commit 3d49536d7629da9fc49dee095003b504af18faf9
parent 6821bea9c0a0f6f356d2b406de55c4968445b9c3
Author: Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com>
Date: Tue, 21 Sep 2021 19:39:00 +0200
ppu: keep track of the vertical region where redraw is supposed to happen
Diffstat:
3 files changed, 43 insertions(+), 25 deletions(-)
diff --git a/src/devices/ppu.c b/src/devices/ppu.c
@@ -19,6 +19,14 @@ static Uint8 blending[5][16] = {
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
+void
+ppu_frame(Ppu *p)
+{
+ p->redraw = 0;
+ p->i0 = p->width / PPW + p->height * p->stride;
+ p->i1 = 0;
+}
+
static void
ppu_clear(Ppu *p)
{
@@ -27,55 +35,55 @@ ppu_clear(Ppu *p)
p->dat[i] = 0;
}
-unsigned int
+void
ppu_pixel(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color)
{
- unsigned int ret, i = x / PPW + y * p->stride, shift = x % PPW * 4;
+ unsigned int v, i = x / PPW + y * p->stride, shift = x % PPW * 4;
if(x >= p->width || y >= p->height)
- return 0;
- ret = p->dat[i];
+ return;
+ v = p->dat[i];
if(fg) shift += 2;
p->dat[i] &= ~(3 << shift);
p->dat[i] |= color << shift;
- return ret ^ p->dat[i];
+ if((v ^ p->dat[i]) != 0){
+ p->redraw = 1;
+ p->i0 = p->i0 < i ? p->i0 : i;
+ p->i1 = p->i1 > i ? p->i1 : i;
+ }
}
-unsigned int
+void
ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy)
{
Uint16 v, h;
- int ret = 0;
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++) {
Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1;
if(ch1 || blending[4][color])
- ret |= ppu_pixel(p,
+ ppu_pixel(p,
fg,
x + (flipx ? 7 - h : h),
y + (flipy ? 7 - v : v),
blending[ch1][color]);
}
- return ret;
}
-unsigned int
+void
ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy)
{
Uint16 v, h;
- int ret = 0;
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++) {
Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1);
Uint8 ch2 = ((sprite[v + 8] >> (7 - h)) & 0x1);
Uint8 ch = ch1 + ch2 * 2;
if(ch || blending[4][color])
- ret |= ppu_pixel(p,
+ ppu_pixel(p,
fg,
x + (flipx ? 7 - h : h),
y + (flipy ? 7 - v : v),
blending[ch][color]);
}
- return ret;
}
/* output */
@@ -89,5 +97,6 @@ ppu_set_size(Ppu *p, Uint16 width, Uint16 height)
p->dat = realloc(p->dat, p->stride * p->height * sizeof(unsigned int));
if(p->dat == NULL) return 0;
ppu_clear(p);
+ ppu_frame(p);
return 1;
-}
-\ No newline at end of file
+}
diff --git a/src/devices/ppu.h b/src/devices/ppu.h
@@ -23,10 +23,12 @@ typedef unsigned int Uint32;
typedef struct Ppu {
Uint16 width, height;
+ int i0, i1, redraw;
unsigned int *dat, stride;
} Ppu;
+void ppu_frame(Ppu *p);
int ppu_set_size(Ppu *p, Uint16 width, Uint16 height);
-unsigned int ppu_pixel(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color);
-unsigned int ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
-unsigned int ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
+void ppu_pixel(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color);
+void ppu_1bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
+void ppu_2bpp(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -122,17 +122,25 @@ get_pixel(int x, int y)
static void
redraw(Uxn *u)
{
- Uint16 x, y;
+ Uint16 x, y, y0 = 0, y1 = ppu.height;
+ SDL_Rect up = gRect;
if(devsystem->dat[0xe])
inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
- for(y = 0; y < ppu.height; ++y)
+ if(ppu.redraw) {
+ y0 = ppu.i0 / ppu.stride;
+ y1 = ppu.i1 / ppu.stride + 1;
+ up.y += y0;
+ up.h = y1 - y0;
+ }
+ for(y = y0; y < y1; ++y)
for(x = 0; x < ppu.width; ++x)
ppu_screen[x + y * ppu.width] = palette[get_pixel(x, y)];
- SDL_UpdateTexture(gTexture, &gRect, ppu_screen, ppu.width * sizeof(Uint32));
+ SDL_UpdateTexture(gTexture, &up, ppu_screen + y0 * ppu.width, ppu.width * sizeof(Uint32));
SDL_RenderClear(gRenderer);
SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
SDL_RenderPresent(gRenderer);
reqdraw = 0;
+ ppu_frame(&ppu);
}
static void
@@ -353,7 +361,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w)
Uint16 x = peek16(d->dat, 0x8);
Uint16 y = peek16(d->dat, 0xa);
Uint8 layer = d->dat[0xe] & 0x40;
- reqdraw |= ppu_pixel(&ppu, layer, x, y, d->dat[0xe] & 0x3);
+ ppu_pixel(&ppu, layer, x, y, d->dat[0xe] & 0x3);
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */
break;
@@ -364,10 +372,10 @@ screen_talk(Device *d, Uint8 b0, Uint8 w)
Uint8 layer = d->dat[0xf] & 0x40;
Uint8 *addr = &d->mem[peek16(d->dat, 0xc)];
if(d->dat[0xf] & 0x80) {
- reqdraw |= ppu_2bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20);
+ ppu_2bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20);
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */
} else {
- reqdraw |= ppu_1bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20);
+ ppu_1bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20);
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */
}
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */
@@ -529,7 +537,7 @@ run(Uxn *u)
}
}
uxn_eval(u, peek16(devscreen->dat, 0));
- if(reqdraw || devsystem->dat[0xe])
+ if(reqdraw || ppu.redraw || devsystem->dat[0xe])
redraw(u);
if(!BENCH) {
elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f;