commit a55d2c80ca7fa3043f2faf4d75d5174c089efeb4
parent 3b10969f9ebd72a5d40e9c5c6405ae394a91fdf9
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date: Mon, 3 Apr 2023 21:15:52 -0700
(mouse.tal) Drawing button states
Diffstat:
1 file changed, 96 insertions(+), 36 deletions(-)
diff --git a/projects/examples/devices/mouse.tal b/projects/examples/devices/mouse.tal
@@ -7,14 +7,11 @@
|0000
-@line
- &x $2 &y $2 &dx $2 &dy $2 &e1 $2
-@length $2
-@frame $2
-@pen
- &x $2 &y $2 &x2 $2 &y2 $2
-@pointer
- &x $2 &y $2 &lastx $2 &lasty $2 &state $1
+ @line &x2 $2 &y2 $2
+ @length $2
+ @frame $2
+ @pen &x $2 &y $2 &x2 $2 &y2 $2
+ @pointer &x $2 &y $2 &lastx $2 &lasty $2 &state $1
|0100 ( -> )
@@ -27,8 +24,13 @@
;on-mouse .Mouse/vector DEO2
;on-frame .Screen/vector DEO2
+ draw-mouse
+
BRK
+(
+@|vectors )
+
@on-frame ( -> )
.Mouse/state DEI ?&skip
@@ -39,15 +41,17 @@ BRK
@on-mouse ( -> )
- ;pointer-icn .Screen/addr DEO2
( clear last cursor )
.pointer/x LDZ2 .Screen/x DEO2
.pointer/y LDZ2 .Screen/y DEO2
[ LIT2 40 -Screen/sprite ] DEO
+ draw-mouse
( draw new cursor )
+ ;pointer-icn .Screen/addr DEO2
+ #00 .Screen/auto DEO
.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2
.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2
- #42 .Mouse/state DEI #00 NEQ ADD .Screen/sprite DEO
+ #45 .Mouse/state DEI #00 NEQ #05 MUL ADD .Screen/sprite DEO
( on down )
.Mouse/state DEI #00 NEQ .pointer/state LDZ #00 EQU AND ?on-mouse-down
( on drag )
@@ -74,7 +78,7 @@ BRK
.pointer/x LDZ2 .pointer/lastx LDZ2 SUB2 STH2kr STA2
.pointer/y LDZ2 .pointer/lasty LDZ2 SUB2 STH2r INC2 INC2 STA2
( move ptr )
- .length LDZ2 INC2 .length STZ2
+ .length LDZ2 INC2 .length STZ2
( draw line )
.pointer/lastx LDZ2
.pointer/lasty LDZ2
@@ -82,18 +86,23 @@ BRK
.pointer/y LDZ2
#01 draw-line
( record last position )
- .Mouse/x DEI2
- DUP2 .pointer/lastx STZ2
+ .Mouse/x DEI2
+ DUP2 .pointer/lastx STZ2
DUP2 .pen/x STZ2
.pen/x2 STZ2
- .Mouse/y DEI2
- DUP2 .pointer/lasty STZ2
+ .Mouse/y DEI2
+ DUP2 .pointer/lasty STZ2
DUP2 .pen/y STZ2
.pen/y2 STZ2
- .Mouse/state DEI .pointer/state STZ
+ .Mouse/state DEI
+ DUP #01 NEQ INC ;run/color STA
+ .pointer/state STZ
BRK
+(
+@|main )
+
@run ( -- )
( read )
@@ -103,7 +112,7 @@ BRK
( line )
.pen/x LDZ2 .pen/y LDZ2
.pen/x2 LDZ2 .pen/y2 LDZ2
- .frame LDZ2 #01 SFT2 NIP #01 AND INC draw-line
+ .frame LDZ2 #01 SFT2 NIP #01 AND [ LIT &color $1 ] ADD INC draw-line
( history )
.pen/x LDZ2 .pen/x2 STZ2
.pen/y LDZ2 .pen/y2 STZ2
@@ -112,31 +121,65 @@ BRK
JMP2r
+@draw-mouse ( -- )
+
+ ( clear )
+ #0010
+ DUP2 .Screen/x DEO2
+ .Screen/y DEO2
