commit 9b4aa10f079488bfd174b8cacc8c82b126492bfb
parent 7d8600c6793c91bbb0d5e903891614186b12fc11
Author: neauoire <aliceffekt@gmail.com>
Date: Mon, 9 Aug 2021 11:12:11 -0700
Optimized Piano
Diffstat:
2 files changed, 38 insertions(+), 47 deletions(-)
diff --git a/build.sh b/build.sh
@@ -54,9 +54,9 @@ then
fi
echo "Assembling.."
-./bin/uxnasm projects/examples/demos/life.tal bin/life.rom
+./bin/uxnasm projects/examples/demos/piano.tal bin/piano.rom
echo "Running.."
-./bin/uxnemu bin/life.rom
+./bin/uxnemu bin/piano.rom
echo "Done."
diff --git a/projects/examples/demos/piano.tal b/projects/examples/demos/piano.tal
@@ -10,14 +10,11 @@
%MOD { DUP2 / * - }
%LTS2 { #8000 ++ SWP2 #8000 ++ >> }
%GTS2 { #8000 ++ SWP2 #8000 ++ << }
-%INCR { SWP #01 + SWP }
%2// { #01 SFT2 }
%4// { #02 SFT2 }
%8// { #03 SFT2 }
%8** { #30 SFT2 }
-%BREAKPOINT { #0101 #0e DEO2 }
-
( devices )
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
@@ -97,15 +94,14 @@ BRK
.adsr-view/y2 LDZ2 #0020 -- .Screen/y DEO2
- #00 #10
+ #10 #00
&loop
.adsr-view/x2 LDZ2 #003a -- .Screen/x DEO2
- OVR #10 SWP - .Audio0/output DEI #0f AND < .Screen/pixel DEO
+ DUP #10 SWP - .Audio0/output DEI #0f AND < .Screen/pixel DEO
.adsr-view/x2 LDZ2 #003a -- #0002 ++ .Screen/x DEO2
- OVR #10 SWP - .Audio0/output DEI #04 SFT < .Screen/pixel DEO
+ DUP #10 SWP - .Audio0/output DEI #04 SFT < .Screen/pixel DEO
.Screen/y DEI2 #0002 ++ .Screen/y DEO2
- ( incr ) INCR
- LTHk ,&loop JCN
+ #01 + GTHk ,&loop JCN
POP2
BRK
@@ -134,9 +130,6 @@ BRK
#3b .octave LDZ #0c * + ;play JSR2 &no-b
DUP #6b ! ,&no-c2 JCN
#3c .octave LDZ #0c * + ;play JSR2 &no-c2
- DUP #1b ! ,&no-esc JCN
- BREAKPOINT
- &no-esc
POP
( release )
@@ -302,13 +295,12 @@ RTN
STH
.Screen/addr DEO2
SWP2 .Screen/x DEO2
- DUP2 #0018 ++
+ DUP2 #0018 ++ SWP2
&loop
- ( move ) OVR2 .Screen/y DEO2
+ ( move ) DUP2 .Screen/y DEO2
( draw ) STHkr .Screen/sprite DEO
( incr ) .Screen/addr DEI2 #0008 ++ .Screen/addr DEO2
- ( incr ) SWP2 #0008 ++ SWP2
- LTH2k ,&loop JCN
+ #0008 ++ GTH2k ,&loop JCN
POP2 POP2
POPr
@@ -353,22 +345,21 @@ RTN
.wave-view/x1 LDZ2 .Screen/x DEO2
( waveform )
- #00 #ff
+ #ff #00
&loop
( dotted line )
- OVR #01 AND ,&no-dot JCN
+ DUP #01 AND ,&no-dot JCN
.wave-view/y1 LDZ2 #0010 ++ .Screen/y DEO2
#03 .Screen/pixel DEO
&no-dot
- OVR TOS .Audio0/addr DEI2 ++ LDA
+ DUP TOS .Audio0/addr DEI2 ++ LDA
#02 /
TOS 4// .wave-view/y1 LDZ2 ++ .Screen/y DEO2
.Screen/x DEI2 #0001 ++ .Screen/x DEO2
- ( draw ) OVR
+ ( draw ) DUP
.Audio0/length DEI2 TOB >
.Audio0/length DEI2 #0100 !! #0101 == #02 * #01 + .Screen/pixel DEO
- ( incr ) INCR
- LTHk ,&loop JCN
+ #01 + GTHk ,&loop JCN
POP2
( range )
@@ -384,12 +375,11 @@ RTN
STH
.wave-view/x1 LDZ2 .Audio0/length DEI2 ++ .Screen/x DEO2
