uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 6b24c002a7b1fe509d8fd6d8577d938020a15056
parent 40e5f2b539d730729dc261b22db36eade9179a7b
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date:   Wed, 31 Mar 2021 23:55:02 +0100

Add beginnings of assembler project.

Diffstat:
M.gitignore | 5+++--
Aetc/assembler-trees.lua | 295+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aetc/assembler-trees.moon | 180+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aprojects/software/assembler.usm | 465+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4 files changed, 943 insertions(+), 2 deletions(-)

diff --git a/.gitignore b/.gitignore @@ -4,4 +4,5 @@ *gif~ *bmp~ /bin -*io.bit -\ No newline at end of file +*io.bit +*.bak +\ No newline at end of file diff --git a/etc/assembler-trees.lua b/etc/assembler-trees.lua @@ -0,0 +1,295 @@ +local build_dag +build_dag = function(t, dag, i, j, level) + if dag == nil then + dag = { } + end + if i == nil then + i = 1 + end + if j == nil then + j = #t + end + if level == nil then + level = 0 + end + if i > j then + return + end + local mid = math.floor((i + j) / 2) + dag[t[mid]] = { + (build_dag(t, dag, i, mid - 1, level + 1)), + (build_dag(t, dag, mid + 1, j, level + 1)) + } + return t[mid], dag +end +local append_dag +append_dag = function(node, dag, k) + local i = k > node and 2 or 1 + local next_node = dag[node][i] + if next_node then + return append_dag(next_node, dag, k) + end + dag[node][i] = k + dag[k] = { } +end +local build_dag_from_chars +build_dag_from_chars = function(s, ...) + local t + do + local _accum_0 = { } + local _len_0 = 1 + for i = 1, #s do + _accum_0[_len_0] = s:sub(i, i) + _len_0 = _len_0 + 1 + end + t = _accum_0 + end + table.sort(t) + local root, dag = build_dag(t) + for i = 1, select('#', ...) do + append_dag(root, dag, (select(i, ...))) + end + return root, dag +end +local check_terminals +check_terminals = function(dag, s) + for i = 1, #s do + local k = s:sub(i, i) + assert(not dag[k][1], ('%s has left child node'):format(k)) + assert(not dag[k][2], ('%s has right child node'):format(k)) + end +end +local dump +dump = function(f, root, dag, level) + if level == nil then + level = 0 + end + if dag[root][1] then + dump(f, dag[root][1], dag, level + 1) + end + f:write((' '):rep(level)) + f:write(root) + f:write('\n') + if dag[root][2] then + return dump(f, dag[root][2], dag, level + 1) + end +end +local write_opcode_tree +do + local byte_to_opcode = { } + local byte = false + for l in assert(io.lines('src/assembler.c')) do + if l:match('^%s*char%s+ops%[%]%[4%]') then + byte = 0 + elseif l:match('%}') then + byte = false + elseif byte then + for opcode in l:gmatch('"([A-Z-][A-Z-][A-Z-])"') do + byte_to_opcode[byte] = opcode + byte = byte + 1 + end + end + end + local order_to_opcode + do + local _accum_0 = { } + local _len_0 = 1 + for i = 0, #byte_to_opcode do + if byte_to_opcode[i] ~= '---' then + _accum_0[_len_0] = byte_to_opcode[i] + _len_0 = _len_0 + 1 + end + end + order_to_opcode = _accum_0 + end + table.sort(order_to_opcode) + local root, opcode_to_links = build_dag(order_to_opcode) + write_opcode_tree = function(f) + for i = 0, #byte_to_opcode do + local opcode = byte_to_opcode[i] + f:write('\t') + if opcode == root then + f:write('$root ') + elseif opcode ~= '---' then + f:write(('$op-%s '):format(opcode:lower())) + else + f:write(' ') + end + for j = 1, 2 do + if opcode ~= '---' and opcode_to_links[opcode][j] then + f:write(('.