uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit e05290f235498d3ce320f6d136a608b7c64b31bb
parent bf0051394445a64e09d2b854cf4eda486cb94ea2
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed, 24 Feb 2021 20:28:20 -0800

Rewrote the image routine

Diffstat:
Mbuild.sh | 2+-
Memulator.c | 2+-
Dexamples/devmousedrag.usm | 112-------------------------------------------------------------------------------
Aexamples/images.usm | 87+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Muxn.c | 2+-
5 files changed, 90 insertions(+), 115 deletions(-)

diff --git a/build.sh b/build.sh @@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator # run -./bin/assembler examples/devchord.usm bin/boot.rom +./bin/assembler examples/images.usm bin/boot.rom ./bin/emulator bin/boot.rom diff --git a/emulator.c b/emulator.c @@ -196,7 +196,7 @@ drawdebugger(Uint32 *dst, Uxn *u) Uint8 x = (i % 8) * 3 + 3, y = i / 8 + 3, b = u->ram.dat[i]; drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1, 0); drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1, 0); - y = VER - i / 8, b = u->wst.dat[i]; + y = VER - 1 + i / 8, b = u->wst.dat[i]; drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0); drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1 + (u->wst.ptr == i), 0); } diff --git a/examples/devmousedrag.usm b/examples/devmousedrag.usm @@ -1,112 +0,0 @@ -( drag ) - -:dev/r fff8 ( std read port ) -:dev/w fff9 ( std write port ) - -;dragx 2 ;dragy 2 -;mousex 2 ;mousey 2 -;lastx 2 ;lasty 2 -;originx 2 ;originy 2 -;down 1 ;state 1 - -|0100 @RESET - - #05 =dev/r ( set dev/read mouse ) - #02 =dev/w ( set dev/write to sprite ) - ,draw-picture JSR - -BRK - -|c000 @FRAME - - ( clear last cursor ) - #10 ,clear_icn ~lastx ~lasty ,draw-sprite JSR - ( record mouse values ) - #00 IOR2 =mousex #02 IOR2 =mousey - #04 IOR #11 ADD =state - ( draw mouse ) - ~state ,cursor_icn ~mousex ~mousey ,draw-sprite JSR - ( update last pos ) - ~mousex =lastx ~mousey =lasty - - ( get touch ) - #05 IOR #01 EQU ,on-touch ROT JMP? POP2 - #05 IOR #10 EQU ,on-release ROT JMP? POP2 - #01 ~down EQU ,on-drag ROT JMP? POP2 - - BRK - - @on-touch - #01 =down - #00 IOR2 =originx #02 IOR2 =originy - ,update JSR - BRK - - @on-release - #00 =down - ,update JSR - BRK - - @on-drag - #00 IOR2 ~originx SUBS2 ~dragx ADDS2 =dragx - #02 IOR2 ~originy SUBS2 ~dragy ADDS2 =dragy - #00 IOR2 =originx #02 IOR2 =originy - ,update JSR - BRK - - @update - ,draw-picture JSR - -BRK - -@draw-picture - #01 ,graphic #0040 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0008 ADD2 #0048 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0010 ADD2 #0050 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0018 ADD2 #0058 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0020 ADD2 #0040 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0028 ADD2 #0048 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0030 ADD2 #0050 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0038 ADD2 #0058 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0040 ADD2 #0040 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0048 ADD2 #0048 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0050 ADD2 #0050 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0058 ADD2 #0058 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0060 ADD2 #0040 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0068 ADD2 #0048 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0070 ADD2 #0050 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR - #01 ,graphic #0078 ADD2 #0058 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR - RTS - -@draw-sprite - IOW2 ( y byte ) - IOW2 ( x byte ) - IOW2 ( sprite address ) - IOW ( layer-color ) - RTS - -@clear_icn [ 0000 0000 0000 0000 ] -@cursor_icn [ 80c0 e0f0 f8e0 1000 ] - -@graphic [ - ff80 8080 8080 8088 - ffff fffc f8f9 f1f4 - ffff 0010 c721 2120 - ffff 3f0f 0717 c343 - 8888 8080 8080 8080 - f0f1 f2f5 f2f1 f0f4 - 1208 804c 9212 4c00 - 7303 0343 1b1b fbfb - 8080 8f83 8383 8393 - f0f3 f1f0 e4c0 80ff - 00c7 c7c6 4606 00ff - c3d3 c307 870f 3fff - 8f83 8383 8383 83ff - fff7 fdff c0e2 f1ff - 7fef bfff 07af 5fff - ffff ffff ffff ffff -] - -|d000 @ERROR BRK -|FFF0 [ f0ac f0bb f053 ] ( palette ) -|FFFA .RESET .FRAME .ERROR ( vectors ) diff --git a/examples/images.usm b/examples/images.usm @@ -0,0 +1,87 @@ +( drag ) + +:dev/r fff8 ( std read port ) +:dev/w fff9 ( std write port ) + +&Point { x 1 y 1 } + +&Point2d { x 2 y 2 } +&Picture2d { x 2 y 2 width 1 height 1 color 1 addr 2 } + +;pict Picture2d ;pictpt Point + +|0100 @RESET + + #05 =dev/r ( set dev/read mouse ) + #02 =dev/w ( set dev/write to sprite ) + + #0030 #0042 #04 #04 #01 ,graphic ,draw-picture JSR + #0040 #0052 #04 #04 #02 ,graphic ,draw-picture JSR + #0050 #0062 #04 #04 #03 ,graphic ,draw-picture JSR + + #0058 #0042 #04 #04 #05 ,graphic ,draw-picture JSR + #0068 #0052 #04 #04 #06 ,graphic ,draw-picture JSR + #0078 #0062 #04 #04 #07 ,graphic ,draw-picture JSR + + #0080 #0042 #04 #04 #0a ,graphic ,draw-picture JSR + #0090 #0052 #04 #04 #0c ,graphic ,draw-picture JSR + #00a0 #0062 #04 #04 #0e ,graphic ,draw-picture JSR + +BRK + +@draw-picture ( x y width height addr -> picture ) + + =pict.addr =pict.color =pict.height =pict.width =pict.y =pict.x + #00 =pictpt.y + @draw-picture-row + #00 =pictpt.x + @draw-picture-col + ( draw ) + ~pict.color + ~pict.addr + #0008 #00 ~pictpt.x MUL2 ADD2 ( x ) + #0008 #00 ~pictpt.y ~pict.width MUL MUL2 ADD2 ( y * width ) + ~pict.x #0008 #00 ~pictpt.x MUL2 ADD2 + ~pict.y #0008 #00 ~pictpt.y MUL2 ADD2 + ,draw-sprite JSR + ( draw - end ) + ( incr x ) ~pictpt.x #01 ADD =pictpt.x + ~pictpt.x ~pict.width LTH ,draw-picture-col ROT JMP? POP2 + ( incr y ) ~pictpt.y #01 ADD =pictpt.y + ~pictpt.y ~pict.height LTH ,draw-picture-row ROT JMP? POP2 + +RTS + +@draw-sprite + IOW2 ( y byte ) + IOW2 ( x byte ) + IOW2 ( sprite address ) + IOW ( layer-color ) + RTS + +@clear_icn [ 0000 0000 0000 0000 ] +@cursor_icn [ 80c0 e0f0 f8e0 1000 ] + +@graphic [ + ff80 8080 8080 8088 + ffff fffc f8f9 f1f4 + ffff 0010 c721 2120 + ffff 3f0f 0717 c343 + 8888 8080 8080 8080 + f0f1 f2f5 f2f1 f0f4 + 1208 804c 9212 4c00 + 7303 0343 1b1b fbfb + 8080 8f83 8383 8393 + f0f3 f1f0 e4c0 80ff + 00c7 c7c6 4606 00ff + c3d3 c307 870f 3fff + 8f83 8383 8383 83ff + fff7 fdff c0e2 f1ff + 7fef bfff 07af 5fff + ffff ffff ffff ffff +] + +|c000 @FRAME BRK +|d000 @ERROR BRK +|FFF0 [ f0ac f0bb f053 ] ( palette ) +|FFFA .RESET .FRAME .ERROR ( vectors ) diff --git a/uxn.c b/uxn.c @@ -108,7 +108,7 @@ Uint8 opr[][2] = { {1,0}, {1,2}, {2,2}, {2,3}, {3,3}, {1,0}, {0,1}, {2,1}, {2,1}, {2,1}, {2,1}, {2,1}, {2,1}, {2,1}, {2,1}, {2,1}, /* 16-bit */ - {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, /* TODO */ + {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {2,2}, {4,0}, /* TODO */ {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, /* TODO */ {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {1,0}, {0,1}, {0,0}, /* TODO */ {4,2}, {4,2}, {4,2}, {4,2}, {4,2}, {4,2}, {4,2}, {4,2}