uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 3f94152050d496cd90f150a76b60f443fd999a87
parent 055fa9bcd0118a62f66e2f87146de13bed7cc68c
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed, 26 Jan 2022 10:14:18 -0800

(calc.tal) Optimizations

Diffstat:
Mprojects/software/calc.tal | 116++++++++++++++++++++++++++++++++++++++++----------------------------------------
1 file changed, 58 insertions(+), 58 deletions(-)

diff --git a/projects/software/calc.tal b/projects/software/calc.tal @@ -1,4 +1,4 @@ -( +( a simple calculator uxnasm projects/software/calc.tal bin/calc.rom && uxnemu bin/calc.rom ) @@ -49,7 +49,7 @@ |0000 @input - &value $2 + &value $2 &mode $1 @stack &length $1 @@ -71,9 +71,9 @@ |0100 ( -> ) - ( theme ) - #0e7d .System/r DEO2 - #0ec6 .System/g DEO2 + ( theme ) + #0e7d .System/r DEO2 + #0ec6 .System/g DEO2 #0e95 .System/b DEO2 ( size ) @@ -94,9 +94,9 @@ .Screen/width DEI2 2// .center/x STZ2 .Screen/height DEI2 2// .center/y STZ2 - .center/x LDZ2 #0020 -- + .center/x LDZ2 #0020 -- DUP2 .keypad-frame/x STZ2 #0040 ++ .keypad-frame/x2 STZ2 - .center/y LDZ2 #0018 -- + .center/y LDZ2 #0018 -- DUP2 .keypad-frame/y STZ2 #003f ++ .keypad-frame/y2 STZ2 .keypad-frame/x LDZ2 @@ -109,9 +109,9 @@ .modpad-frame/y2 LDZ2 #0008 ++ DUP2 .bitpad-frame/y STZ2 #000f ++ .bitpad-frame/y2 STZ2 - .center/x LDZ2 #0020 -- + .center/x LDZ2 #0020 -- DUP2 .input-frame/x STZ2 #0040 ++ .input-frame/x2 STZ2 - .center/y LDZ2 #002a -- + .center/y LDZ2 #002a -- DUP2 .input-frame/y STZ2 #0010 ++ .input-frame/y2 STZ2 ( theme support ) @@ -121,7 +121,7 @@ BRK @on-button ( -> ) - .Controller/key DEI + .Controller/key DEI ( generics ) #00 !~ ,&no-empty JCN ;redraw JSR2 POP BRK &no-empty #09 !~ ,&no-tab JCN ;toggle-mode JSR2 POP BRK &no-tab @@ -160,11 +160,12 @@ BRK .Mouse/state DEI .pointer/last LDZ ( down ) DUP2 #0100 !! ,&no-down JCN - .Mouse/x DEI2 .Mouse/y DEI2 + .Mouse/x DEI2 .Mouse/y DEI2 OVR2 OVR2 .keypad-frame ;within-rect JSR2 ;click-keypad JCN2 OVR2 OVR2 .input-frame ;within-rect JSR2 ;click-input JCN2 OVR2 OVR2 .modpad-frame ;within-rect JSR2 ;click-modpad JCN2 OVR2 OVR2 .bitpad-frame ;within-rect JSR2 ;click-bitpad JCN2 + ;toggle-mode JSR2 POP2 POP2 &no-down ( up ) @@ -189,7 +190,7 @@ BRK @click-modpad ( state* x* y* -> ) ( y ) .modpad-frame/y LDZ2 -- #24 SFT2 NIP STH - ( x ) .modpad-frame/x LDZ2 -- 10// + ( x ) .modpad-frame/x LDZ2 -- 10// ( lookup ) STHr + 2** ;keypad/ops ++ LDA2 JSR2 ;draw-bitpad JSR2 RELEASE-MOUSE POP2 @@ -212,14 +213,14 @@ BRK @click-bitpad ( state* x* y* -> ) ( y ) .bitpad-frame/y LDZ2 -- 8// NIP 8* STH - ( x ) .bitpad-frame/x