$op-%s '):format(opcode_to_links[opcode][j]:lower())) + else + f:write('[ 0000 ] ') + end + end + if i == 0 then + f:write('$disasm ') + else + f:write(' ') + end + if opcode ~= '---' then + f:write(('[ %s ]'):format(opcode)) + else + f:write('[ ??? ]') + end + if i == 0 then + f:write(' $asm') + end + f:write('\n') + end + end +end +local type_byte +type_byte = function(size, has_subtree) + local n1 = has_subtree and '8' or '0' + local n2 + local _exp_0 = size + if '1' == _exp_0 then + n2 = '1' + elseif '2' == _exp_0 then + n2 = '3' + else + n2 = '0' + end + return n1 .. n2 +end +local globals = { } +local add_globals +add_globals = function(root, dag, key_to_label, key_to_contents, pad_before, pad_after) + if pad_before == nil then + pad_before = '' + end + if pad_after == nil then + pad_after = '' + end + for k in pairs(dag) do + local l = '' + if k == root then + l = l .. ('@%s\n'):format(key_to_label('root'):gsub('%s', '')) + end + l = l .. ('@%s '):format(key_to_label(k)) + for j = 1, 2 do + if dag[k][j] then + l = l .. ('.%s '):format(key_to_label(dag[k][j])) + else + l = l .. ('%s[ 0000 ]%s '):format(pad_before, pad_after) + end + end + l = l .. key_to_contents(k) + l = l .. '\n' + globals[key_to_label(k):gsub('%s', '')] = l + end + globals[key_to_label('root'):gsub('%s', '')] = '' +end +do + local root, dag = build_dag_from_chars('{}[]%@$;|=~,.^#"\0', '(', ')') + check_terminals(dag, ')') + local convert = { + ['.'] = 'dot', + ['\0'] = 'nul' + } + local label_name + label_name = function(s) + return ('first-char-%-3s'):format(convert[s] or s) + end + local label_value + label_value = function(k) + return ('[ %02x ]'):format(k:byte()) + end + add_globals(root, dag, label_name, label_value, ' ', ' ') +end +local devices = { } +local add_device +add_device = function(name, fields) + local field_sizes + do + local _tbl_0 = { } + for k, size in fields:gmatch('(%S+) (%d+)') do + _tbl_0[k] = size + end + field_sizes = _tbl_0 + end + field_sizes.pad = nil + local field_names + do + local _accum_0 = { } + local _len_0 = 1 + for k in pairs(field_sizes) do + _accum_0[_len_0] = k + _len_0 = _len_0 + 1 + end + field_names = _accum_0 + end + table.sort(field_names) + local root, dag = build_dag(field_names) + local label_name + label_name = function(k) + return ('l-%-14s'):format(name .. '-' .. k) + end + local label_value + label_value = function(k) + return ('%-17s [ %s ] .%s.%s'):format(('[ %s 00 ]'):format(k), type_byte(field_sizes[k], false), name, k) + end + add_globals(root, dag, label_name, label_value, ' ', ' ') + return table.insert(devices, name) +end +local add_devices +add_devices = function() + table.sort(devices) + local root, dag = build_dag(devices) + local label_name + label_name = function(k) + return ('l-%-14s'):format(k) + end + local label_value + label_value = function(k) + return ('%-17s [ %s ] .