commit 9c3e32b8aeed15133ac70834353c088b37f5313c
parent 031fe3fb2643c44127f8d7a000191721cd72c0b2
Author: neauoire <aliceffekt@gmail.com>
Date: Fri, 16 Apr 2021 11:34:08 -0700
Progress on 2-bit mode for nasu
Diffstat:
1 file changed, 116 insertions(+), 68 deletions(-)
diff --git a/projects/software/nasu.usm b/projects/software/nasu.usm
@@ -2,13 +2,13 @@
app/nasu : spritesheet editor
arrows - move selection
+ ctrl+arrows - change page
left-click - add pixel
right-click - remove pixel
1 2 3 - select brush
TODO:
Color selector, RGB sliders
- Blend selector
)
%RTN { JMP2r }
@@ -37,9 +37,9 @@
( variables )
-;settings { blending 1 depth 1 }
+;settings { blending 1 depth 1 page 2 }
-;bankview { x 2 y 2 mode 1 addr 2 }
+;bankview { x 2 y 2 mode 1 addr 2 selection 1 }
;tileview { x 2 y 2 addr 2 }
;blendview { x1 2 y1 2 x2 2 y2 2 }
;rect { x1 2 y1 2 x2 2 y2 2 }
@@ -70,7 +70,7 @@
~Screen.width 2/ #008a SUB2 =bankview.x
~Screen.height 2/ #002f SUB2 =bankview.y
- BANK =bankview.addr
+ BANK =settings.page
~Screen.width 2/ #0002 ADD2 =tileview.x
~Screen.height 2/ #002f SUB2 =tileview.y
@@ -97,28 +97,46 @@ BRK
@on-button ( -> )
- ~Controller.button
- DUP #10 EQU ^$no-ctrl-up JNZ
- ~tileview.addr #0080 ADD2 =tileview.addr $no-ctrl-up
- DUP #20 EQU ^$no-ctrl-down JNZ
- ~tileview.addr #0080 SUB2 =tileview.addr $no-ctrl-down
- DUP #40 EQU ^$no-ctrl-left JNZ
- ~tileview.addr 8+ =tileview.addr $no-ctrl-left
- DUP #80 EQU ^$no-ctrl-right JNZ
- ~tileview.addr 8- =tileview.addr $no-ctrl-right
- POP
- ~tileview.addr #0800 DIV2 #0800 MUL2 =bankview.addr
-
- ~Controller.key #31 LTH ^$skip JNZ
- ~Controller.key #33 GTH ^$skip JNZ
- ( select ) ~Controller.key #31 SUB =bankview.mode
- $skip
- ,redraw JSR2
+ ( arrow button )
+ ~Controller.button #00 EQU ,$no-button JNZ2
+
+ ~Controller.button #11 NEQ ^$no-pageup JNZ ~settings.page
+ #0800 SUB2 =settings.page ,redraw JSR2 BRK $no-pageup
+ ~Controller.button #21 NEQ ^$no-pagedown JNZ ~settings.page
+ #0800 ADD2 =settings.page ,redraw JSR2 BRK $no-pagedown
+
+ ~Controller.button #f0 AND
+ DUP #04 SFT #01 AND #01 NEQ ^$no-up JNZ
+ ( move ) ~bankview.selection #10 SUB =bankview.selection $no-up
+ DUP #05 SFT #01 AND #01 NEQ ^$no-down JNZ
+ ( move ) ~bankview.selection #10 ADD =bankview.selection $no-down
+ DUP #06 SFT #01 AND #01 NEQ ^$no-left JNZ
+ ( move ) ~bankview.selection #01 SUB =bankview.selection $no-left
+ DUP #07 SFT #01 AND #01 NEQ ^$no-right JNZ
+ ( move ) ~bankview.selection #01 ADD =bankview.selection $no-right
+ POP
+ ~bankview.selection ,select-tile JSR2
+
+ $no-button
+
+ ~Controller.key #00 EQU ^$no-key JNZ