LDZ2 -- 8// NIP + ( x ) .bitpad-frame/x LDZ2 -- 8// NIP ( value ) STHr + STHk #30 + .Audio0/pitch DEO ( toggle bit ) - .input/value LDZ2 #0001 - [ STHr #0f SWP - ] #40 SFT SFT2 EOR2 + .input/value LDZ2 #0001 + [ STHr #0f SWP - ] #40 SFT SFT2 EOR2 .input/value STZ2 ;draw-bitpad JSR2 @@ -263,6 +264,7 @@ RTN @toggle-mode ( -- ) .input/mode LDZk #00 = SWP STZ + #30 .Audio0/pitch DEO ;redraw JSR2 RTN @@ -412,11 +414,11 @@ RTN @key-value ( key -- value ) - DUP #2f > OVR #3a < #0101 !! ,&no-num JCN + DUP #2f > OVR #3a < #0101 !! ,&no-num JCN #30 - RTN &no-num - DUP #60 > OVR #67 < #0101 !! ,&no-lc JCN + DUP #60 > OVR #67 < #0101 !! ,&no-lc JCN #57 - RTN ( #61 - #0a + ) &no-lc - DUP #40 > OVR #47 < #0101 !! ,&no-uc JCN + DUP #40 > OVR #47 < #0101 !! ,&no-uc JCN #37 - RTN ( #41 - #0a + ) &no-uc POP #00 @@ -478,9 +480,9 @@ RTN ;stack-icns/pop [ STHkr #01 = ] #03 ;draw-key-thin JSR2 ( line ) - .input-frame/x LDZ2 - .input-frame/x2 LDZ2 - .input-frame/y LDZ2 #0004 -- #02 + .input-frame/x LDZ2 + .input-frame/x2 LDZ2 + .input-frame/y LDZ2 #0004 -- #02 ;line-hor-dotted JSR2 POPr @@ -493,11 +495,11 @@ RTN &loop ( color ) DUP TOS ;keypad/color ++ LDA STH ( state ) DUP OVRr STHr = STH - ( layout ) DUP TOS ;keypad/layout ++ LDA + ( layout ) DUP TOS ;keypad/layout ++ LDA ( layout addr ) TOS 8** ;font-hex ++ STH2 ( x ) DUP 4MOD TOS 10** STH2 ( y ) DUP 4/ TOS 10** - ( origin-x ) STH2r .keypad-frame/x LDZ2 ++ SWP2 + ( origin-x ) STH2r .keypad-frame/x LDZ2 ++ SWP2 ( origin-y ) .keypad-frame/y LDZ2 ++ STH2r STHr STHr ;draw-key JSR2 INC GTHk ,&loop JCN @@ -528,7 +530,7 @@ RTN &loop ( y ) DUP 8/ TOS 8** .bitpad-frame/y LDZ2 ++ .Screen/y DEO2 ( x ) DUP 8MOD TOS 8** .bitpad-frame/x LDZ2 ++ .Screen/x DEO2 - ( state ) DUP #0f SWP - .input/value LDZ2 ROT SFT2 2MOD2 + ( state ) DUP #0f SWP - .input/value LDZ2 ROT SFT2 2MOD2 ( addr ) 8** ;bit-icns ++ .Screen/addr DEO2 #01 .Screen/sprite DEO INC GTHk ,&loop JCN @@ -538,35 +540,31 @@ RTN @draw-key ( x* y* glyph* state color -- ) - ( auto x addr ) AUTO-XADDR - ( color ) ,&color STR - ( state ) ,&state STR - ( glyph ) ,&glyph STR2 - ( state ) ;button-icns [ #00 ,&state LDR 20** ++ ] .Screen/addr DEO2 - ( y ) .Screen/y DEO2 - ( x ) .Screen/x DEO2 - ( draw background ) - ,&color LDR .Screen/sprite DEO - ,&color LDR .Screen/sprite DEO - .Screen/x DEI2 #0010 -- .Screen/x DEO2 - .Screen/y DEI2 #0008 ++ .Screen/y DEO2 - ,&color LDR .Screen/sprite DEOk DEO - ( glyph ) - ,&glyph LDR2 .Screen/addr DEO2 - .Screen/x DEI2 #000c -- .Screen/x DEO2 - .Screen/y DEI2 #0005 -- .Screen/y DEO2 - ,&color LDR [ ,&state LDR #09 MUL + ] .Screen/sprite