uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit b5a455cc15a3dea2fa28408852d43cedef9ea24a
parent 38d3917cd352ed3360dd43b48e006892a616e0d4
Author: neauoire <aliceffekt@gmail.com>
Date:   Tue, 16 Feb 2021 17:03:24 -0800

Improving the drag example

Diffstat:
Mexamples/drag.usm | 47++++++++++++++++++++++++++++++++++++++++++++---
Auntitled.chr | 0
2 files changed, 44 insertions(+), 3 deletions(-)

diff --git a/examples/drag.usm b/examples/drag.usm @@ -36,11 +36,11 @@ BRK ,update JSR BRK @on-drag + ( clear last rect ) #00 =color ~x ~y ~w ~h ,fillrect JSR - ( draw new rect ) - #03 =color + #00 IOR2 ~touchx SUBS2 ~x ADDS2 =x #02 IOR2 ~touchy SUBS2 ~y ADDS2 =y #00 IOR2 =touchx #02 IOR2 =touchy @@ -48,12 +48,26 @@ BRK BRK @update - ~x ~y ~w ~h ,fillrect JSR + + ( draw new rect ) + #03 =color + ~x ~y ~w ~h ,linerect JSR + + #0000 ,rounds_chr ~x #0010 ADD2 ~y #0010 ADD2 ,drawsprite JSR + #0100 ,eyeeye_chr ~x #0040 ADD2 ~y #0020 ADD2 ,drawsprite JSR + ,redraw JSR BRK BRK +@putpixel + IOW2 ( y short ) + IOW2 ( x short ) + ,color LDR IOW ( color byte ) + #00 IOW ( redraw byte ) + RTS + @fillrect =h =w =y =x ( store values in variables ) ~x =drawx ~y =drawy ( store draw pos in variables ) @@ -67,17 +81,44 @@ BRK ~drawy ~h ~y ADD2 LTH2 ,fillrectrow ROT JMP? POP2 RTS +@linerect + ,h STR2 ,w STR2 ,y STR2 ,x STR2 + ,x LDR2 ,drawx STR2 ,y LDR2 ,drawy STR2 + @linerectcol + ( draw ) ,x LDR2 ,drawy LDR2 ,putpixel JSR + ( draw ) ,x LDR2 ,w LDR2 ADD2 ,drawy LDR2 ,putpixel JSR + ,drawy LDR2 #0001 ADD2 ,drawy STR2 + ,drawy LDR2 ,h LDR2 ,y LDR2 ADD2 LTH2 ,linerectcol ROT JMP? POP2 + @linerectrow + ( draw ) ,drawx LDR2 ,y LDR2 ,putpixel JSR + ( draw ) ,drawx LDR2 ,y LDR2 ,h LDR2 ADD2 ,putpixel JSR + ,drawx LDR2 #0001 ADD2 ,drawx STR2 + ,drawx LDR2 ,w LDR2 ,x LDR2 ADD2 #0001 ADD2 LTH2 ,linerectrow ROT JMP? POP2 + RTS + @getmouse #00 IOR2 ( get mouse x ) #02 IOR2 ( get mouse y ) RTS +@drawsprite + #02 =dev/w ( set dev/write to sprite ) + IOW2 ( y short ) + IOW2 ( x short ) + IOW2 ( sprite address ) + IOW2 ( redraw byte ) + RTS + @redraw + #01 =dev/w ( set dev/write to sprite ) #0000 IOW2 #0000 IOW2 #00 IOW #01 IOW RTS +@rounds_chr [ 3844 92aa 9244 3800 0038 7c7c 7c38 0000 ] +@eyeeye_chr [ aa55 aa55 aa55 aa55 aa55 aa55 aa55 aa55 ] + |d000 @ERROR BRK |FFFA .RESET .FRAME .ERROR diff --git a/untitled.chr b/untitled.chr Binary files differ.