commit 3cc2ba98f0af5cabc2e80db0b67c17e6e8b3d442
parent b9a37077c340d57267d6b73f233a8c8674fb3e22
Author: neauoire <aliceffekt@gmail.com>
Date: Wed, 5 Jan 2022 20:44:33 -0800
First hypervisor
Diffstat:
6 files changed, 210 insertions(+), 58 deletions(-)
diff --git a/build.sh b/build.sh
@@ -4,6 +4,7 @@ echo "Cleaning.."
rm -f ./bin/uxnasm
rm -f ./bin/uxnemu
rm -f ./bin/uxncli
+rm -f ./bin/hypervisor.rom
rm -f ./bin/boot.rom
rm -f ./bin/asma.rom
@@ -73,8 +74,9 @@ then
cp bin/uxnemu bin/uxnasm bin/uxncli $HOME/bin/
fi
-echo "Assembling(boot).."
+echo "Assembling(boot+hypervisor).."
./bin/uxnasm projects/software/boot.tal bin/boot.rom
+./bin/uxnasm projects/software/hypervisor.tal bin/hypervisor.rom
echo "Assembling(asma).."
./bin/uxnasm projects/software/asma.tal bin/asma.rom
diff --git a/projects/software/hypervisor.tal b/projects/software/hypervisor.tal
@@ -0,0 +1,192 @@
+( launcher )
+
+%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
+%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
+%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
+%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
+
+%RTN { JMP2r }
+%TOS { #00 SWP }
+
+%DEBUG { ;print-hex/byte JSR2 #0a18 DEO }
+%DEBUG2 { ;print-hex JSR2 #0a18 DEO }
+%AUTO-YADDR { #06 .Screen/auto DEO }
+
+( devices )
+
+|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1
+|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
+
+( variables )
+
+|0000
+
+( init )
+
+|0100 ( -> )
+
+ #0010 .Screen/x DEO2
+ #0010 .Screen/y DEO2
+
+ AUTO-YADDR
+
+ #0010 #0000
+ &wst
+ ( color ) DUP #fe00 LDA EQU #41 + STH
+ DUP2 #fe01 ++ LDA STHr ;draw-hex JSR2
+ .Screen/x DEI2k #0008 ++ ROT DEO2
+ INC2 GTH2k ,&wst JCN
+ POP2 POP2
+
+ #0010 .Screen/x DEO2
+ #0020 .Screen/y DEO2
+
+ #0010 #0000
+ &rst
+ ( color ) DUP #ff00 LDA EQU #41 + STH
+ DUP2 #ff01 ++ LDA STHr ;draw-hex JSR2
+ .Screen/x DEI2k #0008 ++ ROT DEO2
+ INC2 GTH2k ,&rst JCN
+ POP2 POP2
+
+BRK
+
+@draw-hex ( byte color -- )
+
+ STH
+
+ DUP #04 SFT ;print-hex/parse JSR2 STHkr ;draw-char JSR2
+ #0f AND ;print-hex/parse JSR2 STHr ;draw-char JSR2
+
+RTN
+
+@print-hex ( value* -- )
+
+ SWP ,&byte JSR
+ &byte ( byte -- )
+ STHk #04 SFT ,&parse JSR #18 DEO
+ STHr #0f AND ,&parse JSR #18 DEO
+ JMP2r
+ &parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r
+ &above #57 ADD JMP2r
+
+JMP2r
+
+@hello-str "Hello $1
+
+@draw-str ( str* color -- )
+
+ STH
+ &while
+ LDAk STHkr ,draw-char JSR
+ INC2 LDAk ,&while JCN
+ POP2
+ POPr
+
+JMP2r
+
+@draw-char ( char color -- )
+
+ SWP
+ [ #20 - #00 SWP #40 SFT2 ;font ++ ] .Screen/addr DEO2
+ .Screen/sprite DEOk DEO
+ .Screen/y DEI2 #0010 -- .Screen/y DEO2
+ .Screen/x DEI2 #0008 ++ .Screen/x DEO2
+
+JMP2r
+
+@font
+ 0000 0000 0000 0000 0000 0000 0000 0000
+ 0000 183c 3c3c 1818 1800 1818 0000 0000
+ 0066 6666 2400 0000 0000 0000 0000 0000
+ 0000 006c 6cfe 6c6c 6cfe 6c6c 0000 0000
+ 1818 7cc6 c2c0 7c06 0686 c67c 1818 0000
+ 0000 0000 c2c6 0c18 3060 c686 0000 0000
+ 0000 386c 6c38 76dc cccc cc76 0000 0000
+ 0030 3030 6000 0000 0000 0000 0000 0000
+ 0000 0c18 3030 3030 3030 180c 0000 0000
+ 0000 3018 0c0c 0c0c 0c0c 1830 0000 0000
+ 0000 0000 0066 3cff 3c66 0000 0000 0000
+ 0000 0000 0018 187e 1818 0000 0000 0000
+ 0000 0000 0000 0000 0018 1818 3000 0000
+ 0000 0000 0000 00fe 0000 0000 0000 0000
+ 0000 0000 0000 0000 0000 1818 0000 0000
