commit eb3026cde0522ef0eb1326a396db7f33e9b1848a
parent e7be81d67814d56df4efaa299738de84427933e4
Author: neauoire <aliceffekt@gmail.com>
Date: Fri, 2 Apr 2021 19:19:31 -0700
Adding notes to audio track is working
Diffstat:
3 files changed, 306 insertions(+), 45 deletions(-)
diff --git a/build.sh b/build.sh
@@ -28,7 +28,7 @@ else
fi
echo "Assembling.."
-./bin/assembler projects/examples/dev.time.usm bin/boot.rom
+./bin/assembler projects/examples/dev.audio.usm bin/boot.rom
echo "Running.."
if [ "${2}" = '--cli' ];
diff --git a/projects/examples/dev.audio.usm b/projects/examples/dev.audio.usm
@@ -2,12 +2,19 @@
%RTN { JMP2r }
%8+ { #0008 ADD2 } %8- { #0008 SUB2 }
+%++ { #0001 ADD2 }
%MOD { DUP2 DIV MUL SUB }
( variables )
;pointer { x 2 y 2 }
;color { byte 1 }
+;rect { x1 2 y1 2 x2 2 y2 2 }
+;frame { x1 2 y1 2 x2 2 y2 2 }
+;label { x 2 y 2 color 1 addr 2 }
+;knob { x 2 y 2 value 1 }
+;head { pos 1 }
+;track { ch1 20 ch2 20 ch3 20 ch4 20 }
( devices )
@@ -28,15 +35,49 @@
@RESET
- ( theme ) #f0fd =System.r #f0f3 =System.g #f0f2 =System.b
+ ( theme ) #f0fd =System.r #f0c3 =System.g #f032 =System.b
+
+ ~Screen.width #0002 DIV2 #0080 SUB2 =frame.x1
+ ~Screen.height #0002 DIV2 #0038 SUB2 =frame.y1
+ ~Screen.width #0002 DIV2 #0080 ADD2 =frame.x2
+ ~Screen.height #0002 DIV2 #0038 ADD2 =frame.y2
,draw-timeline JSR2
+ ,draw-controls JSR2
BRK
@FRAME
-
+
,draw-cursor JSR2
+ ,move-head JSR2
+
+ ~head.pos #08 MOD #00 NEQ ^$skip JNZ
+ ,bang JSR2
+ ,draw-position JSR2
+ $skip
+
+
+ ~Mouse.state #00 EQU ,$click-end JNZ2
+
+ ~Mouse.x ~frame.x1 GTH2 ~Mouse.x ~frame.x2 LTH2 #0101 EQU2
+ ~Mouse.y ~frame.y1 GTH2 ~Mouse.y ~frame.y2 LTH2 #0101 EQU2
+ #0101 NEQ2 ,$no-track-click JNZ2
+ ,clear-notes JSR2
+ ( get note )
+ #0e ~Mouse.y ~frame.y1 SUB2 SWP POP #08 DIV SUB
+ ~Mouse.state #10 NEQ ^$no-erase JNZ
+ POP #00
+ $no-erase
+ ( get track )
+ ,track.ch1 #00 ~Mouse.x ~frame.x1 SUB2 SWP POP #08 DIV ADD2
+ POK2
+ ( release ) #00 =Mouse.state
+ ,draw-notes JSR2
+ ,draw-bars JSR2
+ $no-track-click
+
+ $click-end
BRK
@@ -44,25 +85,92 @@ BRK
BRK
+@bang ( -- )
+ (
+ ~head.pos #08 DIV =Console.byte
+ ,track.ch1 #00 ~head.pos #08 DIV ADD2 PEK2 =Console.byte
+ )
+
+RTN
+
+@move-head ( -- )
+
+ ( clear )
+ ~frame.y1 #0008 SUB2 =Sprite.y
+ ~frame.x1 #00 ~head.pos ADD2 =Sprite.x
+ ,head_icn =Sprite.addr
+ #00 =Sprite.color
+ ( incr ) ~head.pos #01 ADD =head.pos
+ ( draw )
+ ~frame.x1 #00 ~head.pos ADD2 =Sprite.x
+ ,head_icn =Sprite.addr
+ #01 =Sprite.color
+
+RTN
+
+@draw-position ( -- )
+
+ ~frame.x2 #0008 SUB2 =Sprite.x
+ ~frame.y1 #0010 SUB2 =Sprite.y
+ ,font_hex #00 ~head.pos #10 DIV #0008 MUL2 ADD2 =Sprite.addr
+ #01 =Sprite.color
+
+RTN
+
+@clear-notes ( -- )
+
+ #00 #20
+ $loop
+ ( load ) OVR #00 SWP ,track.ch1 ADD2 PEK2
+ #00 SWP #0e SWP SUB #0008 MUL2 ~frame.y1 ADD2 =Sprite.y
+ OVR #00 SWP #0008 MUL2 ~frame.x1 ADD2 =Sprite.x
+ #00 =Sprite.color
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ^$loop JNZ
+ POP2
+
+RTN
+
+@draw-notes ( -- )
+
+ #00 #20
+ $notes-loop
+ ( load ) OVR #00 SWP ,track.ch1 ADD2 PEK2
+ DUP STH #00 SWP #0e SWP SUB #0008 MUL2 ~frame.y1 ADD2 =Sprite.y
+ OVR #00 SWP #0008 MUL2 ~frame.x1 ADD2 =Sprite.x
