uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit d7059eccd40325d80b6dfba200fb97e657c931a1
parent baeed39e04411f063d34357f228b3b125e55338c
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Sun, 21 Nov 2021 10:54:38 -0500

(calc.tal) Optimizations

Diffstat:
Mprojects/software/calc.tal | 140++++++++++++++++++++++++++++---------------------------------------------------
1 file changed, 49 insertions(+), 91 deletions(-)

diff --git a/projects/software/calc.tal b/projects/software/calc.tal @@ -7,6 +7,8 @@ %++ { ADD2 } %-- { SUB2 } %// { DIV2 } %<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } +%!~ { NEQk NIP } + %2* { #10 SFT } %4* { #20 SFT } %4/ { #02 SFT } %8* { #30 SFT } %8/ { #03 SFT } @@ -83,39 +85,31 @@ #0110 .Audio0/adsr DEO2 ;sin-pcm .Audio0/addr DEO2 #0100 .Audio0/length DEO2 - #dd .Audio0/volume DEO ( TODO: turn ON ) + #dd .Audio0/volume DEO ( center ) .Screen/width DEI2 2// .center/x STZ2 .Screen/height DEI2 2// .center/y STZ2 .center/x LDZ2 #0020 -- - DUP2 .keypad-frame/x STZ2 - #0040 ++ .keypad-frame/x2 STZ2 + DUP2 .keypad-frame/x STZ2 #0040 ++ .keypad-frame/x2 STZ2 .center/y LDZ2 #0018 -- - DUP2 .keypad-frame/y STZ2 - #003f ++ .keypad-frame/y2 STZ2 + DUP2 .keypad-frame/y STZ2 #003f ++ .keypad-frame/y2 STZ2 .keypad-frame/x LDZ2 - DUP2 .modpad-frame/x STZ2 - #0040 ++ .modpad-frame/x2 STZ2 + DUP2 .modpad-frame/x STZ2 #0040 ++ .modpad-frame/x2 STZ2 .keypad-frame/y LDZ2 #0040 ++ - DUP2 .modpad-frame/y STZ2 - #001f ++ .modpad-frame/y2 STZ2 + DUP2 .modpad-frame/y STZ2 #001f ++ .modpad-frame/y2 STZ2 .keypad-frame/x LDZ2 - DUP2 .bitpad-frame/x STZ2 - #0040 ++ .bitpad-frame/x2 STZ2 + DUP2 .bitpad-frame/x STZ2 #0040 ++ .bitpad-frame/x2 STZ2 .modpad-frame/y2 LDZ2 #0008 ++ - DUP2 .bitpad-frame/y STZ2 - #000f ++ .bitpad-frame/y2 STZ2 + DUP2 .bitpad-frame/y STZ2 #000f ++ .bitpad-frame/y2 STZ2 .center/x LDZ2 #0020 -- - DUP2 .input-frame/x STZ2 - #0040 ++ .input-frame/x2 STZ2 + DUP2 .input-frame/x STZ2 #0040 ++ .input-frame/x2 STZ2 .center/y LDZ2 #002a -- - DUP2 .input-frame/y STZ2 - #0010 ++ .input-frame/y2 STZ2 + DUP2 .input-frame/y STZ2 #0010 ++ .input-frame/y2 STZ2 ( theme support ) ;load-theme JSR2 @@ -124,40 +118,26 @@ BRK @on-button ( -> ) - .Controller/key DEI #00 ! ,&continue JCN - ;redraw JSR2 BRK - &continue - .Controller/key DEI - DUP #0d ! ,&no-enter JCN - ;do-push JSR2 POP BRK - &no-enter - ( arithmetic ) - DUP LIT '+ ! ,&no-add JCN - ;do-add JSR2 POP BRK &no-add - DUP LIT '- ! ,&no-sub JCN - ;do-sub JSR2 POP BRK &no-sub - DUP LIT '* ! ,&no-mul JCN - ;do-mul JSR2 POP BRK &no-mul - DUP LIT '/ ! ,&no-div JCN - ;do-div JSR2 POP BRK &no-div - ( bitwise ) - DUP LIT '& ! ,&no-and JCN - ;do-and JSR2 POP BRK &no-and - DUP LIT '| ! ,&no-ora JCN - ;do-ora JSR2 POP BRK &no-ora - DUP LIT '^ ! ,&no-eor JCN - ;do-eor JSR2 POP BRK &no-eor - DUP LIT '~ ! ,&no-not JCN - ;do-not JSR2 POP BRK &no-not - ( clear ) - DUP #1b ! ,&no-esc JCN - ;do-pop JSR2 POP BRK &no-esc - DUP #08 ! ,&no-backspace JCN + ( generics ) + #00 !~ ,&no-release JCN ;redraw JSR2 POP BRK &no-release + #0d !~ ,&no-enter JCN ;do-push JSR2 POP BRK &no-enter + #1b !~ ,&no-esc JCN ;do-pop JSR2 POP BRK &no-esc + #08 !~ ,&no-backspace JCN .input/value LDZ2 #04 SFT2 .input/value STZ2 - #ff ;draw-input JSR2 - POP BRK + #ff ;draw-input JSR2 POP BRK &no-backspace + ( arithmetic ) + LIT '+ !~ ,&no-add JCN ;do-add JSR2 POP BRK &no-add + LIT '- !~ ,&no-sub JCN ;do-sub JSR2 POP BRK &no-sub + LIT '* !~ ,&no-mul JCN ;do-mul JSR2 POP BRK &no-mul + LIT '/ !~ ,&no-div JCN ;do-div JSR2 POP BRK &no-div + ( bitwise ) + LIT '& !