uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit d4783214a44d362d9c0578350a05034b51f63437
parent 0b1d8efb86c8c3e7a46890d4635842528394cd95
Author: neauoire <aliceffekt@gmail.com>
Date:   Tue, 30 Mar 2021 12:21:00 -0700

Fixed issue with emulator colors

Diffstat:
Mprojects/examples/blank.usm | 6+++---
Mprojects/software/noodle.usm | 143++++++++++++++++++++++++++++++++++++++++++++++++++++---------------------------
Msrc/emulator.c | 4++--
3 files changed, 99 insertions(+), 54 deletions(-)

diff --git a/projects/examples/blank.usm b/projects/examples/blank.usm @@ -21,12 +21,12 @@ @RESET -RTN +BRK @FRAME -RTN +BRK @ERROR -RTN +BRK diff --git a/projects/software/noodle.usm b/projects/software/noodle.usm @@ -45,9 +45,10 @@ ;pt1 { x 2 y 2 } ;pt2 { x 2 y 2 } ( paint-rect ) ;px { x 1 y 1 } -;document { state 1 edit 1 } +;document { state 1 edit 1 presentation 1 } ;path { length 1 name 20 } ;timer { byte 1 } +;theme { r0 2 g0 2 b0 2 r1 2 g1 2 b1 2 } ( devices ) @@ -68,7 +69,10 @@ @RESET ( -- ) ( theme ) - #e0fd =System.r #30fd =System.g #30fd =System.b + #e0cd =theme.r0 #30fd =theme.g0 #30fd =theme.b0 ( normal mode ) + #00fe =theme.r1 #00f3 =theme.g1 #00f3 =theme.b1 ( presentation mode ) + + ~theme.r0 =System.r ~theme.g0 =System.g ~theme.b0 =System.b ( default canvas ) #002a =canvas.w #001a =canvas.h @@ -233,22 +237,26 @@ BRK ( background interface ) ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ - ~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/ - DUP2 #0000 NEQ2 ^$no-clear-button JNZ - ,clear JSR2 + ~Mouse.x ~Screen.width #0028 SUB2 SUB2 8/ SWP POP + DUP #00 NEQ ^$no-eye-button JNZ + ,present JSR2 + ( release ) #00 =Mouse.state + $no-eye-button + DUP #01 NEQ ^$no-rename-button JNZ + ,rename JSR2 #01 =document.edit ( release ) #00 =Mouse.state - $no-clear-button - DUP2 #0001 NEQ2 ^$no-load-button JNZ + $no-rename-button + DUP #02 NEQ ^$no-load-button JNZ ,path.name ,load-file JSR2 ,draw-canvas JSR2 ( release ) #00 =Mouse.state $no-load-button - DUP2 #0002 NEQ2 ^$no-save-button JNZ + DUP #03 NEQ ^$no-save-button JNZ ,path.name ,save-file JSR2 ( release ) #00 =Mouse.state $no-save-button - POP2 + POP $no-touch-background ( jump label ) @@ -348,12 +356,15 @@ BRK RTN -@clear ( -- ) +@rename - ( new label ) ,untitled_txt ,path.name ,strcpy JSR2 #00 =path.length - ( erase data ) + +RTN + +@clear ( -- ) + ,data FILESIZE ,data ADD2 $loop ( write ) OVR2 #00 ROT ROT POK2 @@ -364,6 +375,29 @@ RTN RTN +@present + + ~document.presentation #00 EQU =document.presentation + + ~document.presentation + DUP #00 NEQ ^$skip0 JNZ + ~theme.r0 =System.r ~theme.g0 =System.g ~theme.b0 =System.b + $skip0 + DUP #01 NEQ ^$skip1 JNZ + ~theme.r1 =System.r ~theme.g1 =System.g ~theme.b1 =System.b + $skip1 + POP + + ~toolpane.x1 #0002 SUB2 ~toolpane.y1 #0002 SUB2 ~toolpane.x2 ++ ~toolpane.y2 ++ #00 ,fill-rect JSR2 + ~pattpane.x1 #0002 SUB2 ~pattpane.y1 #0002 SUB2 ~pattpane.x2 ++ ~pattpane.y2 ++ #00 ,fill-rect JSR2 + ~sizepane.x1 #0002 SUB2 ~sizepane.y1 #0002 SUB2 ~sizepane.x2 ++ ~sizepane.y2 ++ #00 ,fill-rect JSR2 + ~viewpane.x1 #0002 SUB2 ~viewpane.y1 #0002 SUB2 ~viewpane.x2 ++ ~viewpane.y2 ++ #00 ,fill-rect JSR2 + + ( clear panes ) + ,redraw JSR2 + +RTN + @load-file ( path -- ) =File.name FILESIZE =File.length ,data =File.load @@ -646,7 +680,9 @@ RTN RTN @draw-toolpane ( -- ) - + + ~document.presentation #00 EQU ^$skip JNZ RTN $skip + ( frame ) ~toolpane.x1 -- ~toolpane.y1 -- ~toolpane.x2 ~toolpane.y2 #00 ,line-rect JSR2 ~toolpane.x1 #0002 SUB2 ~toolpane.y1 #0002 SUB2 ~toolpane.x2 ~toolpane.y2 #01 ,line-rect JSR2 @@ -668,7 +704,9 @@ RTN RTN @draw-pattpane ( -- ) - + + ~document.presentation #00 EQU ^$skip JNZ RTN $skip + ( frame ) ~pattpane.x1 -- ~pattpane.y1 -- ~pattpane.x2 ~pattpane.y2 #00 ,line-rect JSR2 ~pattpane.x1 #0002 SUB2 ~pattpane.y1 #0002 SUB2 ~pattpane.x2 ~pattpane.y2 #01 ,line-rect JSR2 @@ -684,7 +722,9 @@ RTN RTN @draw-sizepane ( -- ) - + + ~document.presentation #00 EQU ^$skip JNZ RTN $skip + ( frame ) ~sizepane.x1 -- ~sizepane.y1 -- ~sizepane.x2 ~sizepane.y2 #00 ,line-rect JSR2 ~sizepane.x1 #0002 SUB2 ~sizepane.y1 #0002 SUB2 ~sizepane.x2 ~sizepane.y2 #01 ,line-rect JSR2 @@ -701,6 +741,8 @@ RTN @draw-viewpane ( -- ) + ~document.presentation #00 EQU ^$skip JNZ RTN $skip + ( frame ) ~viewpane.x1 -- ~viewpane.y1 -- ~viewpane.x2 ~viewpane.y2 #00 ,line-rect JSR2 ~viewpane.x1 #0002 SUB2 ~viewpane.y1 #0002 SUB2 ~viewpane.x2 ~viewpane.y2 #01 ,line-rect JSR2 @@ -727,41 +769,44 @@ RTN @draw-background ( draw hor line ) - #0000 ~Screen.width ~Screen.height #0002 DIV2 ,line-horizontal-dotted JSR2 + #0000 ~Screen.width ~Screen.height #0002 DIV2 ~document.presentation #00 EQU ,line-horizontal-dotted JSR2 ( draw ver line ) - ~Screen.width #0002 DIV2 #0000 ~Screen.height ,line-vertical-dotted JSR2 - - ( draw size ) - #0010 =Sprite.y - ( draw width ) - ~Screen.width #00a0 SUB2 =Sprite.x ,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr - ( draw ) #01 =Sprite.color - ~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr - ( draw ) #01 =Sprite.color - ( draw height ) - ~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr - ( draw ) #01 =Sprite.color - ~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr - ( draw ) #01 =Sprite.color + ~Screen.width #0002 DIV2 #0000 ~Screen.height ~document.presentation #00 EQU ,line-vertical-dotted JSR2 + + ~document.presentation #01 EQU ,$skip-size JNZ2 + ( draw size ) + #0010 =Sprite.y + ( draw width ) + ~Screen.width #00a0 SUB2 =Sprite.x ,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ( draw ) #01 =Sprite.color + ~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr + ( draw ) #01 =Sprite.color + ( draw height ) + ~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ( draw ) #01 =Sprite.color + ~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr + ( draw ) #01 =Sprite.color + $skip-size + ( draw save/load/guides icons ) ~Screen.height #0010 SUB2 =Sprite.y - ~Screen.width #0020 SUB2 =Sprite.x - ( TODO: Presentation mode button - ,guides_icn =Sprite.addr - #01 =Sprite.color + ~Screen.width #0028 SUB2 =Sprite.x + ,eye #00 ~document.presentation #08 MUL ADD2 =Sprite.addr + #03 =Sprite.color ~Sprite.x 8+ =Sprite.x - ) ,filestate_icn =Sprite.addr - #01 =Sprite.color + #03 =Sprite.color ~Sprite.x 8+ =Sprite.x ,load_icn =Sprite.addr - #01 =Sprite.color + #03 =Sprite.color ~Sprite.x 8+ =Sprite.x ,save_icn =Sprite.addr - #01 =Sprite.color - ( filename ) - #0008 =Sprite.x - ,path.name #01 ,draw-label JSR2 + #03 =Sprite.color + + ~document.presentation #01 EQU ^$skip-path JNZ + #0008 =Sprite.x + ,path.name #01 ,draw-label JSR2 + $skip-path RTN @@ -811,22 +856,22 @@ RTN RTN -@line-horizontal-dotted ( x0 x1 y -- ) +@line-horizontal-dotted ( x0 x1 y color -- ) - =Screen.y OVR2 =Screen.x + =color =Screen.y OVR2 =Screen.x $draw-hor - ( draw ) #01 =Screen.color + ( draw ) ~color =Screen.color ( incr ) SWP2 #0002 ADD2 DUP2 =Screen.x SWP2 OVR2 OVR2 LTH2 ^$draw-hor JNZ POP2 POP2 RTN -@line-vertical-dotted ( x y0 y1 -- ) +@line-vertical-dotted ( x y0 y1 color -- ) - STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y + =color STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y $draw-ver - ( draw ) #01 =Screen.color + ( draw ) ~color =Screen.color ( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2 OVR2 OVR2 LTH2 ^$draw-ver JNZ POP2 POP2 @@ -898,8 +943,8 @@ RTN [ 4040 4070 f8f8 f870 ] @eye - [ 0000 0082 4438 0000 ] ( open ) - [ 0038 4492 2810 0000 ] ( closed ) + [ 0038 4492 2810 0000 ] ( open ) + [ 0000 0082 4438 0000 ] ( closed ) @load_icn [ feaa d6aa d4aa f400 ] @save_icn [ fe82 8282 848a f400 ] diff --git a/src/emulator.c b/src/emulator.c @@ -154,7 +154,7 @@ loadtheme(Uint8 *addr) r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f, g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f, b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; - theme[i] = (r << 20) + (g << 12) + (b << 4); + theme[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b; } screen.reqdraw = 1; } @@ -444,6 +444,7 @@ Uint8 system_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1) { Uint8 *m = u->ram.dat; + m[PAGE_DEVICE + 0x00f0 + b0] = b1; loadtheme(&m[PAGE_DEVICE + 0x00f8]); (void)ptr; (void)b0; @@ -466,7 +467,6 @@ start(Uxn *u) { int ticknext = 0; evaluxn(u, PAGE_VECTORS); - loadtheme(u->ram.dat + PAGE_DEVICE + 0x00f8); if(screen.reqdraw) redraw(pixels, u); while(1) {