+ ~Controller.key #31 LTH ^$no-number JNZ
+ ~Controller.key #33 GTH ^$no-number JNZ
+ ( select ) ~Controller.key #31 SUB =bankview.mode
+ ,redraw JSR2
+ $no-number
+ ~Controller.key #20 NEQ ^$no-space JNZ
+ ~settings.depth #00 EQU =settings.depth
+ ,redraw JSR2
+ $no-space
+ $no-key
BRK
@on-mouse ( -> )
+ ,draw-cursor JSR2
+
~Mouse.state #00 EQU ,$click-end JNZ2
( toolbar )
@@ -130,10 +148,10 @@ BRK
( select ) ~mouse.x ~bankview.x SUB2 8/ #000d SUB2 SWP POP =bankview.mode
$no-brush-click
~Mouse.x ~tileview.x SUB2 8/ #000e NEQ2 ^$no-load-click JNZ
- ( load ) ,filepath1 =File.name #0800 =File.length ~bankview.addr =File.load
+ ( load ) ,filepath1 =File.name #0800 =File.length ~settings.page =File.load
$no-load-click
~Mouse.x ~tileview.x SUB2 8/ #000f NEQ2 ^$no-save-click JNZ
- ( save ) ,filepath1 =File.name #0800 =File.length ~bankview.addr =File.save
+ ( save ) ,filepath1 =File.name #0800 =File.length ~settings.page =File.save
$no-save-click
~Mouse.x ~bankview.x SUB2 8/ #0005 NEQ2 ^$no-toggle-depth JNZ
( toggle ) ~settings.depth #00 EQU =settings.depth
@@ -148,43 +166,9 @@ BRK
#0101 EQU2 ,on-touch-blendview JNZ2
( bankview )
-
~Mouse.x ~bankview.x GTH2 ~Mouse.x ~bankview.x #0080 ADD2 LTH2 #0101 EQU2
~Mouse.y ~bankview.y GTH2 ~Mouse.y ~bankview.y #0080 ADD2 LTH2 #0101 EQU2
- #0101 NEQ2 ,$no-bank-click JNZ2
-
- ~bankview.mode #01 NEQ ^$not-copy-mode JNZ
- #00 =i
- $copy-loop
- ( load ) ~tileview.addr ~i ADD PEK2
- ( get touch addr )
- ~Mouse.x ~bankview.x SUB2 STEP8
- ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2
- ~bankview.addr ADD2 #00 ~i ADD2 POK2
- ( incr ) ~i #01 ADD =i
- ~i #08 LTH ^$copy-loop JNZ
- ,redraw JSR2 ,$click-end JMP2
- $not-copy-mode
-
- ~bankview.mode #02 NEQ ^$not-erase-mode JNZ
- #00 =i
- $erase-loop
- #00
- ( get touch addr )
- ~Mouse.x ~bankview.x SUB2 STEP8
- ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2
- ~bankview.addr ADD2 #00 ~i ADD2 POK2
- ( incr ) ~i #01 ADD =i
- ~i #08 LTH ^$erase-loop JNZ
- ,redraw JSR2 ,$click-end JMP2
- $not-erase-mode
-
- ~Mouse.x ~bankview.x SUB2 STEP8
- ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2
- ~bankview.addr ADD2 =tileview.addr
- ,redraw JSR2 ,$click-end JMP2
-
- $no-bank-click
+ #0101 EQU2 ,on-touch-bankview JNZ2
( tileview )
@@ -233,7 +217,44 @@ BRK
$click-end
- ,draw-cursor JSR2
+BRK
+
+@on-touch-bankview ( -> )
+
+ ~bankview.mode #01 NEQ ^$not-copy-mode JNZ
+ #00 =i
+ $copy-loop
+ ( load ) ~tileview.addr ~i ADD PEK2
+ ( get touch addr )
+ ~Mouse.x ~bankview.x SUB2 STEP8
+ ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2
