uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 656484b4e107a3af374398f73016716bb7d9065d
parent 7275dbd131970bba5df69594a756de3d98302344
Author: neauoire <aliceffekt@gmail.com>
Date:   Thu,  1 Apr 2021 17:21:13 -0700

Fixed redraw and 12 hours format with clock

Diffstat:
Mprojects/examples/dev.time.usm | 18++++--------------
1 file changed, 4 insertions(+), 14 deletions(-)

diff --git a/projects/examples/dev.time.usm b/projects/examples/dev.time.usm @@ -1,6 +1,7 @@ %RTN { JMP2r } %ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 } %SCALE { #0002 DIV2 #0020 ADD2 } +%12HOURS { DUP #0c GTH #0c MUL SUB } ;current { second 1 } ;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } @@ -32,6 +33,7 @@ BRK #00 =Time.get ~Time.second ~current.second NEQ #01 JNZ BRK + ~Time.second =current.second ( clear ) #0080 SCALE #0080 SCALE ~needles.sx ~needles.sy #00 ,draw-line JSR2 @@ -41,12 +43,10 @@ BRK ( place ) #00 ~Time.second #0002 MUL2 ,table ADD2 LDR2 #00 SWP SCALE =needles.sy #00 SWP SCALE =needles.sx - #00 ~Time.minute #0002 MUL2 ,table ADD2 LDR2 #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALE =needles.my #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALE =needles.mx - - #00 ~Time.hour #0005 MUL2 #0002 MUL2 ,table ADD2 LDR2 + #00 ~Time.hour 12HOURS #05 MUL #0002 MUL2 ,table ADD2 LDR2 #00 SWP #0002 DIV2 #0040 ADD2 SCALE =needles.hy #00 SWP #0002 DIV2 #0040 ADD2 SCALE =needles.hx @@ -64,16 +64,12 @@ BRK #0008 =Sprite.x ,font_hex #00 ~Time.hour #0f AND #08 MUL ADD2 =Sprite.addr #02 =Sprite.color - - #0018 =Sprite.x ,font_hex #00 ~Time.minute #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr #02 =Sprite.color #0020 =Sprite.x ,font_hex #00 ~Time.minute #0f AND #08 MUL ADD2 =Sprite.addr #02 =Sprite.color - - #0030 =Sprite.x ,font_hex #00 ~Time.second #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr #02 =Sprite.color @@ -92,19 +88,13 @@ BRK #00 #3c $loop ( load ) OVR #00 SWP #0002 MUL2 ,table ADD2 LDR2 - #00 SWP SCALE =Screen.y #00 SWP SCALE =Screen.x - #01 =Screen.color - + OVR #00 EQU #01 ADD =Screen.color ( incr ) SWP #01 ADD SWP DUP2 LTH ^$loop JNZ POP2 - #00 ,table PEK2 SCALE =Screen.x - #00 ,table #0001 ADD2 PEK2 SCALE =Screen.y - #02 =Screen.color - RTN @draw-line ( x1 y1 x2 y2 color -- )