uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 737e6fd39b6a03c81002d867441f237b9c537be7
parent 527d6508e28ae3d6b259257aa4110cfd537f8b09
Author: neauoire <aliceffekt@gmail.com>
Date:   Fri, 26 Feb 2021 17:16:45 -0800

Migrated chord example

Diffstat:
Dexamples/dev.chord.usm | 230-------------------------------------------------------------------------------
Mexamples/dev.mouse.usm | 97++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-----
2 files changed, 92 insertions(+), 235 deletions(-)

diff --git a/examples/dev.chord.usm b/examples/dev.chord.usm @@ -1,230 +0,0 @@ -( mouse ) - -:dev/r fff8 ( std read port ) -:dev/w fff9 ( std write port ) - -&Point2d { x 2 y 2 } -&Window2d { x1 2 y1 2 x2 2 y2 2 } - -;pos Point2d -;mouse Point2d -;scenter Point2d -;win Window2d - -( drawing ) ;color 1 ;x1 2 ;x2 2 ;y1 2 ;y2 2 ;i 2 -;state 1 - -|0100 @RESET - - #01 =dev/r ( read screen for size ) - #02 =dev/w ( write to screen ) - - #08 =color - ,paint-pattern JSR - - #01 =dev/w ( write to screen ) - - #00 IOR2 #0002 DIV2 =scenter.x - #02 IOR2 #0002 DIV2 =scenter.y - - ~scenter.x #0060 SUB2 - ~scenter.y #0018 SUB2 - ~scenter.x #0060 ADD2 - ~scenter.y #0018 ADD2 ,paint-window JSR - - #05 =dev/r ( set dev/read mouse ) - #02 =dev/w ( set dev/write to sprite ) - - #09 =color - -BRK - -|c000 @FRAME - - ( clear last cursor ) - #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR - ( record mouse positions ) - #00 IOR2 =mouse.x - #02 IOR2 =mouse.y - #13 =state - - ( detect click ) - #04 IOR #11 NEQ ,no-click12 ROT JMP? POP2 - ,mouse12_text ~win.x1 #0018 ADD2 ~scenter.y #0008 SUB2 ,draw-label JSR - ~color ,mouse12_icn ~win.x1 #0008 ADD2 ~scenter.y #0008 SUB2 ,draw-sprite JSR - ,end-click JSR - @no-click12 - #04 IOR #01 NEQ ,no-click1 ROT JMP? POP2 - ,mouse1_text ~win.x1 #0018 ADD2 ~scenter.y #0008 SUB2 ,draw-label JSR - ~color ,mouse1_icn ~win.x1 #0008 ADD2 ~scenter.y #0008 SUB2 ,draw-sprite JSR - ,end-click JSR - @no-click1 - #04 IOR #10 NEQ ,no-click2 ROT JMP? POP2 - ,mouse2_text ~win.x1 #0018 ADD2 ~scenter.y #0008 SUB2 ,draw-label JSR - ~color ,mouse2_icn ~win.x1 #0008 ADD2 ~scenter.y #0008 SUB2 ,draw-sprite JSR - ,end-click JSR - @no-click2 - ( default ) - #11 =state - ,mouse0_text ~win.x1 #0018 ADD2 ~scenter.y #0008 SUB2 ,draw-label JSR - ~color ,mouse0_icn ~win.x1 #0008 ADD2 ~scenter.y #0008 SUB2 ,draw-sprite JSR - @end-click - - ( detect chord ) - #05 IOR #01 NEQ ,no-chord1 ROT JMP? POP2 - ,chord1_text ~win.x1 #0018 ADD2 ~scenter.y ,draw-label JSR - ,end-chord JSR - @no-chord1 - #05 IOR #10 NEQ ,no-chord2 ROT JMP? POP2 - ,chord2_text ~win.x1 #0018 ADD2 ~scenter.y ,draw-label JSR - ,end-chord JSR - @no-chord2 - ( default ) - ,chord0_text ~win.x1 #0018 ADD2 ~scenter.y ,draw-label JSR - @end-chord - - ( draw mouse ) - ~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR - -BRK - -@paint-pattern ( nil ) - - #01 =dev/r ( read screen for size ) - #02 =dev/w ( write to sprite ) - - #0000 - @paint-pattern-loop-hor - #0000 - @paint-pattern-loop - ( draw ) OVR2 IOW2 DUP2 IOW2 ,pattern IOW2 ~color IOW - ( incr ) #0008 ADD2 DUP2 - #00 IOR2 LTH2 ,paint-pattern-loop ROT JMP? POP2 - POP2 - ( incr ) #0008 ADD2 DUP2 - #02 IOR2 LTH2 ,paint-pattern-loop-hor ROT JMP? POP2 - POP2 - -RTS - -@paint-window ( name wx1 wy1 wx2 wy2 ) - - =win.y2 =win.x2 =win.y1 =win.x1 - - ( Draw shadow ) - #01 =color - ~win.x2 ~win.y1 #0003 ADD2 ~win.x2 #0003 ADD2 ~win.y2 #0003 ADD2 ,fill-rect JSR - ~win.x1 #0003 ADD2 ~win.y2 ~win.x2 #0003 ADD2 ~win.y2 #0003 ADD2 ,fill-rect JSR - ( Fill background ) - #02 =color - ~win.x1 ~win.y1 ~win.x2 ~win.y2 ,fill-rect JSR - ( draw outline ) - #01 =color - ~win.x1 ~win.y1 ~win.x2 ~win.y2 ,line-rect JSR - #01 =color - ~win.x1 #0002 ADD2 ~win.y1 #0002 ADD2 ~win.x2 #0002 SUB2 ~win.y2 #0002 SUB2 ,line-rect JSR - -RTS - -@draw-label ( text x1 y1 ) - =pos.y =pos.x - @draw-label-loop - ( draw ) ~pos.x ~pos.y IOW2 IOW2 DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 IOW2 ~color IOW - ( incr ) #0001 ADD2 - ( incr ) ~pos.x #0008 ADD2 =pos.x - DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2 - POP2 -RTS - -@fill-rect ( x1 y1 x2 y2 ) - =y2 =x2 ( stash x1 y1 ) =y1 DUP2 WSR2 =x1 - @fill-rect-ver - RSW2 DUP2 =x1 WSR2 - @fill-rect-hor - ( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW - ( incr ) ~x1 #0001 ADD2 DUP2 =x1 - ~x2 LTH2 ,fill-rect-hor ROT JMP? POP2 - ~y1 #0001 ADD2 DUP2 =y1 - ~y2 LTH2 ,fill-rect-ver ROT JMP? POP2 - RSW2 POP2 -RTS - -@line-rect ( x1 y1 x2 y2 ) - =y2 =x2 ( stash x1 y1 ) DUP2 WSR2 =y1 DUP2 WSR2 =x1 - @line-rect-hor - ( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW - ( draw ) ~x1 ~y2 IOW2 IOW2 ~color IOW - ( incr ) ~x1 #0001 ADD2 DUP2 =x1 - ~x2 #0001 ADD2 LTH2 ,line-rect-hor ROT JMP? POP2 - ( restore x1 y1 ) RSW2 =x1 RSW2 =y1 - @line-rect-ver - ( incr ) ~y1 #0001 ADD2 DUP2 =y1 - ( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW - ( draw ) ~x2 ~y1 IOW2 IOW2 ~color IOW - ~y2 #0001 SUB2 LTH2 ,line-rect-ver ROT JMP? POP2 -RTS - -@draw-sprite - IOW2 ( y byte ) - IOW2 ( x byte ) - IOW2 ( sprite address ) - IOW ( layer-color ) - RTS - -@pattern [ 0814 2241 8041 2214 ] - -@clear_icn [ 0000 0000 0000 0000 ] -@cursor_icn [ 80c0 e0f0 f8e0 1000 ] - -@mouse0_icn [ 7c82 92ee 8282 4438 ] -@mouse1_icn [ 7cf2 f2ee 8282 4438 ] -@mouse2_icn [ 7c9e 9eee 8282 4438 ] -@mouse12_icn [ 7cfe feee 8282 4438 ] - -@font ( spectrum-zx font ) -[ - 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 - 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 - 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 - 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 - 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 - 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 - 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 - 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 - 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 - 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 - 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 - 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 - 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 - 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 - 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 - 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 - 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 - 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 - 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 - 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 - 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 - 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 - 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 - 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 - 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 - 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c - 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 - 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 - 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 - 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 - 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 - 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c -] - -@chord0_text [ no chord ] <1 .00 -@chord1_text [ chord 1_ ] <1 .00 -@chord2_text [ chord _2 ] <1 .00 -@mouse0_text [ no click ] <1 .00 -@mouse1_text [ mouse 1_ ] <1 .00 -@mouse2_text [ mouse _2 ] <1 .00 -@mouse12_text [ mouse 12 ] <1 .00 - -|d000 @ERROR BRK -|FFF0 [ f0ff 20df 40bf ] ( palette ) -|FFFA .RESET .FRAME .ERROR diff --git a/examples/dev.mouse.usm b/examples/dev.mouse.usm @@ -6,8 +6,10 @@ &Point2d { x 2 y 2 } -;cat Point2d ;mouse Point2d - +;cat Point2d +;mouse Point2d +;pos Point2d +;color 1 ;timer 1 |0100 @RESET @@ -15,6 +17,7 @@ ( position cat ) ~dev/screen.width #0002 DIV2 =cat.x ~dev/screen.height #0038 SUB2 =cat.y + #01 =color ( draw polycat ) ,draw-polycat JSR @@ -26,12 +29,36 @@ BRK #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR ( record mouse positions ) ~dev/mouse.x =mouse.x ~dev/mouse.y =mouse.y - ( detect click ) + ( reset timer -> move cat tail ) ~dev/mouse.state #01 NEQ ,no-click ROT JMP? POP2 #50 =timer @no-click - ( draw mouse ) - ~dev/mouse.state #11 ADD ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR + + ( detect click ) + ~dev/mouse.state #11 NEQ ,no-click12 ROT JMP? POP2 + ,mouse12_text #0058 #0040 ,draw-label JSR + #10 ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR + ~color ,mouse12_icn #0048 #0040 ,draw-sprite JSR + ,end-click JMP + @no-click12 + ~dev/mouse.state #01 NEQ ,no-click1 ROT JMP? POP2 + ,mouse1_text #0058 #0040 ,draw-label JSR + #12 ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR + ~color ,mouse1_icn #0048 #0040 ,draw-sprite JSR + ,end-click JMP + @no-click1 + ~dev/mouse.state #10 NEQ ,no-click2 ROT JMP? POP2 + ,mouse2_text #0058 #0040 ,draw-label JSR + #13 ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR + ~color ,mouse2_icn #0048 #0040 ,draw-sprite JSR + ,end-click JMP + @no-click2 + ( default ) + ,mouse0_text #0058 #0040 ,draw-label JSR + ~color ,mouse0_icn #0048 #0040 ,draw-sprite JSR + #11 ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR + @end-click + ( animate ) ,animate-polycat JSR ( update last pos ) @@ -90,6 +117,16 @@ RTS RTS +@draw-label ( text x1 y1 ) + =pos.y =pos.x + @draw-label-loop + ( draw ) ~pos.x ~pos.y =dev/sprite.y =dev/sprite.x DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =dev/sprite.addr ~color =dev/sprite.color + ( incr ) #0001 ADD2 + ( incr ) ~pos.x #0008 ADD2 =pos.x + DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2 + POP2 +RTS + @draw-sprite =dev/sprite.y =dev/sprite.x @@ -124,6 +161,56 @@ RTS c0f0 f0e0 e080 8000 c0f1 faf9 fef8 b000 ] + +@mouse0_icn [ 7c82 92ee 8282 4438 ] +@mouse1_icn [ 7cf2 f2ee 8282 4438 ] +@mouse2_icn [ 7c9e 9eee 8282 4438 ] +@mouse12_icn [ 7cfe feee 8282 4438 ] + +@font ( spectrum-zx font ) +[ + 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 + 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 + 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 + 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 + 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 + 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 + 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 + 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 + 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 + 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 + 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 + 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 + 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 + 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 + 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 + 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 + 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 + 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 + 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 + 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 + 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 + 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 + 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 + 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 + 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 + 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c + 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 + 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 + 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 + 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 + 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 + 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c +] + +@chord0_text [ no chord ] <1 .00 +@chord1_text [ chord 1_ ] <1 .00 +@chord2_text [ chord _2 ] <1 .00 +@mouse0_text [ no click ] <1 .00 +@mouse1_text [ mouse 1_ ] <1 .00 +@mouse2_text [ mouse _2 ] <1 .00 +@mouse12_text [ mouse 12 ] <1 .00 + |FF10 ;dev/screen Screen |FF20 ;dev/sprite Sprite |FF50 ;dev/mouse Mouse