uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 80f89980327f70797ea0be8b9608c03e3c32d265
parent fb72dd5b98a6f378369dc407b3045704993db5f8
Author: neauoire <aliceffekt@gmail.com>
Date:   Mon, 23 Aug 2021 10:08:19 -0700

Combined musictracker with audio

Diffstat:
M.gitignore | 2++
Dprojects/examples/demos/musictracker.tal | 659-------------------------------------------------------------------------------
Mprojects/examples/devices/audio.tal | 157++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++---------------
3 files changed, 129 insertions(+), 689 deletions(-)

diff --git a/.gitignore b/.gitignore @@ -8,4 +8,6 @@ *.bak /*-test /screenshot-*.bmp + *snarf +*theme diff --git a/projects/examples/demos/musictracker.tal b/projects/examples/demos/musictracker.tal @@ -1,659 +0,0 @@ -( mini music tracker ) - -%RTN { JMP2r } -%8++ { #0008 ADD2 } %8-- { #0008 SUB2 } -%8** { #30 SFT2 } %8// { #03 SFT2 } -%++ { #0001 ADD2 } %2// { #01 SFT2 } -%MOD8 { #07 AND } -%TRACK { ;track/ch1 #00 .track/active LDZ #50 SFT2 ADD2 } - -( variables ) - -@pointer [ &x $2 &y $2 ] -@color [ &byte $1 ] -@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] -@trkframe [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] -@chnframe [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] -@ctlframe [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] -@label [ &x $2 &y $2 &color $1 &addr $2 ] -@knob [ &x $2 &y $2 &value $1 ] -@head [ &pos $1 ] -@track [ &active $1 &ch1 $20 &ch2 $20 &ch3 $20 &ch4 $20 ] - -( devices ) - -|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] -|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] -|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] -|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] -|40 @Audio1 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] -|50 @Audio2 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] -|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] -|80 @Controller [ &vector $2 &button $1 &key $1 ] -|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] -|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ] - -( vectors ) - -|0100 - @noise-wave - - ( theme ) #e0fa .System/r DEO2 #30fa .System/g DEO2 #30fa .System/b DEO2 - ( vectors ) ;on-screen .Screen/vector DEO2 - ( vectors ) ;on-mouse .Mouse/vector DEO2 - ( vectors ) ;on-button .Controller/vector DEO2 - - .Screen/width DEI2 2// DUP2 #0080 SUB2 .trkframe/x1 STZ2 - #0080 ADD2 .trkframe/x2 STZ2 - .Screen/height DEI2 2// DUP2 #0038 SUB2 #0010 SUB2 .trkframe/y1 STZ2 - #0038 ADD2 #0010 SUB2 .trkframe/y2 STZ2 - - .trkframe/x1 LDZ2 .chnframe/x1 STZ2 .trkframe/y2 LDZ2 .chnframe/y1 STZ2 - .chnframe/x1 LDZ2 #0030 ADD2 .chnframe/x2 STZ2 .chnframe/y1 LDZ2 #0030 ADD2 .chnframe/y2 STZ2 - - .chnframe/x2 LDZ2 .ctlframe/x1 STZ2 .chnframe/y1 LDZ2 .ctlframe/y1 STZ2 - .trkframe/x2 LDZ2 .ctlframe/x2 STZ2 .chnframe/y2 LDZ2 .ctlframe/y2 STZ2 - - ( default settings ) - #048c .Audio0/adsr DEO2 #88 .Audio0/volume DEO - #159d .Audio1/adsr DEO2 #88 .Audio1/volume DEO - #26ae .Audio2/adsr DEO2 #88 .Audio2/volume DEO - #0000 .Audio3/adsr DEO2 #88 .Audio3/volume DEO - - ;square-wave .Audio0/addr DEO2 - ;square-wave/end ;square-wave SUB2 .Audio0/len DEO2 - ;on-square-done .Audio0/vector DEO2 - ;triangle-wave .Audio1/addr DEO2 - ;triangle-wave/end ;triangle-wave SUB2 .Audio1/len DEO2 - ;on-triangle-done .Audio1/vector DEO2 - ;sine-wave .Audio2/addr DEO2 - ;sine-wave/end ;sine-wave SUB2 .Audio2/len DEO2 - ;on-sine-done .Audio2/vector DEO2 - ;noise-wave .Audio3/addr DEO2 - ;noise-wave-end ;noise-wave SUB2 .Audio3/len DEO2 - ;on-noise-done .Audio3/vector DEO2 - - ;draw-timeline JSR2 - ;draw-controls JSR2 - ;draw-channels JSR2 - -BRK - -@on-screen ( -> ) - - ;move-head JSR2 - ;draw-vu JSR2 - .head/pos LDZ MOD8 ,&skip JCN - ;bang JSR2 - &skip - -BRK - -@on-mouse ( -> ) - - .Mouse/state DEI #00 EQU ;&click-end JCN2 - .Mouse/x DEI2 .trkframe/x1 LDZ2 GTH2 .Mouse/x DEI2 .trkframe/x2 LDZ2 LTH2 #0101 EQU2 - .Mouse/y DEI2 .trkframe/y1 LDZ2 GTH2 .Mouse/y DEI2 .trkframe/y2 LDZ2 LTH2 #0101 EQU2 - #0101 EQU2 ;touch-trk JCN2 - .Mouse/x DEI2 .chnframe/x1 LDZ2 GTH2 .Mouse/x DEI2 .chnframe/x2 LDZ2 LTH2 #0101 EQU2 - .Mouse/y DEI2 .chnframe/y1 LDZ2 8++ GTH2 .Mouse/y DEI2 .chnframe/y2 LDZ2 8-- LTH2 #0101 EQU2 - #0101 EQU2 ;touch-chn JCN2 - .Mouse/x DEI2 .ctlframe/x1 LDZ2 GTH2 .Mouse/x DEI2 .ctlframe/x2 LDZ2 LTH2 #0101 EQU2 - .Mouse/y DEI2 .ctlframe/y1 LDZ2 8++ GTH2 .Mouse/y DEI2 .ctlframe/y2 LDZ2 8-- LTH2 #0101 EQU2 - #0101 EQU2 ;touch-ctl JCN2 - &click-end - - ;draw-cursor JSR2 - -BRK - -@on-button ( -> ) - - .Controller/key DEI - DUP #61 NEQ ,&no-c JCN - ;notes LDA ;play JSR2 &no-c - DUP #73 NEQ ,&no-d JCN - ;notes #0001 ADD2 LDA ;play JSR2 &no-d - DUP #64 NEQ ,&no-e JCN - ;notes #0002 ADD2 LDA ;play JSR2 &no-e - DUP #66 NEQ ,&no-f JCN - ;notes #0003 ADD2 LDA ;play JSR2 &no-f - DUP #67 NEQ ,&no-g JCN - ;notes #0004 ADD2 LDA ;play JSR2 &no-g - DUP #68 NEQ ,&no-a JCN - ;notes #0005 ADD2 LDA ;play JSR2 &no-a - DUP #6a NEQ ,&no-b JCN - ;notes #0006 ADD2 LDA ;play JSR2 &no-b - DUP #6b NEQ ,&no-c2 JCN - ;notes #0007 ADD2 LDA ;play JSR2 &no-c2 - POP - -BRK - -@on-square-done ( -> ) - LIT '0 .Console/write DEO - BRK - -@on-triangle-done ( -> ) - LIT '1 .Console/write DEO - BRK - -@on-sine-done ( -> ) - LIT '2 .Console/write DEO - BRK - -@on-noise-done ( -> ) - LIT '3 .Console/write DEO - BRK - -@play ( pitch -- ) - - .Audio0/pitch DEO - -RTN - -@touch-trk ( -- ) - - ;clear-notes JSR2 - ( get note ) - #0e .Mouse/y DEI2 .trkframe/y1 LDZ2 SUB2 NIP #08 DIV SUB - .Mouse/state DEI #10 NEQ ,&no-erase JCN POP #00 &no-erase - ( edit note ) - TRACK #00 .Mouse/x DEI2 .trkframe/x1 LDZ2 SUB2 NIP #08 DIV ADD2 STA - ( release ) #00 .Mouse/state DEO - ;draw-notes JSR2 - -BRK - -@touch-chn ( -- ) - - ;clear-notes JSR2 - ( save ) .Mouse/y DEI2 .chnframe/y1 LDZ2 SUB2 NIP #08 DIV #01 SUB .track/active STZ - ( release ) #00 .Mouse/state DEO - ;draw-channels JSR2 - ;draw-notes JSR2 - ;draw-controls JSR2 - -BRK - -@touch-ctl ( -- ) - - .Mouse/x DEI2 .ctlframe/x1 LDZ2 SUB2 8-- 8// NIP #02 DIV - DUP ,&no-a JCN - .Audio0/adsr .track/active LDZ #40 SFT ADD DEI - #10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD - .Audio0/adsr .track/active LDZ #40 SFT ADD DEO &no-a - DUP #01 NEQ ,&no-d JCN - .Audio0/adsr .track/active LDZ #40 SFT ADD DEI - DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD - .Audio0/adsr .track/active LDZ #40 SFT ADD DEO &no-d - DUP #02 NEQ ,&no-s JCN - .Audio0/adsr .track/active LDZ #40 SFT ADD #01 ADD DEI - #10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD - .Audio0/adsr .track/active LDZ #40 SFT ADD #01 ADD DEO &no-s - DUP #03 NEQ ,&no-r JCN - .Audio0/adsr .track/active LDZ #40 SFT ADD #01 ADD DEI - DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD - .Audio0/adsr .track/active LDZ #40 SFT ADD #01 ADD DEO &no-r - DUP #05 NEQ ,&no-left JCN - .Audio0/volume .track/active LDZ #40 SFT ADD DEI - #10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD - .Audio0/volume .track/active LDZ #40 SFT ADD DEO &no-left - DUP #06 NEQ ,&no-right JCN - .Audio0/volume .track/active LDZ #40 SFT ADD DEI - DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD - .Audio0/volume .track/active LDZ #40 SFT ADD DEO &no-right - POP - ( release ) #00 .Mouse/state DEO - ;draw-controls JSR2 - -BRK - -@bang ( -- ) - - ;track/ch1 #00 .head/pos LDZ #08 DIV ADD2 LDA - #01 SUB - DUP #ff NEQ ,&skip1 JCN - POP ,&listen2 JMP - &skip1 - #00 SWP ;notes ADD2 LDA .Audio0/pitch DEO - &listen2 - ;track/ch2 #00 .head/pos LDZ #08 DIV ADD2 LDA - #01 SUB - DUP #ff NEQ ,&skip2 JCN - POP ,&listen3 JMP - &skip2 - #00 SWP ;notes ADD2 LDA .Audio1/pitch DEO - &listen3 - ;track/ch3 #00 .head/pos LDZ #08 DIV ADD2 LDA - #01 SUB - DUP #ff NEQ ,&skip3 JCN - POP ,&listen4 JMP - &skip3 - #00 SWP ;notes ADD2 LDA .Audio2/pitch DEO - &listen4 - ;track/ch4 #00 .head/pos LDZ #08 DIV ADD2 LDA - #01 SUB - DUP #ff NEQ ,&skip4 JCN - POP ,&end JMP - &skip4 - #00 SWP ;notes ADD2 LDA #80 ORA .Audio3/pitch DEO - &end - -RTN - -@move-head ( -- ) - - ( clear ) - .trkframe/y1 LDZ2 8-- .Screen/y DEO2 - .trkframe/x1 LDZ2 #00 .head/pos LDZ ADD2 .Screen/x DEO2 - ;head_icn .Screen/addr DEO2 - #00 .Screen/sprite DEO - ( incr ) .head/pos LDZ #01 ADD .head/pos STZ - .trkframe/x1 LDZ2 #00 .head/pos LDZ ADD2 .Screen/x DEO2 - ;head_icn .Screen/addr DEO2 - #01 ( if note ) TRACK #00 .head/pos LDZ #08 DIV ADD2 LDA #00 NEQ ADD .Screen/sprite DEO - -RTN - -@clear-notes ( -- ) - - #00 #20 - &loop - ( load ) OVR #00 SWP TRACK ADD2 LDA - DUP STH #00 SWP #0e SWP SUB 8** .trkframe/y1 LDZ2 ADD2 .Screen/y DEO2 - OVR #00 SWP 8** .trkframe/x1 LDZ2 ADD2 .Screen/x DEO2 - STHr #00 EQU ,&skip JCN - #00 .Screen/sprite DEO - &skip - ( incr ) SWP #01 ADD SWP - DUP2 LTH ,&loop JCN - POP2 - -RTN - -@draw-notes ( -- ) - - #00 #20 - &notes-loop - ( load ) OVR #00 SWP TRACK ADD2 LDA - DUP STH #00 SWP #0e SWP SUB 8** .trkframe/y1 LDZ2 ADD2 .Screen/y DEO2 - OVR #00 SWP 8** .trkframe/x1 LDZ2 ADD2 .Screen/x DEO2 - ;note_icn .Screen/addr DEO2 - STHr #00 EQU ,&skip JCN - #05 .Screen/sprite DEO - &skip - ( incr ) SWP #01 ADD SWP - DUP2 LTH ,&notes-loop JCN - POP2 - ;draw-bars JSR2 - -RTN - -@draw-bars ( -- ) - - .trkframe/x1 LDZ2 .trkframe/y1 LDZ2 .trkframe/x2 LDZ2 .trkframe/y2 LDZ2 #01 ;line-rect JSR2 - - ( grid ) - .trkframe/y1 LDZ2 #0010 SUB2 .Screen/y DEO2 - ;font_hex .Screen/addr DEO2 - #0000 #0100 - &loop - OVR2 NIP #02 DIV #0f AND ,&skip JCN - OVR2 .trkframe/x1 LDZ2 ADD2 .Screen/x DEO2 - .trkframe/y1 LDZ2 #0010 SUB2 .Screen/y DEO2 - #02 .Screen/sprite DEO - .Screen/addr DEI2 8++ .Screen/addr DEO2 - OVR2 .trkframe/x1 LDZ2 ADD2 .trkframe/y1 LDZ2 ++ .trkframe/y2 LDZ2 #01 ;line-vertical-dotted JSR2 - &skip - OVR2 .trkframe/x1 LDZ2 ADD2 .trkframe/y1 LDZ2 .trkframe/y2 LDZ2 #01 ;line-vertical-dotted JSR2 - SWP2 8++ SWP2 - OVR2 OVR2 