uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit e31612f0af2a29511b856197eef4f5a367d79fa1
parent 21b78f2aed123ba081316dce3165f441bb21abfb
Author: Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com>
Date:   Tue, 18 May 2021 13:39:55 +0200

Revert "set render logical size (fixes zooming with npe)"

This reverts commit 21b78f2aed123ba081316dce3165f441bb21abfb.

That broke on non-Plan 9, so first figure out why this works fine in FT2, but not in Uxn.

Diffstat:
Msrc/emulator.c | 1-
1 file changed, 0 insertions(+), 1 deletion(-)

diff --git a/src/emulator.c b/src/emulator.c @@ -113,7 +113,6 @@ init(void) gRenderer = SDL_CreateRenderer(gWindow, -1, 0); if(gRenderer == NULL) return error("Renderer", SDL_GetError()); - SDL_RenderSetLogicalSize(gRenderer, ppu.width, ppu.height); gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width, ppu.height); if(gTexture == NULL) return error("Texture", SDL_GetError());