uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 8e17ae059bd1985db88b3f92bece3712df0d79a2
parent f5dd7c64ec5d88f25b8fecb38f8d0ee8e22e48e7
Author: neauoire <aliceffekt@gmail.com>
Date:   Thu, 25 Feb 2021 16:03:45 -0800

Minor opt to emulator

Diffstat:
Mbuild.sh | 2+-
Memulator.c | 80+++++++++++++++++++++++++++++++++++++------------------------------------------
Rexamples/image.usm -> examples/gui.background.usm | 0
Rexamples/images.usm -> examples/gui.images.usm | 0
Rexamples/label.usm -> examples/gui.label.usm | 0
Rexamples/paint.usm -> examples/gui.paint.usm | 0
Rexamples/shapes.usm -> examples/gui.shapes.usm | 0
Rexamples/window.usm -> examples/gui.window.usm | 0
Rexamples/line.usm -> examples/old.line.usm | 0
9 files changed, 38 insertions(+), 44 deletions(-)

diff --git a/build.sh b/build.sh @@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator # run -./bin/assembler examples/images.usm bin/boot.rom +./bin/assembler examples/gui.paint.usm bin/boot.rom ./bin/emulator bin/boot.rom diff --git a/emulator.c b/emulator.c @@ -21,8 +21,13 @@ WITH REGARD TO THIS SOFTWARE. #define RES (HOR * VER * 16) typedef struct { + Uint16 x1, y1, x2, y2; +} Rect2d; + +typedef struct { Uint8 reqdraw; Uint8 bg[RES], fg[RES]; + Rect2d bounds; } Screen; int WIDTH = 8 * HOR + 8 * PAD * 2; @@ -72,26 +77,20 @@ clamp(int val, int min, int max) #pragma mark - Paint -Uint16 -rowchr(Uint16 x, Uint16 y) -{ - return (y % 8) + ((x / 8 + y / 8 * HOR) * 16); -} - void paintpixel(Uint8 *dst, Uint16 x, Uint16 y, Uint8 color) { - Uint16 row = rowchr(x, y), col = x % 8; + Uint16 row = (y % 8) + ((x / 8 + y / 8 * HOR) * 16), col = 7 - (x % 8); if(x >= HOR * 8 || y >= VER * 8 || row > RES - 8) return; if(color == 0 || color == 2) - dst[row] &= ~(1UL << (7 - col)); + dst[row] &= ~(1UL << col); else - dst[row] |= 1UL << (7 - col); + dst[row] |= 1UL << col; if(color == 0 || color == 1) - dst[row + 8] &= ~(1UL << (7 - col)); + dst[row + 8] &= ~(1UL << col); else - dst[row + 8] |= 1UL << (7 - col); + dst[row + 8] |= 1UL << col; } void @@ -131,37 +130,33 @@ clear(Uint32 *dst) } void -putpixel(Uint32 *dst, int x, int y, int color) +drawpixel(Uint32 *dst, Uint16 x, Uint16 y, Uint8 color) { - if(y == PAD * 8 || y == HEIGHT - PAD * 8 - 1) { - if(x == PAD * 8) return; - if(x == WIDTH - PAD * 8 - 1) return; - } - if(x >= 0 && x < WIDTH - 8 && y >= 0 && y < HEIGHT - 8) + if(x >= screen.bounds.x1 && x <= screen.bounds.x2 && y >= screen.bounds.x1 && y <= screen.bounds.y2) dst[y * WIDTH + x] = theme[color]; } void -drawchr(Uint32 *dst, int x, int y, Uint8 *sprite, Uint8 alpha) +drawchr(Uint32 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 alpha) { - int v, h; + Uint8 v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { Uint8 ch1 = ((sprite[v] >> h) & 0x1); Uint8 ch2 = (((sprite[v + 8] >> h) & 0x1) << 1); if(!alpha || (alpha && ch1 + ch2 != 0)) - putpixel(dst, x + 7 - h, y + v, ch1 + ch2); + drawpixel(dst, x + 7 - h, y + v, ch1 + ch2); } } void -drawicn(Uint32 *dst, int x, int y, Uint8 *sprite, int fg, int bg) +drawicn(Uint32 