LTH2 ,&loop JCN - POP2 - POP2 - - .trkframe/x1 LDZ2 .trkframe/x2 LDZ2 .trkframe/y1 LDZ2 8-- #0040 ADD2 #01 ;line-horizontal-dotted JSR2 - -RTN - -@draw-octave ( x y -- ) - - .Screen/y DEO2 - .Screen/x DEO2 - ;octave_icn .Screen/addr DEO2 - .Screen/y DEI2 .Screen/y DEI2 #0038 ADD2 - &loop - OVR2 .Screen/y DEO2 - #01 .Screen/sprite DEO - .Screen/addr DEI2 8++ .Screen/addr DEO2 - .Screen/x DEI2 8++ .Screen/x DEO2 - #01 .Screen/sprite DEO - .Screen/addr DEI2 8++ .Screen/addr DEO2 - .Screen/x DEI2 8-- .Screen/x DEO2 - SWP2 8++ SWP2 - OVR2 OVR2 LTH2 ,&loop JCN - POP2 - POP2 - -RTN - -@draw-octaves ( -- ) - - .trkframe/x1 LDZ2 #0018 SUB2 DUP2 .trkframe/y1 LDZ2 ;draw-octave JSR2 - .trkframe/y1 LDZ2 #0038 ADD2 ;draw-octave JSR2 - .trkframe/x1 LDZ2 #0028 SUB2 .Screen/x DEO2 - .trkframe/y1 LDZ2 #0030 ADD2 .Screen/y DEO2 - ;font_hex #0020 ADD2 .Screen/addr DEO2 - #03 .Screen/sprite DEO - .trkframe/x1 LDZ2 #0030 SUB2 .Screen/x DEO2 - ;font_hex #0060 ADD2 .Screen/addr DEO2 - #03 .Screen/sprite DEO - .trkframe/x1 LDZ2 #0028 SUB2 .Screen/x DEO2 - .trkframe/y1 LDZ2 #0068 ADD2 .Screen/y DEO2 - ;font_hex #0018 ADD2 .Screen/addr DEO2 - #03 .Screen/sprite DEO - .trkframe/x1 LDZ2 #0030 SUB2 .Screen/x DEO2 - ;font_hex #0060 ADD2 .Screen/addr DEO2 - #03 .Screen/sprite DEO - -RTN - -@draw-timeline ( -- ) - - ;draw-bars JSR2 - ;draw-octaves JSR2 - -RTN - -@draw-knob ( x* y* value -- ) - .track/active LDZ #03 EQU ;&blank JCN2 - - &force - ( load ) .knob/value STZ .knob/y STZ2 .knob/x STZ2 - - .knob/x LDZ2 .Screen/x DEO2 - .knob/y LDZ2 .Screen/y DEO2 ;knob_icns .Screen/addr DEO2 #01 .Screen/sprite DEO - .knob/x LDZ2 8++ .Screen/x DEO2 ;knob_icns 8++ .Screen/addr DEO2 #01 .Screen/sprite DEO - .knob/y LDZ2 8++ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #01 .Screen/sprite DEO - .knob/x LDZ2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #01 .Screen/sprite DEO - .knob/x LDZ2 #00 #00 .knob/value LDZ ;knob_offsetx ADD2 LDA ADD2 .Screen/x DEO2 - .knob/y LDZ2 #00 #00 .knob/value LDZ ;knob_offsety ADD2 LDA ADD2 .Screen/y DEO2 - ;knob_icns #0020 ADD2 .Screen/addr DEO2 - #05 .Screen/sprite DEO - .knob/x LDZ2 #0004 ADD2 .Screen/x DEO2 - .knob/y LDZ2 #0010 ADD2 .Screen/y DEO2 - ;font_hex #00 .knob/value LDZ #30 SFT ADD2 .Screen/addr DEO2 - #01 .Screen/sprite DEO - -RTN - - &blank - - ( load ) .knob/value STZ .knob/y STZ2 .knob/x STZ2 - - .knob/x LDZ2 .Screen/x DEO2 - .knob/y LDZ2 .Screen/y DEO2 #00 .Screen/sprite DEO - .knob/x LDZ2 8++ .Screen/x DEO2 #00 .Screen/sprite DEO - .knob/y LDZ2 8++ .Screen/y DEO2 #00 .Screen/sprite DEO - .knob/x LDZ2 .Screen/x DEO2 #00 .Screen/sprite DEO - .knob/x LDZ2 #0004 ADD2 .Screen/x DEO2 - .knob/y LDZ2 #0010 ADD2 .Screen/y DEO2 - #00 .Screen/sprite DEO -RTN - -@draw-controls ( -- ) - - .ctlframe/x1 LDZ2 .ctlframe/y1 LDZ2 .ctlframe/x2 LDZ2 .ctlframe/y2 LDZ2 #01 ;line-rect JSR2 - ( env ) - .ctlframe/x1 LDZ2 8++ .ctlframe/y1 LDZ2 8++ #02 ;env_txt ;draw-label JSR2 - .ctlframe/x1 LDZ2 8++ .