2 GET #0d EQU ,&end JNZ + .selection/from PEK2 .j PEK2 SUB2 LDA #0a EQU ,&end JNZ + .selection/from PEK2 .j PEK2 SUB2 LDA #0d EQU ,&end JNZ .selection/from PEK2 .j PEK2 SUB2 ;document/body GTH2 ,&loop JNZ &end ( return ) .j PEK2 @@ -371,11 +371,11 @@ RTN ;document/body .j POK2 #0000 .pt/y POK2 &loop .pt/y PEK2 .position/y PEK2 -- GTH2 ,&end JNZ - .j PEK2 GET #0a NEQ .j PEK2 GET #0d NEQ #0101 EQU2 ,&no-space JNZ + .j PEK2 LDA #0a NEQ .j PEK2 LDA #0d NEQ #0101 EQU2 ,&no-space JNZ ( incr ) .pt/y PEK2 ++ .pt/y POK2 &no-space ( incr ) .j PEK2 ++ .j POK2 - .j PEK2 GET #00 NEQ ,&loop JNZ + .j PEK2 LDA #00 NEQ ,&loop JNZ &end ( return ) .j PEK2 @@ -386,8 +386,8 @@ RTN ;find-line JSR2 ( find line ) #0000 .pt/x POK2 &loop - .j PEK2 .pt/x PEK2 ADD2 GET #0a EQU ,&end JNZ - .j PEK2 .pt/x PEK2 ADD2 GET #0d EQU ,&end JNZ + .j PEK2 .pt/x PEK2 ADD2 LDA #0a EQU ,&end JNZ + .j PEK2 .pt/x PEK2 ADD2 LDA #0d EQU ,&end JNZ ( incr ) .pt/x PEK2 ++ .pt/x POK2 .pt/x PEK2 .position/x PEK2 -- LTH2 ,&loop JNZ &end @@ -407,9 +407,9 @@ RTN #0000 .i POK2 ( start ) .selection/to PEK2 .selection/from PEK2 SUB2 .j POK2 ( end ) - .j PEK2 ;clip/len PUT2 + .j PEK2 ;clip/len STA2 &loop - .selection/from PEK2 .i PEK2 ADD2 GET ;clip/body .i PEK2 ADD2 PUT + .selection/from PEK2 .i PEK2 ADD2 LDA ;clip/body .i PEK2 ADD2 STA ( incr ) .i PEK2 ++ .i POK2 .i PEK2 .j PEK2 LTH2 ,&loop JNZ @@ -417,11 +417,11 @@ RTN @paste ( -- ) - ;clip/len GET2 ;shift-right JSR2 + ;clip/len LDA2 ;shift-right JSR2 #0000 .i POK2 ( start ) - ;clip/len GET2 .j POK2 ( end ) + ;clip/len LDA2 .j POK2 ( end ) &loop - ;clip/body .i PEK2 ADD2 GET .selection/from PEK2 .i PEK2 ADD2 PUT + ;clip/body .i PEK2 ADD2 LDA .selection/from PEK2 .i PEK2 ADD2 STA ( incr ) .i PEK2 ++ .i POK2 .i PEK2 .j PEK2 LTH2 ,&loop JNZ @@ -431,7 +431,7 @@ RTN ;document/body .selection/from POK2 #0000 .pt/x POK2 #0000 .pt/y POK2 &loop - .selection/from PEK2 GET #0a NEQ .selection/from PEK2 GET #0d NEQ #0101 EQU2 ,&no-space JNZ + .selection/from PEK2 LDA #0a NEQ .selection/from PEK2 LDA #0d NEQ #0101 EQU2 ,&no-space JNZ ( incr ) .pt/y PEK2 ++ .pt/y POK2 #0000 .pt/x POK2 &no-space @@ -441,7 +441,7 @@ RTN &no-reached ( incr ) .pt/x PEK2 ++ .pt/x POK2 ( incr ) .selection/from PEK2 ++ .selection/from POK2 - .selection/from PEK2 GET #00 NEQ ,&loop JNZ + .selection/from PEK2 LDA #00 NEQ ,&loop JNZ RTN @@ -477,16 +477,16 @@ RTN @draw-short ( short ) .addr POK2 - ;font_hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #2e .Screen/color DEO .Screen/x DEI2 8+ .Screen/x DEO2 - ;font_hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #2e .Screen/color DEO .Screen/x DEI2 8+ .Screen/x DEO2 - ;font_hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr ++ LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #2e .Screen/color DEO .Screen/x DEI2 8+ .Screen/x DEO2 - ;font_hex #00 ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr ++ LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #2e .Screen/color DEO RTN @@ -519,10 +519,10 @@ RTN #0000 .j POK2 ( j is linebreaks ) &find-offset .scroll/y PEK2 .j PEK2 EQU2 ,&find-offset-end JNZ - .textarea/addr PEK2 GET #0a NEQ .textarea/addr PEK2 GET #0d NEQ #0101 EQU2 ,&no-break JNZ + .textarea/addr PEK2 LDA #0a NEQ .textarea/addr PEK2 LDA #0d NEQ #0101 EQU2 ,&no-break JNZ ( incr ) .j PEK2 ++ .j POK2 &no-break ( incr ) .textarea/addr PEK2 ++ .textarea/addr POK2 - .textarea/addr PEK2 GET #00 NEQ ,&find-offset JNZ + .textarea/addr PEK2 LDA #00 NEQ ,&find-offset JNZ &find-offset-end #0018 .Screen/x DEO2 #0000 .Screen/y DEO2 @@ -533,7 +533,7 @@ RTN .Screen/y DEI2 .Screen/height DEI2 #0010 SUB2 GTH2 ;&end JNZ2 - .i PEK2 GET #0a NEQ .i PEK2 GET #0d NEQ #0101 EQU2 ;&no-linebreak JNZ2 + .i PEK2 LDA #0a NEQ .i PEK2 LDA #0d NEQ #0101 EQU2 ;&no-linebreak JNZ2 ( draw linebreak ) ;linebreak_icn .Screen/addr DEO2 ( draw ) #02 @@ -563,9 +563,9 @@ RTN ( get character ) - ;font #00 .i PEK2 GET #20 SUB 8* ADD2 .Screen/addr DEO2 + ;font #00 .i PEK2 LDA #20 SUB 8* ADD2 .Screen/addr DEO2 ( is a special character ) - .i PEK2 GET #20 GTH ,&no-tab JNZ ;font .Screen/addr DEO2 &no-tab + .i PEK2 LDA #20 GTH ,&no-tab JNZ ;font .Screen/addr DEO2 &no-tab ( draw ) #21 .i PEK2 .selection/from PEK2 -- GTH2 @@ -575,7 +575,7 @@ RTN ( incr ) .i PEK2 ++ .i POK2 ( incr ) .Screen/x DEI2 #0007 ADD2 .Screen/x DEO2 - .i PEK2 GET #00 NEQ ;&loop JNZ2 + .i PEK2 LDA #00 NEQ ;&loop JNZ2 &end @@ -616,10 +616,10 @@ RTN ( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2 .label/addr PEK2 &loop - ( draw ) DUP2 GET #00 SWP #20 SUB 8* ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO + ( draw ) DUP2 LDA #00 SWP #20 SUB 8* ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO ( incr ) ++ ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2 - DUP2 GET #00 NEQ ,&loop JNZ + DUP2 LDA #00 NEQ ,&loop JNZ POP2 ( selection ) .selection/from PEK2 ;document/body SUB2 ;draw-short JSR2 diff --git a/projects/software/nasu.usm b/projects/software/nasu.usm @@ -31,10 +31,10 @@ } ( x y w h -- x1 y1 x2 y2 ) %SET-RECT { - DUP2 ROT2 SWP2 #0006 ADD2 PUT2 - DUP2 ROT2 SWP2 #0004 ADD2 PUT2 - DUP2 ROT2 SWP2 #0002 ADD2 PUT2 - DUP2 ROT2 SWP2 PUT2 + DUP2 ROT2 SWP2 #0006 ADD2 STA2 + DUP2 ROT2 SWP2 #0004 ADD2 STA2 + DUP2 ROT2 SWP2 #0002 ADD2 STA2 + DUP2 ROT2 SWP2 STA2 POP2 } ( x1 y1 x2 y2 addr -- ) @@ -208,12 +208,12 @@ BRK .bankview/mode PEK #01 NEQ ,&not-copy-mode JNZ #00 .i POK &copy-loop - ( load ) .settings/tile PEK2 .i PEK ADD GET + ( load ) .settings/tile PEK2 .i PEK ADD LDA ( get touch addr ) .Mouse/x DEI2 .bankview/x PEK2 SUB2 STEP8 .Mouse/y DEI2 .bankview/y PEK2 SUB2 STEP8 #0010 MUL2 ADD2 ( 2-bit mode ) #00 .settings/depth PEK #01 ADD MUL2 - .settings/page PEK2 ADD2 #00 .i PEK ADD2 PUT + .settings/page PEK2 ADD2 #00 .i PEK ADD2 STA ( incr ) .i PEK #01 ADD .i POK .i PEK #08 LTH ,&copy-loop JNZ ;redraw JSR2 BRK @@ -227,7 +227,7 @@ BRK .Mouse/x DEI2 .bankview/x PEK2 SUB2 STEP8 .Mouse/y DEI2 .bankview/y PEK2 SUB2 STEP8 #0010 MUL2 ADD2 ( 2-bit mode ) #00 .settings/depth PEK #01 ADD MUL2 - .settings/page PEK2 ADD2 #00 .i PEK ADD2 PUT + .settings/page PEK2 ADD2 #00 .i PEK ADD2 STA ( incr ) .i PEK #01 ADD .i POK .i PEK #08 LTH ,&erase-loop JNZ ;redraw JSR2 BRK @@ -251,16 +251,16 @@ BRK .Mouse/x DEI2 .tileview/x PEK2 SUB2 .Mouse/x DEI2 .tileview/x PEK2 SUB2 #0040 DIV2 #0040 MUL2 SUB2 .pos/x POK2 .Mouse/y DEI2 .tileview/y PEK2 SUB2 .Mouse/y DEI2 .tileview/y PEK2 SUB2 #0040 DIV2 #0040 MUL2 SUB2 .pos/y POK2 .Mouse/state DEI #10 NEQ ,&no-erase-mode JNZ - ( load ) .addr PEK2 .pos/y PEK2 8/ ADD2 GET + ( load ) .addr PEK2 .pos/y PEK2 8/ ADD2 LDA ( mask ) #01 #07 .pos/x PEK2 8/ SWP POP SUB SFL #ff EOR AND - ( save ) .addr PEK2 .pos/y PEK2 8/ ADD2 PUT + ( save ) .addr PEK2 .pos/y PEK2 8/ ADD2 STA ;redraw JSR2 BRK &no-erase-mode - ( load ) .addr PEK2 .pos/y PEK2 8/ ADD2 GET + ( load ) .addr PEK2 .pos/y PEK2 8/ ADD2 LDA ( mask ) #01 #07 .pos/x PEK2 8/ SWP POP SUB SFL ORA - ( save ) .addr PEK2 .pos/y PEK2 8/ ADD2 PUT + ( save ) .addr PEK2 .pos/y PEK2 8/ ADD2 STA ;redraw JSR2 BRK @@ -358,29 +358,29 @@ RTN @op_shiftup - .settings/tile PEK2 GET - .settings/tile PEK2 #0001 ADD2 GET .settings/tile PEK2 PUT - .settings/tile PEK2 #0002 ADD2 GET .settings/tile PEK2 #0001 ADD2 PUT - .settings/tile PEK2 #0003 ADD2 GET .settings/tile PEK2 #0002 ADD2 PUT - .settings/tile PEK2 #0004 ADD2 GET .settings/tile PEK2 #0003 ADD2 PUT - .settings/tile PEK2 #0005 ADD2 GET .settings/tile PEK2 #0004 ADD2 PUT - .settings/tile PEK2 #0006 ADD2 GET .settings/tile PEK2 #0005 ADD2 PUT - .settings/tile PEK2 #0007 ADD2 GET .settings/tile PEK2 #0006 ADD2 PUT - .settings/tile PEK2 #0007 ADD2 PUT + .settings/tile PEK2 LDA + .settings/tile PEK2 #0001 ADD2 LDA .settings/tile PEK2 STA + .settings/tile PEK2 #0002 ADD2 LDA .settings/tile PEK2 #0001 ADD2 STA + .settings/tile PEK2 #0003 ADD2 LDA .settings/tile PEK2 #0002 ADD2 STA + .settings/tile PEK2 #0004 ADD2 LDA .settings/tile PEK2 #0003 ADD2 STA + .settings/tile PEK2 #0005 ADD2 LDA .settings/tile PEK2 #0004 ADD2 STA + .settings/tile PEK2 #0006 ADD2 LDA .settings/tile PEK2 #0005 ADD2 STA + .settings/tile PEK2 #0007 ADD2 LDA .settings/tile PEK2 #0006 ADD2 STA + .settings/tile PEK2 #0007 ADD2 STA RTN @op_shiftdown - .settings/tile PEK2 #0007 ADD2 GET - .settings/tile PEK2 #0006 ADD2 GET .settings/tile PEK2 #0007 ADD2 PUT - .settings/tile PEK2 #0005 ADD2 GET .settings/tile PEK2 #0006 ADD2 PUT - .settings/tile PEK2 #0004 ADD2 GET .settings/tile PEK2 #0005 ADD2 PUT - .settings/tile PEK2 #0003 ADD2 GET .settings/tile PEK2 #0004 ADD2 PUT - .settings/tile PEK2 #0002 ADD2 GET .settings/tile PEK2 #0003 ADD2 PUT - .settings/tile PEK2 #0001 ADD2 GET .settings/tile PEK2 #0002 ADD2 PUT - .settings/tile PEK2 GET .settings/tile PEK2 #0001 ADD2 PUT - .settings/tile PEK2 PUT + .settings/tile PEK2 #0007 ADD2 LDA + .settings/tile PEK2 #0006 ADD2 LDA .settings/tile PEK2 #0007 ADD2 STA + .settings/tile PEK2 #0005 ADD2 LDA .settings/tile PEK2 #0006 ADD2 STA + .settings/tile PEK2 #0004 ADD2 LDA .settings/tile PEK2 #0005 ADD2 STA + .settings/tile