uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit d6e707fd117068d7d5a25b0ef32255e8c847ba26
parent 09571b108423d6a747086002b72b575b8382ed43
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed,  7 Apr 2021 10:35:39 -0700

Progress on Orca

Diffstat:
Mprojects/software/orca.usm | 132++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-----
1 file changed, 124 insertions(+), 8 deletions(-)

diff --git a/projects/software/orca.usm b/projects/software/orca.usm @@ -1,13 +1,28 @@ -( Orca ) +( Orca + + TODO + - Clamp selection to grid + - Chorded copy/paste + - Locking ports + - Detect capitalization + - Fill grid with . characters on start + - Display guides + - Draw Frame number in UI + - Comments + - Load/Save + - Copy/Paste +) %RTN { JMP2r } %8* { #0008 MUL2 } %8/ { #0008 DIV2 } +%MOD { DUP2 DIV MUL SUB } ( variables ) ;timer { byte 1 frame 1 } ;grid { width 1 height 1 } ;selection { x1 1 y1 1 x2 1 y2 1 } +;cursor { x 2 y 2 } ( devices ) @@ -17,18 +32,23 @@ |0130 ;Sprite { vector 2 pad 6 x 2 y 2 addr 2 color 1 } |0140 ;Controller { vector 2 button 1 } |0150 ;Keys { vector 2 key 1 } +|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0200 ( theme ) #0faf =System.r #0fff =System.g #0f5f =System.b ( vectors ) ,on-button =Controller.vector ( vectors ) ,on-key =Keys.vector + ( vectors ) ,on-mouse =Mouse.vector ( vectors ) ,on-frame =Screen.vector ( find size ) ~Screen.width 8/ SWP POP =grid.width ~Screen.height 8/ SWP POP =grid.height + ( fill grid with dots ) + + ,start JSR2 ,redraw JSR2 BRK @@ -75,10 +95,59 @@ BRK ~selection.x1 #01 ADD =selection.x1 ~selection.x2 #01 ADD =selection.x2 $no-right POP + + ~Controller.button #04 NEQ ^$no-backspace JNZ + ~Controller.button =Console.byte + ~selection.x1 ~selection.y1 #2e ,put-char JSR2 ( put . char ) + $no-backspace + ,redraw JSR2 BRK +@on-mouse + + ~Mouse.state #00 EQU ^$no-touch JNZ + ~Mouse.x 8/ SWP POP =selection.x1 + ~Mouse.y 8/ SWP POP =selection.y1 + ,redraw JSR2 + $no-touch + + ( clear last cursor ) + ~cursor.x =Sprite.x + ~cursor.y =Sprite.y + ,blank_icn =Sprite.addr + #10 =Sprite.color + + ( record cursor positions ) + ~Mouse.x =cursor.x + ~Mouse.y =cursor.y + + ( draw new cursor ) + ~cursor.x =Sprite.x + ~cursor.y =Sprite.y + ,cursor_icn =Sprite.addr + #12 ~Mouse.state #01 EQU ADD =Sprite.color + +BRK + +@start ( -- ) + + #00 ~grid.height + $ver + #00 ~grid.width + $hor + ( get x,y ) SWP2 OVR STH SWP2 OVR STHr + #2e ,put-char JSR2 + ( incr ) SWP #01 ADD SWP + DUP2 LTH ^$hor JNZ + POP2 + ( incr ) SWP #01 ADD SWP + DUP2 LTH ^$ver JNZ + POP2 + +RTN + @is-selected ( x y -- flag ) ~selection.x1 ~selection.y1 EQU2 @@ -103,9 +172,21 @@ RTN RTN +@get-char-value ( char -- value ) + + #00 SWP ,values ADD2 PEK2 + +RTN + +@get-value-char ( value -- char ) + + #00 SWP ,b36clc ADD2 PEK2 + +RTN + @get-value ( x y -- value ) - POP2 #01 + ,get-char JSR2 #20 SUB ,get-char-value JSR2 RTN @@ -118,11 +199,12 @@ RTN @op-a ( x y char -- ) POP - ( get left ) DUP2 SWP #01 SUB SWP ,get-value JSR2 STH ( get right ) DUP2 SWP #01 ADD SWP ,get-value JSR2 STH - - #01 ADD ADDr STHr ( remove this extra addition -> ) #30 ADD ,put-char JSR2 + ( incr y ) #01 ADD + ( get result ) ADDr STHr + ,get-value-char JSR2 + ,put-char JSR2 RTN @@ -136,7 +218,7 @@ RTN POP #01 ADD - #30 ~timer.frame ADD ,put-char JSR2 + #30 ~timer.frame #08 MOD ADD ,put-char JSR2 RTN @@ -165,7 +247,6 @@ RTN ( incr ) SWP #01 ADD SWP DUP2 LTH ^$ver JNZ POP2 - ,redraw JSR2 RTN @@ -190,7 +271,42 @@ RTN RTN -@blank_icn [ ffff ffff ffff ffff ] +( char to b36 ) + +@values [ + + 00 00 00 00 00 00 00 00 + 00 00 00 00 00 00 00 00 + + 00 01 02 03 04 05 06 07 + 08 09 00 00 00 00 00 00 + + 00 0a 0b 0c 0d 0e 0f 10 + 11 12 13 14 15 16 17 18 + 19 1a 1b 1c 1d 1e 1f 20 + 21 22 23 00 00 00 00 00 + + 00 0a 0b 0c 0d 0e 0f 10 + 11 12 13 14 15 16 17 18 + 19 1a 1b 1c 1d 1e 1f 20 + 21 22 23 00 00 00 00 00 + +] + +( b36 to char-lc ) + +@b36clc [ + + 30 31 32 33 34 35 36 37 + 38 39 61 62 63 64 65 66 + 67 68 69 6a 6b 6c 6d 6e + 6f 70 71 72 73 74 75 76 + 77 78 79 7a + +] + +@cursor_icn [ 80c0 e0f0 f8e0 1000 ] +@blank_icn [ 0000 0000 0000 0000 ] @font ( specter8-frag font ) [