uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit c8707a8ccaf03eb32bd52aa72072c1e72a938a94
parent 85ae1f6ebea635f35974218be8faf7557390a7e9
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Wed, 17 Aug 2022 00:12:39 -0700

(logic.tal) Renamed to bitwise.tal

Diffstat:
Aprojects/examples/demos/bitwise.tal | 250+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Dprojects/examples/demos/logic.tal | 277-------------------------------------------------------------------------------
Mprojects/utils/hexdump.tal | 2+-
3 files changed, 251 insertions(+), 278 deletions(-)

diff --git a/projects/examples/demos/bitwise.tal b/projects/examples/demos/bitwise.tal @@ -0,0 +1,250 @@ +( bitwise ) + +|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ] +|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] +|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] +|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|40 @Audio1 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|50 @Audio2 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|80 @Controller [ &vector $2 &button $1 &key $1 ] +|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] +|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ] +|c0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ] + +( variables ) + +|0000 + +@a-frame + &x $2 &y $2 &x2 $2 &y2 $2 +@b-frame + &x $2 &y $2 &x2 $2 &y2 $2 +@input + &a $1 &b $1 +@pointer + &x $2 &y $2 + +( program ) + +|0100 ( -> ) + + ( theme ) + #0fe7 .System/r DEO2 + #0fce .System/g DEO2 + #0f2c .System/b DEO2 + + ;on-mouse .Mouse/vector DEO2 + + .Screen/width DEI2 #01 SFT2 + DUP2 #0040 SUB2 .a-frame/x STZ2 DUP2 #0040 ADD2 .a-frame/x2 STZ2 + DUP2 #0040 SUB2 .b-frame/x STZ2 #0040 ADD2 .b-frame/x2 STZ2 + + .Screen/height DEI2 #01 SFT2 #0020 SUB2 + DUP2 #0010 SUB2 .a-frame/y STZ2 DUP2 .a-frame/y2 STZ2 + DUP2 .b-frame/y STZ2 #0010 ADD2 .b-frame/y2 STZ2 + + ;redraw JSR2 + +BRK + +@on-mouse ( -> ) + + ;draw-cursor JSR2 + + .Mouse/state DEI #00 NEQ JMP [ BRK ] + + .Mouse/x DEI2 .Mouse/y DEI2 .a-frame ;within-rect JSR2 + ;on-touch-a JCN2 + .Mouse/x DEI2 .Mouse/y DEI2 .b-frame ;within-rect JSR2 + ;on-touch-b JCN2 + +BRK + +@on-touch-a ( -> ) + + .Mouse/x DEI2 .a-frame/x LDZ2 SUB2 + #04 SFT2 NIP #07 SWP SUB STH + + .input/a LDZ + #01 [ STHr #40 SFT ] SFT EOR + .input/a STZ + + ;redraw JSR2 + #00 .Mouse/state DEO + +BRK + +@on-touch-b ( -> ) + + .Mouse/x DEI2 .b-frame/x LDZ2 SUB2 + #04 SFT2 NIP #07 SWP SUB STH + + .input/b LDZ + #01 [ STHr #40 SFT ] SFT EOR + .input/b STZ + + ;redraw JSR2 + #00 .Mouse/state DEO + +BRK + +@redraw ( -- ) + + .a-frame/x LDZ2 .Screen/x DEO2 + .a-frame/y LDZ2 .Screen/y DEO2 + .input/a LDZ #01 ;draw-byte JSR2 + + .b-frame/x LDZ2 .Screen/x DEO2 + .b-frame/y LDZ2 .Screen/y DEO2 + .input/b LDZ #01 ;draw-byte JSR2 + + .b-frame/x LDZ2 .Screen/x DEO2 + .Screen/y DEI2 #000d ADD2 .Screen/y DEO2 + .input LDZ2 AND #03 ;draw-byte JSR2 + + .b-frame/x LDZ2 .Screen/x DEO2 + .Screen/y DEI2 #000d ADD2 .Screen/y DEO2 + .input LDZ2 ORA #03 ;draw-byte JSR2 + + .b-frame/x LDZ2 .Screen/x DEO2 + .Screen/y DEI2 #000d ADD2 .Screen/y DEO2 + .input LDZ2 EOR #03 ;draw-byte JSR2 + + ( labels ) + #05 .Screen/auto DEO + .b-frame/x LDZ2 #0020 SUB2 .Screen/x DEO2 + ;names-icn/and .Screen/addr DEO2 + .b-frame/y2 LDZ2 #0004 ADD2 .Screen/y DEO2 + ,&draw-label JSR + .b-frame/y2 LDZ2 #0014 ADD2 .Screen/y DEO2 + ,&draw-label JSR + .b-frame/y2 LDZ2 #0024 ADD2 .Screen/y DEO2 + ,&draw-label JSR + #00 .Screen/auto DEO + +JMP2r + &draw-label + .b-frame/x LDZ2 #0020 SUB2 .Screen/x DEO2 + #03 .Screen/sprite DEOk DEOk DEO + JMP2r + +@draw-byte ( value -- ) + + STH STH + #0800 + &loop + #07 OVR SUB + STHkr SWP SFT #01 AND OVRr STHr ;draw-bit JSR2 + INC GTHk ,&loop JCN + POP2 + .Screen/y DEI2 #0003 ADD2 .Screen/y DEO2 + .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 + STHr ;draw-hex JSR2 + POPr + +JMP2r + +@draw-bit ( value color -- ) + + STH STH + + #05 .Screen/auto DEO + ;button-icns/off [ #00 STHkr #50 SFT ADD2 ] .Screen/addr DEO2 + OVRr STHr .Screen/sprite DEO + OVRr STHr .Screen/sprite DEO + .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2 + .Screen/x DEI2 #0010 SUB2 .Screen/x DEO2 + OVRr STHr .Screen/sprite DEO + OVRr STHr .Screen/sprite DEO + #00 .Screen/auto DEO + .Screen/y DEI2 #0008 SUB2 .Screen/y DEO2 + + POP2r + +JMP2r + +@draw-hex ( value -- ) + + #01 .Screen/auto DEO + DUP #04 SFT ,&draw JSR + #0f AND ,&draw JSR + #01 .Screen/auto DEO + +JMP2r + &draw + #00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2 + ( draw ) #01 .Screen/sprite DEO + JMP2r + +@draw-cursor ( -- ) + + ( clear last cursor ) + ;cursor .Screen/addr DEO2 + .pointer/x LDZ2 .Screen/x DEO2 + .pointer/y LDZ2 .Screen/y DEO2 + #40 .Screen/sprite DEO + ( record pointer positions ) + .Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2 + .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 + ( colorize on state ) + #42 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO + +JMP2r + +@within-rect ( x* y* rect -- flag ) + + STH + ( y < rect.y1 ) DUP2 STHkr INC INC LDZ2 LTH2 ,&skip JCN + ( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN + SWP2 + ( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN + ( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN + POP2 POP2 POPr + #01 +JMP2r + &skip + POP2 POP2 POPr + #00 + +JMP2r + +@cursor + 80c0 e0f0 f8e0 1000 + +@button-icns + &off + 3f40 8080 8080 8080 + f804 0202 0202 0202 + 8080 8080 8040 3f00 + 0202 0202 0204 f800 + &on + 3f40 9fbf bfbf bfbf + f804 f2fa fafa fafa + bfbf bfbf 9f40 3f00 + fafa fafa f204 f800 + +@names-icn + &and + fc02 027e 8286 fa00 + bcc2 8282 8282 8200 + fc82 8282 8282 fc00 + &ora + 7c82 8282 8282 7c00 + fc82 82fc 8282 8200 + fc02 027e 8286 fa00 + &eor + 8282 4438 4482 8200 + 7c82 8282 8282 7c00 + fc82 82fc 8282 8200 + +@font-hex ( 0-F ) + 007c 8282 8282 827c 0030 1010 1010 1010 + 007c 8202 7c80 80fe 007c 8202 1c02 827c + 000c 1424 4484 fe04 00fe 8080 7c02 827c + 007c 8280 fc82 827c 007c 8202 1e02 0202 + 007c 8282 7c82 827c 007c 8282 7e02 827c + 007c 8202 7e82 827e 00fc 8282 fc82 82fc + 007c 8280 8080 827c 00fc 8282 8282 82fc + 007c 8280 f080 827c 007c 8280 f080 8080 + diff --git a/projects/examples/demos/logic.tal b/projects/examples/demos/logic.tal @@ -1,277 +0,0 @@ -( logic ) - -%+ { ADD } %- { SUB } %/ { DIV } -%< { LTH } %> { GTH } %= { EQU } %! { NEQ } -%++ { ADD2 } %-- { SUB2 } %// { DIV2 } -%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } - -%2* { #10 SFT } %2/ { #01 SFT } -%4* { #20 SFT } %4/ { #02 SFT } -%8* { #30 SFT } %8/ { #03 SFT } -%10* { #40 SFT } %10/ { #04 SFT } -%20* { #50 SFT } %20/ { #05 SFT } - -%2** { #10 SFT2 } %2// { #01 SFT2 } -%4** { #20 SFT2 } %4// { #02 SFT2 } -%8** { #30 SFT2 } %8// { #03 SFT2 } -%10** { #40 SFT2 } %10// { #04 SFT2 } -%20** { #50 SFT2 } %20// { #05 SFT2 } - -%RELEASE-MOUSE { #0096 DEO } -%AUTO-X { #01 .Screen/auto DEO } -%AUTO-X-ADDR { #05 .Screen/auto DEO } -%AUTO-NONE { #00 .Screen/auto DEO } - -%RTN { JMP2r } -%TOS { #00 SWP } - -( devices ) - -|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ] -|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] -|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] -|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] -|40 @Audio1 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] -|50 @Audio2 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] -|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] -|80 @Controller [ &vector $2 &button $1 &key $1 ] -|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] -|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ] -|c0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ] - -( variables ) - -|0000 - -@a-frame - &x $2 &y $2 &x2 $2 &y2 $2 -@b-frame - &x $2 &y $2 &x2 $2 &y2 $2 -@input - &a $1 &b $1 -@pointer - &x $2 &y $2 - -( program ) - -|0100 ( -> ) - - ( theme ) - #0fe7 .System/r DEO2 - #0fce .System/g DEO2 - #0f2c .System/b DEO2 - - ;on-mouse .Mouse/vector DEO2 - - .Screen/width DEI2 2// - DUP2 #0040 -- .a-frame/x STZ2 DUP2 #0040 ++ .a-frame/x2 STZ2 - DUP2 #0040 -- .b-frame/x STZ2 #0040 ++ .b-frame/x2 STZ2 - - .Screen/height DEI2 2// #0020 -- - DUP2 #0010 -- .a-frame/y STZ2 DUP2 #0000 ++ .a-frame/y2 STZ2 - DUP2 .b-frame/y STZ2 #0010 ++ .b-frame/y2 STZ2 - - ;redraw JSR2 - -BRK - -@on-mouse ( -> ) - - ;draw-cursor JSR2 - - .Mouse/state DEI #00 ! JMP [ BRK ] - - .Mouse/x DEI2 .Mouse/y DEI2 .a-frame ;within-rect JSR2 - ;on-touch-a JCN2 - .Mouse/x DEI2 .Mouse/y DEI2 .b-frame ;within-rect JSR2 - ;on-touch-b JCN2 - -BRK - -@on-touch-a ( -> ) - - .Mouse/x DEI2 .a-frame/x LDZ2 -- - 10// NIP #07 SWP - STH - - .input/a LDZ - #01 [ STHr #40 SFT ] SFT EOR - .input/a STZ - - ;redraw JSR2 - RELEASE-MOUSE - -BRK - -@on-touch-b ( -> ) - - .Mouse/x DEI2 .b-frame/x LDZ2 -- - 10// NIP #07 SWP - STH - - .input/b LDZ - #01 [ STHr #40 SFT ] SFT EOR - .input/b STZ - - ;redraw JSR2 - RELEASE-MOUSE - -BRK - -@redraw ( -- ) - - .a-frame/x LDZ2 .Screen/x DEO2 - .a-frame/y LDZ2 .Screen/y DEO2 - .input/a LDZ #01 ;draw-byte JSR2 - - .b-frame/x LDZ2 .Screen/x DEO2 - .b-frame/y LDZ2 .Screen/y DEO2 - .input/b LDZ #01 ;draw-byte JSR2 - - .b-frame/x LDZ2 .Screen/x DEO2 - .Screen/y DEI2 #000d ++ .Screen/y DEO2 - .input LDZ2 AND #03 ;draw-byte JSR2 - - .b-frame/x LDZ2 .Screen/x DEO2 - .Screen/y DEI2 #000d ++ .Screen/y DEO2 - .input LDZ2 ORA #03 ;draw-byte JSR2 - - .b-frame/x LDZ2 .Screen/x DEO2 - .Screen/y DEI2 #000d ++ .Screen/y DEO2 - .input LDZ2 