uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 781eb5866c324d1ea258634b172a0ef53e777d34
parent 1b942f63f56ebdabe8da145c2564ceb618807493
Author: neauoire <aliceffekt@gmail.com>
Date:   Thu, 18 Mar 2021 20:53:47 -0700

Display brush size

Diffstat:
Massembler.c | 4++--
Mprojects/software/nasu.usm | 11+++++------
Mprojects/software/noodle.usm | 147++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-------------------
Muxn.c | 12+++++++-----
4 files changed, 126 insertions(+), 48 deletions(-)

diff --git a/assembler.c b/assembler.c @@ -46,9 +46,9 @@ Program p; char ops[][4] = { "BRK", "NOP", "LIT", "LDR", "STR", "---", "JMP", "JSR", - "EQU", "NEQ", "GTH", "LTH", "AND", "XOR", "SHL", "SHR", + "EQU", "NEQ", "GTH", "LTH", "AND", "ORA", "SHL", "SHR", "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "STH", - "ADD", "SUB", "MUL", "DIV", "---", "---", "---", "---" + "ADD", "SUB", "MUL", "DIV", "---", "---", "---", "XOR" }; int scin(char *s, char c) { int i = 0; while(s[i]) if(s[i++] == c) return i - 1; return -1; } /* string char index */ diff --git a/projects/software/nasu.usm b/projects/software/nasu.usm @@ -154,17 +154,16 @@ BRK ~tileview.addr ADD2 =addr ( addr offset ) ~MOUS.x ~tileview.x SUB2 ~MOUS.x ~tileview.x SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.x ~MOUS.y ~tileview.y SUB2 ~MOUS.y ~tileview.y SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.y - ,no-fill-mode ~bankview.mode #01 NEQ JMP2? - ( fill row ) #ff ~addr ~pos.y 8/ ADD2 STR - ,redraw JSR2 ,click-end JMP2 - @no-fill-mode ,no-erase-mode ~bankview.mode #02 NEQ JMP2? - ( erase row ) #00 ~addr ~pos.y 8/ ADD2 STR + ( load ) ~addr ~pos.y 8/ ADD2 LDR + ( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SHL + #ff XOR AND + ( save ) ~addr ~pos.y 8/ ADD2 STR ,redraw JSR2 ,click-end JMP2 @no-erase-mode ( load ) ~addr ~pos.y 8/ ADD2 LDR ( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SHL - XOR + ORA ( save ) ~addr ~pos.y 8/ ADD2 STR ,redraw JSR2 ,click-end JMP2 diff --git a/projects/software/noodle.usm b/projects/software/noodle.usm @@ -7,6 +7,11 @@ - Only draw-canvas when mouse has changed - Only draw-canvas target tile - Resize buttons + - Zoom + - Erase + - Toggle guides + - Set eye option + - Complete save/load ) %RTN { JMP2r } @@ -19,7 +24,7 @@ ;center { x 2 y 2 } ;toolbar { x1 2 y1 2 x2 2 y2 2 } -;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 } +;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 view 1 } ;rect { x1 2 y1 2 x2 2 y2 2 } ;color { byte 1 } ;pos { x 2 y 2 } @@ -35,20 +40,20 @@ ( find screen center ) ~Screen.width #0002 DIV2 =center.x ~Screen.height #0002 DIV2 =center.y + #0010 =toolbar.x1 #0010 =toolbar.y1 ( default brush ) #04 =cursor.size - #0010 =canvas.x1 #0016 =canvas.y1 #0026 =canvas.w #001a =canvas.h ( 380x260 ) - #0010 =toolbar.x1 #0010 =toolbar.y1 - ,draw-background JSR2 + ( center canvas ) + ~center.x ~canvas.w 8* 2/ SUB2 =canvas.x1 + ~center.y ~canvas.h 8* 2/ SUB2 =canvas.y1 + ,draw-background JSR2 ,fit-canvas JSR2 - ,draw-titlebar JSR2 - ,fit-toolbar JSR2 BRK @@ -102,9 +107,32 @@ BRK ,$no-touch-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JMP2? ,$no-touch-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JMP2? ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2 - ,$touch-end JMP2 $no-touch-canvas + ( background interface ) + ~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/ + DUP2 + #0000 NEQ2 ,$no-toggle-guides ROT JMP2? + ~cursor.view #00 EQU =cursor.view + ( release ) #00 =Mouse.state + ~cursor.view =Console.byte + ~Screen.width #0020 SUB2 =Sprite.x + ~Screen.height #0010 SUB2 =Sprite.y + ,mode_guidesoff #00 ~cursor.view #0008 MUL2 ADD2 =Sprite.addr + #01 =Sprite.color + $no-toggle-guides + DUP2 + #0001 NEQ2 ,$no-load-button ROT JMP2? + ( release ) #00 =Mouse.state + #bb =Console.byte + $no-load-button + DUP2 + #0002 NEQ2 ,$no-save-button ROT JMP2? + ( release ) #00 =Mouse.state + #cc =Console.byte + $no-save-button + POP2 + $touch-end $no-touch @@ -121,8 +149,10 @@ BRK RTN @paint ( x y ) + + ,erase ~Mouse.state #10 EQU JMP2? - #0004 SUB2 =pos.y #0004 SUB2 =pos.x ( cursor offset ) + #0003 SUB2 =pos.y #0003 SUB2 =pos.x ( cursor offset ) #00 =px.x #00 =px.y $ver @@ -130,12 +160,10 @@ RTN $hor ( addr ) ,size_icn #00 ~cursor.size 8* ADD2 ( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND - #00 EQU ,$no-pixel ROT JMP2? ,$no-pixel ,patternize JSR2 #00 EQU JMP2? ~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,add-pixel JSR2 $no-pixel - ( incr ) ~px.x #01 ADD =px.x ,$hor ~px.x #08 LTH JMP2? ( incr ) ~px.y #01 ADD =px.y @@ -146,6 +174,29 @@ RTN RTN +@erase ( x y ) + + #0003 SUB2 =pos.y #0003 SUB2 =pos.x ( cursor offset ) + + #00 =px.x #00 =px.y + $ver + #00 =px.x + $hor + ( addr ) ,size_icn #00 ~cursor.size 8* ADD2 + ( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND + #00 EQU ,$no-pixel ROT JMP2? + ,$no-pixel ,patternize JSR2 #00 EQU JMP2? + ~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,remove-pixel JSR2 + $no-pixel + ( incr ) ~px.x #01 ADD =px.x + ,$hor ~px.x #08 LTH JMP2? + ( incr ) ~px.y #01 ADD =px.y + ,$ver ~px.y #08 LTH JMP2? + ,draw-canvas JSR2 + ,draw-toolbar JSR2 + +RTN + @patternize ,$noplain ~cursor.patt #00 NEQ JMP2? @@ -198,11 +249,19 @@ RTN @add-pixel ( x y ) =pix.y =pix.x - ( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2 + ( load ) DUP2 LDR + ( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL ORA + ( save ) ROT ROT STR + +RTN +@remove-pixel ( x y ) + + =pix.y =pix.x + ( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2 ( load ) DUP2 LDR - ( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL XOR + ( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL #ff XOR AND ( save ) ROT ROT STR RTN @@ -217,9 +276,9 @@ RTN ( draw ) #09 =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.addr 8+ =Sprite.addr - ,$hor ~Sprite.x ~canvas.x2 LTH2 JMP2? + ,$hor ~Sprite.x ~canvas.x2 NEQ2 JMP2? ( incr ) ~Sprite.y 8+ =Sprite.y - ,$ver ~Sprite.y ~canvas.y2 LTH2 JMP2? + ,$ver ~Sprite.y ~canvas.y2 NEQ2 JMP2? RTN @@ -230,13 +289,13 @@ RTN ( incr ) ~Screen.x ++ =Screen.x ( draw ) ~rect.y1 =Screen.y ~color =Screen.color ( draw ) ~rect.y2 =Screen.y ~color =Screen.color - ,$hor ~Screen.x ~rect.x2 LTH2 JMP2? + ,$hor ~Screen.x ~rect.x2 NEQ2 JMP2? ~rect.y1 =Screen.y $ver ( draw ) ~rect.x1 =Screen.x ~color =Screen.color ( draw ) ~rect.x2 =Screen.x ~color =Screen.color ( incr ) ~Screen.y ++ =Screen.y - ,$ver ~Screen.y ~rect.y2 ++ LTH2 JMP2? + ,$ver ~Screen.y ~rect.y2 ++ NEQ2 JMP2? RTN @@ -248,9 +307,9 @@ RTN $hor ( draw ) ~color =Screen.color ( incr ) ~Screen.x ++ =Screen.x - ,$hor ~Screen.x ~rect.x2 LTH2 JMP2? + ,$hor ~Screen.x ~rect.x2 NEQ2 JMP2? ( incr ) ~Screen.y ++ =Screen.y - ,$ver ~Screen.y ~rect.y2 LTH2 JMP2? + ,$ver ~Screen.y ~rect.y2 NEQ2 JMP2? RTN @@ -261,6 +320,10 @@ RTN #0000 EQU2 ~Mouse.state #00 NEQ #0101 EQU2 RTN? ( Return if unchanged ) + ~cursor.x #0003 SUB2 =Sprite.x + ~cursor.y #0003 SUB2 =Sprite.y + #10 =Sprite.color + ( clear last cursor ) ~cursor.x =Sprite.x ~cursor.y =Sprite.y @@ -272,10 +335,20 @@ RTN ~Mouse.y =cursor.y ( draw new cursor ) + + ,$outside-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JMP2? + ,$outside-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JMP2? + ~cursor.x #0003 SUB2 =Sprite.x + ~cursor.y #0003 SUB2 =Sprite.y + ,brush_view #00 ~cursor.size #0008 MUL2 ADD2 =Sprite.addr + #11 ~Mouse.state ADD =Sprite.color + $outside-canvas + ~cursor.x =Sprite.x ~cursor.y =Sprite.y + ,brush_pointer #00 ~Controller #02 EQU #0008 MUL2 ADD2 =Sprite.addr - #13 =Sprite.color + #1f =Sprite.color RTN @@ -304,7 +377,7 @@ RTN @fit-toolbar - ~toolbar.x1 #0018 ADD2 =toolbar.x2 + ~toolbar.x1 #0010 ADD2 =toolbar.x2 ~toolbar.y1 #0040 ADD2 =toolbar.y2 ,draw-toolbar JSR2 @@ -313,7 +386,7 @@ RTN @draw-toolbar ~toolbar.x1 -- ~toolbar.y1 -- ~toolbar.x2 ~toolbar.y2 #02 ,line-rect JSR2 - ~toolbar.x1 #0002 SUB2 ~toolbar.y1 #0002 SUB2 ~toolbar.x2 ++ ~toolbar.y2 ++ #01 ,line-rect JSR2 + ~toolbar.x1 #0002 SUB2 ~toolbar.y1 #0002 SUB2 ~toolbar.x2 ~toolbar.y2 #01 ,line-rect JSR2 ~toolbar.x1 =Sprite.x ~toolbar.y1 =Sprite.y @@ -339,17 +412,6 @@ RTN ( incr ) ~Sprite.addr 8+ =Sprite.addr ,$patterns ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2? - ( draw brush tools ) - - ~toolbar.x1 #0010 ADD2 =Sprite.x - ~toolbar.y1 =Sprite.y - - $brushes - ( draw ) #09 =Sprite.color - ( incr ) ~Sprite.y 8+ =Sprite.y - ( incr ) ~Sprite.addr 8+ =Sprite.addr - ,$brushes ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2? - RTN @draw-background @@ -372,7 +434,7 @@ RTN OVR2 OVR2 LTH2 ^$draw-ver SWP JMP? POP2 POP2 - ( draw save/load icons ) + ( draw save/load/guides icons ) ~Screen.width #0018 SUB2 =Sprite.x ~Screen.height #0010 SUB2 =Sprite.y ,load_icn =Sprite.addr @@ -380,9 +442,12 @@ RTN ~Screen.width #0010 SUB2 =Sprite.x ,save_icn =Sprite.addr #01 =Sprite.color + ~Screen.width #0020 SUB2 =Sprite.x + ,mode_guidesoff =Sprite.addr + #01 =Sprite.color ( draw width ) - ~Screen.width #0040 SUB2 =Sprite.x + ~Screen.width #0048 SUB2 =Sprite.x ,font_hex ~canvas.w #f0 AND #04 SHR #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color ~Sprite.x 8+ =Sprite.x @@ -418,17 +483,29 @@ RTN [ feaa aaaa aaaa fe00 ] [ fe82 fe82 fe82 fe00 ] +@brush_view + [ 0000 0010 0000 0000 ] + [ 0000 1028 1000 0000 ] + [ 0000 3828 3800 0000 ] + [ 0010 2844 2810 0000 ] + [ 0038 4444 4438 0000 ] + [ 1028 4482 4428 1000 ] + [ 3844 8282 8244 3800 ] + [ 7c82 8282 8282 7c00 ] + [ 7cfe fefe fefe 7c00 ] + @brush_pointer [ 80c0 e0f0 f8e0 1000 ] @brush_hand [ 4040 4070 f8f8 f870 ] @brush_eraser [ 2050 b87c 3e1c 0800 ] @mode_guidesoff [ 0038 4492 2810 0000 ] +@mode_guideson [ 0000 0082 4438 0000 ] @mode_zoomout [ 3048 8484 4834 0200 ] + [ 0000 0000 0000 0000 ] [ 0000 0000 0000 0000 ] [ 0000 0000 0000 0000 ] -@mode_guideson [ 0000 0082 4438 0000 ] @mode_zoomin [ 3245 8284 4834 0200 ] @load_icn [ feaa d6aa d4aa f400 ] @save_icn [ fe82 8282 848a f400 ] diff --git a/uxn.c b/uxn.c @@ -39,7 +39,8 @@ void op_ldr(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u, a)); } void op_str(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(u, a, b); } /* Logic */ void op_and(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b & a); } -void op_xor(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b | a); } +void op_ora(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b | a); } +void op_xor(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b ^ a); } void op_shl(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b << (a % 8)); } void op_shr(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b >> (a % 8)); } /* Stack */ @@ -67,6 +68,7 @@ void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); void op_ldr16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(u, a)); } void op_str16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(u, a, b); } void op_and16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b & a); } +void op_ora16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b | a); } void op_xor16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b ^ a); } void op_shl16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b << (a % 16)); } void op_shr16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b >> (a % 16)); } @@ -90,14 +92,14 @@ void op_lth16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->sr void (*ops[])(Uxn *u) = { op_brk, op_nop, op_lit, op_ldr, op_str, op_nop, op_jmp, op_jsr, - op_equ, op_neq, op_gth, op_lth, op_and, op_xor, op_shl, op_shr, + op_equ, op_neq, op_gth, op_lth, op_and, op_ora, op_shl, op_shr, op_pop, op_dup, op_swp, op_ovr, op_rot, op_nop, op_cln, op_sth, - op_add, op_sub, op_mul, op_div, op_nop, op_nop, op_nop, op_nop, + op_add, op_sub, op_mul, op_div, op_nop, op_nop, op_nop, op_xor, /* 16-bit */ op_brk, op_nop16, op_lit16, op_ldr16, op_str16, op_nop, op_jmp16, op_jsr16, - op_equ16, op_neq16, op_gth16, op_lth16, op_and16, op_xor16, op_shl16, op_shr16, + op_equ16, op_neq16, op_gth16, op_lth16, op_and16, op_ora16, op_shl16, op_shr16, op_pop16, op_dup16, op_swp16, op_ovr16, op_rot16, op_nop, op_cln16, op_sth16, - op_add16, op_sub16, op_mul16, op_div16, op_nop, op_nop, op_nop, op_nop + op_add16, op_sub16, op_mul16, op_div16, op_nop, op_nop, op_nop, op_xor16 }; Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */