commit da54bf506c49521148a7fb547feee2388ebee2d1
parent 06e0835c94ae66276cf5009c9083e962ac69c9f8
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date: Sat, 27 Mar 2021 22:32:15 +0000
More progress on neralie.
Diffstat:
1 file changed, 99 insertions(+), 47 deletions(-)
diff --git a/projects/software/neralie.usm b/projects/software/neralie.usm
@@ -12,9 +12,11 @@
faketime '23:59:42' bin/emulator bin/boot.rom
)
+%HCF { #0000 DIV }
+
;fps { current 1 next 1 second 1 }
;number { started 1 count 1 }
-;linee { var 2 }
+;lines { x1 2 x2 2 y1 2 y2 2 addr 2 }
;neralie { n6543 2 n21 1 }
|0100 ;Console { pad 8 char 1 byte 1 short 2 }
@@ -26,19 +28,32 @@
|0200 @RESET
#3c =fps.current
+
+ #000a
+ DUP2 =lines.x1
+ DUP2 =lines.y1
+ DUP2 ~Screen.width SWP2 SUB2 =lines.x2
+ ~Screen.height SWP2 SUB2 =lines.y2
+
+ ~lines.x1 ~lines.x2 ~lines.y1 ,h JSR2
+ ~lines.x1 ~lines.x2 ~lines.y2 ,h JSR2
+ ~lines.y1 ~lines.y2 ~lines.x1 ,v JSR2
+ ~lines.y1 ~lines.y2 ~lines.x2 ,v JSR2
+
@ERROR BRK
@FRAME
,update-fps JSR2
,neralie-calc JSR2
+ ,arvelie-text JSR2
+ ,neralie-text JSR2
BRK
- ,font #00 ~number.count #08 MUL ADD2 =Sprite.addr
#02 =Sprite.color
#0000 #00 ~number.count DUP2 ,h JSR2
~number.count #01 ADD =number.count
-@neralie-calc
+@neralie-calc ( -- )
( add up fractions of a pulse )
#0120 #00 ~DateTime.hour MUL2
#00c0 #00 ~DateTime.minute MUL2 ADD2
@@ -57,38 +72,70 @@
#01a0 #00 ~DateTime.hour MUL2 ADD2
#0006 #00 ~DateTime.minute MUL2 ADD2 =neralie.n6543
- ~neralie.n6543 ,print-short-decimal JSR2
- #20 =Console.char
- ~neralie.n21 ,print-byte-decimal JSR2
- #0a =Console.char
JMP2r
+@arvelie-text ( -- )
+ ~Screen.width #0002 DIV2 #0034 SUB2 =Sprite.x
+ ~Screen.height #0008 SUB2 =Sprite.y
+ ~DateTime.year #07d6 SUB2
+ #000a ,modf JSR2 ,digit JSR2
+ ,digit JSR2
+ ~DateTime.doy
+ #000e ,modf JSR2 ^letter JSR
+ #000a ,modf JSR2 ^digit JSR
+ ^digit JSR
+ JMP2r
+
+@neralie-text ( -- )
+ ~Screen.width #0002 DIV2 #0004 SUB2 =Sprite.x
+ ~neralie.n6543
+ #03e8 ,modf JSR2 ^digit JSR
+ #0064 ,modf JSR2 ^digit JSR
+ #000a ,modf JSR2 ^digit JSR
+ #000a ^digit JSR ( the colon )
+ ^digit JSR
+ #00 ~neralie.n21
+ #000a ,modf JSR2 ^digit JSR
+ ^digit JSR
+ JMP2r
+
+@letter ( index₂ -- )
+ #0008 MUL2 ,font-letters ADD2 =Sprite.addr
+ ^digit-middle JMP
+
+@digit ( index₂ -- )
+ #0008 MUL2 ,font-numbers ADD2 =Sprite.addr
+ $middle
+ #02 =Sprite.color
+ ~Sprite.x #0008 ADD2 =Sprite.x
+ JMP2r
+
+
@h ( x1₂ x2₂ y₂ -- )
=Screen.y
- ,Screen.x =linee.var
- ^line JMP
+ ,Screen.x =lines.addr
+ ^draw-line JMP
@v ( y1₂ y2₂ x₂ -- )
=Screen.x
- ,Screen.y =linee.var
- ( ^line JMP is redundant )
+ ,Screen.y =lines.addr
-@line ( v1₂ v2₂ -- )
+@draw-line ( v1₂ v2₂ -- )
OVR2 OVR2 LTH2 #01 JNZ SWP2
STH2
$loop
- DUP2 DUP2r STH2r GTH2 ^$end JNZ