PEK2 #0003 ADD2 LDA .settings/tile PEK2 #0004 ADD2 STA + .settings/tile PEK2 #0002 ADD2 LDA .settings/tile PEK2 #0003 ADD2 STA + .settings/tile PEK2 #0001 ADD2 LDA .settings/tile PEK2 #0002 ADD2 STA + .settings/tile PEK2 LDA .settings/tile PEK2 #0001 ADD2 STA + .settings/tile PEK2 STA RTN @@ -529,7 +529,7 @@ RTN &hor ( get bit ) ;blank_icn #00 - .settings/tile PEK2 #00 .pt/y PEK ADD2 GET #07 .pt/x PEK SUB SFT #01 AND ( get bit ) + .settings/tile PEK2 #00 .pt/y PEK ADD2 LDA #07 .pt/x PEK SUB SFT #01 AND ( get bit ) 8* ADD2 .Screen/addr DEO2 ( add *8 ) ( draw ) #21 .Screen/color DEO ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2 @@ -575,7 +575,7 @@ RTN #00 .i POK &bytes .tileview/x PEK2 #0088 ADD2 .Screen/x DEO2 - .settings/tile PEK2 #00 .i PEK ADD2 GET #22 ;draw-byte JSR2 + .settings/tile PEK2 #00 .i PEK ADD2 LDA #22 ;draw-byte JSR2 ( incr ) .i PEK #01 ADD .i POK ( incr ) .Screen/y DEI2 8+ .Screen/y DEO2 .i PEK #08 LTH ;&bytes JNZ2 @@ -684,16 +684,16 @@ RTN @draw-short ( short -- ) .addr POK2 - ;font_hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #22 .Screen/color DEO .Screen/x DEI2 8+ .Screen/x DEO2 - ;font_hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #22 .Screen/color DEO .Screen/x DEI2 8+ .Screen/x DEO2 - ;font_hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr ++ LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #22 .Screen/color DEO .Screen/x DEI2 8+ .Screen/x DEO2 - ;font_hex #00 ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2 + ;font_hex #00 ;addr ++ LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2 ( draw ) #22 .Screen/color DEO RTN diff --git a/projects/software/neralie.usm b/projects/software/neralie.usm @@ -127,9 +127,9 @@ DUP2 ;&h JSR2 ;&next JSR2 #0001 .Screen/x DEO2 .neralie/y PEK2 #0003 SUB2 .Screen/y DEO2 ,digit JSR DUP2 ;&v JSR2 - #04 ;v/spacing PUT + #04 ;v/spacing STA .lines/y1 PEK2 #0003 SUB2 .neralie/y PEK2 .neralie/x PEK2 ;v JSR2 - #01 ;v/spacing PUT + #01 ;v/spacing STA ,&next JSR #0001 .Screen/y DEO2 .neralie/x PEK2 #0003 SUB2 .Screen/x DEO2 ;digit JSR2 DUP2 ,&h JSR ,&next JSR .Screen/width DEI2 #0009 SUB2 .Screen/x DEO2 .neralie/y PEK2 #0003 SUB2 .Screen/y DEO2 ;digit JSR2 @@ -226,7 +226,7 @@ can end up overflowing into bit 24. ) - ;mul/bhi PUT2 ;mul/ahi PUT2 + ;mul/bhi STA2 ;mul/ahi STA2 #00 #00 #00 .mul/alo PEK #00 .mul/blo PEK MUL2 diff --git a/projects/software/noodle.usm b/projects/software/noodle.usm @@ -301,15 +301,15 @@ BRK .Controller/key DEI #08 NEQ ,&no-edit-backspace JNZ .path/length PEK #00 EQU ,&edit-end JNZ .path/length PEK #01 SUB .path/length POK - #00 ;path/name #00 .path/length PEK ADD2 PUT + #00 ;path/name #00 .path/length PEK ADD2 STA BRK &no-edit-backspace ( default ) .path/length PEK #1f EQU ,&edit-end JNZ - .Controller/key DEI ;path/name #00 .path/length PEK ADD2 PUT + .Controller/key DEI ;path/name #00 .path/length PEK ADD2 STA .path/length PEK #01 ADD .path/length POK &edit-end - #00 ;path/name #00 .path/length PEK ADD2 PUT + #00 ;path/name #00 .path/length PEK ADD2 STA BRK &no-edit @@ -375,7 +375,7 @@ RTN ;data FILESIZE ;data ADD2 &loop - ( write ) OVR2 #00 ROT ROT PUT + ( write ) OVR2 #00 ROT ROT STA ( incr ) SWP2 #0001 ADD2 SWP2 OVR2 OVR2 LTH2 ,&loop JNZ POP2 POP2 @@ -498,7 +498,7 @@ RTN #00 .px/x POK &hor ( addr ) ;size_icns #00 .brush/size PEK 8* ADD2 - ( byte ) #00 .px/y PEK ADD2 GET #07 .px/x PEK SUB SFT #01 AND + ( byte ) #00 .px/y PEK ADD2 LDA #07 .px/x PEK SUB SFT #01 AND #00 EQU ,&no-pixel JNZ ;patternize JSR2 #00 EQU ,&no-pixel JNZ .pt0/x PEK2 #00 .px/x PEK ADD2 .pt0/y PEK2 #00 .px/y PEK ADD2 .brush/oper PEK2 JSR2 &no-pixel @@ -557,7 +557,7 @@ RTN SWP POP #07 AND .px/x POK ( get tile ) .pt1/x PEK2 8/ .pt1/y PEK2 8/ .canvas/w PEK2 MUL2 ADD2 8* ( add addr ) ;data ADD2 - #00 .px/y PEK ADD2 GET #07 .px/x PEK SUB SFT #01 AND + #00 .px/y PEK ADD2 LDA #07 .px/x PEK SUB SFT #01 AND RTN @@ -565,9 +565,9 @@ RTN .pt1/y POK2 .pt1/x POK2 ( get tile addr ) ;data .pt1/x PEK2 8/ .pt1/y PEK2 8/ .canvas/w PEK2 MUL2 ADD2 8* .pt1/y PEK2 MOD8 ADD2 ADD2 - ( load ) DUP2 GET + ( load ) DUP2 LDA ( mask ) #01 #07 .pt1/x PEK2 MOD8 SWP POP SUB SFL ORA - ( save ) ROT ROT PUT + ( save ) ROT ROT STA RTN @@ -575,9 +575,9 @@ RTN .pt1/y POK2 .pt1/x POK2 ( get tile addr ) ;data .pt1/x PEK2 8/ .pt1/y PEK2 8/ .canvas/w PEK2 MUL2 ADD2 8* .pt1/y PEK2 MOD8 ADD2 ADD2 - ( load ) DUP2 GET + ( load ) DUP2 LDA ( mask ) #01 #07 .pt1/x PEK2 MOD8 SWP POP SUB SFL #ff EOR AND - ( save ) ROT ROT PUT + ( save ) ROT ROT STA RTN @@ -852,11 +852,11 @@ RTN .color POK &loop - DUP2 GET #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + DUP2 LDA #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 ( draw ) .color PEK #20 ADD .Screen/color DEO ( incr ) #0001 ADD2 ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2 - ( loop ) DUP2 GET #00 NEQ ,&loop JNZ + ( loop ) DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN @@ -886,11 +886,11 @@ RTN @strcpy ( src* dst* -- ) &loop - ( copy src->dst ) OVR2 OVR2 SWP2 GET ROT ROT PUT + ( copy src->dst ) OVR2 OVR2 SWP2 LDA ROT ROT STA ( incr dst ) ++ ( incr src ) SWP2 ++ SWP2 - OVR2 GET #00 NEQ ,&loop JNZ - #00 ROT ROT PUT POP2 + OVR2 LDA #00 NEQ ,&loop JNZ + #00 ROT ROT STA POP2 RTN diff --git a/projects/software/orca.usm b/projects/software/orca.usm @@ -21,20 +21,20 @@ %DATA-LOCKS { #3000 } %DATA-TYPES { #4000 } -%GET-CHAR { #24 MOD #00 SWP ;b36clc ADD2 GET } ( b36 -- char ) -%GET-VALUE { #20 SUB #00 SWP ;values ADD2 GET } ( char -- b36 ) - -%GET-INDEX { #00 SWP #00 .grid/width PEK MUL2 ROT #00 SWP ADD2 } ( x y -- index ) -%GET-CELL { GET-INDEX DATA-CELLS ADD2 GET } ( x y -- char ) -%SET-CELL { ROT ROT GET-INDEX DATA-CELLS ADD2 PUT } ( x y char -- ) -%GET-TYPE { GET-INDEX DATA-TYPES ADD2 GET } ( x y -- type ) -%SET-TYPE { ROT ROT GET-INDEX DATA-TYPES ADD2 PUT } ( x y type -- ) -%GET-LOCK { GET-INDEX DATA-TYPES ADD2 GET } ( x y -- type ) -%SET-LOCK { ROT ROT GET-INDEX DATA-TYPES ADD2 PUT } ( x y type -- ) -%GET-PORT { } ( x y lock -- char ) +%LDA-CHAR { #24 MOD #00 SWP ;b36clc ADD2 LDA } ( b36 -- char ) +%LDA-VALUE { #20 SUB #00 SWP ;values ADD2 LDA } ( char -- b36 ) + +%LDA-INDEX { #00 SWP #00 .grid/width PEK MUL2 ROT #00 SWP ADD2 } ( x y -- index ) +%LDA-CELL { LDA-INDEX DATA-CELLS ADD2 LDA } ( x y -- char ) +%SET-CELL { ROT ROT LDA-INDEX DATA-CELLS ADD2 STA } ( x y char -- ) +%LDA-TYPE { LDA-INDEX DATA-TYPES ADD2 LDA } ( x y -- type ) +%SET-TYPE { ROT ROT LDA-INDEX DATA-TYPES ADD2 STA } ( x y type -- ) +%LDA-LOCK { LDA-INDEX DATA-TYPES ADD2 LDA } ( x y -- type ) +%SET-LOCK { ROT ROT LDA-INDEX DATA-TYPES ADD2 STA } ( x y type -- ) +%LDA-PORT { } ( x y lock -- char ) %SET-PORT { } ( x y char -- ) -%GET-CELL-VALUE { GET-CELL GET-VALUE } ( x y -- b36 ) +%LDA-CELL-VALUE { LDA-CELL LDA-VALUE } ( x y -- b36 ) ( devices ) @@ -183,14 +183,14 @@ RTN DUP2 #01 SET-LOCK $no-lock STH DUP2 #02 #02 STHr MUL ADD ,set-type JSR2 - GET-CELL + LDA-CELL ) RTN @get-cell-sprite ( x y -- addr ) - DUP2 GET-CELL + DUP2 LDA-CELL ( if character is dot ) DUP #2e NEQ ,&no-bar JNZ ( check if x,y is grid ) @@ -209,11 +209,11 @@ RTN @op-a ( x y char -- ) POP - ( get left ) DUP2 SWP -- SWP GET-CELL-VALUE STH - ( get right ) DUP2 SWP ++ SWP GET-CELL-VALUE STH + ( get left ) DUP2 SWP -- SWP LDA-CELL-VALUE STH + ( get right ) DUP2 SWP ++ SWP LDA-CELL-VALUE STH ( incr y ) ++ ( get result ) ADDr STHr - GET-CHAR + LDA-CHAR SET-CELL RTN @@ -221,11 +221,11 @@ RTN @op-b ( x y char -- ) POP - ( get left ) DUP2 SWP -- SWP GET-CELL-VALUE STH - ( get right ) DUP2 SWP ++ SWP GET-CELL-VALUE STH + ( get left ) DUP2 SWP -- SWP LDA-CELL-VALUE STH + ( get right ) DUP2 SWP ++ SWP LDA-CELL-VALUE STH ( incr y ) ++ ( get result ) SUBr STHr - GET-CHAR + LDA-CHAR SET-CELL ( NOTE: Issue is not with modulo, but with converting ff to 36 ) @@ -308,7 +308,7 @@ RTN #2a SET-CELL POP STHr RTN &not-edge ( collide ) - DUP2 -- GET-CELL #2e EQU ,&not-collide JNZ + DUP2 -- LDA-CELL #2e EQU ,&not-collide JNZ #2a SET-CELL POP STHr RTN &not-collide ( move ) @@ -377,7 +377,7 @@ RTN #2a SET-CELL POP STHr RTN &not-edge ( collide ) - DUP2 SWP -- SWP GET-CELL #2e EQU ,&not-collide JNZ + DUP2 SWP -- SWP LDA-CELL #2e EQU ,&not-collide JNZ #2a SET-CELL POP STHr RTN &not-collide ( move ) @@ -420,7 +420,7 @@ RTN &not-dot ( skip locked ) - ROT ROT DUP2 GET-LOCK #00 EQU ,&not-locked JNZ + ROT ROT DUP2 LDA-LOCK #00 EQU ,&not-locked JNZ POP POP2 RTN &not-locked ROT @@ -469,7 +469,7 @@ RTN #00 .grid/width PEK &hor ( get x,y ) SWP2 OVR STH SWP2 OVR STHr - DUP2 GET-CELL ;run-char JSR2 + DUP2 LDA-CELL ;run-char JSR2 ( incr ) SWP ++ SWP DUP2 LTH ,&hor JNZ POP2 @@ -487,19 +487,19 @@ RTN ( Positionx ) #0000 .Screen/x DEO2 .selection/x1 PEK - DUP #04 SFT GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + DUP #04 SFT LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO #0008 .Screen/x DEO2 - #0f AND GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + #0f AND LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO ( Positiony ) #0010 .Screen/x DEO2 .selection/y1 PEK - DUP #04 SFT GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + DUP #04 SFT LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO #0018 .Screen/x DEO2 - #0f AND GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + #0f AND LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO #0020 .Screen/x DEO2 @@ -509,10 +509,10 @@ RTN ( Frame ) #0030 .Screen/x DEO2 .timer/frame PEK - DUP #04 SFT GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + DUP #04 SFT LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO #0038 .Screen/x DEO2 - #0f AND GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + #0f AND LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO #0040 .Screen/x DEO2 @@ -522,10 +522,10 @@ RTN ( Speed ) #0050 .Screen/x DEO2 .timer/speed PEK - DUP #04 SFT GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + DUP #04 SFT LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO #0058 .Screen/x DEO2 - #0f AND GET-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 + #0f AND LDA-CHAR #20 SUB #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 #22 .Screen/color DEO ( TODO: Signal VU ) diff --git a/projects/sounds/sin.pcm b/projects/sounds/sin.pcm Binary files differ. diff --git a/projects/sounds/sqr.pcm b/projects/sounds/sqr.pcm @@ -1 +0,0 @@ -€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ -\ No newline at end of file diff --git a/projects/sounds/tri.pcm b/projects/sounds/tri.pcm Binary files differ. diff --git a/src/assembler.c b/src/assembler.c @@ -42,7 +42,7 @@ Program p; char ops[][4] = { "BRK", "LIT", "NOP", "POP", "DUP", "SWP", "OVR", "ROT", "EQU", "NEQ", "GTH", "LTH", "JMP", "JNZ", "JSR", "STH", - "PEK", "POK", "GET", "PUT", "---", "---", "DEI", "DEO", + "PEK", "POK", "LDR", "STR", "LDA", "STA", "DEI", "DEO", "ADD", "SUB", "MUL", "DIV", "AND", "ORA", "EOR", "SFT" }; diff --git a/src/uxn.c b/src/uxn.c @@ -45,14 +45,16 @@ void op_neq(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b void op_gth(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b > a); } void op_lth(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b < a); } void op_jmp(Uxn *u) { Uint8 a = pop8(u->src); u->ram.ptr += (Sint8)a; } -void op_jnz(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); if (b) u->ram.ptr += (Sint8)a; } +void op_jnz(Uxn *u) { Uint8 a = pop8(u->src); if (pop8(u->src)) u->ram.ptr += (Sint8)a; } void op_jsr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->dst, u->ram.ptr); u->ram.ptr += (Sint8)a; } void op_sth(Uxn *u) { Uint8 a = pop8(u->src); push8(u->dst, a); } /* Memory */ void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(u->ram.dat, a)); } void op_pok(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(u->ram.dat, a, b); } -void op_get(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u->ram.dat, a)); } -void op_put(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(u->ram.dat, a, b); } +void op_ldr(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(u->ram.dat, u->ram.ptr + (Sint8)a)); } +void op_str(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(u->ram.dat, u->ram.ptr + (Sint8)a, b); } +void op_lda(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u->ram.dat, a)); } +void op_sta(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(u->ram.dat, a, b); } void op_dei(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, devpeek8(&u->dev[a >> 4], a)); } void op_deo(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); devpoke8(&u->dev[a >> 4], a, b); } /* Arithmetic */ @@ -77,14 +79,16 @@ void op_neq16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->sr void op_gth16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, b > a); } void op_lth16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, b < a); } void op_jmp16(Uxn *u) { u->ram.ptr = pop16(u->src); } -void op_jnz16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); if (b) u->ram.ptr = a; } +void op_jnz16(Uxn *u) { Uint16 a = pop16(u->src); if (pop8(u->src)) u->ram.ptr = a; } void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); } void op_sth16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->dst, a); } /* Memory(16-bits) */ void op_pek16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(u->ram.dat, a)); } void op_pok16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(u->ram.dat, a, b); } -void op_get16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(u->ram.dat, a)); } -void op_put16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(u->ram.dat, a, b); } +void op_ldr16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(u->ram.dat, u->ram.ptr + (Sint8)a)); } +void op_str16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(u->ram.dat, u->ram.ptr + (Sint8)a, b); } +void op_lda16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(u->ram.dat, a)); } +void op_sta16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(u->ram.dat, a, b); } void op_dei16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, devpeek16(&u->dev[a >> 4], a)); } void op_deo16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); devpoke16(&u->dev[a >> 4], a, b); } /* Arithmetic(16-bits) */ @@ -100,12 +104,12 @@ void op_sft16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->s void (*ops[])(Uxn *u) = { op_brk, op_lit, op_nop, op_pop, op_dup, op_swp, op_ovr, op_rot, op_equ, op_neq, op_gth, op_lth, op_jmp, op_jnz, op_jsr, op_sth, - op_pek, op_pok, op_get, op_put, op_nop, op_nop, op_dei, op_deo, + op_pek, op_pok, op_ldr, op_str, op_lda, op_sta, op_dei, op_deo, op_add, op_sub, op_mul, op_div, op_and, op_ora, op_eor, op_sft, /* 16-bit */ op_brk, op_lit16, op_nop, op_pop16, op_dup16, op_swp16, op_ovr16, op_rot16, op_equ16, op_neq16, op_gth16, op_lth16, op_jmp16, op_jnz16, op_jsr16, op_sth16, - op_pek16, op_pok16, op_get16, op_put16, op_nop, op_nop, op_dei16, op_deo16, + op_pek16, op_pok16, op_ldr16, op_str16, op_lda16, op_sta16, op_dei16, op_deo16, op_add16, op_sub16, op_mul16, op_div16, op_and16, op_ora16, op_eor16, op_sft16 };