commit 8d98d6d6ef2ab5b6692eee8a085c303603d5fbc7
parent 373a797e1e3ab17653ea70c1dcf12b7c0a25ab46
Author: Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com>
Date: Fri, 17 Sep 2021 17:22:12 +0200
emu: don't call SDL_UpdateTexture with NULL pixels
Diffstat:
1 file changed, 0 insertions(+), 1 deletion(-)
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -216,7 +216,6 @@ init(void)
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
return error("sdl_texture", SDL_GetError());
- SDL_UpdateTexture(gTexture, NULL, ppu_screen, 4);
if(!(ppu_screen = malloc(ppu.width * ppu.height * sizeof(Uint32))))
return 0;
SDL_StartTextInput();