commit f58ce2882f7ef4b0868d213380a75a455e729dc2
parent 62e3d758838b09263d27122b81e9f37e2f953efa
Author: neauoire <aliceffekt@gmail.com>
Date: Thu, 22 Apr 2021 15:19:09 -0700
Templated the mouse example
Diffstat:
1 file changed, 42 insertions(+), 44 deletions(-)
diff --git a/projects/examples/dev.mouse.usm b/projects/examples/dev.mouse.usm
@@ -1,12 +1,13 @@
( dev/mouse )
%RTN { JMP2r }
-%8+ { #0008 ADD2 }
-%++ { #0001 ADD2 }
-%-- { #0001 SUB2 }
+%8+ { #0008 ADD2 }
+%++ { #0001 ADD2 }
+%-- { #0001 SUB2 }
%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 }
-%%->x { .%/x PEK2 }
+%%^ { .% PEK2 } %%= { .% POK2 }
+%%? { .% DEI2 } %%! { .% DEO2 }
( devices )
@@ -19,7 +20,6 @@
|0000
@line [ &x0 $2 &y0 $2 &x $2 &y $2 &sx $2 &sy $2 &dx $2 &dy $2 &e1 $2 &e2 $2 ]
-
@pointer [ &x $2 &y $2 &lastx $2 &lasty $2 &state $1 ]
@color $1
@@ -28,11 +28,11 @@
|0100 ( -> )
( theme )
- #f0fd .System/r DEO2
- #f003 .System/g DEO2
- #f002 .System/b DEO2
+ #f0fd System/r!
+ #f003 System/g!
+ #f002 System/b!
- ( vectors ) ;on-mouse .Mouse/vector DEO2
+ ( vectors ) ;on-mouse Mouse/vector!
BRK
@@ -56,27 +56,25 @@ BRK
@on-mouse-down ( -> )
( record start position )
- .Mouse/x DEI2 DUP2 .pointer/x POK2 .pointer/lastx POK2
- .Mouse/y DEI2 DUP2 .pointer/y POK2 .pointer/lasty POK2
+ Mouse/x? DUP2 pointer/x= pointer/lastx=
+ Mouse/y? DUP2 pointer/y= pointer/lasty=
.Mouse/state DEI .pointer/state POK
-
- pointer->x .Console/short DEO2
BRK
@on-mouse-drag ( -> )
( draw line )
- .pointer/lastx PEK2
- .pointer/lasty PEK2
- .pointer/x PEK2
- .pointer/y PEK2
+ pointer/lastx^
+ pointer/lasty^
+ pointer/x^
+ pointer/y^
#01 ( add mouse state ) [ .Mouse/state DEI #10 EQU #02 MUL ADD ]
;hairline JSR2
( record last position )
- .Mouse/x DEI2 .pointer/lastx POK2
- .Mouse/y DEI2 .pointer/lasty POK2
+ Mouse/x? pointer/lastx=
+ Mouse/y? pointer/lasty=
.Mouse/state DEI .pointer/state POK
BRK
@@ -84,19 +82,19 @@ BRK
@draw-cursor ( -- )
( clear last cursor )
- ;clear .Screen/addr DEO2
- .pointer/x PEK2 .Screen/x DEO2
- .pointer/y PEK2 .Screen/y DEO2
+ ;clear Screen/addr!
+ pointer/x^ Screen/x!
+ pointer/y^ Screen/y!
#30 .Screen/color DEO
( record pointer positions )
- .Mouse/x DEI2 .pointer/x POK2
- .Mouse/y DEI2 .pointer/y POK2
+ Mouse/x? pointer/x=
+ Mouse/y? pointer/y=
( draw new cursor )
- ;cursor .Screen/addr DEO2
- .pointer/x PEK2 .Screen/x DEO2
- .pointer/y PEK2 .Screen/y DEO2
+ ;cursor Screen/addr!
+ pointer/x^ Screen/x!
+ pointer/y^ Screen/y!
( colorize on state )
.Mouse/state DEI #00 NEQ
@@ -106,28 +104,28 @@ RTN
@hairline ( x1 y1 x2 y2 color -- )
- ( load ) .color POK .line/y0 POK2 .line/x0 POK2 .line/y POK2 .line/x POK2
- .line/x0 PEK2 .line/x PEK2 SUB2 ABS2 .line/dx POK2
- .line/y0 PEK2 .line/y PEK2 SUB2 ABS2 #0000 SWP2 SUB2 .line/dy POK2
- #ffff #00 .line/x PEK2 .line/x0 PEK2 LTS2 #0002 MUL2 ADD2 .line/sx POK2
- #ffff #00 .line/y PEK2 .line/y0 PEK2 LTS2 #0002 MUL2 ADD2 .line/sy POK2
- .line/dx PEK2 .line/dy PEK2 ADD2 .line/e1 POK2
+ ( load ) .color POK line/y0= line/x0= line/y= line/x=
+ line/x0^ line/x^ SUB2 ABS2 line/dx=
+ line/y0^ line/y^ SUB2 ABS2 #0000 SWP2 SUB2 line/dy=
+ #ffff #00 line/x^ line/x0^ LTS2 #0002 MUL2 ADD2 line/sx=
+ #ffff #00 line/y^ line/y0^ LTS2 #0002 MUL2 ADD2 line/sy=
+ line/dx^ line/dy^ ADD2 line/e1=
&loop
- .line/x PEK2 .Screen/x DEO2 .line/y PEK2 .Screen/y DEO2 .color PEK .Screen/color DEO
- .line/x PEK2 .line/x0 PEK2 EQU2 .line/y PEK2 .line/y0 PEK2 EQU2 #0101 EQU2 ,&end JNZ
- .line/e1 PEK2 #0002 MUL2 .line/e2 POK2
- .line/e2 PEK2 .line/dy PEK2 LTS2 ,&skipy JNZ
- .line/e1 PEK2 .line/dy PEK2 ADD2 .line/e1 POK2
- .line/x PEK2 .line/sx PEK2 ADD2 .line/x POK2
+ line/x^ Screen/x! line/y^ Screen/y! .color PEK .Screen/color DEO
+ line/x^ line/x0^ EQU2 line/y^ line/y0^ EQU2 #0101 EQU2 ,&end JNZ
+ line/e1^ #0002 MUL2 line/e2=
+ line/e2^ line/dy^ LTS2 ,&skipy JNZ
+ line/e1^ line/dy^ ADD2 line/e1=
+ line/x^ line/sx^ ADD2 line/x=
&skipy
- .line/e2 PEK2 .line/dx PEK2 GTS2 ,&skipx JNZ
- .line/e1 PEK2 .line/dx PEK2 ADD2 .line/e1 POK2
- .line/y PEK2 .line/sy PEK2 ADD2 .line/y POK2
+ line/e2^ line/dx^ GTS2 ,&skipx JNZ
+ line/e1^ line/dx^ ADD2 line/e1=
+ line/y^ line/sy^ ADD2 line/y=
&skipx
,&loop JMP
&end
RTN
-@clear [ 0000 0000 0000 0000 ]
-@cursor [ 80c0 e0f0 f8e0 1000 ]
+@clear [ 0000 0000 0000 0000 ]
+@cursor [ 80c0 e0f0 f8e0 1000 ]