commit 463fe1f7bc6327977cee74e954e058d82bdff0bd
parent 6d899aeb9eb7c898c2505d9d47654e0eb52538f6
Author: neauoire <aliceffekt@gmail.com>
Date: Fri, 19 Feb 2021 20:21:37 -0800
Rewrote the drag example
Diffstat:
2 files changed, 69 insertions(+), 75 deletions(-)
diff --git a/build.sh b/build.sh
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
# run
-./bin/assembler examples/paint.usm bin/boot.rom
+./bin/assembler examples/drag.usm bin/boot.rom
./bin/emulator bin/boot.rom
diff --git a/examples/drag.usm b/examples/drag.usm
@@ -3,116 +3,110 @@
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
-;drawx 2 ;drawy 2 ;x 2 ;y 2 ;w 2 ;h 2 ;color 1
-;touchx 2 ;touchy 2 ;down 1
+;dragx 2 ;dragy 2
+;mousex 2 ;mousey 2
+;lastx 2 ;lasty 2
+;originx 2 ;originy 2
+;down 1 ;state 1
|0100 @RESET
#05 =dev/r ( set dev/read mouse )
- #01 =dev/w ( set dev/write to screen )
-
- #02 =color ( starting color )
- #0050 =w #0080 =h ( starting size )
- ,update JSR
+ #02 =dev/w ( set dev/write to sprite )
+ ,draw-picture JSR
BRK
|c000 @FRAME
-
+
+ ( clear last cursor )
+ #10 ,clear_icn ~lastx ~lasty ,draw-sprite JSR
+ ( record mouse values )
+ #00 IOR2 =mousex #02 IOR2 =mousey
+ #04 IOR #11 ADD =state
+ ( draw mouse )
+ ~state ,cursor_icn ~mousex ~mousey ,draw-sprite JSR
+ ( update last pos )
+ ~mousex =lastx ~mousey =lasty
+
( get touch )
#05 IOR #01 EQU ,on-touch ROT JMP? POP2
#05 IOR #10 EQU ,on-release ROT JMP? POP2
#01 ~down EQU ,on-drag ROT JMP? POP2
+
BRK
@on-touch
#01 =down
- #03 =color
- #00 IOR2 =touchx #02 IOR2 =touchy
+ #00 IOR2 =originx #02 IOR2 =originy
,update JSR
BRK
@on-release
#00 =down
- #01 =color
,update JSR
BRK
@on-drag
- #00 IOR2 ~touchx SUBS2 ~x ADDS2 =x
- #02 IOR2 ~touchy SUBS2 ~y ADDS2 =y
- #00 IOR2 =touchx #02 IOR2 =touchy
+ #00 IOR2 ~originx SUBS2 ~dragx ADDS2 =dragx
+ #02 IOR2 ~originy SUBS2 ~dragy ADDS2 =dragy
+ #00 IOR2 =originx #02 IOR2 =originy
,update JSR
BRK
@update
- ( draw ) ~x ~y ~w ~h ,linerect JSR
- ( draw ) #0000 ,rounds_chr ~x #0010 ADD2 ~y #0010 ADD2 ,drawsprite JSR
- ( draw ) #0100 ,eyeeye_chr ~x #0040 ADD2 ~y #0020 ADD2 ,drawsprite JSR
- ,redraw JSR
- BRK
+ ,draw-picture JSR
BRK
-@putpixel
- IOW2 ( y short )
- IOW2 ( x short )
- ,color LDR IOW ( color byte )
- #00 IOW ( redraw byte )
- RTS
-
-@fillrect
- =h =w =y =x ( store values in variables )
- ~x =drawx ~y =drawy ( store draw pos in variables )
- @fillrectrow
- ~x =drawx
- @fillrectcol
- ( draw ) ~drawx ~drawy IOW2 IOW2 ~color IOW #00 IOW
- ~drawx #0001 ADD2 =drawx
- ~drawx ~w ~x ADD2 LTH2 ,fillrectcol ROT JMP? POP2
- ~drawy #0001 ADD2 =drawy
- ~drawy ~h ~y ADD2 LTH2 ,fillrectrow ROT JMP? POP2
- RTS
-
-@linerect
- =h =w =y =x
- ~x =drawx ~y =drawy
- @linerectcol
- ( draw ) ~x ~drawy ,putpixel JSR
- ( draw ) ~x ~w ADD2 ~drawy ,putpixel JSR
- ~drawy #0001 ADD2 =drawy
- ~drawy ~h ~y ADD2 LTH2 ,linerectcol ROT JMP? POP2
- @linerectrow
- ( draw ) ~drawx ~y ,putpixel JSR
- ( draw ) ~drawx ~y ~h ADD2 ,putpixel JSR
- ~drawx #0001 ADD2 =drawx
- ~drawx ~w ~x ADD2 #0001 ADD2 LTH2 ,linerectrow ROT JMP? POP2
+@draw-picture
+ #01 ,graphic #0040 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0008 ADD2 #0048 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0010 ADD2 #0050 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0018 ADD2 #0058 ~dragx ADD2 #0040 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0020 ADD2 #0040 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0028 ADD2 #0048 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0030 ADD2 #0050 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0038 ADD2 #0058 ~dragx ADD2 #0048 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0040 ADD2 #0040 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0048 ADD2 #0048 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0050 ADD2 #0050 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0058 ADD2 #0058 ~dragx ADD2 #0050 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0060 ADD2 #0040 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0068 ADD2 #0048 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0070 ADD2 #0050 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR
+ #01 ,graphic #0078 ADD2 #0058 ~dragx ADD2 #0058 ~dragy ADD2 ,draw-sprite JSR
RTS
-@getmouse
- #00 IOR2 ( get mouse x )
- #02 IOR2 ( get mouse y )
- RTS
-
-@drawsprite
- #02 =dev/w ( set dev/write to sprite )
- IOW2 ( y short )
- IOW2 ( x short )
+@draw-sprite
+ IOW2 ( y byte )
+ IOW2 ( x byte )
IOW2 ( sprite address )
- IOW2 ( redraw byte )
- RTS
-
-@redraw
- #01 =dev/w ( set dev/write to sprite )
- #0000 IOW2
- #0000 IOW2
- #00 IOW
- #01 IOW
+ IOW ( layer-color )
RTS
-@rounds_chr [ 3844 92aa 9244 3800 0038 7c7c 7c38 0000 ]
-@eyeeye_chr [ aa55 aa55 aa55 aa55 aa55 aa55 aa55 aa55 ]
+@clear_icn [ 0000 0000 0000 0000 ]
+@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
+
+@graphic [
+ ff80 8080 8080 8088
+ ffff fffc f8f9 f1f4
+ ffff 0010 c721 2120
+ ffff 3f0f 0717 c343
+ 8888 8080 8080 8080
+ f0f1 f2f5 f2f1 f0f4
+ 1208 804c 9212 4c00
+ 7303 0343 1b1b fbfb
+ 8080 8f83 8383 8393
+ f0f3 f1f0 e4c0 80ff
+ 00c7 c7c6 4606 00ff
+ c3d3 c307 870f 3fff
+ 8f83 8383 8383 83ff
+ fff7 fdff c0e2 f1ff
+ 7fef bfff 07af 5fff
+ ffff ffff ffff ffff
+]
|d000 @ERROR BRK
-|FFF0 [ f2ac 35bb 2b53 ] ( palette )
-|FFFA .RESET .FRAME .ERROR
+|FFF0 [ f0ac f0bb f053 ] ( palette )
+|FFFA .RESET .FRAME .ERROR ( vectors )