uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
Log | Files | Refs | README | LICENSE

commit 7034a0cbfb365e2abf7a0bbb347dcf8f6193d2c4
parent de53a6c95f1fd06235ef3da36f2d94d2265a22f3
Author: neauoire <aliceffekt@gmail.com>
Date:   Sun, 25 Apr 2021 13:47:32 -0700

Piano example

Diffstat:
MREADME.md | 2++
Mbuild.sh | 2+-
Aprojects/demos/piano.usm | 528+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 531 insertions(+), 1 deletion(-)

diff --git a/README.md b/README.md @@ -57,6 +57,8 @@ RTN - Implement Uxambly REPL - Load disks at a different place than 0x0000. - Curl device? 8-bit web browser? + - Replace LTS/GTS? `LTS = #80 ADD SWP #80 ADD SWP LTH` + - `#80 ADD SWP #80 ADD GTH` ## Palettes diff --git a/build.sh b/build.sh @@ -32,7 +32,7 @@ else fi echo "Assembling.." -./bin/assembler projects/software/nasu.usm bin/boot.rom +./bin/assembler projects/demos/piano.usm bin/boot.rom echo "Running.." if [ "${2}" = '--cli' ]; diff --git a/projects/demos/piano.usm b/projects/demos/piano.usm @@ -0,0 +1,527 @@ +( piano ) + +%RTN { JMP2r } +%8+ { #0008 ADD2 } %8- { #0008 SUB2 } +%8* { #0008 MUL2 } %8/ { #0008 DIV2 } +%2/ { #0002 DIV2 } +%++ { #0001 ADD2 } +%MOD { DUP2 DIV MUL SUB } +%TOS { #00 SWP } +%PRINT-SHORT { .Console/short DEO2 #0d .Console/char DEO } + +( devices ) + +|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] +|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ] +|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] +|30 @Audio [ &pad $8 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|40 @Controller [ &vector $2 &button $1 &key $1 ] +|60 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ] +|70 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ] +|a0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ] + +( variables ) + +|0000 + +@last $1 +@octave $1 +@addr $1 + +@pointer [ &x $2 &y $2 ] +@color $1 +@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] + +@adsr-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] +@wave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] +@octave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] + +@center [ &x $2 &y $2 ] +@knob [ &x $2 &y $2 &value $1 ] + +( program ) + +|0100 ( -> ) + + ( theme ) + #0fe5 .System/r DEO2 + #0fc5 .System/g DEO2 + #0f25 .System/b DEO2 + + ( vectors ) + ;on-control .Controller/vector DEO2 + ;on-mouse .Mouse/vector DEO2 + + ( find center ) + .Screen/width DEI2 2/ .center/x POK2 + .Screen/height DEI2 2/ .center/y POK2 + + ( place octave ) + .center/x PEK2 #0050 SUB2 .octave-view/x1 POK2 + .center/y PEK2 #0008 ADD2 .octave-view/y1 POK2 + .octave-view/x1 PEK2 #0048 ADD2 .octave-view/x2 POK2 + .octave-view/y1 PEK2 #0018 ADD2 .octave-view/y2 POK2 + + ( place adsr ) + .center/x PEK2 .adsr-view/x1 POK2 + .center/y PEK2 #0008 ADD2 .adsr-view/y1 POK2 + .adsr-view/x1 PEK2 #0058 ADD2 .adsr-view/x2 POK2 + .adsr-view/y1 PEK2 #0018 ADD2 .adsr-view/y2 POK2 + + ( place waveform ) + .center/x PEK2 #0050 SUB2 .wave-view/x1 POK2 + .center/y PEK2 #0020 SUB2 .wave-view/y1 POK2 + .wave-view/x1 PEK2 #00a8 ADD2 .wave-view/x2 POK2 + .wave-view/y1 PEK2 #0020 ADD2 .wave-view/y2 POK2 + + ( default settings ) + #ff .last POK + #048c .Audio/adsr DEO2 + #88 .Audio/volume DEO + ;sine-wave .Audio/addr DEO2 + ;sine-wave/end ;sine-wave SUB2 #0001 SFT2 .Audio/length DEO2 + + + ( background ) + ;redraw JSR2 + +BRK + +@on-mouse ( -> ) + + ;draw-cursor JSR2 + + .Mouse/state DEI #00 NEQ ,&no-touch JNZ BRK &no-touch + + ( wave-view ) + .Mouse/x DEI2 DUP2 .wave-view/x1 PEK2 GTH2 ROT ROT .wave-view/x2 PEK2 LTH2 #0101 EQU2 + .Mouse/y DEI2 DUP2 .wave-view/y1 PEK2 GTH2 ROT ROT .wave-view/y2 PEK2 LTH2 #0101 EQU2 + #0101 EQU2 ;on-touch-wave-view JNZ2 + + ( adsr-view ) + .Mouse/x DEI2 DUP2 .adsr-view/x1 PEK2 GTH2 ROT ROT .adsr-view/x2 PEK2 LTH2 #0101 EQU2 + .Mouse/y DEI2 DUP2 .adsr-view/y1 PEK2 GTH2 ROT ROT .adsr-view/y2 PEK2 LTH2 #0101 EQU2 + #0101 EQU2 ;on-touch-adsr-view JNZ2 + + ( octave-view ) + .Mouse/x DEI2 DUP2 .octave-view/x1 PEK2 GTH2 ROT ROT .octave-view/x2 PEK2 LTH2 #0101 EQU2 + .Mouse/y DEI2 DUP2 .octave-view/y1 PEK2 GTH2 ROT ROT .octave-view/y2 PEK2 LTH2 #0101 EQU2 + #0101 EQU2 ;on-touch-octave-view JNZ2 + +BRK + +@on-touch-wave-view ( -> ) + + .Mouse/x DEI2 .wave-view/x1 PEK2 SUB2 .Audio/length DEO2 + ;draw-wave JSR2 + ;draw-cursor JSR2 + +BRK + +@on-touch-octave-view ( -> ) + + .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 #0008 DIV2 SWP POP #08 NEQ ,&no-mod JNZ + .Mouse/y DEI2 .octave-view/y1 PEK2 SUB2 #0008 DIV2 SWP POP + DUP #00 NEQ ,&no-incr JNZ + .octave PEK #01 ADD .octave POK + &no-incr + DUP #02 NEQ ,&no-decr JNZ + .octave PEK #01 SUB .octave POK + &no-decr + POP + ( release ) #00 .Mouse/state DEO + ;draw-octave JSR2 + BRK + &no-mod + + .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 #0008 DIV2 DUP2 SWP POP .last POK ;notes ADD2 GET ;play JSR2 + + ( release ) #00 .Mouse/state DEO + ;draw-octave JSR2 + +BRK + +@on-touch-adsr-view ( -> ) + + .Mouse/x DEI2 .adsr-view/x1 PEK2 SUB2 8/ SWP POP #03 DIV + DUP #00 NEQ ,&no-a JNZ + .Audio/adsr DEI + #10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD + .Audio/adsr DEO &no-a + DUP #01 NEQ ,&no-d JNZ + .Audio/adsr DEI + DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD + .Audio/adsr DEO &no-d + DUP #02 NEQ ,&no-s JNZ + .Audio/adsr #01 ADD DEI + #10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD + .Audio/adsr #01 ADD DEO &no-s + DUP #03 NEQ ,&no-r JNZ + .Audio/adsr #01 ADD DEI + DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD + .Audio/adsr #01 ADD DEO &no-r + POP + ( release ) #00 .Mouse/state DEO + ;draw-adsr JSR2 + ;draw-cursor JSR2 + +BRK + +@on-control ( -> ) + + ( clear last cursor ) + ;clear .Screen/addr DEO2 + .pointer/x PEK2 .Screen/x DEO2 + .pointer/y PEK2 .Screen/y DEO2 + #30 .Screen/color DEO + + .Controller/key DEI + DUP #61 NEQ ,&no-c JNZ + #00 .last POK ;notes GET ;play JSR2 &no-c + DUP #73 NEQ ,&no-d JNZ + #01 .last POK ;notes #0001 ADD2 GET ;play JSR2 &no-d + DUP #64 NEQ ,&no-e JNZ + #02 .last POK ;notes #0002 ADD2 GET ;play JSR2 &no-e + DUP #66 NEQ ,&no-f JNZ + #03 .last POK ;notes #0003 ADD2 GET ;play JSR2 &no-f + DUP #67 NEQ ,&no-g JNZ + #04 .last POK ;notes #0004 ADD2 GET ;play JSR2 &no-g + DUP #68 NEQ ,&no-a JNZ + #05 .last POK ;notes #0005 ADD2 GET ;play JSR2 &no-a + DUP #6a NEQ ,&no-b JNZ + #06 .last POK ;notes #0006 ADD2 GET ;play JSR2 &no-b + DUP #6b NEQ ,&no-c2 JNZ + #07 .last POK ;notes #0007 ADD2 GET ;play JSR2 &no-c2 + POP + + .Controller/button DEI #f0 AND + DUP #04 SFT #01 AND #01 NEQ ,&no-up JNZ + ( move ) .Audio/addr DEI2 #0010 SUB2 .Audio/addr DEO2 &no-up + DUP #05 SFT #01 AND #01 NEQ ,&no-down JNZ + ( move ) .Audio/addr DEI2 #0010 ADD2 .Audio/addr DEO2 &no-down + DUP #06 SFT #01 AND #01 NEQ ,&no-left JNZ + ( move ) .Audio/addr DEI2 #0001 SUB2 .Audio/addr DEO2 &no-left + DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ + ( move ) .Audio/addr DEI2 #0001 ADD2 .Audio/addr DEO2 &no-right + POP + + ;redraw JSR2 + +BRK + +@play ( pitch -- ) + + .octave PEK #0c MUL ADD .Audio/pitch DEO + +RTN + +@redraw ( -- ) + + ;draw-octave JSR2 + ;draw-adsr JSR2 + ;draw-wave JSR2 + +RTN + +@draw-cursor ( -- ) + + ( clear last cursor ) + ;clear .Screen/addr DEO2 + .pointer/x PEK2 .Screen/x DEO2 + .pointer/y PEK2 .Screen/y DEO2 + #30 .Screen/color DEO + ( record pointer positions ) + .Mouse/x DEI2 .pointer/x POK2 + .Mouse/y DEI2 .pointer/y POK2 + ( draw new cursor ) + ;cursor .Screen/addr DEO2 + .pointer/x PEK2 .Screen/x DEO2 + .pointer/y PEK2 .Screen/y DEO2 + ( colorize on state ) + #31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO + +RTN + +@draw-octave ( -- ) + + .octave-view/x1 PEK2 .octave-view/y1 PEK2 + + OVR2 OVR2 ;keys-left-icns #21 .last PEK #00 EQU ADD ;draw-key JSR2 + OVR2 #0008 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #01 EQU ADD ;draw-key JSR2 + OVR2 #0010 ADD2 OVR2 ;keys-right-icns #21 .last PEK #02 EQU ADD ;draw-key JSR2 + OVR2 #0018 ADD2 OVR2 ;keys-left-icns #21 .last PEK #03 EQU ADD ;draw-key JSR2 + OVR2 #0020 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #04 EQU ADD ;draw-key JSR2 + OVR2 #0028 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #05 EQU ADD ;draw-key JSR2 + SWP2 #0030 ADD2 SWP2 ;keys-right-icns #21 .last PEK #06 EQU ADD ;draw-key JSR2 + + ;arrow-icns .Screen/addr DEO2 + .octave-view/x1 PEK2 #0040 ADD2 .Screen/x DEO2 + .octave-view/y1 PEK2 .Screen/y DEO2 + #21 .Screen/color DEO + + ;arrow-icns #0008 ADD2 .Screen/addr DEO2 + .octave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2 + #21 .Screen/color DEO + + ;font-hex .octave PEK #03 ADD #00 SWP #0008 MUL2 ADD2 .Screen/addr DEO2 + .octave-view/x2 PEK2 #0008 SUB2 .Screen/x DEO2 + .octave-view/y1 PEK2 #0008 ADD2 .Screen/y DEO2 + #23 .Screen/color DEO + +RTN + +@draw-key ( x* y* addr* color -- ) + + STH + .Screen/addr DEO2 + SWP2 .Screen/x DEO2 + DUP2 #0018 ADD2 + &loop + ( move ) OVR2 .Screen/y DEO2 + ( draw ) DUPr STHr .Screen/color DEO + ( incr ) .Screen/addr DEI2 8+ .Screen/addr DEO2 + ( incr ) SWP2 8+ SWP2 + OVR2 OVR2 LTH2 ,&loop JNZ + POP2 POP2 + POPr + +RTN + +@draw-adsr ( -- ) + + .adsr-view/x1 PEK2 .adsr-view/y1 PEK2 + .Audio/adsr DEI #04 SFT + ;draw-knob JSR2 + .adsr-view/x1 PEK2 #0018 ADD2 .adsr-view/y1 PEK2 + .Audio/adsr DEI #0f AND + ;draw-knob JSR2 + .adsr-view/x1 PEK2 #0030 ADD2 .adsr-view/y1 PEK2 + .Audio/adsr #01 ADD DEI #04 SFT + ;draw-knob JSR2 + .adsr-view/x1 PEK2 #0048 ADD2 .adsr-view/y1 PEK2 + .Audio/adsr #01 ADD DEI #0f AND + ;draw-knob JSR2 + +RTN + +@draw-wave ( -- ) + + .wave-view/x1 PEK2 + .wave-view/y1 PEK2 + .wave-view/x2 PEK2 #0001 ADD2 + .wave-view/y2 PEK2 + #00 ;fill-rect JSR2 + + #01 ;draw-wave-length JSR2 + + .wave-view/x1 PEK2 .Screen/x DEO2 + + ( waveform ) + #00 #a8 + &loop + ( dotted line ) + OVR #01 AND ,&no-dot JNZ + .wave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2 + #03 .Screen/color DEO + &no-dot + OVR TOS .Audio/addr DEI2 ADD2 GET + #02 DIV #40 ADD DUP #07 SFT #80 MUL SUB + TOS #0004 DIV2 .wave-view/y1 PEK2 ADD2 .Screen/y DEO2 + .Screen/x DEI2 #0001 ADD2 .Screen/x DEO2 + ( draw ) OVR .Audio/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO + ( incr ) SWP #01 ADD SWP + DUP2 LTH ,&loop JNZ + POP2 + + ( range ) + .wave-view/x1 PEK2 .Screen/x DEO2 + .wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2 + .Audio/addr DEI2 ;draw-short JSR2 + .wave-view/x2 PEK2 #0020 SUB2 .Screen/x DEO2 + .Audio/length DEI2 ;draw-short JSR2 + +RTN + +@draw-wave-length ( color -- ) + + STH + .wave-view/x1 PEK2 .Audio/length DEI2 ADD2 .Screen/x DEO2 + .wave-view/y1 PEK2 DUP2 #0020 ADD2 + &loop + OVR2 .Screen/y DEO2 + ( draw ) DUPr STHr .Screen/color DEO + ( incr ) SWP2 #0001 ADD2 SWP2 + OVR2 OVR2 LTH2 ,&loop JNZ + POP2 POP2 + POPr + +RTN + +@draw-knob ( x* y* value -- ) + + ( load ) .knob/value POK .knob/y POK2 .knob/x POK2 + + .knob/x PEK2 .Screen/x DEO2 + .knob/y PEK2 .Screen/y DEO2 ;knob_icns .Screen/addr DEO2 #21 .Screen/color DEO + .knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO + .knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO + .knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO + .knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 GET ADD2 .Screen/x DEO2 + .knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 GET ADD2 .Screen/y DEO2 + ;knob_icns #0020 ADD2 .Screen/addr DEO2 + #25 .Screen/color DEO + .knob/x PEK2 #0004 ADD2 .Screen/x DEO2 + .knob/y PEK2 #0010 ADD2 .Screen/y DEO2 + ;font-hex #00 .knob/value PEK #08 MUL ADD2 .Screen/addr DEO2 + #21 .Screen/color DEO + +RTN + +@draw-short ( short -- ) + + .addr POK2 + ;font-hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 + ( draw ) #22 .Screen/color DEO + .Screen/x DEI2 8+ .Screen/x DEO2 + ;font-hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2 + ( draw ) #22 .Screen/color DEO + .Screen/x DEI2 8+ .Screen/x DEO2 + ;font-hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2 + ( draw ) #22 .Screen/color DEO + .Screen/x DEI2 8+ .Screen/x DEO2 + ;font-hex #00 ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2 + ( draw ) #22 .Screen/color DEO + +RTN + +@fill-rect ( x1 y1 x2 y2 color -- ) + + .color POK + ( x1 x2 y1 y2 ) ROT2 SWP2 + &ver + ( save ) OVR2 .Screen/y DEO2 + STH2 STH2 OVR2 OVR2 + &hor + ( save ) OVR2 .Screen/x DEO2 + ( draw ) .color PEK .Screen/color DEO + ( incr ) SWP2 ++ SWP2 + OVR2 OVR2 LTS2 ,&hor JNZ + POP2 POP2 STH2r STH2r + ( incr ) SWP2 ++ SWP2 + OVR2 OVR2 LTS2 ,&ver JNZ + POP2 POP2 POP2 POP2 + +RTN + +@line-rect ( x1 y1 x2 y2 color -- ) + + ( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2 + STH2r STH2r + &ver + ( save ) OVR2 .Screen/y DEO2 + ( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO + ( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO + ( incr ) SWP2 ++ SWP2 + OVR2 OVR2 LTS2 ,&ver JNZ + POP2 POP2 + .rect/x1 PEK2 .rect/x2 PEK2 + &hor + ( save ) OVR2 .Screen/x DEO2 + ( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO + ( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO + ( incr ) SWP2 ++ SWP2 + OVR2 OVR2 ++ LTS2 ,&hor JNZ + POP2 POP2 + +RTN + +@clear [ + 0000 0000 0000 0000 ] + +@cursor [ + 80c0 e0f0 f8e0 1000 ] + +@arrow-icns [ + 0010 387c fe10 1000 + 0010 1010 fe7c 3810 ] + +@notes [ + 3c 3e 40 41 43 45 47 + 48 4a 4c 4d 4f 51 53 ] + +@keys-left-icns [ + 7c7c 7c7c 7c7c 7c7c + 7c7c 7c7c 7c7c 7e7f + 7f7f 7f7f 7f7f 3e00 ] + +@keys-middle-icns [ + 1c1c 1c1c 1c1c 1c1c + 1c1c 1c1c 1c1c 3e7f + 7f7f 7f7f 7f7f 3e00 ] + +@keys-right-icns [ + 1f1f 1f1f 1f1f 1f1f + 1f1f 1f1f 1f1f 3f7f + 7f7f 7f7f 7f7f 3e00 ] + +@knob_icns [ + 0003 0c10 2020 4040 + 00c0 3008 0404 0202 + 4040 2020 100c 0300 + 0202 0404 0830 c000 + 0000 183c 3c18 0000 ] + +@knob-offsetx [ + 01 00 00 00 00 01 02 03 + 05 06 07 08 08 08 08 07 ] + +@knob-offsety [ + 07 06 05 03 02 01 00 00 + 00 00 01 02 03 05 06 07 ] + +@font-hex ( 0-F ) +[ + 007c 8282 8282 827c 0030 1010 1010 1010 + 007c 8202 7c80 80fe 007c 8202 1c02 827c + 000c 1424 4484 fe04 00fe 8080 7c02 827c + 007c 8280 fc82 827c 007c 8202 1e02 0202 + 007c 8282 7c82 827c 007c 8282 7e02 827c + 007c 8202 7e82 827e 00fc 8282 fc82 82fc + 007c 8280 8080 827c 00fc 8282 8282 82fc + 007c 8280 f080 827c 007c 8280 f080 8080 ] + +@sine-wave [ + 0004 090e 1217 1c20 2529 2e32 363b 3f43 + 474b 4e52 5659 5c60 6365 686b 6d70 7274 + 7677 797a 7b7c 7d7e 7e7e 7e7e 7e7e 7d7c + 7b7a 7978 7674 7270 6e6b 6966 6360 5d5a + 5753 4f4c 4844 403c 3833 2f2a 2621 1d18 + 140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce + cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795 + 9290 8e8c 8a88 8785 8483 8282 8181 8181 + 8181 8282 8384 8687 898a 8c8e 9193 9598 + 9b9e a1a4 a8ab afb2 b6ba bec2 c6cb cfd3 + d8dc e1e6 eaef f4f8 ] &end + +@tri-wave [ + 0002 0406 080a 0c0e 1012 1416 181a 1c1e + 2022 2426 282a 2c2e 3032 3436 383a 3c3e + 4041 4345 4749 4b4d 4f51 5355 5759 5b5d + 5f61 6365 6769 6b6d 6f71 7375 7779 7b7d + 7f7d 7b79 7775 7371 6f6d 6b69 6765 6361 + 5f5d 5b59 5755 5351 4f4d 4b49 4745 4341 + 403e 3c3a 3836 3432 302e 2c2a 2826 2422 + 201e 1c1a 1816 1412 100e 0c0a 0806 0402 + 00fe fcfa f8f6 f4f2 f0ee ecea e8e6 e4e2 + e0de dcda d8d6 d4d2 d0ce ccca c8c6 c4c2 + c1bf bdbb b9b7 b5b3 ] + +@arc [ + 8000 8d00 9a02 a706 b40b c011 cb18 d520 + df2a e734 ee40 f44b f958 fd65 ff72 ff80 + ff8d fd9a f9a7 f4b4 eec0 e7cb dfd5 d5df + cbe7 c0ee b4f4 a7f9 9afd 8dff 80ff 72ff + 65fd 58f9 4bf4 40ee 34e7 2adf 20d5 18cb + 11c0 0bb4 06a7 029a 008d 0080 0072 0265 + 0658 0b4b 113f 1834 202a 2a20 3418 3f11 + 4b0b 5806 6502 7200 ] +\ No newline at end of file