commit 5e03a765dee92a3cab205ed33356673c58af172c
parent 5e7b8a9292634ea8e6eacc2823c023e7c84301f2
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date: Wed, 22 Sep 2021 08:52:37 +0100
Added prototype load-rom library to launcher.tal
Diffstat:
2 files changed, 91 insertions(+), 10 deletions(-)
diff --git a/projects/library/load-rom.tal b/projects/library/load-rom.tal
@@ -0,0 +1,87 @@
+@load-rom ( filename* -- )
+(
+ Attempts to load the ROM from filename* and executes it. If the file exists
+ and has non-zero length, this function does not return, because the new ROM
+ is executing in its place.
+
+ Both stacks are cleared and all the device vectors are written to zero as a
+ convenience, but the screen is not cleared. All ROMs that use the screen
+ define the palette (usually in the reset vector) so that should clear the
+ screen anyway. All other device bytes are left untouched, so they could
+ introduce a device state to the next ROM that it's not expecting.
+)
+
+ .File/name DEO2
+ #0000 .File/offset-hs DEO2
+ #0000 .File/offset-ls DEO2
+
+ ( return if file can't be found, or zero length )
+ #0001 .File/length DEO2
+ ;&tmp .File/load DEO2
+ .File/success DEI2 ORA JMP JMP2r
+
+ ( clear wst )
+ #ab
+ &wst-loop
+ POP
+ .System/wst STH DEIr STHr #01 GTH ,&wst-loop JCN
+
+ ( clear rst )
+ LITr ab
+ &rst-loop
+ POPr
+ .System/rst DEI ,&rst-loop JCN
+
+ ( reset device vectors )
+ LIT2r 0000 #00
+ &device-vector-loop
+ DUP2r STHk DEO2r
+ #10 ADD
+ DUP ,&device-vector-loop JCN
+ POP POP2r
+
+ ( copy the zero-page-loader into f0-ff )
+ ;&zero-page-loader LIT2r 00f0
+ ©-loop
+ LDAk STH2kr STA
+ INC2 INC2r
+ STHkr ,©-loop JCN
+ POP2 NIPr ( leave 00 on return stack )
+
+ ( prepare the stack for the zero-page-loader )
+ ( the more we prepare here in advance, the less we'll have to overwrite )
+ STHkr DUPk #fe ( arguments for STA2 at ff )
+ OVR2 ( argument for JMP at fe (carry on), plus an extra zero )
+ DUP2 #fcfe ( arguments for STA2 at fd and JMP (repeat) )
+ OVR2 STHkr #fafe ( arguments for STA2 at fd and JMP (repeat) )
+ OVR2 STHkr #f8fe ( arguments for STA2 at fd and JMP (repeat) )
+ OVR2 STHkr #f6fe ( arguments for STA2 at fd and JMP (repeat) )
+ OVR2 STHkr #f4fe ( arguments for STA2 at fd and JMP (repeat) )
+ OVR2 STHkr #f2fe ( arguments for STA2 at fd and JMP (repeat) )
+ OVR2 STHkr #f001 ( arguments for STA2 at fd, plus an extra 01 )
+ STHkr ( first argument for ADD2 )
+ .File/success ( argument for DEI2 )
+ #0100 .File/load ( arguments for DEO2 )
+ #ff00 .File/length DEO2
+ #00f0 JMP2
+
+ &zero-page-loader
+ ( f0 ) DEO2
+ ( f1 ) DEI2
+ ( f2 ) ADD2
+ ( f3 ) &loop DUPr
+ ( f4 ) STH2k
+ ( f5 ) STAr
+ ( f6 ) INC2
+ ( f7 ) NEQ2k
+ ( f8 ) ,&loop
+ ( f9 )
+ ( fa ) JCN
+ ( fb ) POPr
+ ( fc ) POP2
+ ( fd ) STA2 ( deletes f0-fd through looping )
+ ( fe ) JMP
+ ( ff ) STA2 ( deletes fe-ff )
+
+ &tmp $1
+
diff --git a/projects/software/launcher.tal b/projects/software/launcher.tal
@@ -17,7 +17,7 @@
( devices )
-|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
+|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|80 @Controller [ &vector $2 &button $1 &key $1 ]
@@ -106,7 +106,7 @@ BRK
RTN
&validate ( -- )
- ;input ;launch JSR2
+ ;input ;load-rom JSR2
#00 ,&draw JSR
( null ) #0000 ;input STA2
RTN
@@ -134,14 +134,6 @@ BRK
RTN
-@launch ( path* -- )
-
- POP2
-
- #0020 #00e0 ;error-txt #08 ;draw-label JSR2
-
-RTN
-
@redraw ( -- )
#0018 #0020 #0040 #0040 ;logo-icn #03 ;draw-icn JSR2
@@ -277,6 +269,8 @@ RTN
RTN
+include projects/library/load-rom.tal
+
@welcome-txt
"Welcome 20 "to 20 "your 20 "UXN 20 "Ordinator $1
@today-txt