%s .l-%s-root'):format(('[ %s 00 ]'):format(k), type_byte(0, true), k, k) + end + return add_globals(root, dag, label_name, label_value, ' ', ' ') +end +local filename = 'projects/software/assembler.usm' +local f = assert(io.open(('%s.tmp'):format(filename), 'w')) +local state = 'normal' +local machine = { + normal = function(l) + if l:match('%$disasm .*%$asm') then + write_opcode_tree(f) + state = 'opcode' + elseif l:match('^%@') then + if l == '@RESET' then + add_devices() + end + for k in l:gmatch('%@(%S+)') do + if globals[k] then + f:write(globals[k]) + globals[k] = nil + return + end + end + f:write(l) + return f:write('\n') + else + if l:match('^%|%x%x%x%x %;') then + add_device(l:match('%;(%S+) %{ (.*) %}')) + end + f:write(l) + return f:write('\n') + end + end, + opcode = function(l) + if not l:match('%[') then + f:write(l) + f:write('\n') + state = 'normal' + end + end +} +for l in assert(io.lines(filename)) do + machine[state](l) +end +for _, l in pairs(globals) do + f:write(l) +end +f:close() +assert(0 == os.execute(('mv %s %s.bak'):format(filename, filename))) +return assert(0 == os.execute(('mv %s.tmp %s'):format(filename, filename))) diff --git a/etc/assembler-trees.moon b/etc/assembler-trees.moon @@ -0,0 +1,180 @@ +build_dag = (t, dag = {}, i = 1, j = #t, level = 0) -> + if i > j + return + mid = math.floor (i + j) / 2 + dag[t[mid]] = { + (build_dag t, dag, i, mid - 1, level + 1) + (build_dag t, dag, mid + 1, j, level + 1) + } + t[mid], dag +append_dag = (node, dag, k) -> + i = k > node and 2 or 1 + next_node = dag[node][i] + if next_node + return append_dag next_node, dag, k + dag[node][i] = k + dag[k] = {} +build_dag_from_chars = (s, ...) -> + t = [ s\sub i, i for i = 1, #s ] + table.sort t + root, dag = build_dag t + for i = 1, select '#', ... + append_dag root, dag, (select i, ...) + return root, dag +check_terminals = (dag, s) -> + for i = 1, #s + k = s\sub i, i + assert not dag[k][1], '%s has left child node'\format k + assert not dag[k][2], '%s has right child node'\format k +dump = (f, root, dag, level = 0) -> + if dag[root][1] + dump f, dag[root][1], dag, level + 1 + f\write ' '\rep level + f\write root + f\write '\n' + if dag[root][2] + dump f, dag[root][2], dag, level + 1 + +-- deal with opcodes + +write_opcode_tree = do + byte_to_opcode = {} + byte = false + for l in assert io.lines 'src/assembler.c' + if l\match '^%s*char%s+ops%[%]%[4%]' + byte = 0 + elseif l\match '%}' + byte = false + elseif byte + for opcode in l\gmatch '"([A-Z-][A-Z-][A-Z-])"' + byte_to_opcode[byte] = opcode + byte += 1 + order_to_opcode = [ byte_to_opcode[i] for i = 0, #byte_to_opcode when byte_to_opcode[i] != '---' ] + table.sort order_to_opcode + root, opcode_to_links = build_dag order_to_opcode + (f) -> + for i = 0, #byte_to_opcode + opcode = byte_to_opcode[i] + f\write '\t' + if opcode == root + f\write '$root ' + elseif opcode != '---' + f\write '$op-%s '\format opcode\lower! + else + f\write ' ' + for j = 1, 2 + if opcode != '---' and opcode_to_links[opcode][j] + f\write '.$op-%s '\format opcode_to_links[opcode][j]\lower! + else + f\write '[ 0000 ] ' + if i == 0 + f\write '$disasm ' + else + f\write ' ' + if opcode != '---' + f\write '[ %s ]'\format opcode + else + f\write '[ ??? ]' + if i == 0 + f\write ' $asm' + f\write '\n' + +type_byte = (size, has_subtree) -> + n1 = has_subtree and '8' or '0' + n2 = switch size + when '1' + '1' + when '2' + '3' + else + '0' + n1 .. n2 + +globals = {} + +add_globals = (root, dag, key_to_label, key_to_contents, pad_before = '', pad_after = '') -> + for k in pairs dag + l = '' + if k == root + l ..