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/adsr .track/active LDZ #40 SFT ADD DEI #04 SFT - ;draw-knob JSR2 - .ctlframe/x1 LDZ2 #0018 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/adsr .track/active LDZ #40 SFT ADD DEI #0f AND - ;draw-knob JSR2 - .ctlframe/x1 LDZ2 #0028 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/adsr .track/active LDZ #40 SFT ADD #01 ADD DEI #04 SFT - ;draw-knob JSR2 - .ctlframe/x1 LDZ2 #0038 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/adsr .track/active LDZ #40 SFT ADD #01 ADD DEI #0f AND - ;draw-knob JSR2 - ( vol ) - .ctlframe/x1 LDZ2 #0058 ADD2 .ctlframe/y1 LDZ2 8++ #02 ;vol_txt ;draw-label JSR2 - .ctlframe/x1 LDZ2 #0058 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/volume .track/active LDZ #40 SFT ADD DEI #04 SFT - ;draw-knob/force JSR2 - .ctlframe/x1 LDZ2 #0068 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/volume .track/active LDZ #40 SFT ADD DEI #0f AND - ;draw-knob/force JSR2 - -RTN - -@draw-vu ( -- ) - .ctlframe/x1 LDZ2 #0088 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - .Audio0/output .track/active LDZ #40 SFT ADD DEI DUP STH #04 SFT - ;draw-knob/force JSR2 - .ctlframe/x1 LDZ2 #0098 ADD2 .ctlframe/y1 LDZ2 #0010 ADD2 - STHr #0f AND - ;draw-knob/force JSR2 - -RTN - -@draw-channels - - .chnframe/x1 LDZ2 .chnframe/y1 LDZ2 .chnframe/x2 LDZ2 .chnframe/y2 LDZ2 #01 ;line-rect JSR2 - .chnframe/x1 LDZ2 8++ .chnframe/y1 LDZ2 8++ #01 .track/active LDZ #00 EQU #07 MUL ADD ;ch1_txt ;draw-label JSR2 - .chnframe/x1 LDZ2 8++ .chnframe/y1 LDZ2 #0010 ADD2 #01 .track/active LDZ #01 EQU #07 MUL ADD ;ch2_txt ;draw-label JSR2 - .chnframe/x1 LDZ2 8++ .chnframe/y1 LDZ2 #0018 ADD2 #01 .track/active LDZ #02 EQU #07 MUL ADD ;ch3_txt ;draw-label JSR2 - .chnframe/x1 LDZ2 8++ .chnframe/y1 LDZ2 #0020 ADD2 #01 .track/active LDZ #03 EQU #07 MUL ADD ;ch4_txt ;draw-label JSR2 - -RTN - -@draw-cursor ( -- ) - - ( clear last cursor ) - ;clear_icn .Screen/addr DEO2 - .pointer/x LDZ2 .Screen/x DEO2 - .pointer/y LDZ2 .Screen/y DEO2 - #40 .Screen/sprite DEO - ( record pointer positions ) - .Mouse/x DEI2 .pointer/x STZ2 .Mouse/y DEI2 .pointer/y STZ2 - ( draw new cursor ) - ;cursor_icn .Screen/addr DEO2 - .pointer/x LDZ2 .Screen/x DEO2 - .pointer/y LDZ2 .Screen/y DEO2 - #42 .Mouse/state DEI #00 NEQ ADD .Screen/sprite DEO - -RTN - -( generics ) - -@draw-label ( x y color addr -- ) - - ( load ) .label/addr STZ2 .label/color STZ .Screen/y DEO2 .Screen/x DEO2 - .label/addr LDZ2 - &loop - ( draw ) LDAk #00 SWP 8** ;font ADD2 .Screen/addr DEO2 .label/color LDZ .Screen/sprite DEO - ( incr ) ++ - ( incr ) .Screen/x DEI2 8++ .Screen/x DEO2 - LDAk ,&loop JCN - POP2 - -RTN - -@line-vertical-dotted ( x y0 y1 color -- ) - - .color STZ STH2 SWP2 .Screen/x DEO2 STH2r OVR2 .Screen/y DEO2 - &draw-ver - ( draw ) .color LDZ .Screen/pixel DEO - ( incr ) SWP2 #0002 ADD2 DUP2 .Screen/y DEO2 SWP2 - OVR2 OVR2 LTH2 ,&draw-ver JCN - POP2 POP2 - -RTN - -@line-horizontal-dotted ( x0 x1 y color -- ) - - .color STZ .Screen/y DEO2 OVR2 .Screen/x DEO2 - &draw-hor - ( draw ) .color LDZ .Screen/pixel DEO - ( incr ) SWP2 #0002 ADD2 DUP2 .Screen/x DEO2 SWP2 - OVR2 OVR2 LTH2 ,&draw-hor JCN - POP2 POP2 - -RTN - -@line-rect ( x1 y1 x2 y2 color ) - - ( load ) .color STZ .rect/y2 STZ2 .rect/x2 STZ2 DUP2 .Screen/y DEO2 .rect/y1 STZ2 DUP2 .Screen/x DEO2 .rect/x1 STZ2 - &hor - ( incr ) .Screen/x DEI2 ++ .Screen/x DEO2 - ( draw ) .rect/y1 LDZ2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO - ( draw ) .rect/y2 LDZ2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO - .Screen/x DEI2 .rect/x2 LDZ2 LTH2 ,&hor