- .wave-view/y1 LDZ2 DUP2 #0020 ++
+ .wave-view/y1 LDZ2 DUP2 #0020 ++ SWP2
&loop
- OVR2 .Screen/y DEO2
+ DUP2 .Screen/y DEO2
( draw ) STHkr .Screen/pixel DEO
- ( incr ) SWP2 #0001 ++ SWP2
- LTH2k ,&loop JCN
+ #0001 ++ GTH2k ,&loop JCN
POP2 POP2
POPr
@@ -399,24 +389,24 @@ RTN
( load ) STH .Screen/y DEO2 .Screen/x DEO2
;knob-icns .Screen/addr DEO2
- ( draw ) #01 .Screen/sprite DEO
+ ( draw ) #01 .Screen/sprite DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
;knob-icns #0008 ++ .Screen/addr DEO2
- ( draw ) #01 .Screen/sprite DEO
+ ( draw ) #01 .Screen/sprite DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
;knob-icns #0018 ++ .Screen/addr DEO2
- ( draw ) #01 .Screen/sprite DEO
+ ( draw ) #01 .Screen/sprite DEO
.Screen/x DEI2 #0008 -- .Screen/x DEO2
;knob-icns #0010 ++ .Screen/addr DEO2
- ( draw ) #01 .Screen/sprite DEO
+ ( draw ) #01 .Screen/sprite DEO
.Screen/x DEI2 #0004 ++ .Screen/x DEO2
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
;font-hex #00 STHkr #08 * ++ .Screen/addr DEO2
- ( draw ) #01 .Screen/sprite DEO
+ ( draw ) #01 .Screen/sprite DEO
.Screen/x DEI2 #0004 -- #00 #00 STHkr ;knob-offsetx ++ LDA ++ .Screen/x DEO2
.Screen/y DEI2 #0010 -- #00 #00 STHr ;knob-offsety ++ LDA ++ .Screen/y DEO2
;knob-icns #0020 ++ .Screen/addr DEO2
- ( draw ) #05 .Screen/sprite DEO
+ ( draw ) #05 .Screen/sprite DEO
RTN
@@ -424,37 +414,38 @@ RTN
STH SWP
DUP #04 SFT TOS 8** ;font-hex ++ .Screen/addr DEO2
- ( draw ) STHkr .Screen/sprite DEO
+ ( draw ) STHkr .Screen/sprite DEO
#0f AND TOS 8** ;font-hex ++ .Screen/addr DEO2
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
- ( draw ) STHkr .Screen/sprite DEO
+ ( draw ) STHkr .Screen/sprite DEO
DUP #04 SFT TOS 8** ;font-hex ++ .Screen/addr DEO2
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
- ( draw ) STHkr .Screen/sprite DEO
+ ( draw ) STHkr .Screen/sprite DEO
#0f AND TOS 8** ;font-hex ++ .Screen/addr DEO2
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
- ( draw ) STHr .Screen/sprite DEO
+ ( draw ) STHr .Screen/sprite DEO
RTN
@fill-rect ( x1* y1* x2* y2* color -- )
- .color STZ
- ( x1 x2 y1 y2 ) ROT2 SWP2
+ ,&color STR
+ ( x1 x2 y1 y2 ) ROT2
&ver
- ( save ) OVR2 .Screen/y DEO2
- STH2 STH2 OVR2 OVR2
+ ( save ) DUP2 .Screen/y DEO2
+ STH2 STH2 OVR2 OVR2 SWP2
&hor
- ( save ) OVR2 .Screen/x DEO2
- ( draw ) .color LDZ .Screen/pixel DEO
- ( incr ) SWP2 #0001 ++ SWP2
- OVR2 OVR2 LTS2 ,&hor JCN
+ ( save ) DUP2 .Screen/x DEO2
+ ( draw ) ,&color LDR .Screen/pixel DEO
+ ( incr ) #0001 ++
+ OVR2 OVR2 GTS2 ,&hor JCN
POP2 POP2 STH2r STH2r
- ( incr ) SWP2 #0001 ++ SWP2
- OVR2 OVR2 LTS2 ,&ver JCN
+ ( incr ) #0001 ++
+ OVR2 OVR2 GTS2 ,&ver JCN
POP2 POP2 POP2 POP2
RTN
+ &color $1
@within-rect ( x* y* rect -- flag )