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 fg, Uint8 bg) { - int v, h; + Uint8 v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { - int ch1 = (sprite[v] >> (7 - h)) & 0x1; - putpixel(dst, x + h, y + v, ch1 ? fg : bg); + Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1; + drawpixel(dst, x + h, y + v, ch1 ? fg : bg); } } @@ -191,14 +186,11 @@ loadtheme(Uint8 *addr) void drawdebugger(Uint32 *dst, Uxn *u) { - Uint8 i; + Uint8 i, x, y, b; for(i = 0; i < 0x10; ++i) { /* memory */ - Uint8 x = (i % 8) * 3 + 3, y = i / 8 + 3, b = u->ram.dat[i]; - drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1, 0); - drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1, 0); - y = VER - 1 + i / 8, b = u->wst.dat[i]; - drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0); - drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1 + (u->wst.ptr == i), 0); + x = ((i % 8) * 3 + 3) * 8, y = screen.bounds.x1 + 8 + i / 8 * 8, b = u->wst.dat[i]; + drawicn(dst, x, y, icons[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0); + drawicn(dst, x + 8, y, icons[b & 0xf], 1 + (u->wst.ptr == i), 0); } } @@ -253,6 +245,10 @@ init(void) return error("Pixels", "Failed to allocate memory"); clear(pixels); SDL_ShowCursor(SDL_DISABLE); + screen.bounds.x1 = PAD * 8; + screen.bounds.x2 = WIDTH - PAD * 8 - 1; + screen.bounds.y1 = PAD * 8; + screen.bounds.y2 = HEIGHT - PAD * 8 - 1; return 1; } @@ -260,8 +256,8 @@ void domouse(SDL_Event *event) { Uint8 flag = 0x00; - int x = clamp((event->motion.x - PAD * 8 * ZOOM) / ZOOM, 0, WIDTH - 1); - int y = clamp((event->motion.y - PAD * 8 * ZOOM) / ZOOM, 0, HEIGHT - 1); + Uint16 x = clamp(event->motion.x / ZOOM - PAD * 8, 0, HOR * 8 - 1); + Uint16 y = clamp(event->motion.y / ZOOM - PAD * 8, 0, VER * 8 - 1); devmouse->mem[0] = (x >> 8) & 0xff; devmouse->mem[1] = x & 0xff; devmouse->mem[2] = (y >> 8) & 0xff; @@ -310,21 +306,19 @@ doctrl(SDL_Event *event, int z) if(SDL_GetModState() & KMOD_LALT || SDL_GetModState() & KMOD_RALT) flag = 0x02; switch(event->key.keysym.sym) { - case SDLK_ESCAPE: flag = 0x04; break; - case SDLK_RETURN: flag = 0x08; break; + case SDLK_BACKSPACE: + flag = 0x04; + if(z) devkey->mem[0] = 0x08; + break; + case SDLK_RETURN: + flag = 0x08; + if(z) devkey->mem[0] = 0x0d; + break; case SDLK_UP: flag = 0x10; break; case SDLK_DOWN: flag = 0x20; break; case SDLK_LEFT: flag = 0x40; break; case SDLK_RIGHT: flag = 0x80; break; } - if(z) { - /* special key controls */ - switch(event->key.keysym.sym) { - case SDLK_BACKSPACE: devkey->mem[0] = 0x08; break; - case SDLK_RETURN: devkey->mem[0] = 0x0d; break; - } - } - setflag(&devcontroller->mem[0], flag, z); } diff --git a/examples/image.usm b/examples/gui.background.usm diff --git a/examples/images.usm b/examples/gui.images.usm diff --git a/examples/label.usm b/examples/gui.label.usm diff --git a/examples/paint.usm b/examples/gui.paint.usm diff --git a/examples/shapes.usm b/examples/gui.shapes.usm diff --git a/examples/window.usm b/examples/gui.window.usm diff --git a/examples/line.usm b/examples/old.line.usm