uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 9416a0e8133dcb9dcfe6b3271b58f1a25cf537aa
parent 8f98281d89f63c5672a76b4fb64507ca140c6e2a
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Thu,  4 May 2023 11:33:31 -0700

Removed layer struct

Diffstat:
Msrc/devices/screen.c | 24++++++++++++------------
Msrc/devices/screen.h | 6+-----
2 files changed, 13 insertions(+), 17 deletions(-)

diff --git a/src/devices/screen.c b/src/devices/screen.c @@ -82,25 +82,25 @@ screen_resize(UxnScreen *p, Uint16 width, Uint16 height) Uint32 *pixels; if(width < 0x8 || height < 0x8 || width >= 0x400 || height >= 0x400) return; - bg = realloc(p->bg.pixels, width * height), - fg = realloc(p->fg.pixels, width * height); + bg = realloc(p->bg, width * height), + fg = realloc(p->fg, width * height); pixels = realloc(p->pixels, width * height * sizeof(Uint32)); if(!bg || !fg || !pixels) return; - p->bg.pixels = bg; - p->fg.pixels = fg; + p->bg = bg; + p->fg = fg; p->pixels = pixels; p->width = width; p->height = height; - screen_fill(p, p->bg.pixels, 0, 0, p->width, p->height, 0); - screen_fill(p, p->fg.pixels, 0, 0, p->width, p->height, 0); + screen_fill(p, p->bg, 0, 0, p->width, p->height, 0); + screen_fill(p, p->fg, 0, 0, p->width, p->height, 0); } void screen_redraw(UxnScreen *p) { Uint32 i, x, y, w = p->width, palette[16], *pixels = p->pixels; - Uint8 *fg = p->fg.pixels, *bg = p->bg.pixels; + Uint8 *fg = p->fg, *bg = p->bg; int x1 = p->x1, y1 = p->y1; int x2 = p->x2 > p->width ? p->width : p->x2, y2 = p->y2 > p->height ? p->height : p->y2; for(i = 0; i < 16; i++) @@ -141,14 +141,14 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) Uint8 color = ctrl & 0x3; Uint16 x = PEEK2(d + 0x8); Uint16 y = PEEK2(d + 0xa); - Layer *layer = (ctrl & 0x40) ? &uxn_screen.fg : &uxn_screen.bg; + Uint8 *layer = (ctrl & 0x40) ? uxn_screen.fg : uxn_screen.bg; /* fill mode */ if(ctrl & 0x80) { Uint16 x2 = uxn_screen.width; Uint16 y2 = uxn_screen.height; if(ctrl & 0x10) x2 = x, x = 0; if(ctrl & 0x20) y2 = y, y = 0; - screen_fill(&uxn_screen, layer->pixels, x, y, x2, y2, color); + screen_fill(&uxn_screen, layer, x, y, x2, y2, color); screen_change(&uxn_screen, x, y, x2, y2); } /* pixel mode */ @@ -156,7 +156,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) Uint16 width = uxn_screen.width; Uint16 height = uxn_screen.height; if(x < width && y < height) - layer->pixels[x + y * width] = color; + layer[x + y * width] = color; screen_change(&uxn_screen, x, y, x + 1, y + 1); if(d[0x6] & 0x1) POKE2(d + 0x8, x + 1); /* auto x+1 */ if(d[0x6] & 0x2) POKE2(d + 0xa, y + 1); /* auto y+1 */ @@ -174,9 +174,9 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) Uint16 addr = PEEK2(d + 0xc); Uint16 dx = (move & 0x1) << 3; Uint16 dy = (move & 0x2) << 2; - Layer *layer = (ctrl & 0x40) ? &uxn_screen.fg : &uxn_screen.bg; + Uint8 *layer = (ctrl & 0x40) ? uxn_screen.fg : uxn_screen.bg; for(i = 0; i <= length; i++) { - screen_blit(&uxn_screen, layer->pixels, x + dy * i, y + dx * i, ram, addr, ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp); + screen_blit(&uxn_screen, layer, x + dy * i, y + dx * i, ram, addr, ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp); addr += (move & 0x04) << (1 + twobpp); } screen_change(&uxn_screen, x, y, x + dy * length + 8, y + dx * length + 8); diff --git a/src/devices/screen.h b/src/devices/screen.h @@ -10,14 +10,10 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ -typedef struct Layer { - Uint8 *pixels; -} Layer; - typedef struct UxnScreen { Uint32 palette[4], *pixels; Uint16 width, height, x1, y1, x2, y2; - Layer fg, bg; + Uint8 *fg, *bg; } UxnScreen; extern UxnScreen uxn_screen;