JCN - .rect/y1 LDZ2 .Screen/y DEO2 - &ver - ( draw ) .rect/x1 LDZ2 .Screen/x DEO2 .color LDZ .Screen/pixel DEO - ( draw ) .rect/x2 LDZ2 .Screen/x DEO2 .color LDZ .Screen/pixel DEO - ( incr ) .Screen/y DEI2 ++ .Screen/y DEO2 - .Screen/y DEI2 .rect/y2 LDZ2 ++ LTH2 ,&ver JCN - -RTN - -@ch1_txt [ "SQR 20 00 ] -@ch2_txt [ "TRI 20 00 ] -@ch3_txt [ "SINE 00 ] -@ch4_txt [ "DRUM 00 ] -@env_txt [ "Envelope 00 ] -@vol_txt [ "Volume 00 ] - -@clear_icn [ 0000 0000 0000 0000 ] -@cursor_icn [ 80c0 e0f0 f8e0 1000 ] -@note_icn [ 0000 1c3e 3e3e 1c00 ] -@head_icn [ 0018 1818 7e3c 1800 ] - -@notes [ - 3c 3e 40 41 43 45 47 - 48 4a 4c 4d 4f 51 53 -] - -@knob_icns [ - 0003 0c10 2020 4040 - 00c0 3008 0404 0202 - 4040 2020 100c 0300 - 0202 0404 0830 c000 - 0000 183c 3c18 0000 -] - -@octave_icn [ - ff00 0000 fefe fffe - ff01 0101 0102 fc00 - fffe fc00 fefe fffe - ff01 0101 0102 fc00 - fffe fc00 fefe fffe - ff01 0101 0102 fc00 - fffe fc00 0000 ff00 - ff01 0101 0102 fc00 - ff00 0000 fefe fffe - ff01 0101 0102 fc00 - fffe fc00 fefe fffe - ff01 0101 0102 fc00 - fffe fc00 0000 ff00 - ff01 0101 0102 fc00 -] - -@knob_offsetx [ - 01 00 00 00 00 01 02 03 - 05 06 07 08 08 08 08 07 -] - -@knob_offsety [ - 07 06 05 03 02 01 00 00 - 00 00 01 02 03 05 06 07 -] - -@font_hex ( 0-F ) -[ - 007c 8282 8282 827c 0030 1010 1010 1010 - 007c 8202 7c80 80fe 007c 8202 1c02 827c - 000c 1424 4484 fe04 00fe 8080 7c02 827c - 007c 8280 fc82 827c 007c 8202 1e02 0202 - 007c 8282 7c82 827c 007c 8282 7e02 827c - 007c 8202 7e82 827e 00fc 8282 fc82 82fc - 007c 8280 8080 827c 00fc 8282 8282 82fc - 007c 8280 f080 827c 007c 8280 f080 8080 -] - -@font ( spectrum-zx font ) -[ - 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 - 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 - 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 - 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 - 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 - 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 - 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 - 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 - 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 - 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 - 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 - 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 - 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 - 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 - 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 - 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 - 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 - 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 - 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 - 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 - 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 - 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 - 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 - 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 - 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 - 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c - 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 - 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 - 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 - 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 - 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 - 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c -] - -@square-wave - 28 d8 - &end - -@triangle-wave - 8082 8486 888a 8c8e 9092 9496 989a 9c9e a0a2 a4a6 a8aa acae - b0b2 b4b6 b8ba bcbe c0c1 c3c5 c7c9 cbcd cfd1 d3d5 d7d9 dbdd - dfe1 e3e5 e7e9 ebed eff1 f3f5 f7f9 fbfd fffd fbf9 f7f5 f3f1 - efed ebe9 e7e5 e3e1 dfdd dbd9 d7d5 d3d1 cfcd cbc9 c7c5 c3c1 - c0be bcba b8b6 b4b2 b0ae acaa a8a6 a4a2 a09e 9c9a 9896 9492 - 908e 8c8a 8886 8482 807e 7c7a 7876 7472 706e 6c6a 6866 6462 - 605e 5c5a 5856 5452 504e 4c4a 4846 4442 413f 3d3b 3937 3533 - 312f 2d2b 2927 2523 211f 1d1b 1917 1513 110f 0d0b 0907 0503 - 0103 0507 090b 0d0f 1113 1517 191b 1d1f 2123 2527 292b 2d2f - 3133 3537 393b 3d3f 4142 4446 484a 4c4e 5052 5456 585a 5c5e - 6062 6466 686a 6c6e 7072 7476 787a 7c7e - &end - -@sine-wave - 8084 898e 9297 9ca0 a5a9 aeb2 b6bb bfc3 c7cb ced2 d6d9 dce0 - e3e5 e8eb edf0 f2f4 f6f7 f9fa fbfc fdfe fefe fefe fefe fdfc - fbfa f9f8 f6f4 f2f0 eeeb e9e6 e3e0 ddda d7d3 cfcc c8c4 c0bc - b8b3 afaa a6a1 9d98 948f 8a85 817c 7772 6e69 6460 5b57 524e - 4a45 413d 3935 312e 2a27 2320 1d1a 1715 1210 0e0c 0a08 0705 - 0403 0202 0101 0101 0101 0202 0304 0607 090a 0c0e 1113 1518 - 1b1e 2124 282b 2f32 363a 3e42 464b 4f53 585c 6166 6a6f 7478 - 7d82 878b 9095 999e a3a7 acb0 b4b9 bdc1 c5c9 cdd0 d4d7 dbde - e1e4 e7ea ecee f1f3 f5f6 f8f9 fbfc fdfd fefe fefe fefe fdfd - fcfb faf8 f7f5 f3f1 efed eae8 e5e2 dfdc d8d5 d1ce cac6 c2be - bab5 b1ad a8a4 9f9b 9691 8d88 837e 7a75 706b 6762 5e59 5550 - 4c47 433f 3b37 3330 2c28 2522 1f1c 1916 1411 0f0d 0b09 0706 - 0504 0302 0101 0101 0101 0102 0304 0506 0809 0b0d 0f12 1417 - 1a1c 1f23 2629 2d31 3438 3c40 4449 4d51 565a 5f63 686d 7176 - 7b - &end - -@noise-wave-end diff --git a/projects/examples/devices/audio.tal b/projects/examples/devices/audio.tal @@ -1,68 +1,160 @@ ( dev/audio ) +%2// { #01 SFT2 } %4** { #20 SFT2 } %8** { #30 SFT2 } +%20MOD { #1f AND } +%RTN { JMP2r } + +%GET-NOTE { #00 SWP ;melody ADD2 LDA } +%GET-HEXCHAR { #00 SWP 8** ;font-hex ADD2 .Screen/addr DEO2 } ( devices ) |00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] |30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|80 @Controller [ &vector $2 &button $1 &key $1 ] ( variables ) |0000 -@timer $1 -@progress $1 +@timer $1 +@progress $1 +@selection $1 +@offset + &x $2 &y $2 |0100 ( -> ) ( theme ) - #00ff .System/r DEO2 + #0fff .System/r DEO2 #0f0f .System/g DEO2 - #0ff0 .System/b DEO2 + #0f00 .System/b DEO2 ( vectors ) ;on-frame .Screen/vector DEO2 + ;on-button .Controller/vector DEO2 ( setup synth ) - #1202 .Audio0/adsr DEO2 + #0202 .Audio0/adsr DEO2 ;saw .Audio0/addr DEO2 #0100 .Audio0/length DEO2 - #ff .Audio0/volume DEO + #00 .Audio0/volume DEO ( TODO: turn ON ) + + ( center ) + .Screen/width DEI2 2// #0080 SUB2 .offset/x STZ2 + .Screen/height DEI2 2// #0040 SUB2 .offset/y STZ2 + + ;draw JSR2 + #02 ;draw-selector JSR2 + +BRK +@on-button ( -> ) + + .Controller/button DEI #04 SFT + [ #01 ] NEQk NIP ,&no-up JCN + .selection LDZ STHk + #00 ;draw-note JSR2 + [ STHkr GET-NOTE #01 ADD ] #00 STHkr ;melody ADD2 STA + STHr #01 ;draw-note JSR2 + #02 ;draw-selector JSR2 + &no-up + [ #02 ] NEQk NIP ,&no-down JCN + .selection