+ #16 .Screen/auto DEO
+ #40 .Screen/sprite DEOk DEO
+ ( buttons )
+ #0300
+ &l
+ #01 OVR #40 SFT SFT .Mouse/state DEI AND #00 EQU ?&no-draw
+ #0010 .Screen/y DEO2
+ #00 OVR #40 SFT2 ;button-icn ADD2 .Screen/addr DEO2
+ #45 .Screen/sprite DEO
+ &no-draw
+ INC GTHk ?&l
+ POP2
+ ( outline )
+ #0010 .Screen/y DEO2
+ ;mouse-icn .Screen/addr DEO2
+ #16 .Screen/auto DEO
+ #4a .Screen/sprite DEOk DEO
+
+JMP2r
+
@draw-line ( x1* y1* x2* y2* color -- )
- ( load ) STH ,&y STR2 ,&x STR2 .line/y STZ2 .line/x STZ2
- ,&x LDR2 .line/x LDZ2 SUB2 abs2 .line/dx STZ2
- #0000 ,&y LDR2 .line/y LDZ2 SUB2 abs2 SUB2 .line/dy STZ2
- #ffff #00 .line/x LDZ2 ,&x LDR2 lts2 DUP2 ADD2 ADD2 ,&sx STR2
- #ffff #00 .line/y LDZ2 ,&y LDR2 lts2 DUP2 ADD2 ADD2 ,&sy STR2
- .line/dx LDZ2 .line/dy LDZ2 ADD2 .line/e1 STZ2
+ ( load )
+ ,&color STR
+ ,&y STR2
+ ,&x STR2
+ .line/y2 STZ2
+ .line/x2 STZ2
+
+ ,&x LDR2 .line/x2 LDZ2 SUB2 abs2 ,&dx STR2
+ #0000 ,&y LDR2 .line/y2 LDZ2 SUB2 abs2 SUB2 ,&dy STR2
+
+ #ffff #00 .line/x2 LDZ2 ,&x LDR2 lts2 DUP2 ADD2 ADD2 ,&sx STR2
+ #ffff #00 .line/y2 LDZ2 ,&y LDR2 lts2 DUP2 ADD2 ADD2 ,&sy STR2
+
+ [ LIT2 &dx $2 ] [ LIT2 &dy $2 ] ADD2 ,&e1 STR2
+
&loop
- .line/x LDZ2 DUP2 .Screen/x DEO2 [ LIT2 &x $2 ] EQU2
- .line/y LDZ2 DUP2 .Screen/y DEO2 [ LIT2 &y $2 ] EQU2
- STHkr .Screen/pixel DEO
+ .line/x2 LDZ2 DUP2 .Screen/x DEO2 [ LIT2 &x $2 ] EQU2
+ .line/y2 LDZ2 DUP2 .Screen/y DEO2 [ LIT2 &y $2 ] EQU2
+ [ LIT2 &color $1 -Screen/pixel ] DEO
AND ?&end
- .line/e1 LDZ2 DUP2 ADD2 DUP2
- .line/dy LDZ2 lts2 ?&skipy
- .line/e1 LDZ2 .line/dy LDZ2 ADD2 .line/e1 STZ2
- .line/x LDZ2 [ LIT2 &sx $2 ] ADD2 .line/x STZ2
+ [ LIT2 &e1 $2 ] DUP2 ADD2 DUP2
+ ,&dy LDR2 lts2 ?&skipy
+ ,&e1 LDR2 ,&dy LDR2 ADD2 ,&e1 STR2
+ .line/x2 LDZ2 [ LIT2 &sx $2 ] ADD2 .line/x2 STZ2
&skipy
- .line/dx LDZ2 gts2 ?&skipx
- .line/e1 LDZ2 .line/dx LDZ2 ADD2 .line/e1 STZ2
- .line/y LDZ2 [ LIT2 &sy $2 ] ADD2 .line/y STZ2
+ ,&dx LDR2 gts2 ?&skipx
+ ,&e1 LDR2 ,&dx LDR2 ADD2 ,&e1 STR2
+ .line/y2 LDZ2 [ LIT2 &sy $2 ] ADD2 .line/y2 STZ2
&skipx
!&loop
&end
- POPr
JMP2r
@@ -146,6 +189,8 @@ JMP2r
@clear-screen ( -- )
+ #00 .Screen/auto DEO
+
.Screen/height DEI2 #03 SFT2 NIP #00
&y
#00 OVR #30 SFT2 .Screen/y DEO2
@@ -160,8 +205,23 @@ JMP2r
JMP2r
-@pointer-icn
- 80c0 e0f0 f8e0 1000
+@pointer-icn [
+ 80c0 e0f0 f8e0 1000 ]
+@mouse-icn [
+ 000d 1212 1212 121d
+ 00b0 4848 4848 48b8
+ 1010 1010 1008 0700
+ 0808 0808 0810 e000 ]
+@button-icn [
+ 000c 1e1e 1e1e 1e0c
+ 0000 0000 0000 0000
+ 0001 0303 0303 0301
+ 0080 c0c0 c0c0 c080
+ 0000 0000 0000 0000
+ 0030 7878 7878 7830 ]
+
+(
+@|memory )
@stroke