commit 67dfbc1a63368d8f0926122492d0bd98ffe36bfd
parent 2b536a7a8e15b7b4b3bff1e03ee0eefad7de92d5
Author: neauoire <aliceffekt@gmail.com>
Date: Mon, 26 Apr 2021 20:55:51 -0700
Ported audio examples to 4 channels
Diffstat:
4 files changed, 500 insertions(+), 37 deletions(-)
diff --git a/projects/demos/piano.usm b/projects/demos/piano.usm
@@ -6,14 +6,18 @@
%2/ { #0002 DIV2 }
%++ { #0001 ADD2 }
%TOS { #00 SWP }
+%MOD { DUP2 DIV MUL SUB }
( devices )
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
-|30 @Audio [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
-|70 @Midi [ &vector $2 &message $2 ]
+|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
@@ -71,10 +75,10 @@
( default settings )
#ff .last POK
- #048c .Audio/adsr DEO2
- #88 .Audio/volume DEO
- ;sine-wave .Audio/addr DEO2
- ;sine-wave/end ;sine-wave SUB2 #0001 SFT2 .Audio/length DEO2
+ #048c .Audio0/adsr DEO2
+ #88 .Audio0/volume DEO
+ ;sine-wave .Audio0/addr DEO2
+ ;sine-wave/end ;sine-wave SUB2 #0001 SFT2 .Audio0/length DEO2
( inital drawing )
;draw-octave JSR2
@@ -87,15 +91,15 @@ BRK
.wave-view/x1 PEK2 #0028 ADD2 .Screen/x DEO2
.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2
- .Audio/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ .Audio0/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
-
BRK
@on-midi ( -> )
- .Midi/message DEI .Audio/pitch DEO
+ .Midi/note DEI #00 NEQ ,¬e-on JNZ BRK ¬e-on
+ .Midi/note DEI .Audio0/pitch .Midi/channel DEI #04 MOD #10 MUL ADD DEO
BRK
@@ -120,7 +124,7 @@ BRK
@on-touch-wave-view ( -> )
- .Mouse/x DEI2 .wave-view/x1 PEK2 SUB2 .Audio/length DEO2
+ .Mouse/x DEI2 .wave-view/x1 PEK2 SUB2 .Audio0/length DEO2
;draw-wave JSR2
;draw-cursor JSR2
@@ -151,21 +155,21 @@ BRK
.Mouse/x DEI2 .adsr-view/x1 PEK2 SUB2 8/ SWP POP #03 DIV
DUP #00 NEQ ,&no-a JNZ
- .Audio/adsr DEI
+ .Audio0/adsr DEI
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
- .Audio/adsr DEO &no-a
+ .Audio0/adsr DEO &no-a
DUP #01 NEQ ,&no-d JNZ
- .Audio/adsr DEI
+ .Audio0/adsr DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
- .Audio/adsr DEO &no-d
+ .Audio0/adsr DEO &no-d
DUP #02 NEQ ,&no-s JNZ
- .Audio/adsr #01 ADD DEI
+ .Audio0/adsr #01 ADD DEI
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
- .Audio/adsr #01 ADD DEO &no-s
+ .Audio0/adsr #01 ADD DEO &no-s
DUP #03 NEQ ,&no-r JNZ
- .Audio/adsr #01 ADD DEI
+ .Audio0/adsr #01 ADD DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
- .Audio/adsr #01 ADD DEO &no-r
+ .Audio0/adsr #01 ADD DEO &no-r
POP
( release ) #00 .Mouse/state DEO
@@ -203,13 +207,13 @@ BRK
.Controller/button DEI #f0 AND
DUP #04 SFT #01 AND #01 NEQ ,&no-up JNZ
- ( move ) .Audio/addr DEI2 #0001 SUB2 .Audio/addr DEO2 &no-up