= '@%s\n'\format key_to_label('root')\gsub '%s', '' + l ..= '@%s '\format key_to_label k + for j = 1, 2 + if dag[k][j] + l ..= '.%s '\format key_to_label dag[k][j] + else + l ..= '%s[ 0000 ]%s '\format pad_before, pad_after + l ..= key_to_contents k + l ..= '\n' + globals[key_to_label(k)\gsub '%s', ''] = l + globals[key_to_label('root')\gsub '%s', ''] = '' + +do + root, dag = build_dag_from_chars '{}[]%@$;|=~,.^#"\0', '(', ')' + check_terminals dag, ')' +-- dump io.stdout, root, dag + convert = { + ['.']: 'dot' + ['\0']: 'nul' + } + label_name = (s) -> 'first-char-%-3s'\format convert[s] or s + label_value = (k) -> '[ %02x ]'\format k\byte! + add_globals root, dag, label_name, label_value, ' ', ' ' + +devices = {} + +add_device = (name, fields) -> + field_sizes = { k, size for k, size in fields\gmatch '(%S+) (%d+)' } + field_sizes.pad = nil + field_names = [ k for k in pairs field_sizes ] + table.sort field_names + root, dag = build_dag field_names + label_name = (k) -> 'l-%-14s'\format name .. '-' .. k + label_value = (k) -> '%-17s [ %s ] .%s.%s'\format '[ %s 00 ]'\format(k), type_byte(field_sizes[k], false), name, k + add_globals root, dag, label_name, label_value, ' ', ' ' + table.insert devices, name + +add_devices = -> + table.sort devices + root, dag = build_dag devices + label_name = (k) -> 'l-%-14s'\format k + label_value = (k) -> '%-17s [ %s ] .%s .l-%s-root'\format '[ %s 00 ]'\format(k), type_byte(0, true), k, k + add_globals root, dag, label_name, label_value, ' ', ' ' + +filename = 'projects/software/assembler.usm' + +f = assert io.open '%s.tmp'\format(filename), 'w' +-- f = io.stdout +state = 'normal' +machine = + normal: (l) -> + if l\match '%$disasm .*%$asm' + write_opcode_tree f + state = 'opcode' + elseif l\match '^%@' + if l == '@RESET' + add_devices! + for k in l\gmatch '%@(%S+)' + if globals[k] + f\write globals[k] + globals[k] = nil + return + f\write l + f\write '\n' + else + if l\match '^%|%x%x%x%x %;' + add_device l\match '%;(%S+) %{ (.*) %}' + f\write l + f\write '\n' + opcode: (l) -> + if not l\match '%[' + f\write l + f\write '\n' + state = 'normal' +for l in assert io.lines filename + machine[state] l +for _, l in pairs globals + f\write l +f\close! +assert 0 == os.execute 'mv %s %s.bak'\format filename, filename +assert 0 == os.execute 'mv %s.tmp %s'\format filename, filename + diff --git a/projects/software/assembler.usm b/projects/software/assembler.usm @@ -0,0 +1,465 @@ +;tree { search-key 2 max-key-len 1 } +;assembler { pass 1 state 1 token 2 scope-len 1 scope 80 } + +%HCF { #0000 DIV } + +( devices ) + +|0100 ;Console { pad 8 char 1 byte 1 short 2 string 2 } +|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } +|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } +|0130 ;Controller { p1 1 } +|0140 ;Keys { key 1 } +|0150 ;Mouse { x 2 y 2 state 1 chord 1 } +|0160 ;File { pad 8 name 2 length 2 load 2 save 2 } +|01F0 ;System { pad 8 r 2 g 2 b 2 } + +( vectors ) + +|0200 ,RESET JMP2 +|0204 BRK +|0208 BRK + +@RESET + #b000 #c000 #0010 ,memcpy JSR2 + HCF + + ,$token ,strlen JSR2 + HCF + + #00 + $loop + DUP ,highest-bit JSR2 + ( ) + POP + #01 ADD + DUP ^$loop JNZ + POP + + + ,$token ^assemble-token JSR + ,$token2 ^assemble-token JSR + ,$token3 ^assemble-token JSR + ~assembler.state + HCF + + $token [ hello 00 ] + $token2 [ 00 ] + $token3 [ 00 ] + +@assemble-tokens ( string-ptr* -- ) + DUP2 ^assemble-token JSR + +@assemble-token ( string-ptr* -- ) + ( get location of tree ) + DUP2 + ,state-machine-pointers #00 ~assembler.state ,highest-bit JSR2 #0004 MUL2 ADD2 + DUP2 STH2 + ( see if first char is recognised ) + SWP2 #01 ,traverse-tree JSR2 + ^$not-found JNZ + ( skip first character of token ) + SWP2 #0001 ADD2 =assembler.token + ( tail call handling function defined in tree ) + POP2r JMP2 + + $not-found + ( not interested in incoming-ptr ) + POP2 + =assembler.token + ( tail call default handling function defined in state-machine-pointers ) + LIT2r [ 0002 ] ADD2r LDR2r + JMP2r + +@parse-hex-length ( string-ptr* -- value 01 if one or two hex digits + OR 00 otherwise ) + DUP2 #0001 ADD2 PEK2 ^parse-hex-string-try-two JNZ + PEK2 ^parse-hex-digit JSR DUP #04 SFT ^parse-hex-string-fail1 JNZ + #01 JMP2r + +@parse-hex-string ( string-ptr* -- value* 02 if four hex digits + OR value 01 if two hex digits + OR 00 otherwise ) + DUP2 #0004 ADD2 PEK2 #00 EQU ^$try-four JNZ + $try-two + DUP2 #0002 ADD2 PEK2 ^$fail2 JNZ + $known-two + DUP2 PEK2 ^parse-hex-digit JSR DUP #04 SFT ^$fail3 JNZ ROT ROT + #0001 ADD2 PEK2 ^parse-hex-digit JSR DUP #04 SFT ^$fail2 JNZ + SWP #40 SFT ORA #01 JMP2r + + $fail3 POP + $fail2 POP + $fail1 POP #00 JMP2r + + $try-four + DUP2 #0002 ADD2 ^$known-two JSR ^$maybe-four JNZ + ^$try-two JMP + + $maybe-four + ROT ROT ^$known-two JSR ^$four JNZ + ^$fail1 JMP + + $four + SWP #02 JMP2r + +@parse-hex-digit ( charcode -- 00-0f if valid hex + -- 10-ff otherwise ) + DUP #3a LTH ^$digit JNZ + DUP #60 GTH ^$lowercase JNZ + DUP #40 GTH ^$uppercase JNZ + JMP2r + + $digit ( #30 is #00 ) + #30 SUB JMP2r + + $lowercase ( #61 is #0a ) + #57 SUB JMP2r + + $uppercase ( #41 is #0a ) + #37 SUB JMP2r + +@find-opcode ( name* -- byte 00 if valid opcode name + OR 01 if not found ) + ,opcodes-tree SWP2 #03 ^traverse-tree JSR + ^$nomatch JNZ + ,opcodes-asm SUB2 #0007 DIV2 + SWP JMP2r + + $nomatch + DUP2 EQU2 JMP2r + +@traverse-tree ( tree-ptr* search-key* max-key-len -- + binary-ptr* 00 if key matched + OR incoming-ptr* 01 if key not found ) + =tree.max-key-len =tree.search-key + + $loop + DUP2 LDR2 #0000 NEQ2 ^$valid-node JNZ + #01 JMP2r + + $valid-node + LDR2 DUP2 STH2 #0004 ADD2 ^strcmp-tree JSR + DUP ^$nomatch JNZ + POP2r JMP2r + + $nomatch + #07 SFT #02 MUL #00 SWP + STH2r ADD2 + ^$loop JMP + +@strcmp-tree ( node-key* -- order if strings differ + OR after-node-key* 00 if strings match ) + ~tree.search-key STH2 + ~tree.max-key-len + + $loop ( node-key* key-len in wst, search-key* in rst ) + DUP ^$keep-going JNZ + + ( exhausted key-len, match found ) + POP2r + JMP2r + + $keep-going + #01 OVR2 PEK2 DUP2r PEK2r STHr + DUP2 ORA ^$not-end JNZ + + ( end of C strings, match found ) + POP2r POP ROT POP SWP ADD2 #00 + JMP2r + + $not-end + SUB DUP ^$nomatch JNZ + POP SUB + LIT2r [ 0001 ] ADD2r STH + LIT2 [ 0001 ] ADD2 STHr + ^$loop JMP + + $nomatch + STH POP2 POP2 STHr POP2r + JMP2r + +@memcpy ( src-ptr* dest-ptr* length* -- ) + SWP2 STH2 + + $loop + DUP2 ORA ^$keep-going JNZ + POP2 POP2 POP2r + JMP2r + + $keep-going + #0001 SUB2 + SWP2 DUP2 PEK2 DUP2r STH2r POK2 + #0001 ADD2 SWP2 + LIT2r [ 0001 ] ADD2r + ^$loop JMP + +@strlen ( string-ptr* -- length* ) + DUP2 #0001 SUB2 + $loop + #0001 ADD2 + DUP2 PEK2 ^$loop JNZ + SWP2 SUB2 + JMP2r + + + + +@add-label ( string-ptr* label-flags -- ) + ( NYI ) + POP POP2 JMP2r + +@highest-bit ( n -- 00 if n is 00 + OR 01 if n is 01 + OR 02 if n is 02..03 + OR 03 if n is 04..07 + OR 04 if n is 08..0f + .. + OR 08 if n is 80..ff ) + DUP #00 NEQ JMP JMP2r + DUP #01 SFT ORA + DUP #02 SFT ORA + DUP #04 SFT ORA + #1d MUL #05 SFT #00 SWP ,$lookup ADD2 PEK2 + JMP2r + + $lookup + [ 01 06 02 07 05 04 03 08 ] + +@opcodes + ( + The code for this section is automatically generated, and needs to be + regenerated when the opcode list in src/assembler.c is updated. + + After editing src/assembler.c, run "lua etc/assembler-trees.lua" + and this file will be edited automatically. + + This is the first example of a binary tree in this code, so let's + explore them in general. The format of a tree node in memory is: + + left-node* right-node* node-key-cstring binary-data + + and the general algorithm is to compare the key you're looking for + against node-key-cstring, and move to the node pointed to by left-node* + or right-node* if the keys don't match. If your key sorts earlier than + use left-node*, otherwise go to right-node*. When you find a node that + matches your key, traverse-bintree gives you a pointer to the + binary-data straight after the node-key-cstring. This data can contain + anything you want: fixed length fields, executable code... in this case + of this opcode tree, we store nothing. traverse-bintree is passed the + maximum length of node-key-cstring, not including the zero, so the zero + can be omitted if the string is at that maximum length. + + If the key isn't present in the tree, you'll eventually get to a node + where the left-node* or right-node* pointer you'll need to follow is + null (0000). traverse-bintree will give you the location of that + pointer, so if you want to insert another node, you can write it to the + heap and overwrite the pointer with the new node's location. This + approach works even if the tree is completely empty and the pointer + you've provided to the root node is null, since that pointer gets + updated to point to the first node without needing any special logic. + + The ordering of nodes in memory is totally arbitrary, so for pre- + prepared trees like this one we can have our own meaning for the order + of the nodes. By ordering the opcodes by their byte value, we can find + the byte by subtracting $asm from the binary-data pointer and dividing + by seven (the size of each node). By multiplying the byte value by seven + and adding to $disasm, we get the opcode name when disassembling too. + ) + $tree .$root + $op-brk .$op-add .$op-dup $disasm [ BRK ] $asm + $op-nop .$op-mul .$op-ovr [ NOP ] + $op-lit [ 0000 ] [ 0000 ] [ LIT ] + $op-pop [ 0000 ] [ 0000 ] [ POP ] + $op-dup .$op-div .$op-eor [ DUP ] + $op-swp [ 0000 ] [ 0000 ] [ SWP ] + $op-ovr .$op-ora .$op-pek [ OVR ] + $op-rot .$op-pop .$op-sft [ ROT ] + $op-equ .