commit 4286e0ba535d4483f65b35773d8268eff52a982d
parent 969f03e0ba8ecdbb669a9566b5997a44fbb125b2
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date: Tue, 25 Jul 2023 14:42:10 -0700
Grouped emulator routines together in uxnemu
Diffstat:
M | src/uxnemu.c | | | 45 | +++++++++++++++++++++------------------------ |
1 file changed, 21 insertions(+), 24 deletions(-)
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -166,6 +166,18 @@ set_window_size(SDL_Window *window, int w, int h)
SDL_SetWindowSize(window, w, h);
}
+static void
+set_zoom(Uint8 z, int win)
+{
+ if(z >= 1) {
+ zoom = z;
+ if(win)
+ set_window_size(emu_window, (uxn_screen.width) * zoom, (uxn_screen.height) * zoom);
+ }
+}
+
+/* emulator primitives */
+
int
emu_resize(int width, int height)
{
@@ -218,13 +230,12 @@ emu_init(void)
SDL_StartTextInput();
SDL_ShowCursor(SDL_DISABLE);
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
+ SDL_SetRenderDrawColor(emu_renderer, 0x00, 0x00, 0x00, 0xff);
ms_interval = SDL_GetPerformanceFrequency() / 1000;
deadline_interval = ms_interval * TIMEOUT_MS;
return 1;
}
-/* Boot */
-
static int
emu_start(Uxn *u, char *rom, int queue)
{
@@ -242,13 +253,11 @@ emu_start(Uxn *u, char *rom, int queue)
}
static void
-set_zoom(Uint8 z, int win)
+emu_restart(Uxn *u)
{
- if(z >= 1) {
- zoom = z;
- if(win)
- set_window_size(emu_window, (uxn_screen.width) * zoom, (uxn_screen.height) * zoom);
- }
+ screen_resize(WIDTH, HEIGHT);
+ if(!emu_start(u, "launcher.rom", 0))
+ emu_start(u, rom_path, 0);
}
static void
@@ -282,14 +291,6 @@ capture_screen(void)
SDL_FreeSurface(surface);
}
-static void
-emu_restart(Uxn *u)
-{
- screen_resize(WIDTH, HEIGHT);
- if(!emu_start(u, "launcher.rom", 0))
- emu_start(u, rom_path, 0);
-}
-
static Uint8
get_button(SDL_Event *event)
{
@@ -441,7 +442,7 @@ handle_events(Uxn *u)
}
static int
-emu_run(Uxn *u)
+gameloop(Uxn *u)
{
Uint64 next_refresh = 0;
Uint64 now;
@@ -474,7 +475,7 @@ emu_run(Uxn *u)
}
int
-emu_show(void)
+show(void)
{
window_created = 1;
emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, uxn_screen.width * zoom, uxn_screen.height * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
@@ -483,7 +484,6 @@ emu_show(void)
emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
if(emu_renderer == NULL)
return system_error("sdl_renderer", SDL_GetError());
- SDL_SetRenderDrawColor(emu_renderer, 0x00, 0x00, 0x00, 0xff);
emu_resize(uxn_screen.width, uxn_screen.height);
return 1;
}
@@ -491,7 +491,6 @@ emu_show(void)
int
main(int argc, char **argv)
{
- SDL_DisplayMode DM;
Uxn u = {0};
int i = 1;
if(!emu_init())
@@ -501,8 +500,6 @@ main(int argc, char **argv)
/* default zoom */
if(argc > 1 && (strcmp(argv[i], "-1x") == 0 || strcmp(argv[i], "-2x") == 0 || strcmp(argv[i], "-3x") == 0))
set_zoom(argv[i++][1] - '0', 0);
- else if(SDL_GetCurrentDisplayMode(0, &DM) == 0)
- set_zoom(DM.w / 1280, 0);
/* load rom */
if(i == argc)
return system_error("usage", "uxnemu [-2x][-3x] file.rom [args...]");
@@ -516,8 +513,8 @@ main(int argc, char **argv)
console_input(&u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA);
}
/* start rom */
- emu_show();
- emu_run(&u);
+ show();
+ gameloop(&u);
/* finished */
#ifdef _WIN32
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"