LDZ STHk + #00 ;draw-note JSR2 + [ STHkr GET-NOTE #01 SUB ] #00 STHkr ;melody ADD2 STA + STHr #01 ;draw-note JSR2 + #02 ;draw-selector JSR2 + &no-down + [ #04 ] NEQk NIP ,&no-left JCN + #00 ;draw-selector JSR2 + .selection LDZ #01 SUB 20MOD .selection STZ + #02 ;draw-selector JSR2 + &no-left + [ #08 ] NEQk NIP ,&no-right JCN + #00 ;draw-selector JSR2 + .selection LDZ INC 20MOD .selection STZ + #02 ;draw-selector JSR2 + &no-right + POP + BRK @on-frame ( -> ) - ( incr ) .timer LDZ #01 ADD .timer STZ + ( incr ) .timer LDZ INC .timer STZ ( skip ) .timer LDZ #10 EQU #01 JCN [ BRK ] + .progress LDZ + ( play note ) DUP GET-NOTE .Audio0/pitch DEO + ( erase last ) DUP #01 SUB 20MOD #01 ,draw-note JSR + ( draw current ) #01 ,draw-note JSR + ( incr ) .progress LDZ INC 20MOD .progress STZ + #00 .timer STZ - ( get note ) - ;melody #00 .progress LDZ ADD2 LDA +BRK - ( play note ) - DUP .Audio0/pitch DEO +@draw ( -- ) - ( erase last note ) - #00 .Screen/sprite DEO + #20 #00 + &loop + DUP #01 ,draw-note JSR + INC GTHk ,&loop JCN + POP2 - ( draw note ) - #00 SWP 4** #0100 SUB2 .Screen/y DEO2 - #00 .progress LDZ 8** .Screen/x DEO2 - ;dot .Screen/addr DEO2 - #01 .Screen/sprite DEO +RTN - ( incr ) .progress LDZ #01 ADD #1f AND .progress STZ +@draw-note ( id color -- ) - #00 .timer STZ + STH STH + ( set x ) [ #00 STHkr ] 8** .offset/x LDZ2 ADD2 .Screen/x DEO2 + ( set y ) [ #00 #00 STHkr ;melody ADD2 LDA ] 4** #0100 SWP2 SUB2 .offset/y LDZ2 ADD2 #0080 ADD2 .Screen/y DEO2 + ( set addr ) ;marker-icn [ #00 .progress LDZ STHr EQU #08 MUL ADD2 ] .Screen/addr DEO2 + ( draw ) STHr .Screen/sprite DEO -BRK +RTN -@dot [ 003c 7eff 7e3c 0000 ] +@draw-selector ( color -- ) + + STH + [ #00 .selection LDZ ] 8** .offset/x LDZ2 ADD2 .Screen/x DEO2 + #0070 .offset/y LDZ2 ADD2 .Screen/y DEO2 + ;selector-icn .Screen/addr DEO2 + STHkr .Screen/sprite DEO + + .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2 + .selection LDZ GET-NOTE STHr ,draw-byte JSR + +RTN + +@draw-byte ( byte color -- ) + + STH + DUP + #04 SFT GET-HEXCHAR + ( draw ) STHkr .Screen/sprite DEO + .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 + #0f AND GET-HEXCHAR + ( draw ) STHr .Screen/sprite DEO + +RTN + +@melody + 54 52 54 4f 4b 4f 48 00 + 54 52 54 4f 4b 4f 48 00 + 54 56 57 56 57 54 56 54 + 56 52 54 52 54 50 54 00 + +@selector-icn + 0000 0010 387c 0000 + +@marker-icn + 3844 8282 8244 3800 + 387c fefe fe7c 3800 -@saw [ +@saw 0003 0609 0c0f 1215 181b 1e21 2427 2a2d 3033 3639 3b3e 4143 4649 4b4e 5052 5557 595b 5e60 6264 6667 696b 6c6e 7071 7274 @@ -78,10 +170,14 @@ BRK 8182 8282 8282 8383 8485 8586 8788 898a 8b8c 8e8f 9092 9495 9799 9a9c 9ea0 a2a5 a7a9 abae b0b2 b5b7 babd bfc2 c5c7 cacd - d0d3 d6d9 dcdf e2e5 e8eb eef1 f4f7 fafd ] - -@melody [ - 54 52 54 4f 4b 4f 48 ff - 54 52 54 4f 4b 4f 48 ff - 54 56 57 56 57 54 56 54 - 56 52 54 52 54 50 54 ff ] + d0d3 d6d9 dcdf e2e5 e8eb eef1 f4f7 fafd + +@font-hex ( 0-F ) + 007c 8282 8282 827c 0030 1010 1010 1010 + 007c 8202 7c80 80fe 007c 8202 1c02 827c + 000c 1424 4484 fe04 00fe 8080 7c02 827c + 007c 8280 fc82 827c 007c 8202 1e02 0202 + 007c 8282 7c82 827c 007c 8282 7e02 827c + 007c 8202 7e82 827e 00fc 8282 fc82 82fc + 007c 8280 8080 827c 00fc 8282 8282 82fc + 007c 8280 f080 827c 007c 8280 f080 8080 +\ No newline at end of file