- DUP2 ~linee.var STR2
- #03 =Screen.color
#0001 ADD2
- ^$loop JMP
-
- $end
+ DUP2 DUP2r STH2r LTH2 ^$keep-going JNZ
POP2 POP2r
JMP2r
-@update-fps
+ $keep-going
+ DUP2 ~lines.addr STR2
+ #02 =Screen.color
+ ^$loop JMP
+
+@update-fps ( -- )
#00 =DateTime.get
~fps.next #01 ADD =fps.next
~DateTime.second ~fps.second NEQ JMP JMP2r
@@ -101,22 +148,6 @@
#00 =fps.next
JMP2r
-@print-byte-decimal ( byte₁ -- )
- #00 =number.started
- DUP #64 DIV DUP ^$digit JSR #64 MUL SUB
- DUP #0a DIV DUP ^$digit JSR #0a MUL SUB
- ^$digit JSR
- ~number.started ^$end JNZ
- #30 =Console.char
- $end JMP2r
-
- $digit
- OVR ~number.started ORA #02 JNZ
- POP JMP2r
- #30 ADD =Console.char
- #01 =number.started
- JMP2r
-
@print-string ( string₂ -- )
DUP2 PEK2 DUP ^$not-end JNZ
@@ -127,34 +158,55 @@
=Console.char
#0001 ADD2 ^print-string JMP
+@print-byte-decimal ( byte₁ -- )
+ #00 =number.started
+ #00 SWP
+ ^print-short-decimal-byte-start JMP
+
@print-short-decimal ( short₂ -- )
#00 =number.started
- DUP2 #2710 DIV2 DUP2 ^$digit JSR #2710 MUL2 SUB2
- DUP2 #03e8 DIV2 DUP2 ^$digit JSR #03e8 MUL2 SUB2
- DUP2 #0064 DIV2 DUP2 ^$digit JSR #0064 MUL2 SUB2
- DUP2 #000a DIV2 DUP2 ^$digit JSR #000a MUL2 SUB2
- ^$digit JSR
+ #2710 ^modf JSR ^$digit JSR
+ #03e8 ^modf JSR ^$digit JSR
+ $byte-start
+ #0064 ^modf JSR ^$digit JSR
+ #000a ^modf JSR ^$digit JSR
+ ^$digit JSR
~number.started ^$end JNZ
#30 =Console.char
$end JMP2r
$digit
SWP POP
- OVR ~number.started ORA #02 JNZ
+ DUP ~number.started ORA #02 JNZ
POP JMP2r
#30 ADD =Console.char
#01 =number.started
JMP2r
+@modf ( dividend₂ divisor₂ -- remainder₂ quotient₂ )
+ OVR2 OVR2 DIV2 DUP2 STH2 MUL2 SUB2 STH2r JMP2r
+
@strings
$fps [ 20 fps 0a 00 ]
-@font
+@font-numbers
+[
+ 7cc6 ced6 e6c6 7c00 1838 1818 1818 7e00 3c66 063c 6066 7e00
+ 3c66 061c 0666 3c00 1c3c 6ccc fe0c 1e00 7e62 607c 0666 3c00
+ 3c66 607c 6666 3c00 7e66 060c 1818 1800 3c66 663c 6666 3c00
+ 3c66 663e 0666 3c00 0018 1800 1818 0000
+]
+
+@font-letters
[
- 003c 464a 5262 3c00 0018 0808 0808 1c00
- 003c 4202 3c40 7e00 003c 421c 0242 3c00
- 000c 1424 447e 0400 007e 407c 0242 3c00
- 003c 407c 4242 3c00 007e 0204 0810 1000
- 003c 423c 4242 3c00 003c 4242 3e02 3c00
+ 183c 6666 7e66 6600 fc66 667c 6666 fc00 3c66 c0c0 c066 3c00
+ f86c 6666 666c f800 fe62 6878 6862 fe00 fe62 6878 6860 f000
+ 3c66 c0c0 ce66 3e00 6666 667e 6666 6600 7e18 1818 1818 7e00
+ 1e0c 0c0c cccc 7800 e666 6c78 6c66 e600 f060 6060 6266 fe00
+ c6ee fefe d6c6 c600 c6e6 f6de cec6 c600 386c c6c6 c66c 3800
+ fc66 667c 6060 f000 386c c6c6 dacc 7600 fc66 667c 6c66 e600
+ 3c66 603c 0666 3c00 7e5a 1818 1818 3c00 6666 6666 6666 3c00
+ 6666 6666 663c 1800 c6c6 c6d6 feee c600 c66c 3838 6cc6 c600
+ 6666 663c 1818 3c00 fec6 8c18 3266 fe00 0018 187e 1818 0000
]