commit b53d5c428bf3eb98fb07083de5e416a7c8a5c4c3
parent d6519a46d27219228d5ed438e18a43e9f9e3345d
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date: Sat, 9 Oct 2021 00:03:34 +0100
Re-added setting border pixels to black
Diffstat:
1 file changed, 1 insertion(+), 0 deletions(-)
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -157,6 +157,7 @@ set_size(Uint16 width, Uint16 height, int is_resize)
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
return error("sdl_texture", SDL_GetError());
+ SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
if(is_resize)
set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
ppu.reqdraw = 1;