+ ( move ) .Audio0/addr DEI2 #0001 SUB2 .Audio0/addr DEO2 &no-up
DUP #05 SFT #01 AND #01 NEQ ,&no-down JNZ
- ( move ) .Audio/addr DEI2 #0001 ADD2 .Audio/addr DEO2 &no-down
+ ( move ) .Audio0/addr DEI2 #0001 ADD2 .Audio0/addr DEO2 &no-down
DUP #06 SFT #01 AND #01 NEQ ,&no-left JNZ
- ( move ) .Audio/addr DEI2 #0010 SUB2 .Audio/addr DEO2 &no-left
+ ( move ) .Audio0/addr DEI2 #0010 SUB2 .Audio0/addr DEO2 &no-left
DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ
- ( move ) .Audio/addr DEI2 #0010 ADD2 .Audio/addr DEO2 &no-right
+ ( move ) .Audio0/addr DEI2 #0010 ADD2 .Audio0/addr DEO2 &no-right
POP
;draw-octave JSR2
@@ -219,7 +223,7 @@ BRK
@play ( pitch -- )
- .octave PEK #0c MUL ADD .Audio/pitch DEO
+ .octave PEK #0c MUL ADD .Audio0/pitch DEO
RTN
@@ -290,16 +294,16 @@ RTN
@draw-adsr ( -- )
.adsr-view/x1 PEK2 .adsr-view/y1 PEK2
- .Audio/adsr DEI #04 SFT
+ .Audio0/adsr DEI #04 SFT
;draw-knob JSR2
.adsr-view/x1 PEK2 #0018 ADD2 .adsr-view/y1 PEK2
- .Audio/adsr DEI #0f AND
+ .Audio0/adsr DEI #0f AND
;draw-knob JSR2
.adsr-view/x1 PEK2 #0030 ADD2 .adsr-view/y1 PEK2
- .Audio/adsr #01 ADD DEI #04 SFT
+ .Audio0/adsr #01 ADD DEI #04 SFT
;draw-knob JSR2
.adsr-view/x1 PEK2 #0048 ADD2 .adsr-view/y1 PEK2
- .Audio/adsr #01 ADD DEI #0f AND
+ .Audio0/adsr #01 ADD DEI #0f AND
;draw-knob JSR2
RTN
@@ -324,11 +328,11 @@ RTN
.wave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2
#03 .Screen/color DEO
&no-dot
- OVR TOS .Audio/addr DEI2 ADD2 GET
+ OVR TOS .Audio0/addr DEI2 ADD2 GET
#02 DIV #40 ADD DUP #07 SFT #80 MUL SUB
TOS #0004 DIV2 .wave-view/y1 PEK2 ADD2 .Screen/y DEO2
.Screen/x DEI2 ++ .Screen/x DEO2
- ( draw ) OVR .Audio/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO
+ ( draw ) OVR .Audio0/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO
( incr ) SWP #01 ADD SWP
DUP2 LTH ,&loop JNZ
POP2
@@ -336,16 +340,16 @@ RTN
( range )
.wave-view/x1 PEK2 .Screen/x DEO2
.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2
- .Audio/addr DEI2 ;draw-short JSR2
+ .Audio0/addr DEI2 ;draw-short JSR2
.wave-view/x2 PEK2 #0020 SUB2 .Screen/x DEO2
- .Audio/length DEI2 ;draw-short JSR2
+ .Audio0/length DEI2 ;draw-short JSR2
RTN
@draw-wave-length ( color -- )
STH
- .wave-view/x1 PEK2 .Audio/length DEI2 ADD2 .Screen/x DEO2
+ .wave-view/x1 PEK2 .Audio0/length DEI2 ADD2 .Screen/x DEO2
.wave-view/y1 PEK2 DUP2 #0020 ADD2
&loop
OVR2 .Screen/y DEO2
diff --git a/projects/examples/blank.usm b/projects/examples/blank.usm
@@ -4,8 +4,12 @@
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
-|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
-|30 @Audio [ &wave $2 &envelope $2 &pad $4 &volume $1 &pitch $1 &play $1 &value $2 &delay $2 &finish $1 ]