+ 0000 0000 0206 0c18 3060 c080 0000 0000
+ 0000 386c c6c6 d6d6 c6c6 6c38 0000 0000
+ 0000 1838 7818 1818 1818 187e 0000 0000
+ 0000 7cc6 060c 1830 60c0 c6fe 0000 0000
+ 0000 7cc6 0606 3c06 0606 c67c 0000 0000
+ 0000 0c1c 3c6c ccfe 0c0c 0c1e 0000 0000
+ 0000 fec0 c0c0 fc06 0606 c67c 0000 0000
+ 0000 3860 c0c0 fcc6 c6c6 c67c 0000 0000
+ 0000 fec6 0606 0c18 3030 3030 0000 0000
+ 0000 7cc6 c6c6 7cc6 c6c6 c67c 0000 0000
+ 0000 7cc6 c6c6 7e06 0606 0c78 0000 0000
+ 0000 0000 1818 0000 0018 1800 0000 0000
+ 0000 0000 1818 0000 0018 1830 0000 0000
+ 0000 0006 0c18 3060 3018 0c06 0000 0000
+ 0000 0000 007e 0000 7e00 0000 0000 0000
+ 0000 0060 3018 0c06 0c18 3060 0000 0000
+ 0000 7cc6 c60c 1818 1800 1818 0000 0000
+ 0000 007c c6c6 dede dedc c07c 0000 0000
+ 0000 1038 6cc6 c6fe c6c6 c6c6 0000 0000
+ 0000 fc66 6666 7c66 6666 66fc 0000 0000
+ 0000 3c66 c2c0 c0c0 c0c2 663c 0000 0000
+ 0000 f86c 6666 6666 6666 6cf8 0000 0000
+ 0000 fe66 6268 7868 6062 66fe 0000 0000
+ 0000 fe66 6268 7868 6060 60f0 0000 0000
+ 0000 3c66 c2c0 c0de c6c6 663a 0000 0000
+ 0000 c6c6 c6c6 fec6 c6c6 c6c6 0000 0000
+ 0000 3c18 1818 1818 1818 183c 0000 0000
+ 0000 1e0c 0c0c 0c0c cccc cc78 0000 0000
+ 0000 e666 666c 7878 6c66 66e6 0000 0000
+ 0000 f060 6060 6060 6062 66fe 0000 0000
+ 0000 c6ee fefe d6c6 c6c6 c6c6 0000 0000
+ 0000 c6e6 f6fe dece c6c6 c6c6 0000 0000
+ 0000 7cc6 c6c6 c6c6 c6c6 c67c 0000 0000
+ 0000 fc66 6666 7c60 6060 60f0 0000 0000
+ 0000 7cc6 c6c6 c6c6 c6d6 de7c 0c0e 0000
+ 0000 fc66 6666 7c6c 6666 66e6 0000 0000
+ 0000 7cc6 c660 380c 06c6 c67c 0000 0000
+ 0000 7e7e 5a18 1818 1818 183c 0000 0000
+ 0000 c6c6 c6c6 c6c6 c6c6 c67c 0000 0000
+ 0000 c6c6 c6c6 c6c6 c66c 3810 0000 0000
+ 0000 c6c6 c6c6 d6d6 d6fe ee6c 0000 0000
+ 0000 c6c6 6c7c 3838 7c6c c6c6 0000 0000
+ 0000 6666 6666 3c18 1818 183c 0000 0000
+ 0000 fec6 860c 1830 60c2 c6fe 0000 0000
+ 0000 3c30 3030 3030 3030 303c 0000 0000
+ 0000 0080 c0e0 7038 1c0e 0602 0000 0000
+ 0000 3c0c 0c0c 0c0c 0c0c 0c3c 0000 0000
+ 1038 6cc6 0000 0000 0000 0000 0000 0000
+ 0000 0000 0000 0000 0000 0000 00ff 0000
+ 3030 1800 0000 0000 0000 0000 0000 0000
+ 0000 0000 0078 0c7c cccc cc76 0000 0000
+ 0000 e060 6078 6c66 6666 667c 0000 0000
+ 0000 0000 007c c6c0 c0c0 c67c 0000 0000
+ 0000 1c0c 0c3c 6ccc cccc cc76 0000 0000
+ 0000 0000 007c c6fe c0c0 c67c 0000 0000
+ 0000 386c 6460 f060 6060 60f0 0000 0000
+ 0000 0000 0076 cccc cccc cc7c 0ccc 7800
+ 0000 e060 606c 7666 6666 66e6 0000 0000
+ 0000 1818 0038 1818 1818 183c 0000 0000
+ 0000 0606 000e 0606 0606 0606 6666 3c00
+ 0000 e060 6066 6c78 786c 66e6 0000 0000
+ 0000 3818 1818 1818 1818 183c 0000 0000
+ 0000 0000 00ec fed6 d6d6 d6c6 0000 0000
+ 0000 0000 00dc 6666 6666 6666 0000 0000
+ 0000 0000 007c c6c6 c6c6 c67c 0000 0000
+ 0000 0000 00dc 6666 6666 667c 6060 f000
+ 0000 0000 0076 cccc cccc cc7c 0c0c 1e00
+ 0000 0000 00dc 7666 6060 60f0 0000 0000
+ 0000 0000 007c c660 380c c67c 0000 0000
+ 0000 1030 30fc 3030 3030 361c 0000 0000
+ 0000 0000 00cc cccc cccc cc76 0000 0000
+ 0000 0000 0066 6666 6666 3c18 0000 0000
+ 0000 0000 00c6 c6d6 d6d6 fe6c 0000 0000
+ 0000 0000 00c6 6c38 3838 6cc6 0000 0000
+ 0000 0000 00c6 c6c6 c6c6 c67e 060c f800
+ 0000 0000 00fe cc18 3060 c6fe 0000 0000
+ 0000 0e18 1818 7018 1818 180e 0000 0000
+ 0000 1818 1818 0018 1818 1818 0000 0000
+ 0000 7018 1818 0e18 1818 1870 0000 0000
diff --git a/src/devices/screen.c b/src/devices/screen.c
