commit b4fa6f52a8a8f85b7a348621400396363fe5163a
parent 3d8cf7c25715db0354d15e55e3e04623a91c6f95
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date: Sat, 18 Sep 2021 22:34:13 +0100
Replaced malloc and manual initialization with calloc
Diffstat:
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -187,7 +187,6 @@ quit(void)
static int
init(void)
{
- int i;
SDL_AudioSpec as;
SDL_zero(as);
as.freq = SAMPLE_FREQUENCY;
@@ -217,10 +216,8 @@ init(void)
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
return error("sdl_texture", SDL_GetError());
- if(!(ppu_screen = malloc(ppu.width * ppu.height * sizeof(Uint32))))
+ if(!(ppu_screen = calloc(1, ppu.width * ppu.height * sizeof(Uint32))))
return 0;
- for(i = ppu.width + ppu.height + PAD * 4 - 1; i >= 0; --i)
- ppu_screen[i] = 0;
SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
SDL_StartTextInput();
SDL_ShowCursor(SDL_DISABLE);