+|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
+|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
diff --git a/projects/software/enfer.usm b/projects/software/enfer.usm
@@ -0,0 +1,453 @@
+( enfer )
+
+%RTN { JMP2r }
+%8+ { #0008 ADD2 }
+%8/ { #0008 DIV2 }
+%2/ { #0002 DIV2 }
+%2* { #0002 MUL2 }
+%++ { #0001 ADD2 }
+%TOS { #00 SWP }
+%MOD { DUP2 DIV MUL SUB }
+
+%VIEW-WIDTH { #0110 }
+%VIEW-HEIGHT { #0038 }
+%PRINT-BYTE { .Console/byte DEO #0d .Console/char DEO }
+%PRINT-SHORT { .Console/short DEO2 #0d .Console/char DEO }
+
+( devices )
+
+|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
+|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
+|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
+|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
+|80 @Controller [ &vector $2 &button $1 &key $1 ]
+|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
+|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
+|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
+
+( variables )
+
+|0000
+
+@addr $2
+@color $1
+@center [ &x $2 &y $2 ]
+@pointer [ &x $2 &y $2 ]
+@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
+@knob [ &x $2 &y $2 &value $1 ]
+
+@ch0-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
+@ch1-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
+@ch2-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
+@ch3-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
+
+( program )
+
+|0100 ( -> )
+
+ ( theme )
+ #20fe .System/r DEO2
+ #c0f3 .System/g DEO2
+ #a0f2 .System/b DEO2
+
+ ( vectors )
+ ;on-mouse .Mouse/vector DEO2
+ ;on-frame .Screen/vector DEO2
+ ;on-midi .Midi/vector DEO2
+
+ ( find center )
+ .Screen/width DEI2 2/ .center/x POK2
+ .Screen/height DEI2 2/ .center/y POK2
+
+ ( place views )
+ .center/x PEK2 VIEW-WIDTH 2/ SUB2 .ch0-view/x1 POK2
+ .center/y PEK2 VIEW-HEIGHT 2* SUB2 .ch0-view/y1 POK2
+ .ch0-view/x1 PEK2 VIEW-WIDTH ADD2 .ch0-view/x2 POK2
+ .ch0-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch0-view/y2 POK2
+
+ .ch0-view/x1 PEK2 .ch1-view/x1 POK2
+ .ch0-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch1-view/y1 POK2
+ .ch0-view/x2 PEK2 .ch1-view/x2 POK2
+ .ch0-view/y2 PEK2 VIEW-HEIGHT ADD2 .ch1-view/y2 POK2
+
+ .ch1-view/x1 PEK2 .ch2-view/x1 POK2
+ .ch1-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch2-view/y1 POK2
+ .ch1-view/x2 PEK2 .ch2-view/x2 POK2
+ .ch1-view/y2 PEK2 VIEW-HEIGHT ADD2 .ch2-view/y2 POK2
+
+ .ch2-view/x1 PEK2 .ch3-view/x1 POK2
+ .ch2-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch3-view/y1 POK2
+ .ch2-view/x2 PEK2 .ch3-view/x2 POK2
