uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 4257f9818a1ed2990ca068c5d805652e032c25a6
parent 319f5f92386bfa28a84a0aa055d983f0a15ae78a
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date:   Sat, 31 Jul 2021 19:46:27 +0100

Switched to indexed SDL_Surface using blit to window.

Diffstat:
Msrc/devices/ppu.c | 33++++++---------------------------
Msrc/devices/ppu.h | 13++++---------
Msrc/uxnemu.c | 124++++++++++++++++++++++++++++++++++++++++++-------------------------------------
3 files changed, 76 insertions(+), 94 deletions(-)

diff --git a/src/devices/ppu.c b/src/devices/ppu.c @@ -17,36 +17,20 @@ clear(Ppu *p) { int i, sz = p->height * p->width; for(i = 0; i < sz; ++i) { - p->fg.pixels[i] = p->fg.colors[0]; - p->bg.pixels[i] = p->bg.colors[0]; + p->pixels[i] = 0; } } void -putcolors(Ppu *p, Uint8 *addr) -{ - int i; - for(i = 0; i < 4; ++i) { - Uint8 - r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f, - g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f, - b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; - p->bg.colors[i] = 0xff000000 | (r << 20) | (r << 16) | (g << 12) | (g << 8) | (b << 4) | b; - p->fg.colors[i] = 0xff000000 | (r << 20) | (r << 16) | (g << 12) | (g << 8) | (b << 4) | b; - } - p->fg.colors[0] = 0; - clear(p); -} - -void -putpixel(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color) +putpixel(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color) { + Uint8 mask = layer ? 0x3 : 0xc, shift = layer * 2; if(x < p->width && y < p->height) - layer->pixels[y * p->width + x] = layer->colors[color]; + p->pixels[y * p->width + x] = (p->pixels[y * p->width + x] & mask) | (color << shift); } void -puticn(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) +puticn(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) { Uint16 v, h; for(v = 0; v < 8; v++) @@ -62,7 +46,7 @@ puticn(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uin } void -putchr(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) +putchr(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) { Uint16 v, h; for(v = 0; v < 8; v++) @@ -86,10 +70,5 @@ initppu(Ppu *p, Uint8 hor, Uint8 ver) p->ver = ver; p->width = 8 * p->hor; p->height = 8 * p->ver; - if(!(p->bg.pixels = malloc(p->width * p->height * sizeof(Uint32)))) - return 0; - if(!(p->fg.pixels = malloc(p->width * p->height * sizeof(Uint32)))) - return 0; - clear(p); return 1; } diff --git a/src/devices/ppu.h b/src/devices/ppu.h @@ -17,17 +17,12 @@ typedef unsigned char Uint8; typedef unsigned short Uint16; typedef unsigned int Uint32; -typedef struct Layer { - Uint32 *pixels, colors[4]; -} Layer; - typedef struct Ppu { Uint16 hor, ver, width, height; - Layer fg, bg; + Uint8 *pixels; } Ppu; int initppu(Ppu *p, Uint8 hor, Uint8 ver); -void putcolors(Ppu *p, Uint8 *addr); -void putpixel(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color); -void puticn(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); -void putchr(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); +void putpixel(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color); +void puticn(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); +void putchr(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); diff --git a/src/uxnemu.c b/src/uxnemu.c @@ -23,8 +23,7 @@ WITH REGARD TO THIS SOFTWARE. static SDL_AudioDeviceID audio_id; static SDL_Window *gWindow; -static SDL_Renderer *gRenderer; -static SDL_Texture *fgTexture, *bgTexture; +static SDL_Surface *winSurface, *idxSurface, *rgbaSurface; static SDL_Rect gRect; static Ppu ppu; static Apu apu[POLYPHONY]; @@ -33,7 +32,7 @@ static Uint32 stdin_event; #define PAD 4 -static Uint8 zoom = 0, reqdraw = 0, bench = 0; +static Uint8 zoom = 1, reqdraw = 0, bench = 0; static Uint8 font[][8] = { {0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c}, @@ -85,24 +84,24 @@ inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) Uint8 i, x, y, b; for(i = 0; i < 0x20; ++i) { /* stack */ x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; - puticn(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); - puticn(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); + puticn(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); + puticn(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); } /* return pointer */ - puticn(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); - puticn(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); + puticn(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); + puticn(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); for(i = 0; i < 0x20; ++i) { /* memory */ x = ((i % 8) * 3 + 1) * 8, y = 0x38 + (i / 8 + 1) * 8, b = memory[i]; - puticn(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0); - puticn(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0); + puticn(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0); + puticn(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0); } for(x = 0; x < 0x10; ++x) { /* guides */ - putpixel(p, &p->fg, x, p->height / 2, 2); - putpixel(p, &p->fg, p->width - x, p->height / 2, 2); - putpixel(p, &p->fg, p->width / 2, p->height - x, 2); - putpixel(p, &p->fg, p->width / 2, x, 2); - putpixel(p, &p->fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); - putpixel(p, &p->fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); + putpixel(p, 1, x, p->height / 2, 2); + putpixel(p, 1, p->width - x, p->height / 2, 2); + putpixel(p, 1, p->width / 2, p->height - x, 2); + putpixel(p, 1, p->width / 2, x, 2); + putpixel(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); + putpixel(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); } } @@ -111,12 +110,15 @@ redraw(Uxn *u) { if(devsystem->dat[0xe]) inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat); - SDL_UpdateTexture(bgTexture, &gRect, ppu.bg.pixels, ppu.width * sizeof(Uint32)); - SDL_UpdateTexture(fgTexture, &gRect, ppu.fg.pixels, ppu.width * sizeof(Uint32)); - SDL_RenderClear(gRenderer); - SDL_RenderCopy(gRenderer, bgTexture, NULL, NULL); - SDL_RenderCopy(gRenderer, fgTexture, NULL, NULL); - SDL_RenderPresent(gRenderer); + if(rgbaSurface == NULL) + SDL_BlitScaled(idxSurface, NULL, winSurface, &gRect); + else if(zoom == 1) + SDL_BlitSurface(idxSurface, NULL, winSurface, &gRect); + else { + SDL_BlitSurface(idxSurface, NULL, rgbaSurface, NULL); + SDL_BlitScaled(rgbaSurface, NULL, winSurface, &gRect); + } + SDL_UpdateWindowSurface(gWindow); reqdraw = 0; } @@ -132,40 +134,32 @@ togglezoom(Uxn *u) { zoom = zoom == 3 ? 1 : zoom + 1; SDL_SetWindowSize(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom); + winSurface = SDL_GetWindowSurface(gWindow); + gRect.x = zoom * PAD; + gRect.y = zoom * PAD; + gRect.w = zoom * ppu.width; + gRect.h = zoom * ppu.height; redraw(u); } static void screencapture(void) { - const Uint32 format = SDL_PIXELFORMAT_RGB24; time_t t = time(NULL); char fname[64]; - int w, h; - SDL_Surface *surface; - SDL_GetRendererOutputSize(gRenderer, &w, &h); - surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format); - SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch); strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t)); - SDL_SaveBMP(surface, fname); - SDL_FreeSurface(surface); + SDL_SaveBMP(winSurface, fname); fprintf(stderr, "Saved %s\n", fname); } static void quit(void) { - free(ppu.fg.pixels); - free(ppu.bg.pixels); SDL_UnlockAudioDevice(audio_id); - SDL_DestroyTexture(bgTexture); - bgTexture = NULL; - SDL_DestroyTexture(fgTexture); - fgTexture = NULL; - SDL_DestroyRenderer(gRenderer); - gRenderer = NULL; + SDL_FreeSurface(winSurface); + SDL_FreeSurface(idxSurface); + if(rgbaSurface) SDL_FreeSurface(rgbaSurface); SDL_DestroyWindow(gWindow); - gWindow = NULL; SDL_Quit(); exit(0); } @@ -176,27 +170,30 @@ init(void) SDL_AudioSpec as; if(!initppu(&ppu, 64, 40)) return error("ppu", "Init failure"); - gRect.x = PAD; - gRect.y = PAD; - gRect.w = ppu.width; - gRect.h = ppu.height; if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) return error("sdl", SDL_GetError()); gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom, SDL_WINDOW_SHOWN); if(gWindow == NULL) return error("sdl_window", SDL_GetError()); - gRenderer = SDL_CreateRenderer(gWindow, -1, 0); - if(gRenderer == NULL) - return error("sdl_renderer", SDL_GetError()); - SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2); - bgTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2); - if(bgTexture == NULL || SDL_SetTextureBlendMode(bgTexture, SDL_BLENDMODE_NONE)) - return error("sdl_texture", SDL_GetError()); - fgTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2); - if(fgTexture == NULL || SDL_SetTextureBlendMode(fgTexture, SDL_BLENDMODE_BLEND)) - return error("sdl_texture", SDL_GetError()); - SDL_UpdateTexture(bgTexture, NULL, ppu.bg.pixels, 4); - SDL_UpdateTexture(fgTexture, NULL, ppu.fg.pixels, 4); + winSurface = SDL_GetWindowSurface(gWindow); + if(winSurface == NULL) + return error("sdl_surface win", SDL_GetError()); + idxSurface = SDL_CreateRGBSurfaceWithFormat(0, ppu.width, ppu.height, 8, SDL_PIXELFORMAT_INDEX8); + if(idxSurface == NULL || SDL_SetSurfaceBlendMode(idxSurface, SDL_BLENDMODE_NONE)) + return error("sdl_surface idx", SDL_GetError()); + if(SDL_MUSTLOCK(idxSurface) == SDL_TRUE) + return error("sdl_surface idx", "demands locking"); + gRect.x = zoom * PAD; + gRect.y = zoom * PAD; + gRect.w = zoom * ppu.width; + gRect.h = 2 * ppu.height; /* force non-1:1 scaling for BlitScaled test */ + if(SDL_BlitScaled(idxSurface, NULL, winSurface, &gRect) < 0) { + rgbaSurface = SDL_CreateRGBSurfaceWithFormat(0, ppu.width, ppu.height, 32, SDL_PIXELFORMAT_RGB24); + if(rgbaSurface == NULL || SDL_SetSurfaceBlendMode(rgbaSurface, SDL_BLENDMODE_NONE)) + return error("sdl_surface rgba", SDL_GetError()); + } + gRect.h = zoom * ppu.height; + ppu.pixels = idxSurface->pixels; SDL_StartTextInput(); SDL_ShowCursor(SDL_DISABLE); SDL_zero(as); @@ -275,7 +272,19 @@ system_talk(Device *d, Uint8 b0, Uint8 w) d->dat[0x2] = d->u->wst.ptr; d->dat[0x3] = d->u->rst.ptr; } else if(b0 > 0x7 && b0 < 0xe) { - putcolors(&ppu, &d->dat[0x8]); + SDL_Color pal[16]; + int i; + for(i = 0; i < 4; ++i) { + pal[i].r = ((d->dat[0x8 + i / 2] >> (!(i % 2) << 2)) & 0x0f) * 0x11; + pal[i].g = ((d->dat[0xa + i / 2] >> (!(i % 2) << 2)) & 0x0f) * 0x11; + pal[i].b = ((d->dat[0xc + i / 2] >> (!(i % 2) << 2)) & 0x0f) * 0x11; + } + for(i = 4; i < 16; ++i) { + pal[i].r = pal[i / 4].r; + pal[i].g = pal[i / 4].g; + pal[i].b = pal[i / 4].b; + } + SDL_SetPaletteColors(idxSurface->format->palette, pal, 0, 16); reqdraw = 1; } else if(b0 == 0xf) d->u->ram.ptr = 0x0000; @@ -294,7 +303,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) if(w && b0 == 0xe) { Uint16 x = mempeek16(d->dat, 0x8); Uint16 y = mempeek16(d->dat, 0xa); - Layer *layer = d->dat[0xe] >> 4 & 0x1 ? &ppu.fg : &ppu.bg; + Uint8 layer = d->dat[0xe] >> 4 & 0x1; Uint8 mode = d->dat[0xe] >> 5; if(!mode) putpixel(&ppu, layer, x, y, d->dat[0xe] & 0x3); @@ -309,7 +318,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) } else if(w && b0 == 0xf) { Uint16 x = mempeek16(d->dat, 0x8); Uint16 y = mempeek16(d->dat, 0xa); - Layer *layer = d->dat[0xf] >> 0x6 & 0x1 ? &ppu.fg : &ppu.bg; + Uint8 layer = d->dat[0xf] >> 0x6 & 0x1; Uint8 *addr = &d->mem[mempeek16(d->dat, 0xc)]; if(d->dat[0xf] >> 0x7 & 0x1) putchr(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] >> 0x4 & 0x1, d->dat[0xf] >> 0x5 & 0x1); @@ -460,7 +469,6 @@ int main(int argc, char **argv) { Uxn u; - zoom = 1; stdin_event = SDL_RegisterEvents(1); SDL_CreateThread(stdin_handler, "stdin", NULL);