+ ( 2-bit mode ) #00 ~settings.depth #01 ADD MUL2
+ ~settings.page ADD2 #00 ~i ADD2 POK2
+ ( incr ) ~i #01 ADD =i
+ ~i #08 LTH ^$copy-loop JNZ
+ ,redraw JSR2 BRK
+ $not-copy-mode
+
+ ~bankview.mode #02 NEQ ^$not-erase-mode JNZ
+ #00 =i
+ $erase-loop
+ #00
+ ( get touch addr )
+ ~Mouse.x ~bankview.x SUB2 STEP8
+ ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2
+ ( 2-bit mode ) #00 ~settings.depth #01 ADD MUL2
+ ~settings.page ADD2 #00 ~i ADD2 POK2
+ ( incr ) ~i #01 ADD =i
+ ~i #08 LTH ^$erase-loop JNZ
+ ,redraw JSR2 BRK
+ $not-erase-mode
+
+ ( select )
+
+ ~Mouse.x ~bankview.x SUB2 8/ SWP POP
+ ~Mouse.y ~bankview.y SUB2 8/ SWP POP #40 SFT ADD
+ DUP =bankview.selection
+ ,select-tile JSR2
BRK
@@ -247,6 +268,17 @@ BRK
BRK
+@select-tile ( pos -- )
+
+ ( x y ) DUP #0f AND SWP #04 SFT
+ ( y ) #10 MOD #10 MUL #00 SWP 8*
+ ( x ) ROT #10 MOD #00 SWP 8* ADD2
+ ( 2-bit mode ) #00 ~settings.depth #01 ADD MUL2
+ ( offset ) ~settings.page ADD2 =tileview.addr
+ ,redraw JSR2
+
+RTN
+
@op_shiftup
~tileview.addr PEK2
@@ -291,7 +323,7 @@ RTN
~bankview.x =Screen.x
~bankview.y #0010 SUB2 =Screen.y
- ~bankview.addr ,draw-short JSR2
+ ~settings.page ,draw-short JSR2
( toolbar )
@@ -335,7 +367,9 @@ RTN
( incr ) ~i #01 ADD =i
~i #10 LTH ^$guides JNZ
- ( load ) ~bankview.addr =Screen.addr
+ ( draw page )
+
+ ( load ) ~settings.page =Screen.addr
~bankview.y DUP2 #0080 ADD2
$ver
( save ) OVR2 =Screen.y
@@ -417,11 +451,7 @@ RTN
#00 =i
$bytes
~tileview.x #0088 ADD2 =Screen.x
- ,font_hex #00 ~tileview.addr #00 ~i ADD2 PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Screen.addr
- ( draw ) #22 =Screen.color
- ~Screen.x 8+ =Screen.x
- ,font_hex #00 ~tileview.addr #00 ~i ADD2 PEK2 #0f AND #08 MUL ADD2 =Screen.addr
- ( draw ) #22 =Screen.color
+ ~tileview.addr #00 ~i ADD2 PEK2 ,draw-byte JSR2
( incr ) ~i #01 ADD =i
( incr ) ~Screen.y 8+ =Screen.y
~i #08 LTH ,$bytes JNZ2
@@ -488,7 +518,14 @@ RTN
OVR #20 ADD ~settings.depth #20 MUL ADD =Screen.color
SWP #01 ADD SWP
DUP2 LTH ^$loop JNZ
- POP2
+ POP2
+
+ ~blendview.x1 =Screen.x
+ ~blendview.y1 #0010 SUB2 =Screen.y
+
+ ( get blending ) ~settings.blending
+ ( get depth ) ~settings.depth #20 MUL
+ ( draw ) #20 ADD ADD ,draw-byte JSR2
RTN
@@ -512,7 +549,18 @@ RTN
RTN
-@draw-short ( short )
+@draw-byte ( byte -- )
+
+ STH
+ ,font_hex #00 DUPr STHr #f0 AND #04 SFT #08 MUL ADD2 =Screen.addr
+ ( draw ) #22 =Screen.color
+ ~Screen.x 8+ =Screen.x
+ ,font_hex #00 STHr #0f AND #08 MUL ADD2 =Screen.addr
+ ( draw ) #22 =Screen.color
+
+RTN
+
+@draw-short ( short -- )
=addr
,font_hex #00 ,addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Screen.addr