uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 927fdb497fff3bbb53b9b5b92ef1e92c2d899a3a
parent b2bb585e1dd80f5b52e92a205cdde0d06ef4af96
Author: Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com>
Date:   Sat, 25 Dec 2021 13:50:34 +0100

ppu: unite 1bpp and 2bpp into one - ppu_blit

Diffstat:
Msrc/devices/ppu.c | 38+++++++++++---------------------------
Msrc/devices/ppu.h | 3+--
Msrc/uxnemu.c | 12++++--------
3 files changed, 16 insertions(+), 37 deletions(-)

diff --git a/src/devices/ppu.c b/src/devices/ppu.c @@ -91,7 +91,7 @@ void ppu_write(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color) { if(x < p->width && y < p->height) { - Uint32 i = (x + y * p->width); + Uint32 i = x + y * p->width; Uint8 prev = layer->pixels[i]; if(color != prev) { layer->pixels[i] = color; @@ -101,30 +101,14 @@ ppu_write(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color) } void -ppu_1bpp(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) +ppu_blit(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp) { Uint16 v, h; for(v = 0; v < 8; ++v) for(h = 0; h < 8; ++h) { - Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1; - if(ch1 || blending[4][color]) - ppu_write(p, - layer, - x + (flipx ? 7 - h : h), - y + (flipy ? 7 - v : v), - blending[ch1][color]); - } -} - -void -ppu_2bpp(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) -{ - Uint16 v, h; - for(v = 0; v < 8; ++v) - for(h = 0; h < 8; ++h) { - Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1); - Uint8 ch2 = ((sprite[v + 8] >> (7 - h)) & 0x1); - Uint8 ch = ch1 + ch2 * 2; + Uint8 ch = (sprite[v + 0] >> (7 - h)) & 0x1; + if(twobpp) + ch |= ((sprite[v + 8] >> (7 - h)) & 0x1) << 1; if(ch || blending[4][color]) ppu_write(p, layer, @@ -141,17 +125,17 @@ ppu_debug(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) for(i = 0; i < 0x20; ++i) { x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; /* working stack */ - ppu_1bpp(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); - ppu_1bpp(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); + ppu_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0); + ppu_blit(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0); y = 0x28 + (i / 8 + 1) * 8; b = memory[i]; /* return stack */ - ppu_1bpp(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0); - ppu_1bpp(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0); + ppu_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0, 0); + ppu_blit(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0, 0); } /* return pointer */ - ppu_1bpp(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); - ppu_1bpp(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); + ppu_blit(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0, 0); + ppu_blit(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0, 0); /* guides */ for(x = 0; x < 0x10; ++x) { ppu_write(p, &p->fg, x, p->height / 2, 2); diff --git a/src/devices/ppu.h b/src/devices/ppu.h @@ -37,6 +37,5 @@ void ppu_clear(Ppu *p, Layer *layer); void ppu_redraw(Ppu *p, Uint32 *screen); void ppu_write(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color); -void ppu_1bpp(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); -void ppu_2bpp(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); +void ppu_blit(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp); void ppu_debug(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory); diff --git a/src/uxnemu.c b/src/uxnemu.c @@ -299,15 +299,11 @@ screen_deo(Device *d, Uint8 port) case 0xf: { Uint16 x = peek16(d->dat, 0x8); Uint16 y = peek16(d->dat, 0xa); - Uint8 layer = d->dat[0xf] & 0x40; + Layer *layer = (d->dat[0xf] & 0x40) ? &ppu.fg : &ppu.bg; Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; - if(d->dat[0xf] & 0x80) { - ppu_2bpp(&ppu, layer ? &ppu.fg : &ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); - if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */ - } else { - ppu_1bpp(&ppu, layer ? &ppu.fg : &ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); - if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */ - } + Uint8 twobpp = !!(d->dat[0xf] & 0x80); + ppu_blit(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20, twobpp); + if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8 + twobpp*8); /* auto addr+8 / auto addr+16 */ if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 8); /* auto y+8 */ break;