+ .ch2-view/y2 PEK2 VIEW-HEIGHT ADD2 .ch3-view/y2 POK2
+
+ .Audio0 .ch0-view/device POK
+ .Audio1 .ch1-view/device POK
+ .Audio2 .ch2-view/device POK
+ .Audio3 .ch3-view/device POK
+
+ #88 .Audio0/volume DEO
+ #88 .Audio1/volume DEO
+ #88 .Audio2/volume DEO
+ #88 .Audio3/volume DEO
+
+ ( defaults )
+ ;wave0 .Audio0/addr DEO2
+ ;wave1 .Audio1/addr DEO2
+ ;wave2 .Audio2/addr DEO2
+ ;wave3 .Audio3/addr DEO2
+
+ #00a8 .Audio0/length DEO2
+ #00a8 .Audio1/length DEO2
+ #00a8 .Audio2/length DEO2
+ #00a8 .Audio3/length DEO2
+
+ #012c .Audio0/adsr DEO2
+ #012c .Audio1/adsr DEO2
+ #0113 .Audio2/adsr DEO2
+ #112c .Audio3/adsr DEO2
+
+ ;redraw JSR2
+
+BRK
+
+@on-frame ( -> )
+
+ .ch0-view ;draw-meter JSR2
+ .ch1-view ;draw-meter JSR2
+ .ch2-view ;draw-meter JSR2
+ .ch3-view ;draw-meter JSR2
+
+BRK
+
+@on-midi ( -> )
+
+ .Midi/note DEI #00 NEQ ,¬e-on JNZ BRK ¬e-on
+ .Midi/note DEI .Audio0/pitch .Midi/channel DEI #04 MOD #10 MUL ADD DEO
+
+BRK
+
+@on-mouse ( -> )
+
+ ;draw-cursor JSR2
+
+ .Mouse/state DEI #00 NEQ ,&on-touch JNZ BRK &on-touch
+
+ ( get channel id )
+ .Mouse/y DEI2 .ch0-view/y1 PEK2 SUB2 VIEW-HEIGHT DIV2 SWP POP
+ #10 MUL
+ .Audio0/pitch ADD
+ #3c SWP DEO
+
+ ( release ) #00 .Mouse/state DEO
+
+BRK
+
+@redraw ( -- )
+
+ .ch0-view ;draw-view JSR2
+ .ch1-view ;draw-view JSR2
+ .ch2-view ;draw-view JSR2
+ .ch3-view ;draw-view JSR2
+
+RTN
+
+@draw-meter ( view* -- )
+
+ STH
+ ( y1 ) DUPr STHr #02 ADD PEK2 .Screen/y DEO2
+
+ ( x1 ) DUPr STHr PEK2
+ #0010 ADD2 .Screen/x DEO2
+ ( device ) DUPr STHr #08 ADD PEK ( get addr ) #02 ADD DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+ ( x1 ) DUPr STHr PEK2
+ #0018 ADD2 .Screen/x DEO2
+ ( device ) DUPr STHr #08 ADD PEK ( get addr ) #02 ADD DEI #04 AND TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+
+ POPr
+
+RTN
+
+@draw-view ( view* -- )
+
+ STH
+
+ ( device id )
+ ( x1 ) DUPr STHr PEK2 .Screen/x DEO2
+ ( y1 ) DUPr STHr #02 ADD PEK2 .Screen/y DEO2
+ ( device ) DUPr STHr #08 ADD PEK #23 ;draw-byte JSR2
+
+ ( x1 ) DUPr STHr PEK2 #0028 ADD2 .Screen/x DEO2
+ ;repeat .Screen/addr DEO2
+ #23 .Screen/color DEO
+
+ ( addr )
+ ( addr controls )
+ ( x1 ) DUPr STHr PEK2 #0060 ADD2 .Screen/x DEO2
+ ( device ) DUPr STHr #08 ADD PEK ( get addr ) #0c ADD DEI #21 ;draw-byte JSR2
+ ( x1 ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
+ ( device ) DUPr STHr #08 ADD PEK ( get addr ) #0d ADD DEI #21 ;draw-byte JSR2
+
+ ( waveform )
+ ( volume knob )
+ ( x1 ) DUPr STHr PEK2
+ ( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
+ ( device ) DUPr STHr #08 ADD PEK ( get length ) #0e ADD DEI #04 SFT
+ ;draw-knob JSR2
+
+ ( adsr knobs )
+ ( x1 ) DUPr STHr PEK2 #0018 ADD2
+ ( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
+ ( device ) DUPr STHr #08 ADD PEK ( get length ) #08 ADD DEI #04 SFT
+ ;draw-knob JSR2
+ ( x1 ) DUPr STHr PEK2 #0028 ADD2
+ ( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
+ ( device ) DUPr STHr #08 ADD PEK ( get length ) #08 ADD DEI #0f AND
+ ;draw-knob JSR2
+ ( x1 ) DUPr STHr PEK2 #0038 ADD2
+ ( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
+ ( device ) DUPr STHr #08 ADD PEK ( get length ) #09 ADD DEI #04 SFT
+ ;draw-knob JSR2
+ ( x1 ) DUPr STHr PEK2 #0048 ADD2
+ ( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
+ ( device ) DUPr STHr #08 ADD PEK ( get length ) #09 ADD DEI #0f AND
+ ;draw-knob JSR2
+
+ ( meter )
+ ( test button )
+
+ ( outline )
+ ( x1 ) DUPr STHr PEK2 #0006 SUB2
+ ( y1 ) DUPr STHr #02 ADD PEK2 #0006 SUB2
+ ( x2 ) DUPr STHr #04 ADD PEK2
+ ( y2 ) DUPr STHr #06 ADD PEK2 #000a SUB2
+ #02 ;line-rect JSR2
+
+ ( x1 ) DUPr STHr PEK2 #0060 ADD2 .Screen/x DEO2
+
+ ( waveform )
+ #00 #a8
+ &loop
+ ( dotted line )
+ OVR #01 AND ,&no-dot JNZ
+ ( y1 ) DUPr STHr #02 ADD PEK2 [ ] #0018 ADD2 .Screen/y DEO2
+ #03 .Screen/color DEO
+ &no-dot
+ OVR TOS ( device ) DUPr STHr #08 ADD PEK ( get addr ) #0c ADD DEI2 ADD2 GET
+ #02 DIV #40 ADD DUP #07 SFT #80 MUL SUB
+ TOS #0004 DIV2 ( y1 ) DUPr STHr #02 ADD PEK2 [ ] ADD2 #0008 ADD2 .Screen/y DEO2
+ .Screen/x DEI2 ++ .Screen/x DEO2
+ ( draw ) #01 .Screen/color DEO
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ,&loop JNZ
+ POP2
+ ( loop button )
+ POPr
+
+RTN
+
+@draw-knob ( x* y* value -- )
+
+ ( load ) .knob/value POK .knob/y POK2 .knob/x POK2
+
+ .knob/x PEK2 .Screen/x DEO2
+ .knob/y PEK2 .Screen/y DEO2 ;knob_icns .Screen/addr DEO2 #21 .Screen/color DEO
+ .knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO
+ .knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
+ .knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
+ .knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 GET ADD2 .Screen/x DEO2
+ .knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 GET ADD2 .Screen/y DEO2
+ ;knob_icns #0020 ADD2 .Screen/addr DEO2
+ #25 .Screen/color DEO
+ .knob/x PEK2 #0004 ADD2 .Screen/x DEO2
+ .knob/y PEK2 #0010 ADD2 .Screen/y DEO2
+ ;font-hex #00 .knob/value PEK #08 MUL ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+
+RTN
+
+@draw-cursor ( -- )
+
+ ( clear last cursor )
+ ;clear .Screen/addr DEO2
+ .pointer/x PEK2 .Screen/x DEO2
+ .pointer/y PEK2 .Screen/y DEO2
+ #30 .Screen/color DEO
+ ( record pointer positions )
+ .Mouse/x DEI2 .pointer/x POK2
+ .Mouse/y DEI2 .pointer/y POK2
+ ( draw new cursor )
+ ;cursor .Screen/addr DEO2
+ .pointer/x PEK2 .Screen/x DEO2
