uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit ecc1d7c416dc21429b8b261fc70d9afad329e661
parent f3b3823b0ca9493e96ac1b1fe3c5b97c922005ae
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed, 29 Sep 2021 17:58:58 -0700

Experimenting with 2 layers

Diffstat:
Msrc/devices/ppu.c | 67++++++++++++++++++++++++++++++++++---------------------------------
Msrc/devices/ppu.h | 10+++++-----
Msrc/uxnemu.c | 72++++++++++++++++++++++++++++++++++--------------------------------------
3 files changed, 73 insertions(+), 76 deletions(-)

diff --git a/src/devices/ppu.c b/src/devices/ppu.c @@ -19,48 +19,49 @@ static Uint8 blending[5][16] = { {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}, {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}}; -void -ppu_frame(Ppu *p) -{ - p->reqdraw = 0; - p->i0 = p->width / PPW + p->height * p->stride; - p->i1 = 0; -} - static void ppu_clear(Ppu *p) { - unsigned int i; - for(i = 0; i < p->stride * p->height; ++i) - p->dat[i] = 0; + int x, y; + for(y = 0; y < p->height; ++y) { + for(x = 0; x < p->width; ++x) { + ppu_write(p, p->bg, x, y, 0); + ppu_write(p, p->fg, x, y, 0); + } + } } Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y) { - unsigned int i = x / PPW + y * p->stride, shift = x % PPW * 4; - return (p->dat[i] >> shift) & 0xf; + int ch1, ch2, r = (y % 8) + ((x / 8 + y / 8 * p->width / 8) * 16); + ch1 = (p->fg[r] >> (7 - x % 8)) & 1; + ch2 = (p->fg[r + 8] >> (7 - x % 8)) & 1; + if(!ch1 && !ch2) { + ch1 = (p->bg[r] >> (7 - x % 8)) & 1; + ch2 = (p->bg[r + 8] >> (7 - x % 8)) & 1; + } + return ch1 + (ch2 << 1); } void -ppu_write(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color) +ppu_write(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color) { - unsigned int v, i = x / PPW + y * p->stride, shift = x % PPW * 4; + int row = (y % 8) + ((x / 8 + y / 8 * p->width / 8) * 16), col = x % 8; if(x >= p->width || y >= p->height) return; - v = p->dat[i]; - if(fg) shift += 2; - p->dat[i] &= ~(3 << shift); - p->dat[i] |= color << shift; - if((v ^ p->dat[i]) != 0) { - p->reqdraw = 1; - p->i0 = p->i0 < i ? p->i0 : i; - p->i1 = p->i1 > i ? p->i1 : i; - } + if(color == 0 || color == 2) + layer[row] &= ~(1UL << (7 - col)); + else + layer[row] |= 1UL << (7 - col); + if(color == 0 || color == 1) + layer[row + 8] &= ~(1UL << (7 - col)); + else + layer[row + 8] |= 1UL << (7 - col); } void -ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) +ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) { Uint16 v, h; for(v = 0; v < 8; v++) @@ -68,7 +69,7 @@ ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 f Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1; if(ch1 || blending[4][color]) ppu_write(p, - fg, + layer, x + (flipx ? 7 - h : h), y + (flipy ? 7 - v : v), blending[ch1][color]); @@ -76,7 +77,7 @@ ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 f } void -ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) +ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) { Uint16 v, h; for(v = 0; v < 8; v++) @@ -86,7 +87,7 @@ ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 f Uint8 ch = ch1 + ch2 * 2; if(ch || blending[4][color]) ppu_write(p, - fg, + layer, x + (flipx ? 7 - h : h), y + (flipy ? 7 - v : v), blending[ch][color]); @@ -98,12 +99,12 @@ ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 f int ppu_set_size(Ppu *p, Uint16 width, Uint16 height) { + ppu_clear(p); p->width = width; - p->stride = (width + PPW - 1) / PPW; p->height = height; - p->dat = realloc(p->dat, p->stride * p->height * sizeof(unsigned int)); - if(p->dat == NULL) return 0; + p->pixels = realloc(p->bg, p->width / 4 * p->height * sizeof(Uint8) * 2); + p->bg = p->pixels; + p->fg = p->pixels + (p->width / 4 * p->height * sizeof(Uint8)); ppu_clear(p); - ppu_frame(p); - return 1; + return p->bg && p->fg; } diff --git a/src/devices/ppu.h b/src/devices/ppu.h @@ -22,14 +22,14 @@ typedef unsigned short Uint16; typedef unsigned int Uint32; typedef struct Ppu { - Uint8 reqdraw; + Uint8 *bg, *fg, *pixels, reqdraw; Uint16 width, height; - unsigned int i0, i1, *dat, stride; } Ppu; Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y); -void ppu_write(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color); +void ppu_write(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color); void ppu_frame(Ppu *p); -void ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); -void ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); + +void ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); +void ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); int ppu_set_size(Ppu *p, Uint16 width, Uint16 height); diff --git a/src/uxnemu.c b/src/uxnemu.c @@ -37,7 +37,7 @@ static SDL_Rect gRect; static Ppu ppu; static Apu apu[POLYPHONY]; static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconsole; -static Uint8 zoom = 1, reqdraw = 0; +static Uint8 zoom = 1; static Uint32 *ppu_screen, stdin_event, audio0_event, palette[16]; static Uint8 font[][8] = { @@ -118,14 +118,14 @@ set_palette(Uint8 *addr) } for(i = 4; i < 16; ++i) palette[i] = palette[i / 4]; - reqdraw = 1; + ppu.reqdraw = 1; } static void set_inspect(Uint8 flag) { devsystem->dat[0xe] = flag; - reqdraw = 1; + ppu.reqdraw = 1; } static void @@ -144,7 +144,7 @@ set_zoom(Uint8 scale) if(scale == zoom || !gWindow) return; set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom); - reqdraw = 1; + ppu.reqdraw = 1; } static int @@ -165,7 +165,7 @@ set_size(Uint16 width, Uint16 height, int is_resize) return error("sdl_texture", SDL_GetError()); if(is_resize) set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom); - reqdraw = 1; + ppu.reqdraw = 1; return 1; } @@ -190,51 +190,46 @@ static void draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) { Uint8 i, x, y, b; - for(i = 0; i < 0x20; ++i) { /* stack */ + + for(i = 0; i < 0x20; ++i) { x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; - ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); - ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); + /* working stack */ + ppu_1bpp(p, ppu.fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); + ppu_1bpp(p, ppu.fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); + y = 0x28 + (i / 8 + 1) * 8; + b = memory[i]; + /* return stack */ + ppu_1bpp(p, ppu.fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0); + ppu_1bpp(p, ppu.fg, x + 8, y, font[b & 0xf], 3, 0, 0); } /* return pointer */ - ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); - ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); - for(i = 0; i < 0x20; ++i) { /* memory */ - x = ((i % 8) * 3 + 1) * 8, y = 0x38 + (i / 8 + 1) * 8, b = memory[i]; - ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0); - ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0); - } - for(x = 0; x < 0x10; ++x) { /* guides */ - ppu_write(p, 1, x, p->height / 2, 2); - ppu_write(p, 1, p->width - x, p->height / 2, 2); - ppu_write(p, 1, p->width / 2, p->height - x, 2); - ppu_write(p, 1, p->width / 2, x, 2); - ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); - ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); + ppu_1bpp(p, ppu.fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); + ppu_1bpp(p, ppu.fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); + /* guides */ + for(x = 0; x < 0x10; ++x) { + ppu_write(p, ppu.fg, x, p->height / 2, 2); + ppu_write(p, ppu.fg, p->width - x, p->height / 2, 2); + ppu_write(p, ppu.fg, p->width / 2, p->height - x, 2); + ppu_write(p, ppu.fg, p->width / 2, x, 2); + ppu_write(p, ppu.fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); + ppu_write(p, ppu.fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); } } static void redraw(Uxn *u) { - Uint16 x, y, y0 = 0, y1 = ppu.height; - SDL_Rect up = gRect; + Uint16 x, y; if(devsystem->dat[0xe]) draw_inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat); - if(!reqdraw && ppu.reqdraw) { - y0 = ppu.i0 / ppu.stride; - y1 = ppu.i1 / ppu.stride + 1; - up.y += y0; - up.h = y1 - y0; - } - for(y = y0; y < y1; ++y) + for(y = 0; y < ppu.height; ++y) for(x = 0; x < ppu.width; ++x) ppu_screen[x + y * ppu.width] = palette[ppu_read(&ppu, x, y)]; - SDL_UpdateTexture(gTexture, &up, ppu_screen + y0 * ppu.width, ppu.width * sizeof(Uint32)); + SDL_UpdateTexture(gTexture, &gRect, ppu_screen, ppu.width * sizeof(Uint32)); SDL_RenderClear(gRenderer); SDL_RenderCopy(gRenderer, gTexture, NULL, NULL); SDL_RenderPresent(gRenderer); - reqdraw = 0; - ppu_frame(&ppu); + ppu.reqdraw = 0; } static void @@ -395,7 +390,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) Uint16 x = peek16(d->dat, 0x8); Uint16 y = peek16(d->dat, 0xa); Uint8 layer = d->dat[0xe] & 0x40; - ppu_write(&ppu, layer, x, y, d->dat[0xe] & 0x3); + ppu_write(&ppu, layer ? ppu.fg : ppu.bg, x, y, d->dat[0xe] & 0x3); if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ break; @@ -406,14 +401,15 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) Uint8 layer = d->dat[0xf] & 0x40; Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; if(d->dat[0xf] & 0x80) { - ppu_2bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); + ppu_2bpp(&ppu, layer ? ppu.fg : ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */ } else { - ppu_1bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); + ppu_1bpp(&ppu, layer ? ppu.fg : ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */ } if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 8); /* auto y+8 */ + ppu.reqdraw = 1; break; } } @@ -546,7 +542,7 @@ run(Uxn *u) } } uxn_eval(u, devscreen->vector); - if(reqdraw || ppu.reqdraw || devsystem->dat[0xe]) + if(ppu.reqdraw || devsystem->dat[0xe]) redraw(u); if(!BENCH) { elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f;