uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
Log | Files | Refs | README | LICENSE

commit 9cd5bf7d0a2169e64142e29cc31435b0d50fb42b
parent 677515924a740c4b69b9dacc5500cc67288475f4
Author: neauoire <aliceffekt@gmail.com>
Date:   Sun, 14 Mar 2021 14:26:17 -0700

Renamed RTS to RTN

Diffstat:
MREADME.md | 2+-
Massembler.c | 11+++++++----
Mbuild.sh | 2+-
Mprojects/examples/dev.console.usm | 2+-
Mprojects/examples/dev.controller.usm | 2+-
Mprojects/examples/dev.keys.usm | 22+++++++++++-----------
Mprojects/examples/dev.mouse.usm | 20++++++++++----------
Mprojects/examples/gui.hover.usm | 4++--
Mprojects/examples/gui.label.usm | 8++++----
Mprojects/examples/gui.picture.usm | 2+-
Mprojects/examples/gui.shapes.usm | 8++++----
Mprojects/examples/win.editor.usm | 14+++++++-------
Mprojects/software/left.usm | 324++++++++++++++++++++++++++++++++++++++++----------------------------------------
Mprojects/software/nasu.usm | 20++++++++++----------
Mprojects/tests/jump.usm | 11++++-------
Muxn.c | 12++++++------
16 files changed, 232 insertions(+), 232 deletions(-)

diff --git a/README.md b/README.md @@ -46,7 +46,7 @@ BRK ( loop ) DUP2 LDR #00 NEQ ^$loop MUL JMPS POP2 -RTS +RTN @text1 [ Welcome 20 to 20 UxnVM 0a00 ] @text2 [ Hello 20 World 0a00 ] diff --git a/assembler.c b/assembler.c @@ -18,7 +18,7 @@ typedef signed short Sint16; typedef struct { char name[64], items[16][64]; - Uint8 len; + Uint8 len, refs; } Macro; typedef struct { @@ -45,10 +45,10 @@ Program p; /* clang-format off */ char ops[][4] = { - "BRK", "NOP", "LIT", "LDR", "STR", "JMP", "JSR", "RTS", + "BRK", "NOP", "LIT", "LDR", "STR", "JMP", "JSR", "RTN", "EQU", "NEQ", "GTH", "LTH", "AND", "XOR", "ROL", "ROR", "POP", "DUP", "SWP", "OVR", "ROT", "---", "WSR", "RSW", - "ADD", "SUB", "MUL", "DIV", "---", "---", "---", "PRG" + "ADD", "SUB", "MUL", "DIV", "---", "---", "---", "---" }; int scin(char *s, char c) { int i = 0; while(s[i]) if(s[i++] == c) return i - 1; return -1; } /* string char index */ @@ -434,10 +434,13 @@ void cleanup(char *filename) { int i; - printf("Assembled %s, %d labels.\n\n", filename, p.llen); + printf("Assembled %s, %d labels, %d macros.\n\n", filename, p.llen, p.mlen); for(i = 0; i < p.llen; ++i) if(!p.labels[i].refs) printf("--- Unused label: %s\n", p.labels[i].name); + for(i = 0; i < p.mlen; ++i) + if(!p.macros[i].refs) + printf("--- Unused macro: %s\n", p.macros[i].name); } int diff --git a/build.sh b/build.sh @@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator # run -./bin/assembler projects/software/nasu.usm bin/boot.rom +./bin/assembler projects/software/left.usm bin/boot.rom ./bin/emulator bin/boot.rom diff --git a/projects/examples/dev.console.usm b/projects/examples/dev.console.usm @@ -17,7 +17,7 @@ BRK ( loop ) DUP2 LDR #00 NEQ ^$loop MUL JMPS POP2 -RTS +RTN @text1 [ Welcome 20 to 20 UxnVM 0a00 ] @text2 [ Hello 20 World 0a00 ] diff --git a/projects/examples/dev.controller.usm b/projects/examples/dev.controller.usm @@ -56,7 +56,7 @@ BRK ,slime_icn =Sprite.addr ~slime =Sprite.color -RTS +RTN @default_icn [ 3c7e ffdb ffe7 7e3c ] @up_icn [ 2466 e7db ffff 7e3c ] diff --git a/projects/examples/dev.keys.usm b/projects/examples/dev.keys.usm @@ -31,14 +31,14 @@ BRK ~textarea.x1 #0001 SUB2 ~textarea.y1 #0001 SUB2 ~textarea.x2 ~textarea.y2 #00 ,line-rect JSR2 ~textarea.x1 #0002 SUB2 ~textarea.y1 #0002 SUB2 ~textarea.x2 #0001 ADD2 ~textarea.y2 #0001 ADD2 #01 ,line-rect JSR2 -RTS +RTN @redraw ~textarea.x1 ~textarea.y1 ~textarea.x2 ~textarea.y2 #01 ,fill-rect JSR2 ~textarea.x1 ~textarea.y1 #04 ~textarea.addr ,draw-textarea JSR2 -RTS +RTN @blink-cursor @@ -50,7 +50,7 @@ RTS @skip ~timer #01 ADD =timer -RTS +RTN @tile-rect ( x1 y1 x2 y2 color addr ) @@ -65,7 +65,7 @@ RTS ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y ,$ver ~Sprite.y ~rect.y2 LTH2 JMP2? POP2 -RTS +RTN @fill-rect ( x1 y1 x2 y2 color ) @@ -79,7 +79,7 @@ RTS ( incr ) ~Screen.y #0001 ADD2 =Screen.y ,$ver ~Screen.y ~rect.y2 LTH2 JMP2? POP2 -RTS +RTN @line-rect ( x1 y1 x2 y2 color ) @@ -96,7 +96,7 @@ RTS ( incr ) ~Screen.y #0001 ADD2 =Screen.y ,$ver ~Screen.y ~rect.y2 #0001 ADD2 LTH2 JMP2? POP2 -RTS +RTN @draw-textarea ( x y color addr ) @@ -115,7 +115,7 @@ RTS DUP2 LDR #00 NEQ ,$loop ROT JMP2? POP2 POP2 -RTS +RTN @do-textarea @@ -138,7 +138,7 @@ RTS #06 =Sprite.color @do-textarea-end -RTS +RTN @do-cursor @@ -151,7 +151,7 @@ RTS ~mouse.x ~Mouse.x NEQU2 ~mouse.y ~Mouse.y NEQU2 - #0000 EQU2 RTS? ( Return if unchanged ) + #0000 EQU2 RTN? ( Return if unchanged ) ( clear last cursor ) #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR2 @@ -160,7 +160,7 @@ RTS #12 ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR2 -RTS +RTN @draw-sprite @@ -169,7 +169,7 @@ RTS =Sprite.addr =Sprite.color -RTS +RTN @font ( spectrum-zx font ) [ diff --git a/projects/examples/dev.mouse.usm b/projects/examples/dev.mouse.usm @@ -72,7 +72,7 @@ BRK ~pointer.y =Sprite.y #11 =Sprite.color -RTS +RTN @draw-polycat @@ -86,7 +86,7 @@ RTS ,polycat #00a0 ADD2 ~cat.x ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 -RTS +RTN @animate-polycat @@ -105,22 +105,22 @@ RTS ~pointer.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-left-down ROT JMP2? POP2 ,polycat #0040 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 ,polycat #0050 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTS + RTN @animate-polycat-left-down ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTS + RTN @animate-polycat-right ~pointer.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-right-down ROT JMP2? POP2 ,polycat #0060 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 ,polycat #0070 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTS + RTN @animate-polycat-right-down ,polycat #0080 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 ,polycat #0090 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTS + RTN -RTS +RTN @draw-label ( x y color addr ) @@ -133,7 +133,7 @@ RTS DUP2 #0001 ADD2 LDR #00 NEQ ,$loop ROT JMP2? POP2 POP2 -RTS +RTN @draw-sprite @@ -142,7 +142,7 @@ RTS =Sprite.addr =Sprite.color -RTS +RTN @draw-sprite-chr @@ -151,7 +151,7 @@ RTS =Sprite.addr #20 =Sprite.color -RTS +RTN @clear_icn [ 0000 0000 0000 0000 ] @cursor_icn [ 80c0 e0f0 f8e0 1000 ] diff --git a/projects/examples/gui.hover.usm b/projects/examples/gui.hover.usm @@ -68,7 +68,7 @@ BRK ~pointer.y =Sprite.y #11 =Sprite.color -RTS +RTN @line-rect ( x1 y1 x2 y2 color ) @@ -85,7 +85,7 @@ RTS ( incr ) ~Screen.y #0001 ADD2 =Screen.y ,$ver ~Screen.y ~rect.y2 #0001 ADD2 LTH2 JMP2? POP2 -RTS +RTN @clear_icn [ 0000 0000 0000 0000 ] @pointer_icn [ 80c0 e0f0 f8e0 1000 ] diff --git a/projects/examples/gui.label.usm b/projects/examples/gui.label.usm @@ -37,7 +37,7 @@ BRK DUP2 LDR #00 NEQ ,$loop ROT JMP2? POP2 POP2 -RTS +RTN @draw-label-middle ( x y color addr ) @@ -51,7 +51,7 @@ RTS DUP2 LDR #00 NEQ ,$loop ROT JMP2? POP2 POP2 -RTS +RTN @draw-label-right ( x y color addr ) @@ -65,7 +65,7 @@ RTS DUP2 LDR #00 NEQ ,$loop ROT JMP2? POP2 POP2 -RTS +RTN @get-text-length ( label ) @@ -75,7 +75,7 @@ RTS LDR #00 NEQ ,$loop ROT JMP2? POP2 SWP2 POP2 -RTS +RTN @font ( spectrum-zx font ) [ diff --git a/projects/examples/gui.picture.usm b/projects/examples/gui.picture.usm @@ -23,7 +23,7 @@ BRK ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y ,$ver ~Sprite.y ~pict.height ~pict.y ADD2 LTH2 JMP2? POP2 -RTS +RTN @pict_small [ ff80 8080 8080 8088 ffff fffc f8f9 f1f4 diff --git a/projects/examples/gui.shapes.usm b/projects/examples/gui.shapes.usm @@ -41,7 +41,7 @@ BRK ( incr ) ~Screen.y #0001 ADD2 =Screen.y ,$ver ~Screen.y ~rect.y2 #0001 ADD2 LTH2 JMP2? POP2 -RTS +RTN @fill-rect ( x1 y1 x2 y2 color ) @@ -55,7 +55,7 @@ RTS ( incr ) ~Screen.y #0001 ADD2 =Screen.y ,$ver ~Screen.y ~rect.y2 LTH2 JMP2? POP2 -RTS +RTN @draw-picture ( x y width height color addr ) @@ -70,7 +70,7 @@ RTS ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y ,$ver ~Sprite.y ~pict.height ~pict.y ADD2 LTH2 JMP2? POP2 -RTS +RTN @draw-label ( x y color addr ) @@ -82,7 +82,7 @@ RTS DUP2 LDR #00 NEQ ,$loop ROT JMP2? POP2 POP2 -RTS +RTN @pict_small [ diff --git a/projects/examples/win.editor.usm b/projects/examples/win.editor.usm @@ -65,7 +65,7 @@ BRK ( background ) ~window.x1 ~window.y1 ~window.x2 ~window.y2 #02 ,fill-rect JSR2 ( label ) ~window.x1 ~window.y1 #04 ,window_name ,draw-label-left JSR2 -RTS +RTN @draw-editor @@ -94,7 +94,7 @@ RTS ~window.x2 #0008 SUB2 =Sprite.x ( draw ) #01 =Sprite.color -RTS +RTN @draw-label-left ( x y color addr ) @@ -107,7 +107,7 @@ RTS DUP2 LDR #00 NEQ ^$loop MUL JMPS POP2 -RTS +RTN @fill-rect ( x1 y1 x2 y2 color ) @@ -121,7 +121,7 @@ RTS ( incr ) ~Screen.y #0001 ADD2 =Screen.y ~Screen.y ~rect.y2 LTH2 ^$ver MUL JMPS -RTS +RTN @line-rect ( x1 y1 x2 y2 color ) @@ -138,7 +138,7 @@ RTS ( incr ) ~Screen.y #0001 ADD2 =Screen.y ~Screen.y ~rect.y2 #0001 ADD2 LTH2 ^$ver MUL JMPS -RTS +RTN @tile-rect ( x1 y1 x2 y2 color addr ) @@ -152,7 +152,7 @@ RTS ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y ~Sprite.y ~rect.y2 LTH2 ^$ver MUL JMPS -RTS +RTN @draw-cursor @@ -176,7 +176,7 @@ RTS ~pointer.y =Sprite.y #11 =Sprite.color -RTS +RTN @pattern [ 0000 0000 0000 0000 ] @clear_icn [ 0000 0000 0000 0000 ] diff --git a/projects/software/left.usm b/projects/software/left.usm @@ -35,7 +35,7 @@ ( load file ) ,filepath ,load-file JSR2 ( place textarea ) - #0018 =textarea.x1 ~SCRN.height #0008 SUB2 =textarea.y2 + #0018 =textarea.x1 ~Screen.height #0008 SUB2 =textarea.y2 ,select JSR2 ,redraw JSR2 @@ -46,62 +46,62 @@ BRK ( ctrl ) - ,ctrl-end ~CTRL #00 EQU ~lock #00 NEQ #0000 NEQ2 JMP2? POP2 + ,ctrl-end ~Controller #00 EQU ~lock #00 NEQ #0000 NEQ2 JMP2? POP2 ( lock ) #04 =lock - ,no-ctrl-up ~CTRL #10 NEQ JMP2? POP2 + ,no-ctrl-up ~Controller #10 NEQ JMP2? POP2 ( clamp ) ,no-ctrl-up ~position.y #0000 EQU2 JMP2? POP2 ,find-lineoffset JSR2 =position.x ~position.y #0001 SUB2 =position.y ,find-selection JSR2 DUP2 =selection.from #0001 ADD2 =selection.to ,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-ctrl-up - ,no-ctrl-down ~CTRL #20 NEQ JMP2? POP2 + ,no-ctrl-down ~Controller #20 NEQ JMP2? POP2 ,find-lineoffset JSR2 =position.x ~position.y #0001 ADD2 =position.y ,find-selection JSR2 DUP2 =selection.from #0001 ADD2 =selection.to ,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-ctrl-down - ,no-ctrl-left ~CTRL #40 NEQ JMP2? POP2 + ,no-ctrl-left ~Controller #40 NEQ JMP2? POP2 ( clamp ) ,no-ctrl-left ~selection.from ,document.body EQU2 JMP2? POP2 ~selection.from #0001 SUB2 DUP2 =selection.from #0001 ADD2 =selection.to ,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-ctrl-left - ,no-ctrl-right ~CTRL #80 NEQ JMP2? POP2 + ,no-ctrl-right ~Controller #80 NEQ JMP2? POP2 ~selection.from #0001 ADD2 DUP2 =selection.from #0001 ADD2 =selection.to ,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-ctrl-right ( alt ) - ,no-alt ~CTRL #0f AND #02 NEQ JMP2? POP2 - ,no-aup ~CTRL #04 ROR #01 NEQ JMP2? POP2 + ,no-alt ~Controller #0f AND #02 NEQ JMP2? POP2 + ,no-aup ~Controller #04 ROR #01 NEQ JMP2? POP2 ,find-wordstart JSR2 =selection.to ,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-aup - ,no-adown ~CTRL #04 ROR #02 NEQ JMP2? POP2 + ,no-adown ~Controller #04 ROR #02 NEQ JMP2? POP2 ,find-wordend JSR2 =selection.to ,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-adown - ,no-aleft ~CTRL #04 ROR #04 NEQ JMP2? POP2 + ,no-aleft ~Controller #04 ROR #04 NEQ JMP2? POP2 ~selection.to #0001 SUB2 =selection.to ,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-aleft - ,no-aright ~CTRL #04 ROR #08 NEQ JMP2? POP2 + ,no-aright ~Controller #04 ROR #08 NEQ JMP2? POP2 ~selection.to #0001 ADD2 =selection.to ,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-aright @no-alt ( ctrl ) - ,no-ctrl ~CTRL #0f AND #01 NEQ JMP2? POP2 - ,no-cup ~CTRL #04 ROR #01 NEQ JMP2? POP2 + ,no-ctrl ~Controller #0f AND #01 NEQ JMP2? POP2 + ,no-cup ~Controller #04 ROR #01 NEQ JMP2? POP2 #0004 ,scroll-up JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-cup - ,no-cdown ~CTRL #04 ROR #02 NEQ JMP2? POP2 + ,no-cdown ~Controller #04 ROR #02 NEQ JMP2? POP2 #0004 ,scroll-down JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-cdown - ,no-cleft ~CTRL #04 ROR #04 NEQ JMP2? POP2 + ,no-cleft ~Controller #04 ROR #04 NEQ JMP2? POP2 ,goto-linestart JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-cleft - ,no-cright ~CTRL #04 ROR #08 NEQ JMP2? POP2 + ,no-cright ~Controller #04 ROR #08 NEQ JMP2? POP2 ,goto-lineend JSR2 ,redraw JSR2 ,ctrl-end JMP2 @no-cright @no-ctrl @@ -110,9 +110,9 @@ BRK ( keys ) - ,no-keys ~KEYS #00 EQU JMP2? POP2 + ,no-keys ~Keys #00 EQU JMP2? POP2 - ,$no-backspace ~KEYS #08 NEQ JMP2? POP2 + ,$no-backspace ~Keys #08 NEQ JMP2? POP2 ( erase ) ,$erase-multiple ~selection.to ~selection.from SUB2 #0001 NEQ2 JMP2? POP2 ~selection.to ~selection.from SUB2 ,shift-left JSR2 @@ -127,38 +127,38 @@ BRK ( insert ) ~selection.to ~selection.from SUB2 ,shift-right JSR2 - ~KEYS ~selection.from STR + ~Keys ~selection.from STR ~selection.from #0001 ADD2 =selection.from $keys-end ~selection.from #0001 ADD2 =selection.to - ( release ) #00 =KEYS + ( release ) #00 =Keys ,redraw JSR2 @no-keys ( mouse ) - ,no-change ~MOUS.state ~touch.state EQU JMP2? POP2 + ,no-change ~Mouse.state ~touch.state EQU JMP2? POP2 - #0000 =SPRT.x ~SCRN.height #0008 SUB2 =SPRT.y - ,mouse00icn =SPRT.addr - ,nobutton1 ~MOUS.state #01 NEQ JMP2? POP2 ,mouse01icn =SPRT.addr @nobutton1 - ,nobutton2 ~MOUS.state #10 NEQ JMP2? POP2 ,mouse10icn =SPRT.addr @nobutton2 - ,nobutton3 ~MOUS.state #11 NEQ JMP2? POP2 ,mouse11icn =SPRT.addr @nobutton3 - #01 =SPRT.color + #0000 =Sprite.x ~Screen.height #0008 SUB2 =Sprite.y + ,mouse00icn =Sprite.addr + ,nobutton1 ~Mouse.state #01 NEQ JMP2? POP2 ,mouse01icn =Sprite.addr @nobutton1 + ,nobutton2 ~Mouse.state #10 NEQ JMP2? POP2 ,mouse10icn =Sprite.addr @nobutton2 + ,nobutton3 ~Mouse.state #11 NEQ JMP2? POP2 ,mouse11icn =Sprite.addr @nobutton3 + #01 =Sprite.color @no-change - ,touch-end ~MOUS.state #00 EQU JMP2? POP2 + ,touch-end ~Mouse.state #00 EQU JMP2? POP2 - ,touch-linebar ~MOUS.x #0010 LTH2 JMP2? POP2 - ,touch-body ~MOUS.x ~SCRN.width #0008 SUB2 LTH2 JMP2? POP2 + ,touch-linebar ~Mouse.x #0010 LTH2 JMP2? POP2 + ,touch-body ~Mouse.x ~Screen.width #0008 SUB2 LTH2 JMP2? POP2 ,touch-scrollbar JMP2 @touch-end - ~MOUS.state =touch.state + ~Mouse.state =touch.state ( unlock ) ,skip-unlock ~lock #00 EQU JMP2? POP2 ~lock #01 SUB =lock @skip-unlock @@ -168,49 +168,49 @@ BRK @touch-scrollbar - ,$no-up ~MOUS.y #0008 GTH2 JMP2? POP2 + ,$no-up ~Mouse.y #0008 GTH2 JMP2? POP2 ( decr ) ~scroll.y #00 ~scroll.y #0000 NEQ2 SUB2 =scroll.y ^$end JMPS $no-up - ,$no-down ~MOUS.y ~SCRN.height #0008 SUB2 LTH2 JMP2? POP2 + ,$no-down ~Mouse.y ~Screen.height #0008 SUB2 LTH2 JMP2? POP2 ( incr ) ~scroll.y #0001 ADD2 =scroll.y ^$end JMPS $no-down - ~MOUS.y #0008 SUB2 =scroll.y + ~Mouse.y #0008 SUB2 =scroll.y $end ,redraw JSR2 ,touch-end JMP2 -RTS +RTN @touch-linebar - ~MOUS.y #0008 DIV2 ~scroll.y ADD2 =position.y #0000 =position.x + ~Mouse.y #0008 DIV2 ~scroll.y ADD2 =position.y #0000 =position.x ,find-selection JSR2 DUP2 =selection.from #0001 ADD2 =selection.to ,redraw JSR2 ,touch-end JMP2 -RTS +RTN @touch-body - ~MOUS.y #0008 DIV2 ~scroll.y ADD2 =position.y - ~MOUS.x ~textarea.x1 SUB2 #0007 ADD2 #0007 DIV2 =position.x + ~Mouse.y #0008 DIV2 ~scroll.y ADD2 =position.y + ~Mouse.x ~textarea.x1 SUB2 #0007 ADD2 #0007 DIV2 =position.x - ,$no-chord-cut ~MOUS.chord #01 NEQ JMP2? POP2 + ,$no-chord-cut ~Mouse.chord #01 NEQ JMP2? POP2 ,cut JSR2 - ( release ) #00 DUP =MOUS.state =MOUS.chord + ( release ) #00 DUP =Mouse.state =Mouse.chord ^$end JMPS $no-chord-cut - ,$no-chord-paste ~MOUS.chord #10 NEQ JMP2? POP2 + ,$no-chord-paste ~Mouse.chord #10 NEQ JMP2? POP2 ,paste JSR2 - ( release ) #00 DUP =MOUS.state =MOUS.chord + ( release ) #00 DUP =Mouse.state =Mouse.chord ^$end JMPS $no-chord-paste - ,$end ~MOUS.state #11 EQU JMP2? POP2 + ,$end ~Mouse.state #11 EQU JMP2? POP2 - ,$no-drag ~MOUS.state ~touch.state NEQ ~CTRL #0f AND #02 NEQ #0101 EQU2 JMP2? POP2 + ,$no-drag ~Mouse.state ~touch.state NEQ ~Controller #0f AND #02 NEQ #0101 EQU2 JMP2? POP2 ( on drag ) ,find-selection JSR2 #0001 ADD2 =selection.to ,clamp-selection JSR2 @@ -222,34 +222,34 @@ RTS ,redraw JSR2 ,touch-end JMP2 -RTS +RTN @load-file ( path ) - =FILE.name #8000 =FILE.length ,document.body =FILE.load + =File.name #8000 =File.length ,document.body =File.load ( get file length ) ,document.body =document.eof $loop NOP ( incr ) ~document.eof #0001 ADD2 =document.eof ~document.eof LDR #00 NEQ ^$loop MUL JMPS -RTS +RTN @scroll-up ( length ) DUP2 ~scroll.y LTH2 ,$clamp ROT JMP2? POP2 - #0000 =scroll.y POP2 RTS + #0000 =scroll.y POP2 RTN $clamp ~scroll.y SWP2 SUB2 =scroll.y -RTS +RTN @scroll-down ( length ) ( TODO: Clamp ) ~scroll.y SWP2 ADD2 =scroll.y -RTS +RTN @shift-left ( length ) @@ -261,7 +261,7 @@ RTS ~j ~document.eof LTH2 ^$loop MUL JMPS ~document.eof ~i SUB2 =document.eof -RTS +RTN @shift-right ( length ) @@ -273,51 +273,51 @@ RTS ~j ~selection.from GTH2 ^$loop MUL JMPS ~document.eof ~i ADD2 =document.eof -RTS +RTN @follow-selection ,$no-up ~position.y ~scroll.y GTH2 JMP2? POP2 - ~position.y =scroll.y RTS + ~position.y =scroll.y RTN $no-up - ,$no-down ~position.y ~SCRN.height #0010 SUB2 #0008 DIV2 ~scroll.y ADD2 LTH2 JMP2? POP2 - ~position.y ~SCRN.height #0010 SUB2 #0008 DIV2 SUB2 =scroll.y RTS + ,$no-down ~position.y ~Screen.height #0010 SUB2 #0008 DIV2 ~scroll.y ADD2 LTH2 JMP2? POP2 + ~position.y ~Screen.height #0010 SUB2 #0008 DIV2 SUB2 =scroll.y RTN $no-down -RTS +RTN @clamp-selection - ~selection.from ~selection.to LTH2 RTS? + ~selection.from ~selection.to LTH2 RTN? ~selection.from #0001 ADD2 =selection.to -RTS +RTN @goto-linestart $loop NOP - ~selection.from #0001 SUB2 LDR #0a EQU RTS? - ~selection.from #0001 SUB2 LDR #0d EQU RTS? + ~selection.from #0001 SUB2 LDR #0a EQU RTN? + ~selection.from #0001 SUB2 LDR #0d EQU RTN? ( decr ) ~selection.from DUP2 =selection.to #0001 SUB2 =selection.from ~selection.from LDR #00 NEQ ^$loop MUL JMPS ( clamp at document body ) - ~selection.from ,document.body GTH2 RTS? + ~selection.from ,document.body GTH2 RTN? ,document.body DUP2 =selection.from #0001 ADD2 =selection.to -RTS +RTN @goto-lineend $loop NOP - ~selection.from LDR #0a EQU RTS? - ~selection.from LDR #0d EQU RTS? + ~selection.from LDR #0a EQU RTN? + ~selection.from LDR #0d EQU RTN? ( incr ) ~selection.from #0001 ADD2 DUP2 #0001 ADD2 =selection.to =selection.from ~selection.from LDR #00 NEQ ^$loop MUL JMPS ( clamp at document body ) - ~selection.from ,document.eof LTH2 RTS? + ~selection.from ,document.eof LTH2 RTN? ,document.eof #0001 SUB2 DUP2 =selection.from #0001 ADD2 =selection.to -RTS +RTN @find-wordstart @@ -331,7 +331,7 @@ RTS $end ( return ) ~j #0001 SUB2 -RTS +RTN @find-wordend @@ -345,7 +345,7 @@ RTS $end ( return ) ~j #0001 ADD2 -RTS +RTN @find-lineoffset ( return character offset from linestart ) @@ -358,7 +358,7 @@ RTS $end ( return ) ~j -RTS +RTN @find-line ( position -> addr ) @@ -373,7 +373,7 @@ RTS $end ( return ) ~j -RTS +RTN @find-selection ( position -> addr ) @@ -387,7 +387,7 @@ RTS $end ( return ) ~pt.x ADD2 -RTS +RTN @cut @@ -395,7 +395,7 @@ RTS ~selection.to ~selection.from SUB2 ,shift-left JSR2 ~selection.from #0001 ADD2 =selection.to -RTS +RTN @copy ( selection ) @@ -407,7 +407,7 @@ RTS ( incr ) ~i #0001 ADD2 =i ~i ~j LTH2 ^$loop MUL JMPS -RTS +RTN @paste @@ -419,7 +419,7 @@ RTS ( incr ) ~i #0001 ADD2 =i ~i ~j LTH2 ^$loop MUL JMPS -RTS +RTN @select ( position -> selection ) @@ -431,13 +431,13 @@ RTS $no-space ,$no-reached ~pt.y ~position.y #0001 SUB2 GTH2 ~pt.x ~position.x #0001 SUB2 GTH2 #0101 NEQ2 JMP2? POP2 ~selection.from #0001 ADD2 =selection.to - RTS + RTN $no-reached ( incr ) ~pt.x #0001 ADD2 =pt.x ( incr ) ~selection.from #0001 ADD2 =selection.from ,$loop ~selection.from LDR #00 NEQ JMP2? POP2 -RTS +RTN ( drawing functions ) @@ -448,57 +448,57 @@ RTS ,draw-titlebar JSR2 ( save/load icons ) - ~SCRN.height #0008 SUB2 =SPRT.y - ~SCRN.width #0018 SUB2 =SPRT.x - ,load_icn =SPRT.addr - #02 =SPRT.color - ~SCRN.width #0010 SUB2 =SPRT.x - ,save_icn =SPRT.addr - #02 =SPRT.color + ~Screen.height #0008 SUB2 =Sprite.y + ~Screen.width #0018 SUB2 =Sprite.x + ,load_icn =Sprite.addr + #02 =Sprite.color + ~Screen.width #0010 SUB2 =Sprite.x + ,save_icn =Sprite.addr + #02 =Sprite.color -RTS +RTN @draw-short ( short ) =addr - ,font_hex #00 ,addr LDR #f0 AND #04 ROR #08 MUL ADD2 =SPRT.addr - ( draw ) #0e =SPRT.color - ~SPRT.x #0008 ADD2 =SPRT.x - ,font_hex #00 ,addr LDR #0f AND #08 MUL ADD2 =SPRT.addr - ( draw ) #0e =SPRT.color - ~SPRT.x #0008 ADD2 =SPRT.x - ,font_hex #00 ,addr #0001 ADD2 LDR #f0 AND #04 ROR #08 MUL ADD2 =SPRT.addr - ( draw ) #0e =SPRT.color - ~SPRT.x #0008 ADD2 =SPRT.x - ,font_hex #00 ,addr #0001 ADD2 LDR #0f AND #08 MUL ADD2 =SPRT.addr - ( draw ) #0e =SPRT.color - -RTS + ,font_hex #00 ,addr LDR #f0 AND #04 ROR #08 MUL ADD2 =Sprite.addr + ( draw ) #0e =Sprite.color + ~Sprite.x #0008 ADD2 =Sprite.x + ,font_hex #00 ,addr LDR #0f AND #08 MUL ADD2 =Sprite.addr + ( draw ) #0e =Sprite.color + ~Sprite.x #0008 ADD2 =Sprite.x + ,font_hex #00 ,addr #0001 ADD2 LDR #f0 AND #04 ROR #08 MUL ADD2 =Sprite.addr + ( draw ) #0e =Sprite.color + ~Sprite.x #0008 ADD2 =Sprite.x + ,font_hex #00 ,addr #0001 ADD2 LDR #0f AND #08 MUL ADD2 =Sprite.addr + ( draw ) #0e =Sprite.color + +RTN @draw-cursor - ~mouse.x ~MOUS.x NEQU2 - ~mouse.y ~MOUS.y NEQU2 + ~mouse.x ~Mouse.x NEQU2 + ~mouse.y ~Mouse.y NEQU2 - #0000 EQU2 RTS? ( Return if unchanged ) + #0000 EQU2 RTN? ( Return if unchanged ) ( clear last cursor ) - ~mouse.x =SPRT.x - ~mouse.y =SPRT.y - ,blank_icn =SPRT.addr - #10 =SPRT.color + ~mouse.x =Sprite.x + ~mouse.y =Sprite.y + ,blank_icn =Sprite.addr + #10 =Sprite.color ( record mouse positions ) - ~MOUS.x =mouse.x - ~MOUS.y =mouse.y + ~Mouse.x =mouse.x + ~Mouse.y =mouse.y ( draw new cursor ) - ~mouse.x =SPRT.x - ~mouse.y =SPRT.y - ,cursor_icn =SPRT.addr - #13 =SPRT.color + ~mouse.x =Sprite.x + ~mouse.y =Sprite.y + ,cursor_icn =Sprite.addr + #13 =Sprite.color -RTS +RTN @draw-textarea ( x y color addr ) @@ -515,100 +515,100 @@ RTS ~textarea.addr LDR #00 NEQ ^$find-offset MUL JMPS $find-offset-end - #0018 =SPRT.x #0000 =SPRT.y + #0018 =Sprite.x #0000 =Sprite.y ~textarea.addr =i $loop - ,$end ~SPRT.y ~SCRN.height #0010 SUB2 GTH2 JMP2? POP2 + ,$end ~Sprite.y ~Screen.height #0010 SUB2 GTH2 JMP2? POP2 ( get character ) - ,font #00 ~i LDR #20 SUB #0008 MUL2 ADD2 =SPRT.addr + ,font #00 ~i LDR #20 SUB #0008 MUL2 ADD2 =Sprite.addr ( draw ) #01 ~i ~selection.from #0001 SUB2 GTH2 ~i ~selection.to LTH2 #0101 EQU2 - #05 MUL ADD ~i ~selection.from EQU2 ADD =SPRT.color + #05 MUL ADD ~i ~selection.from EQU2 ADD =Sprite.color ,$no-linebreak ~i LDR #0a NEQ ~i LDR #0d NEQ #0101 EQU2 JMP2? POP2 ( draw linebreak ) - ,linebreak_icn =SPRT.addr + ,linebreak_icn =Sprite.addr ( draw ) #02 ~i ~selection.from #0001 SUB2 GTH2 ~i ~selection.to LTH2 #0101 EQU2 - #06 MUL ADD =SPRT.color + #06 MUL ADD =Sprite.color ( fill clear ) $fill-clear - ( incr ) ~SPRT.x #0008 ADD2 =SPRT.x - ,font =SPRT.addr - #01 =SPRT.color - ,$fill-clear ~SPRT.x ~SCRN.width #0008 SUB2 LTH2 JMP2? POP2 + ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x + ,font =Sprite.addr + #01 =Sprite.color + ,$fill-clear ~Sprite.x ~Screen.width #0008 SUB2 LTH2 JMP2? POP2 ( draw line number ) - #0000 =SPRT.x - ~scroll.y ~SPRT.y #0008 DIV2 ADD2 DUP2 SWP POP =k + #0000 =Sprite.x + ~scroll.y ~Sprite.y #0008 DIV2 ADD2 DUP2 SWP POP =k ~position.y EQU2 #0c MUL =l - ,font_hex #00 ~k #f0 AND #04 ROR #08 MUL ADD2 =SPRT.addr - #02 ~l ADD =SPRT.color - #0008 =SPRT.x - ,font_hex #00 ~k #0f AND #08 MUL ADD2 =SPRT.addr - #02 ~l ADD =SPRT.color - - #0010 =SPRT.x - ( incr ) ~SPRT.y #0008 ADD2 =SPRT.y + ,font_hex #00 ~k #f0 AND #04 ROR #08 MUL ADD2 =Sprite.addr + #02 ~l ADD =Sprite.color + #0008 =Sprite.x + ,font_hex #00 ~k #0f AND #08 MUL ADD2 =Sprite.addr + #02 ~l ADD =Sprite.color + + #0010 =Sprite.x + ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y $no-linebreak ( incr ) ~i #0001 ADD2 =i - ( incr ) ~SPRT.x #0007 ADD2 =SPRT.x + ( incr ) ~Sprite.x #0007 ADD2 =Sprite.x ,$loop ~i LDR #00 NEQ JMP2? POP2 $end -RTS +RTN @draw-scrollbar - ~SCRN.width #0008 SUB2 =SPRT.x - #0000 =SPRT.y - ,scrollbar_bg =SPRT.addr + ~Screen.width #0008 SUB2 =Sprite.x + #0000 =Sprite.y + ,scrollbar_bg =Sprite.addr $loop NOP - ( draw ) #08 =SPRT.color - ( incr ) ~SPRT.y #0008 ADD2 =SPRT.y - ~SPRT.y ~SCRN.height LTH2 ^$loop MUL JMPS + ( draw ) #08 =Sprite.color + ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y + ~Sprite.y ~Screen.height LTH2 ^$loop MUL JMPS - #0000 =SPRT.y - ,arrowup_icn =SPRT.addr - ( draw ) #08 =SPRT.color + #0000 =Sprite.y + ,arrowup_icn =Sprite.addr + ( draw ) #08 =Sprite.color ( at ) - ~scroll.y #0008 ADD2 =SPRT.y - ,scrollbar_fg =SPRT.addr - ( draw ) #08 =SPRT.color + ~scroll.y #0008 ADD2 =Sprite.y + ,scrollbar_fg =Sprite.addr + ( draw ) #08 =Sprite.color - ~SCRN.height #0008 SUB2 =SPRT.y - ,arrowdown_icn =SPRT.addr - ( draw ) #08 =SPRT.color + ~Screen.height #0008 SUB2 =Sprite.y + ,arrowdown_icn =Sprite.addr + ( draw ) #08 =Sprite.color -RTS +RTN @draw-titlebar - #0018 ~SCRN.height #0008 SUB2 #09 ,filepath - ( load ) =label.addr =label.color =SPRT.y =SPRT.x + #0018 ~Screen.height #0008 SUB2 #09 ,filepath + ( load ) =label.addr =label.color =Sprite.y =Sprite.x ~label.addr $loop NOP - ( draw ) DUP2 LDR #00 SWP #20 SUB #0008 MUL2 ,font ADD2 =SPRT.addr ~label.color =SPRT.color + ( draw ) DUP2 LDR #00 SWP #20 SUB #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color ( incr ) #0001 ADD2 - ( incr ) ~SPRT.x #0008 ADD2 =SPRT.x + ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x DUP2 LDR #00 NEQ ^$loop MUL JMPS POP2 ( selection ) ~selection.from ,document.body SUB2 ,draw-short JSR2 -RTS +RTN @font_hex ( 0-F TODO: should pull from @font instead.. ) [ @@ -697,13 +697,13 @@ RTS |d000 @ERROR BRK -|FF00 ;CNSL { pad 8 char 1 byte 1 short 2 } -|FF10 ;SCRN { width 2 height 2 pad 4 x 2 y 2 color 1 } -|FF20 ;SPRT { pad 8 x 2 y 2 addr 2 color 1 } -|FF30 ;CTRL { buttons 1 } -|FF40 ;KEYS { key 1 } -|FF50 ;MOUS { x 2 y 2 state 1 chord 1 xt 1 yt 1 } -|FF60 ;FILE { pad 8 name 2 length 2 load 2 save 2 } +|FF00 ;Console { pad 8 char 1 byte 1 short 2 } +|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } +|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } +|FF30 ;Controller { buttons 1 } +|FF40 ;Keys { key 1 } +|FF50 ;Mouse { x 2 y 2 state 1 chord 1 xt 1 yt 1 } +|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 } |FFF0 .RESET .FRAME .ERROR ( vectors ) |FFF8 [ 30ff e0f3 b0f3 ] ( palette ) diff --git a/projects/software/nasu.usm b/projects/software/nasu.usm @@ -197,7 +197,7 @@ BRK ~tileview.addr #0007 ADD2 LDR ~tileview.addr #0006 ADD2 STR ~tileview.addr #0007 ADD2 STR -RTS +RTN @op_shiftdown @@ -211,14 +211,14 @@ RTS ~tileview.addr LDR ~tileview.addr #0001 ADD2 STR ~tileview.addr STR -RTS +RTN @redraw ,draw-bankview JSR2 ,draw-tileview JSR2 -RTS +RTN @draw-bankview @@ -288,7 +288,7 @@ RTS ( incr ) ~SPRT.y #0008 ADD2 =SPRT.y ,$ver ~pt.y #10 LTH JMP2? POP2 -RTS +RTN @draw-tileview @@ -386,7 +386,7 @@ RTS ( incr ) ~SPRT.y #0008 ADD2 =SPRT.y ,$tiles-ver ~pt.y #02 LTH JMP2? POP2 -RTS +RTN @draw-tileview-icn @@ -407,14 +407,14 @@ RTS ~SPRT.x #0040 SUB2 =SPRT.x ,$ver ~pt.y #08 LTH JMP2? POP2 -RTS +RTN @draw-cursor ~mouse.x ~MOUS.x NEQU2 ~mouse.y ~MOUS.y NEQU2 - #0000 EQU2 RTS? ( Return if unchanged ) + #0000 EQU2 RTN? ( Return if unchanged ) ( clear last cursor ) ~mouse.x =SPRT.x @@ -432,7 +432,7 @@ RTS ,tool_selector #00 ~bankview.mode #08 MUL ADD2 =SPRT.addr #12 =SPRT.color -RTS +RTN @draw-short ( short ) @@ -449,7 +449,7 @@ RTS ,font_hex #00 ,addr #0001 ADD2 LDR #0f AND #08 MUL ADD2 =SPRT.addr ( draw ) #02 =SPRT.color -RTS +RTN ( Utils ) @@ -468,7 +468,7 @@ RTS ( incr ) ~SCRN.y #0001 ADD2 =SCRN.y ~SCRN.y ~rect.y2 #0001 ADD2 LTH2 ^$ver MUL JMPS -RTS +RTN @tool_selector [ 80c0 e0f0 f8e0 1000 ] @tool_hand [ 4040 4070 f8f8 f870 ] diff --git a/projects/tests/jump.usm b/projects/tests/jump.usm @@ -1,12 +1,9 @@ ( tests/jump ) -%RTS { RSW2 JMP } -%JSR2 { PRG WSR2 JMP2 } -%JMC { JMP2? POP2 } - |0100 @RESET ,test1 JSR2 + ,test2 JSR2 BRK @@ -26,7 +23,7 @@ BRK #33 =Console.byte - ,skip1 #12 #34 LTH JMC + ,skip1 #12 #34 LTH JMP2? POP2 #ff =Console.byte @skip1 @@ -36,7 +33,7 @@ BRK #44 =Console.byte -RTS +RTN @test2 @@ -51,7 +48,7 @@ RTS @end -RTS +RTN |c000 @FRAME |d000 @ERROR diff --git a/uxn.c b/uxn.c @@ -34,9 +34,9 @@ void op_brk(Uxn *u) { setflag(&u->status, FLAG_HALT, 1); } void op_lit(Uxn *u) { u->literal += 1; } void op_nop(Uxn *u) { (void)u; } void op_jmp(Uxn *u) { Uint8 a = pop8(&u->wst); u->ram.ptr += getflag(&u->status, FLAG_SIGN) ? (Sint8)a : a; } -void op_prg(Uxn *u) { push16(&u->wst, u->ram.ptr); } + void op_jsr(Uxn *u) { Uint8 a = pop8(&u->wst); push16(&u->rst, u->ram.ptr); u->ram.ptr += getflag(&u->status, FLAG_SIGN) ? (Sint8)a : a; } -void op_rts(Uxn *u) { u->ram.ptr = pop16(&u->rst); } +void op_rtn(Uxn *u) { u->ram.ptr = pop16(&u->rst); } void op_ldr(Uxn *u) { Uint16 a = pop16(&u->wst); push8(&u->wst, mempeek8(u, a)); } void op_str(Uxn *u) { Uint16 a = pop16(&u->wst); Uint8 b = pop8(&u->wst); mempoke8(u, a, b); } /* Logic */ @@ -91,12 +91,12 @@ void op_gth16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push8(&u- void op_lth16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push8(&u->wst, getflag(&u->status, FLAG_SIGN) ? (Sint16)b < (Sint16)a : b < a); } void (*ops[])(Uxn *u) = { - op_brk, op_nop, op_lit, op_ldr, op_str, op_jmp, op_jsr, op_rts, + op_brk, op_nop, op_lit, op_ldr, op_str, op_jmp, op_jsr, op_rtn, op_equ, op_neq, op_gth, op_lth, op_and, op_xor, op_rol, op_ror, op_pop, op_dup, op_swp, op_ovr, op_rot, op_nop, op_wsr, op_rsw, op_add, op_sub, op_mul, op_div, op_nop, op_nop, op_nop, op_nop, /* 16-bit */ - op_brk, op_nop16, op_lit16, op_ldr16, op_str16, op_jmp16, op_jsr16, op_rts, + op_brk, op_nop16, op_lit16, op_ldr16, op_str16, op_jmp16, op_jsr16, op_rtn, op_equ16, op_neq16, op_gth16, op_lth16, op_and16, op_xor16, op_rol16, op_ror16, op_pop16, op_dup16, op_swp16, op_ovr16, op_rot16, op_nop, op_wsr16, op_rsw16, op_add16, op_sub16, op_mul16, op_div16, op_nop, op_nop, op_nop, op_nop @@ -106,12 +106,12 @@ Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,1,0,0}, {3,0,0,0}, {1,0,0,0}, {1,0,0,2}, {0,0,2,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {1,0,0,0}, {1,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {1,0,0,1}, {0,1,1,0}, - {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, + {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0}, /* 16-bit */ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,2,0,0}, {4,0,0,0}, {2,0,0,0}, {2,0,0,0}, {0,0,0,0}, /* TODO */ {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, /* TODO */ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,0,0,2}, {0,2,2,0}, /* TODO */ - {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} + {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0} }; /* clang-format on */