+ .pointer/y PEK2 .Screen/y DEO2
+ ( colorize on state )
+ #31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO
+
+RTN
+
+@draw-short ( short color -- )
+
+ .color POK
+ .addr POK2
+ ;font-hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ;font-hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ;font-hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ;font-hex STHr ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
+ ( draw ) #22 .Screen/color DEO
+
+RTN
+
+@draw-byte ( byte color -- )
+
+ .color POK STH
+ ;font-hex #00 DUPr STHr #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
+ ( draw ) .color PEK .Screen/color DEO
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ;font-hex #00 STHr #0f AND #08 MUL ADD2 .Screen/addr DEO2
+ ( draw ) .color PEK .Screen/color DEO
+
+RTN
+
+@line-rect ( x1 y1 x2 y2 color -- )
+
+ ( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
+ STH2r STH2r
+ &ver
+ ( save ) OVR2 .Screen/y DEO2
+ ( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO
+ ( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO
+ ( incr ) SWP2 ++ SWP2
+ OVR2 OVR2 LTS2 ,&ver JNZ
+ POP2 POP2
+ .rect/x1 PEK2 .rect/x2 PEK2
+ &hor
+ ( save ) OVR2 .Screen/x DEO2
+ ( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO
+ ( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO
+ ( incr ) SWP2 ++ SWP2
+ OVR2 OVR2 ++ LTS2 ,&hor JNZ
+ POP2 POP2
+
+RTN
+
+@repeat [
+ 0038 4482 9282 4438 ]
+
+@clear [
+ 0000 0000 0000 0000 ]
+
+@cursor [
+ 80c0 e0f0 f8e0 1000 ]
+
+@knob_icns [
+ 0003 0c10 2020 4040
+ 00c0 3008 0404 0202
+ 4040 2020 100c 0300
+ 0202 0404 0830 c000
+ 0000 183c 3c18 0000 ]
+
+@knob-offsetx [
+ 01 00 00 00 00 01 02 03
+ 05 06 07 08 08 08 08 07 ]
+
+@knob-offsety [
+ 07 06 05 03 02 01 00 00
+ 00 00 01 02 03 05 06 07 ]
+
+@meter [
+ 0000 0000 0000 0000
+ 0000 0000 0000 0070
+ 0000 0000 0000 007e
+ 0000 0000 0000 707e
+ 0000 0000 0070 7e7e
+ 0000 0000 007e 7e7e
+ 0000 0000 707e 7e7e
+ 0000 0000 7e7e 7e7e
+ 0000 0070 7e7e 7e7e
+ 0000 007e 7e7e 7e7e
+ 0000 707e 7e7e 7e7e
+ 0000 7e7e 7e7e 7e7e
+ 0070 7e7e 7e7e 7e7e
+ 007e 7e7e 7e7e 7e7e
+ 707e 7e7e 7e7e 7e7e
+ 7e7e 7e7e 7e7e 7e7e ]
+
+@font-hex ( 0-F )
+[
+ 007c 8282 8282 827c 0030 1010 1010 1010
+ 007c 8202 7c80 80fe 007c 8202 1c02 827c
+ 000c 1424 4484 fe04 00fe 8080 7c02 827c
+ 007c 8280 fc82 827c 007c 8202 1e02 0202
+ 007c 8282 7c82 827c 007c 8282 7e02 827c
+ 007c 8202 7e82 827e 00fc 8282 fc82 82fc
+ 007c 8280 8080 827c 00fc 8282 8282 82fc
+ 007c 8280 f080 827c 007c 8280 f080 8080 ]
+
+@wave0 ( 0-F )
+[
+ 0004 090e 1217 1c20 2529 2e32 363b 3f43
+ 474b 4e52 5659 5c60 6365 686b 6d70 7274
+ 7677 797a 7b7c 7d7e 7e7e 7e7e 7e7e 7d7c