+ ,note2_icn =Sprite.addr
+ #01 STHr #00 EQU SUB =Sprite.color
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ^$notes-loop JNZ
+ POP2
+
+RTN
+
@draw-bars ( -- )
+ ( draw notes )
+
+ ~frame.x1 ~frame.y1 ~frame.x2 ~frame.y2 #01 ,line-rect JSR2
- #0040 =Sprite.y
+ ( grid )
+ ~frame.y1 #0010 SUB2 =Sprite.y
,font_hex =Sprite.addr
#0000 #0100
$loop
OVR2 SWP POP #02 DIV #0f AND #00 NEQ ^$skip JNZ
- OVR2 #0060 ADD2 =Sprite.x
+ OVR2 ~frame.x1 ADD2 =Sprite.x
#01 =Sprite.color
~Sprite.addr 8+ =Sprite.addr
- OVR2 #0060 ADD2 #0051 #00c1 #01 ,line-vertical-dotted JSR2
+ OVR2 ~frame.x1 ADD2 ~frame.y1 #0001 ADD2 ~frame.y2 #01 ,line-vertical-dotted JSR2
$skip
- OVR2 #0060 ADD2 #0050 #00c0 #01 ,line-vertical-dotted JSR2
+ OVR2 ~frame.x1 ADD2 ~frame.y1 ~frame.y2 #01 ,line-vertical-dotted JSR2
SWP2 #0008 ADD2 SWP2
OVR2 OVR2 LTH2 ^$loop JNZ
POP2
POP2
+ ~frame.x1 ~frame.x2 ~frame.y1 #0008 SUB2 #0040 ADD2 #01 ,line-horizontal-dotted JSR2
+
RTN
@draw-octave ( x y -- )
@@ -85,28 +193,25 @@ RTN
POP2
POP2
-
RTN
@draw-octaves ( -- )
- #0040 #0050 ,draw-octave JSR2
- #0040 #0088 ,draw-octave JSR2
-
- #0028 =Sprite.x
- #0080 =Sprite.y
+ ~frame.x1 #0018 SUB2 ~frame.y1 ,draw-octave JSR2
+ ~frame.x1 #0018 SUB2 ~frame.y1 #0038 ADD2 ,draw-octave JSR2
+ ~frame.x1 #0028 SUB2 =Sprite.x
+ ~frame.y1 =Sprite.y
,font_hex #0060 ADD2 =Sprite.addr
#01 =Sprite.color
- #0030 =Sprite.x
- ,font_hex #0018 ADD2 =Sprite.addr
+ ~frame.x1 #0030 SUB2 =Sprite.x
+ ,font_hex #0020 ADD2 =Sprite.addr
#01 =Sprite.color
-
- #0028 =Sprite.x
- #00b8 =Sprite.y
+ ~frame.x1 #0028 SUB2 =Sprite.x
+ ~frame.y1 #0038 ADD2 =Sprite.y
,font_hex #0060 ADD2 =Sprite.addr
#01 =Sprite.color
- #0030 =Sprite.x
- ,font_hex #0010 ADD2 =Sprite.addr
+ ~frame.x1 #0030 SUB2 =Sprite.x
+ ,font_hex #0018 ADD2 =Sprite.addr
#01 =Sprite.color
RTN
@@ -118,14 +223,55 @@ RTN
RTN
-@line-vertical-dotted ( x y0 y1 color -- )
+@draw-knob ( x* y* value -- )
- =color STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y
- $draw-ver
- ( draw ) ~color =Screen.color
- ( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2
- OVR2 OVR2 LTH2 ^$draw-ver JNZ
- POP2 POP2
+ =knob.value
+ =knob.y
+ =knob.x
+
+ ~knob.x =Sprite.x
+ ~knob.y =Sprite.y
+ ,knob_icns =Sprite.addr
+ #01 =Sprite.color
+
+ ~knob.x 8+ =Sprite.x
+ ,knob_icns 8+ =Sprite.addr
+ #01 =Sprite.color
+
+ ~knob.y 8+ =Sprite.y
+ ,knob_icns #0018 ADD2 =Sprite.addr
+ #01 =Sprite.color
+
+ ~knob.x =Sprite.x
+ ,knob_icns #0010 ADD2 =Sprite.addr
+ #01 =Sprite.color
+
+ ~knob.x #0004 ADD2 =Sprite.x
+ ~knob.y #0001 ADD2 =Sprite.y
+ ,knob_icns #0020 ADD2 =Sprite.addr
+ #05 =Sprite.color
+
+ ~knob.x #0004 ADD2 =Sprite.x
+ ~knob.y #0010 ADD2 =Sprite.y
+ ,font_hex #00 ~knob.value #08 MUL ADD2 =Sprite.addr
+ #01 =Sprite.color
+
+RTN
+
+@draw-controls ( -- )
+
+ ~frame.x1 #0000 ADD2 ~frame.y2 #0008 ADD2 #01 ,ch1_txt ,draw-label JSR2
+ ~frame.x1 #0000 ADD2 ~frame.y2 #0010 ADD2 #01 ,env_txt ,draw-label JSR2
+
+ ~frame.x1 #0000 ADD2 ~frame.y2 #0020 ADD2 #00 ,draw-knob JSR2
+ ~frame.x1 #0010 ADD2 ~frame.y2 #0020 ADD2 #02 ,draw-knob JSR2
+ ~frame.x1 #0020 ADD2 ~frame.y2 #0020 ADD2 #0a ,draw-knob JSR2
+ ~frame.x1 #0030 ADD2 ~frame.y2 #0020 ADD2 #0c ,draw-knob JSR2
+