$op-brk .$op-jnz [ EQU ] + $op-neq [ 0000 ] [ 0000 ] [ NEQ ] + $op-gth [ 0000 ] [ 0000 ] [ GTH ] + $root .$op-equ .$op-pok [ LTH ] + $op-gts .$op-gth .$op-jmp [ GTS ] + $op-lts [ 0000 ] [ 0000 ] [ LTS ] + [ 0000 ] [ 0000 ] [ ??? ] + [ 0000 ] [ 0000 ] [ ??? ] + $op-pek [ 0000 ] [ 0000 ] [ PEK ] + $op-pok .$op-nop .$op-sth [ POK ] + $op-ldr .$op-jsr .$op-lit [ LDR ] + $op-str [ 0000 ] [ 0000 ] [ STR ] + $op-jmp [ 0000 ] [ 0000 ] [ JMP ] + $op-jnz .$op-gts .$op-ldr [ JNZ ] + $op-jsr [ 0000 ] [ 0000 ] [ JSR ] + $op-sth .$op-rot .$op-sub [ STH ] + $op-add [ 0000 ] .$op-and [ ADD ] + $op-sub .$op-str .$op-swp [ SUB ] + $op-mul .$op-lts .$op-neq [ MUL ] + $op-div [ 0000 ] [ 0000 ] [ DIV ] + $op-and [ 0000 ] [ 0000 ] [ AND ] + $op-ora [ 0000 ] [ 0000 ] [ ORA ] + $op-eor [ 0000 ] [ 0000 ] [ EOR ] + $op-sft [ 0000 ] [ 0000 ] [ SFT ] + +@state-machine-pointers +( normal mode 00 ) +.first-char-root .nyi +( FIXME 01 ) +.nyi .nyi +( FIXME 02 ) +.nyi .nyi +( FIXME 04 ) +.nyi .nyi +( FIXME 08 ) +.nyi .nyi +( FIXME 10 ) +.nyi .nyi +( literal data 20 ) +[ 0000 ] .nyi +( FIXME 40 ) +.nyi .nyi +( comment 80 ) +.first-char-) .ignore + +( + Next up, we have the tree of code corresponding to each token's + first character. Here we do have a binary payload, which is + the code to run when the assembler considers the token. + + Some special assembler modes have their own trees. Since comments + have a very simple tree that only understands the end of comments, + we reuse the terminal branch of the main tree as the root of + the comment tree. +) + +( + Left and right parentheses start and end comment sections. They use the + highest bit in assembler state, so they receive highest priority: it + doesn't matter what other bits are set, a comment's a comment. +) + +@first-char-( [ 0000 ] .first-char-) [ 28 ] + ~assembler.state #80 ORA =assembler.state +JMP2r + +@first-char-) [ 0000 ] [ 0000 ] [ 29 ] + ~assembler.state #7f AND =assembler.state +JMP2r + +( + Left and right square brackets start and end literal data sections. +) + +@first-char-[ .first-char-@ .first-char-] [ 5b ] + ~assembler.state #20 ORA =assembler.state +JMP2r + +@first-char-] [ 0000 ] [ 0000 ] [ 5d ] + ~assembler.state #df AND =assembler.state +JMP2r + +( + Ampersands introduce global labels, and define the scope for any + local labels that follow. +) + +@first-char-@ [ 0000 ] [ 0000 ] [ 40 ] + ~assembler.pass ^$scope JNZ + DUP2 #00 ,add-label JSR2 + + $scope + DUP2 ,strlen JSR2 + DUP2 =assembler.scope-len POP + ,assembler.scope SWP2 JMP2 + +@first-char-root +@first-char-= .first-char-$ .first-char-^ [ 3d ] +@first-char-" .first-char-nul .first-char-# [ 22 ] +@first-char-# [ 0000 ] [ 0000 ] [ 23 ] +@first-char-$ .first-char-" .first-char-, [ 24 ] +@first-char-% [ 0000 ] .first-char-( [ 25 ] +@first-char-, .first-char-% .first-char-dot [ 2c ] +@first-char-dot [ 0000 ] .first-char-; [ 2e ] +@first-char-; [ 0000 ] [ 0000 ] [ 3b ] +@first-char-^ .first-char-[ .first-char-| [ 5e ] +@first-char-{ [ 0000 ] [ 0000 ] [ 7b ] +@first-char-| .first-char-{ .first-char-} [ 7c ] +@first-char-} [ 0000 ] .first-char-~ [ 7d ] +@first-char-~ [ 0000 ] [ 0000 ] [ 7e ] + +@first-char-nul [ 0000 ] [ 0000 ] [ 00 ] +@ignore +JMP2r + +@nyi + ,$string =Console.string + HCF + + $string [ Not 20 implemented 0a 00 ] + +( + Here's the big set of trees relating to labels. Starting from l-root, all + the devices are stored here, perhaps some helper functions in the future, + too. + + left-node* right-node* node-key-cstring binary-data + + The node-keys are terminated with NUL since, unlike the opcodes and first + characters, the keys are variable length. + + The binary-data is either three or five bytes long: + flags value* [ subtree-pointer* ] + + The flags byte is divided up into bits: + + bit 0: 01 means load or store helpers can be used, + bit 1: 02 means the helpers use STR/LDR, 00 means they use POK/PEK; + bits 2-6 are reserved; and + bit 7: 80 means there is a subtree. + + If there is a subtree, it is searched when the reference contains a dot. +) + +@l-Console [ 0000 ] [ 0000 ] [ Console 00 ] [ 80 ] .Console .l-Console-root +@l-Console-byte [ 0000 ] [ 0000 ] [ byte 00 ] [ 01 ] .Console.byte +@l-Console-root +@l-Console-char .l-Console-byte .l-Console-short [ char 00 ] [ 01 ] .Console.char +@l-Console-short [ 0000 ] .l-Console-string [ short 00 ] [ 03 ] .Console.short +@l-Console-string [ 0000 ] [ 0000 ] [ string 00 ] [ 03 ] .Console.string +@l-Controller .l-Console .l-File [ Controller 00 ] [ 80 ] .Controller .l-Controller-root +@l-Controller-root +@l-Controller-p1 [ 0000 ] [ 0000 ] [ p1 00 ] [ 01 ] .Controller.p1 +@l-File [ 0000 ] [ 0000 ] [ File 00 ] [ 80 ] .File .l-File-root +@l-File-length [ 0000 ] [ 0000 ] [ length 00 ] [ 03 ] .File.length +@l-File-root +@l-File-load .l-File-length .l-File-name [ load 00 ] [ 03 ] .File.load +@l-File-name [ 0000 ] .l-File-save [ name 00 ] [ 03 ] .File.name +@l-File-save [ 0000 ] [ 0000 ] [ save 00 ] [ 03 ] .File.save +@l-root +@l-Keys .l-Controller .l-Screen [ Keys 00 ] [ 80 ] .Keys .l-Keys-root +@l-Keys-root +@l-Keys-key [ 0000 ] [ 0000 ] [ key 00 ] [ 01 ] .Keys.key +@l-Mouse [ 0000 ] [ 0000 ] [ Mouse 00 ] [ 80 ] .Mouse .l-Mouse-root +@l-Mouse-chord [ 0000 ] [ 0000 ] [ chord 00 ] [ 01 ] .Mouse.chord +@l-Mouse-root +@l-Mouse-state .l-Mouse-chord .l-Mouse-x [ state 00 ] [ 01 ] .Mouse.state +@l-Mouse-x [ 0000 ] .l-Mouse-y [ x 00 ] [ 03 ] .Mouse.x +@l-Mouse-y [ 0000 ] [ 0000 ] [ y 00 ] [ 03 ] .Mouse.y +@l-Screen .l-Mouse .l-Sprite [ Screen 00 ] [ 80 ] .Screen .l-Screen-root +@l-Screen-color [ 0000 ] .l-Screen-height [ color 00 ] [ 01 ] .Screen.color +@l-Screen-height [ 0000 ] [ 0000 ] [ height 00 ] [ 03 ] .Screen.height +@l-Screen-root +@l-Screen-width .l-Screen-color .l-Screen-x [ width 00 ] [ 03 ] .Screen.width +@l-Screen-x [ 0000 ] .l-Screen-y [ x 00 ] [ 03 ] .Screen.x +@l-Screen-y [ 0000 ] [ 0000 ] [ y 00 ] [ 03 ] .Screen.y +@l-Sprite [ 0000 ] .l-System [ Sprite 00 ] [ 80 ] .Sprite .l-Sprite-root +@l-Sprite-addr [ 0000 ] [ 0000 ] [ addr 00 ] [ 03 ] .Sprite.addr +@l-Sprite-root +@l-Sprite-color .l-Sprite-addr .l-Sprite-x [ color 00 ] [ 01 ] .Sprite.color +@l-Sprite-x [ 0000 ] .l-Sprite-y [ x 00 ] [ 03 ] .Sprite.x +@l-Sprite-y [ 0000 ] [ 0000 ] [ y 00 ] [ 03 ] .Sprite.y +@l-System [ 0000 ] [ 0000 ] [ System 00 ] [ 80 ] .System .l-System-root +@l-System-b [ 0000 ] [ 0000 ] [ b 00 ] [ 03 ] .System.b +@l-System-root +@l-System-g .l-System-b .l-System-r [ g 00 ] [ 03 ] .System.g +@l-System-r [ 0000 ] [ 0000 ] [ r 00 ] [ 03 ] .System.r +