+ 7b7a 7978 7674 7270 6e6b 6966 6360 5d5a
+ 5753 4f4c 4844 403c 3833 2f2a 2621 1d18
+ 140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
+ cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
+ 9290 8e8c 8a88 8785 8483 8282 8181 8181
+ 8181 8282 8384 8687 898a 8c8e 9193 9598
+ 9b9e a1a4 a8ab afb2 b6ba bec2 c6cb cfd3
+ d8dc e1e6 eaef f4f8 ]
+
+@wave1 ( 0-F )
+[
+ 0002 0406 080a 0c0e 1012 1416 181a 1c1e
+ 2022 2426 282a 2c2e 3032 3436 383a 3c3e
+ 4041 4345 4749 4b4d 4f51 5355 5759 5b5d
+ 5f61 6365 6769 6b6d 6f71 7375 7779 7b7d
+ 7f7d 7b79 7775 7371 6f6d 6b69 6765 6361
+ 5f5d 5b59 5755 5351 4f4d 4b49 4745 4341
+ 403e 3c3a 3836 3432 302e 2c2a 2826 2422
+ 201e 1c1a 1816 1412 100e 0c0a 0806 0402
+ 00fe fcfa f8f6 f4f2 f0ee ecea e8e6 e4e2
+ e0de dcda d8d6 d4d2 d0ce ccca c8c6 c4c2
+ c1bf bdbb b9b7 b5b3 ]
+
+@wave2 ( 0-F )
+[
+ 4f4d 4b49 4745 4341 c1bf bdbb b9b7 b5b3
+ 403e 3c3a 3836 3432 302e 2c2a 2826 2422
+ 201e 1c1a 1816 1412 100e 0c0a 0806 0402
+ 00fe fcfa f8f6 f4f2 f0ee ecea e8e6 e4e2
+ e0de dcda d8d6 d4d2 d0ce ccca c8c6 c4c2
+ 7b7a 7978 7674 7270 6e6b 6966 6360 5d5a
+ 5753 4f4c 4844 403c 3833 2f2a 2621 1d18
+ 140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
+ cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
+ 9290 8e8c 8a88 8785 8483 8282 8181 8181
+ 8181 8282 8384 8687 898a 8c8e 9193 9598
+ 9b9e a1a4 a8ab afb2
+ ]
+
+@wave3 ( 0-F )
+[
+ 0004 090e 1217 1c20 2529 2e32 363b 3f43
+ 5753 4f4c 4844 403c 3833 2f2a 2621 1d18
+ 140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
+ cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
+ 5753 4f4c 4844 403c 3833 2f2a 2621 1d18
+ 140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
+ cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
+ 9290 8e8c 8a88 8785 8483 8282 8181 8181
+ 8181 8282 8384 8687 898a 8c8e 9193 9598
+ 9b9e a1a4 a8ab afb2 b6ba bec2 c6cb cfd3
+ d8dc e1e6 eaef f4f8 ]
+\ No newline at end of file
diff --git a/src/emulator.c b/src/emulator.c
@@ -254,8 +254,7 @@ audio_talk(Device *d, Uint8 b0, Uint8 w)
Apu *c = &apu[d - devaudio0];
if(!w && b0 == 0x2) {
d->dat[0x2] = apu_get_vu(c);
- }
- else if(w && b0 == 0xf) {
+ } else if(w && b0 == 0xf) {
SDL_LockAudioDevice(audio_id);
c->len = mempeek16(d->dat, 0xa);
c->addr = &d->mem[mempeek16(d->dat, 0xc)];
@@ -342,7 +341,9 @@ start(Uxn *u)
}
listenmpu(&mpu);
for(i = 0; i < mpu.queue; ++i) {
- mempoke16(devmidi->dat, 2, mpu.events[i].message);
+ devmidi->dat[2] = mpu.events[i].message;
+ devmidi->dat[3] = mpu.events[i].message >> 8;
+ devmidi->dat[4] = mpu.events[i].message >> 16;
evaluxn(u, mempeek16(devmidi->dat, 0));
}
evaluxn(u, mempeek16(devscreen->dat, 0));