DEO - ( auto none ) AUTO-NONE + STH2 + AUTO-XADDR + SWP2 .Screen/y DEO2 + SWP2 .Screen/x DEO2 + ( bg ) + ;button-icns [ #00 OVRr STHr 20** ++ ] .Screen/addr DEO2 + STHkr .Screen/sprite DEOk DEO + .Screen/x DEI2k #0010 -- ROT DEO2 + .Screen/y DEI2k #0008 ++ ROT DEO2 + STHkr .Screen/sprite DEOk DEO + ( fg ) + .Screen/addr DEO2 + .Screen/x DEI2k #000c -- ROT DEO2 + .Screen/y DEI2k #0005 -- ROT DEO2 + STHr [ STHr #09 MUL + ] .Screen/sprite DEO + AUTO-NONE RTN - &color $1 &state $1 &glyph $2 @draw-key-thin ( x* y* glyph* state color -- ) AUTO-YADDR ,&color STR ,&state STR ,&glyph STR2 ( frame ) - ;button-thin-icns #00 [ LIT &state $1 ] 10** ++ .Screen/addr DEO2 + ;button-thin-icns #00 [ LIT &state $1 ] 10** ++ .Screen/addr DEO2 .Screen/y DEO2 .Screen/x DEO2 [ LIT &color $1 ] .Screen/sprite DEOk DEO ( glyph ) @@ -580,13 +578,13 @@ RTN @draw-number ( number* color -- ) ,&color STR - ( reset zero pad ) + ( reset zero pad ) #00 ;&zero STA ( hexadecimal ) .input/mode LDZ ,&decimal JCN AUTO-X #00 ,&digit JSR - SWP + SWP STHk #04 SFT ,&digit JSR STHr #0f AND ,&digit JSR STHk #04 SFT ,&digit JSR @@ -594,22 +592,22 @@ RTN AUTO-NONE RTN &digit ( num -- ) - ,&addr JSR .Screen/addr DEO2 - LIT &color $1 .Screen/sprite DEO + ,&addr JSR .Screen/addr DEO2 + [ LIT &color $1 ] .Screen/sprite DEO RTN &decimal ( num* -- ) AUTO-X #2710 DIV2k DUP2 NIP ,&digit JSR MUL2 SUB2 #03e8 DIV2k DUP2 NIP ,&digit JSR MUL2 SUB2 #0064 DIV2k DUP2 NIP ,&digit JSR MUL2 SUB2 NIP - #0a DIVk DUP ,&digit JSR MUL SUB + #0a DIVk DUP ,&digit JSR MUL SUB ,&digit JSR AUTO-NONE RTN &addr ( num -- addr* ) ,&zero LDR ,&padded JCN - DUP ,&no-blank JCN - POP ;blank-icn RTN + DUP ,&no-blank JCN + POP ;blank-icn RTN &no-blank DUP ,&zero STR &padded 8* TOS ;font-hex ++ @@ -624,8 +622,8 @@ RTN @load-theme ( -- ) - ;theme-txt .File/name DEO2 - #0006 .File/length DEO2 + ;theme-txt .File/name DEO2 + #0006 .File/length DEO2 #fffa .File/read DEO2 .File/success DEI2 #0006 !! ,&ignore JCN @@ -646,8 +644,8 @@ RTN ( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN ( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN POP2 POP2 POPr - #01 -RTN + #01 +RTN &skip POP2 POP2 POPr #00 RTN @line-hor-dotted ( x0* x1* y* color -- ) @@ -664,16 +662,18 @@ RTN @print-hex ( value* -- ) - SWP ,&byte JSR + SWP ,&byte JSR &byte ( byte -- ) STHk #04 SFT ,&parse JSR #18 DEO STHr #0f AND ,&parse JSR #18 DEO JMP2r - &parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r + &parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r &above #57 ADD JMP2r JMP2r +( assets ) + @keypad &layout 0708 090f 0405 060e 0102 030d 000a 0b0c