commit 79cb56a7183cff40f13d05d6d3c479f3402791b4
parent b68af3d17381d1d82d0f8405ac0dc44a471f4eb9
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date: Sun, 12 Mar 2023 22:10:28 -0700
(hilbert.tal) Added Hilbert demo
Diffstat:
1 file changed, 105 insertions(+), 0 deletions(-)
diff --git a/projects/examples/demos/hilbert.tal b/projects/examples/demos/hilbert.tal
@@ -0,0 +1,105 @@
+|00 @System &vector $2 &wst $1 &rst $1 &eaddr $2 &ecode $1 &pad $1 &r $2 &g $2 &b $2 &debug $1 &halt $1
+|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
+
+|00
+
+ @line &x2 $2 &y2 $2
+
+|0100
+
+ #aff5 .System/r DEO2
+ #af00 .System/g DEO2
+ #af05 .System/b DEO2
+ ( screen size )
+ #0140 .Screen/width DEO2
+ #0140 .Screen/height DEO2
+
+ #03ff #0000
+ &l
+ STH2k INC2k d2xy STH2r d2xy #01 draw-line
+ INC2 GTH2k ?&l
+ POP2 POP2
+
+BRK
+
+@d2xy ( d* -- x* y* )
+
+ ,&t STR2
+ #0000
+ DUP2 ,&x STR2
+ ,&y STR2
+
+ ( N ) #0020 #0001 ( for i=1; i<n; i*=2 )
+ &l
+ STH2k
+ [ LIT2 &t $2 ]
+ DUP2 #01 SFT2 #0001 AND2
+ DUP2 ,&rx STR2
+ EOR2 #0001 AND2 ,&ry STR2
+ ,&t LDR2 #02 SFT2 ,&t STR2
+ [ LIT2 &x $2 ] [ LIT2 &y $2 ] [ LIT2 &rx $2 ] [ LIT2 &ry $2 ]
+ STH2r rot ,&y STR2 ,&x STR2
+ DUP2 ,&rx LDR2 MUL2 ,&x LDR2 ADD2 ,&x STR2
+ DUP2 ,&ry LDR2 MUL2 ,&y LDR2 ADD2 ,&y STR2
+ #10 SFT2 GTH2k ?&l
+ POP2 POP2
+ ,&x LDR2 #30 SFT2 #0020 ADD2
+ ,&y LDR2 #30 SFT2 #0020 ADD2
+
+JMP2r
+
+@rot ( x* y* rx* ry* n* -- x* y* )
+
+ ( n-1 ) #0001 SUB2 STH2
+ SWP2 ,&rx STR2
+ #0000 NEQ2 ?&skipy
+ [ LIT2 &rx $2 ] #0001 NEQ2 ?&skipx
+ ( rx-n-1 ) SWP2 STH2kr SWP2 SUB2
+ ( ry-n-1 ) SWP2 STH2kr SWP2 SUB2
+ &skipx
+ ( swap ) SWP2
+ &skipy
+ POP2r
+
+JMP2r
+
+@draw-line ( x1* y1* x2* y2* color -- )
+
+ ( load )
+ ,&color STR
+ ,&y STR2
+ ,&x STR2
+ .line/y2 STZ2
+ .line/x2 STZ2
+
+ ,&x LDR2 .line/x2 LDZ2 SUB2 abs2 ,&dx STR2
+ #0000 ,&y LDR2 .line/y2 LDZ2 SUB2 abs2 SUB2 ,&dy STR2
+
+ #ffff #00 .line/x2 LDZ2 ,&x LDR2 lts2 DUP2 ADD2 ADD2 ,&sx STR2
+ #ffff #00 .line/y2 LDZ2 ,&y LDR2 lts2 DUP2 ADD2 ADD2 ,&sy STR2
+
+ [ LIT2 &dx $2 ] [ LIT2 &dy $2 ] ADD2 ,&e1 STR2
+
+ &loop
+ .line/x2 LDZ2 DUP2 .Screen/x DEO2 [ LIT2 &x $2 ] EQU2
+ .line/y2 LDZ2 DUP2 .Screen/y DEO2 [ LIT2 &y $2 ] EQU2
+ [ LIT2 &color $1 -Screen/pixel ] DEO
+ AND ?&end
+ [ LIT2 &e1 $2 ] DUP2 ADD2 DUP2
+ ,&dy LDR2 lts2 ?&skipy
+ ,&e1 LDR2 ,&dy LDR2 ADD2 ,&e1 STR2
+ .line/x2 LDZ2 [ LIT2 &sx $2 ] ADD2 .line/x2 STZ2
+ &skipy
+ ,&dx LDR2 gts2 ?&skipx
+ ,&e1 LDR2 ,&dx LDR2 ADD2 ,&e1 STR2
+ .line/y2 LDZ2 [ LIT2 &sy $2 ] ADD2 .line/y2 STZ2
+ &skipx
+ !&loop
+ &end
+
+JMP2r
+
+@abs2 DUP2 #0f SFT2 EQU #05 JCN #0000 SWP2 SUB2 JMP2r
+@lts2 #8000 STH2k ADD2 SWP2 STH2r ADD2 GTH2 JMP2r
+@gts2 #8000 STH2k ADD2 SWP2 STH2r ADD2 LTH2 JMP2r
+