~ ,&no-and JCN ;do-and JSR2 POP BRK &no-and + LIT '| !~ ,&no-ora JCN ;do-ora JSR2 POP BRK &no-ora + LIT '^ !~ ,&no-eor JCN ;do-eor JSR2 POP BRK &no-eor + LIT '~ !~ ,&no-not JCN ;do-not JSR2 POP BRK &no-not + ( value ) ;key-value JSR2 ;push-input JSR2 BRK @@ -182,14 +162,10 @@ BRK .Mouse/state DEI .pointer/last STZ POP2 .Mouse/x DEI2 .Mouse/y DEI2 - OVR2 OVR2 .keypad-frame - ;within-rect JSR2 ;click-keypad JCN2 - OVR2 OVR2 .input-frame - ;within-rect JSR2 ;click-input JCN2 - OVR2 OVR2 .modpad-frame - ;within-rect JSR2 ;click-modpad JCN2 - OVR2 OVR2 .bitpad-frame - ;within-rect JSR2 ;click-bitpad JCN2 + OVR2 OVR2 .keypad-frame ;within-rect JSR2 ;click-keypad JCN2 + OVR2 OVR2 .input-frame ;within-rect JSR2 ;click-input JCN2 + OVR2 OVR2 .modpad-frame ;within-rect JSR2 ;click-modpad JCN2 + OVR2 OVR2 .bitpad-frame ;within-rect JSR2 ;click-bitpad JCN2 POP2 POP2 BRK &no-down @@ -217,17 +193,7 @@ BRK ( y ) .modpad-frame/y LDZ2 -- #24 SFT2 NIP STH ( x ) .modpad-frame/x LDZ2 -- 10// - ( value ) NIP STHr + - DUP #00 ! ,&no-add JCN ;do-add JSR2 &no-add - DUP #01 ! ,&no-sub JCN ;do-sub JSR2 &no-sub - DUP #02 ! ,&no-mul JCN ;do-mul JSR2 &no-mul - DUP #03 ! ,&no-div JCN ;do-div JSR2 &no-div - DUP #04 ! ,&no-and JCN ;do-and JSR2 &no-and - DUP #05 ! ,&no-ora JCN ;do-ora JSR2 &no-ora - DUP #06 ! ,&no-eor JCN ;do-eor JSR2 &no-eor - DUP #07 ! ,&no-not JCN ;do-not JSR2 &no-not - POP - + ( lookup ) STHr + 2** ;keypad/ops ++ LDA2 JSR2 ;draw-bitpad JSR2 RELEASE-MOUSE @@ -595,25 +561,16 @@ RTN #10 #00 &loop - ( state ) DUP #0f SWP - .input/value LDZ2 ROT SFT2 2MOD2 NIP STH - ( y ) DUP 8/ TOS 8** .bitpad-frame/y LDZ2 ++ STH2 - ( x ) DUP 8MOD TOS 8** .bitpad-frame/x LDZ2 ++ - STH2r STHr #01 ,draw-bit JSR + ( y ) DUP 8/ TOS 8** .bitpad-frame/y LDZ2 ++ .Screen/y DEO2 + ( x ) DUP 8MOD TOS 8** .bitpad-frame/x LDZ2 ++ .Screen/x DEO2 + ( state ) DUP #0f SWP - .input/value LDZ2 ROT SFT2 2MOD2 + ( addr ) 8** ;bit-icns ++ .Screen/addr DEO2 + #01 .Screen/sprite DEO INC GTHk ,&loop JCN POP2 RTN -@draw-bit ( x* y* state color -- ) - - STH - ( addr ) 8* TOS ;bit-icns ++ .Screen/addr DEO2 - ( y ) .Screen/y DEO2 - ( x ) .Screen/x DEO2 - STHr .Screen/sprite DEO - -RTN - @draw-key ( x* y* glyph* state color -- ) ( auto x addr ) #05 .Screen/auto DEO @@ -628,8 +585,7 @@ RTN ,&color LDR .Screen/sprite DEO .Screen/x DEI2 #0010 -- .Screen/x DEO2 .Screen/y DEI2 #0008 ++ .Screen/y DEO2 - ,&color LDR .Screen/sprite DEO - ,&color LDR .Screen/sprite DEO + ,&color LDR .Screen/sprite DEOk DEO ( glyph ) ,&glyph LDR2 .Screen/addr DEO2 .Screen/x DEI2 #000c -- .Screen/x DEO2 @@ -650,8 +606,7 @@ RTN ( y ) .Screen/y DEO2 ( x ) .Screen/x DEO2 ( draw background ) - ,&color LDR .Screen/sprite DEO - ,&color LDR .Screen/sprite DEO + ,&color LDR .Screen/sprite DEOk DEO ( glyph ) ,&glyph LDR2 .Screen/addr DEO2 .Screen/y DEI2 #000c -- .Screen/y DEO2 @@ -742,6 +697,9 @@ RTN 0101 0102 0101 0102 0102 0202 + &ops + :do-add :do-sub :do-mul :do-div + :do-and :do-ora :do-eor :do-not @sin-pcm 8083 8689 8c8f 9295 989b 9ea1 a4a7 aaad @@ -783,29 +741,29 @@ RTN 0000 0060 920c 0000 @button-icns - &outline + ( outline ) 3f40 8080 8080 8080 f804 0202 0202 0202 8080 8080 8040 3f00 0202 0202 0204 f800 - &full + ( full ) 3f7f ffff ffff ffff f8fc fefe fefe fefe ffff ffff ff7f 3f00 fefe fefe fefc f800 @button-thin-icns - &outline + ( outline ) 3844 8282 8282 8282 8282 8282 8244 3800 - &full + ( full ) 387c fefe fefe fefe fefe fefe fe7c 3800 @bit-icns - &outline + ( outline ) 3844 8282 8244 3800 - &full + ( full ) 387c fefe fe7c 3800 @stack-icns