+ ~frame.x1 #0050 ADD2 ~frame.y2 #0010 ADD2 #01 ,vol_txt ,draw-label JSR2
+
+ ~frame.x1 #0050 ADD2 ~frame.y2 #0020 ADD2 #00 ,draw-knob JSR2
+ ~frame.x1 #0060 ADD2 ~frame.y2 #0020 ADD2 #0f ,draw-knob JSR2
RTN
@@ -148,9 +294,84 @@ RTN
RTN
+( generics )
+
+@draw-label ( x y color addr -- )
+
+ ( load ) =label.addr =label.color =Sprite.y =Sprite.x
+ ~label.addr
+ $loop
+ ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color
+ ( incr ) #0001 ADD2
+ ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x
+ DUP2 PEK2 #00 NEQ ^$loop JNZ
+ POP2
+
+RTN
+
+@line-vertical-dotted ( x y0 y1 color -- )
+
+ =color STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y
+ $draw-ver
+ ( draw ) ~color =Screen.color
+ ( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2
+ OVR2 OVR2 LTH2 ^$draw-ver JNZ
+ POP2 POP2
+
+RTN
+
+@line-horizontal-dotted ( x0 x1 y color -- )
+
+ =color =Screen.y OVR2 =Screen.x
+ $draw-hor
+ ( draw ) ~color =Screen.color
+ ( incr ) SWP2 #0002 ADD2 DUP2 =Screen.x SWP2
+ OVR2 OVR2 LTH2 ^$draw-hor JNZ
+ POP2 POP2
+
+RTN
+
+@line-rect ( x1 y1 x2 y2 color )
+
+ ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
+ $hor
+ ( incr ) ~Screen.x ++ =Screen.x
+ ( draw ) ~rect.y1 =Screen.y ~color =Screen.color
+ ( draw ) ~rect.y2 =Screen.y ~color =Screen.color
+ ~Screen.x ~rect.x2 LTH2 ^$hor JNZ
+ ~rect.y1 =Screen.y
+ $ver
+ ( draw ) ~rect.x1 =Screen.x ~color =Screen.color
+ ( draw ) ~rect.x2 =Screen.x ~color =Screen.color
+ ( incr ) ~Screen.y ++ =Screen.y
+ ~Screen.y ~rect.y2 ++ LTH2 ^$ver JNZ
+
+RTN
+
@clear_icn [ 0000 0000 0000 0000 ]
@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
+@note1_icn [ 0000 1c22 2222 1c00 ]
+@note2_icn [ 0000 1c3e 3e3e 1c00 ]
+@head_icn [ 0018 1818 7e3c 1800 ]
+
+@ch1_txt [ Channel1 00 ]
+@env_txt [ Enveloppe 00 ]
+@vol_txt [ Volume 00 ]
+
+@notes [
+ 60 61 62 63 64 65 66
+ 67 68 69 6a 6b 6c 6d
+]
+
+@knob_icns [
+ 0003 0c10 2020 4040
+ 00c0 3008 0404 0202
+ 4040 2020 100c 0300
+ 0202 0404 0830 c000
+ 0000 183c 3c18 0000
+]
+
@piano-white [
ffc0 8080 80c0 ff00
fc02 0202 0202 fc00
@@ -189,3 +410,39 @@ RTN
007c 8280 8080 827c 00fc 8282 8282 82fc
007c 8280 f080 827c 007c 8280 f080 8080
]
+
+@font ( spectrum-zx font )
+[
+ 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000
+ 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000
+ 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000
+ 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800
+ 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800
+ 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038
+ 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000
+ 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000
+ 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400
+ 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000
+ 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800
+ 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000
+ 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00
+ 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810
+ 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800
+ 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00
+ 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00