EOR #03 ;draw-byte JSR2 - - ( labels ) - AUTO-X-ADDR - .b-frame/x LDZ2 #0020 -- .Screen/x DEO2 - ;names-icn/and .Screen/addr DEO2 - .b-frame/y2 LDZ2 #0004 ++ .Screen/y DEO2 - ,&draw-label JSR - .b-frame/y2 LDZ2 #0014 ++ .Screen/y DEO2 - ,&draw-label JSR - .b-frame/y2 LDZ2 #0024 ++ .Screen/y DEO2 - ,&draw-label JSR - AUTO-NONE - -RTN - &draw-label - .b-frame/x LDZ2 #0020 -- .Screen/x DEO2 - #03 .Screen/sprite DEOk DEOk DEO - RTN - -@draw-byte ( value -- ) - - STH STH - #0800 - &loop - DUP #07 SWP - - STHkr SWP SFT #01 AND OVRr STHr ;draw-bit JSR2 - INC GTHk ,&loop JCN - POP2 - .Screen/y DEI2 #0003 ++ .Screen/y DEO2 - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - STHr ;draw-hex JSR2 - POPr - -RTN - -@draw-bit ( value color -- ) - - STH STH - - AUTO-X-ADDR - ;button-icns/off [ #00 STHkr 20* ++ ] .Screen/addr DEO2 - OVRr STHr .Screen/sprite DEO - OVRr STHr .Screen/sprite DEO - .Screen/y DEI2 #0008 ++ .Screen/y DEO2 - .Screen/x DEI2 #0010 -- .Screen/x DEO2 - OVRr STHr .Screen/sprite DEO - OVRr STHr .Screen/sprite DEO - AUTO-NONE - .Screen/y DEI2 #0008 -- .Screen/y DEO2 - - POPr POPr - -RTN - -@draw-hex ( value -- ) - - AUTO-X - DUP #04 SFT ,&draw JSR - #0f AND ,&draw JSR - AUTO-X - -RTN - &draw - TOS 8** ;font-hex ++ .Screen/addr DEO2 - ( draw ) #01 .Screen/sprite DEO - RTN - -@draw-cursor ( -- ) - - ( clear last cursor ) - ;cursor .Screen/addr DEO2 - .pointer/x LDZ2 .Screen/x DEO2 - .pointer/y LDZ2 .Screen/y DEO2 - #40 .Screen/sprite DEO - ( record pointer positions ) - .Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2 - .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 - ( colorize on state ) - #42 [ .Mouse/state DEI #00 ! ] + .Screen/sprite DEO - -RTN - -@within-rect ( x* y* rect -- flag ) - - STH - ( y < rect.y1 ) DUP2 STHkr #02 ADD LDZ2 LTH2 ,&skip JCN - ( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN - SWP2 - ( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN - ( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN - POP2 POP2 POPr - #01 -RTN - &skip - POP2 POP2 POPr - #00 - -RTN - -@cursor - 80c0 e0f0 f8e0 1000 - -@button-icns - &off - 3f40 8080 8080 8080 - f804 0202 0202 0202 - 8080 8080 8040 3f00 - 0202 0202 0204 f800 - &on - 3f40 9fbf bfbf bfbf - f804 f2fa fafa fafa - bfbf bfbf 9f40 3f00 - fafa fafa f204 f800 - -@names-icn - &and - fc02 027e 8286 fa00 - bcc2 8282 8282 8200 - fc82 8282 8282 fc00 - &ora - 7c82 8282 8282 7c00 - fc82 82fc 8282 8200 - fc02 027e 8286 fa00 - &eor - 8282 4438 4482 8200 - 7c82 8282 8282 7c00 - fc82 82fc 8282 8200 - -@font-hex ( 0-F ) - 007c 8282 8282 827c 0030 1010 1010 1010 - 007c 8202 7c80 80fe 007c 8202 1c02 827c - 000c 1424 4484 fe04 00fe 8080 7c02 827c - 007c 8280 fc82 827c 007c 8202 1e02 0202 - 007c 8282 7c82 827c 007c 8282 7e02 827c - 007c 8202 7e82 827e 00fc 8282 fc82 82fc - 007c 8280 8080 827c 00fc 8282 8282 82fc - 007c 8280 f080 827c 007c 8280 f080 8080 - diff --git a/projects/utils/hexdump.tal b/projects/utils/hexdump.tal @@ -33,7 +33,7 @@ BRK ;&buf LDA2 ,print JSR #2018 DEO INC2r ( linebreak ) - STH2kr #0007 AND2 ORA ,&no-lb JCN + STH2kr #000f AND2 ORA ,&no-lb JCN #0a18 DEO &no-lb ,&stream JMP &eof POP2r