+ 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200
+ 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00
+ 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00
+ 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200
+ 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00
+ 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00
+ 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00
+ 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c
+ 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400
+ 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800
+ 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800
+ 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800
+ 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00
+ 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
+]
+\ No newline at end of file
diff --git a/src/emulator.c b/src/emulator.c
@@ -15,7 +15,7 @@ WITH REGARD TO THIS SOFTWARE.
#include "uxn.h"
-#define HOR 64
+#define HOR 48
#define VER 32
#define PAD 2
#define RES (HOR * VER * 16)
@@ -64,7 +64,7 @@ static Uint32 note_periods[12] = {
(Uint32)0x9dcd * SAMPLE_FREQUENCY,
(Uint32)0x94f2 * SAMPLE_FREQUENCY, /* A-1 */
(Uint32)0x8c95 * SAMPLE_FREQUENCY,
- (Uint32)0x84b2 * SAMPLE_FREQUENCY /* B-1 */
+ (Uint32)0x84b2 * SAMPLE_FREQUENCY /* B-1 */
};
typedef struct audio_channel {
@@ -240,32 +240,34 @@ togglezoom(Uxn *u)
}
Sint16
-audio_envelope(Channel *c) {
- if (c->age < c->a)
+audio_envelope(Channel *c)
+{
+ if(c->age < c->a)
return 0x0888 * c->age / c->a;
- else if (c->age < c->d)
+ else if(c->age < c->d)
return 0x0444 * (2 * c->d - c->a - c->age) / (c->d - c->a);
- else if (c->age < c->s)
+ else if(c->age < c->s)
return 0x0444;
- else if (c->age < c->r)
+ else if(c->age < c->r)
return 0x0444 * (c->r - c->age) / (c->r - c->s);
else
return 0x0000;
}
void
-audio_callback(void* userdata, Uint8* stream, int len) {
- Sint16 *samples = (Sint16 *) stream;
+audio_callback(void *userdata, Uint8 *stream, int len)
+{
+ Sint16 *samples = (Sint16 *)stream;
int i, j;
len >>= 2; /* use len for number of samples, not bytes */
- for (j = len * 2 - 1; j >= 0; --j) samples[j] = 0;
- for (i = 0; i < 4; ++i) {
+ for(j = len * 2 - 1; j >= 0; --j) samples[j] = 0;
+ for(i = 0; i < 4; ++i) {
Channel *c = &channels[i];
- if (c->period < (1 << 20)) continue;
- for (j = 0; j < len; ++j) {
+ if(c->period < (1 << 20)) continue;
+ for(j = 0; j < len; ++j) {
c->age += 1;
c->count += 1 << 20;
- while (c->count > c->period) {
+ while(c->count > c->period) {
Sint16 mul;
c->count -= c->period;
c->phase = !c->phase;
@@ -277,13 +279,14 @@ audio_callback(void* userdata, Uint8* stream, int len) {
samples[j * 2 + 1] += c->value[1];
}
}
- (void) userdata;
+ (void)userdata;
}
void
-silence(void) {
+silence(void)
+{
int i;
- for (i = 0; i < 4; ++i) {
+ for(i = 0; i < 4; ++i) {
Channel *c = &channels[i];
c->volume[0] = 0;
c->volume[1] = 0;
@@ -496,7 +499,7 @@ Uint8
audio_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1)
{
Uint8 *m = u->ram.dat;
- if (b0 & 1) {
+ if(b0 & 1) {
Uint16 addr = ptr + (b0 & 0x6);
Channel *c = &channels[(b0 & 0x6) >> 1];
SDL_LockAudioDevice(audio_id);