@@ -22,24 +22,6 @@ static Uint8 blending[5][16] = {
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
-static Uint8 font[][8] = {
- {0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
- {0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
- {0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
- {0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
- {0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
- {0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
- {0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
- {0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
- {0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
- {0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
- {0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
- {0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
- {0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
- {0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
- {0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
- {0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
-
static void
screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
{
@@ -125,35 +107,6 @@ screen_redraw(UxnScreen *p, Uint32 *pixels)
p->fg.changed = p->bg.changed = 0;
}
-void
-screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
-{
- Uint8 i, x, y, b;
- for(i = 0; i < 0x20; i++) {
- x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
- /* working stack */
- screen_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0);
- screen_blit(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0);
- y = 0x28 + (i / 8 + 1) * 8;
- b = memory[i];
- /* return stack */
- screen_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0, 0);
- screen_blit(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0, 0);
- }
- /* return pointer */
- screen_blit(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0, 0);
- screen_blit(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0, 0);
- /* guides */
- for(x = 0; x < 0x10; x++) {
- screen_write(p, &p->fg, x, p->height / 2, 2);
- screen_write(p, &p->fg, p->width - x, p->height / 2, 2);
- screen_write(p, &p->fg, p->width / 2, p->height - x, 2);
- screen_write(p, &p->fg, p->width / 2, x, 2);
- screen_write(p, &p->fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
- screen_write(p, &p->fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
- }
-}
-
/* IO */
Uint8
diff --git a/src/devices/screen.h b/src/devices/screen.h
@@ -34,7 +34,6 @@ void screen_palette(UxnScreen *p, Uint8 *addr);
void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
void screen_clear(UxnScreen *p, Layer *layer);
void screen_redraw(UxnScreen *p, Uint32 *pixels);
-void screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory);
Uint8 screen_dei(Device *d, Uint8 port);
void screen_deo(Device *d, Uint8 port);
\ No newline at end of file
diff --git a/src/uxn.h b/src/uxn.h
@@ -26,7 +26,7 @@ typedef unsigned int Uint32;
typedef struct {
Uint8 ptr;
- Uint8 dat[256];
+ Uint8 dat[255];
} Stack;
typedef struct Device {
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -124,10 +124,8 @@ set_size(Uint16 width, Uint16 height, int is_resize)
}
static void
-redraw(Uxn *u)
+redraw(void)
{
- if(devsystem->dat[0xe])
- screen_debug(&uxn_screen, u->wst->dat, u->wst->ptr, u->rst->ptr, u->ram);
screen_redraw(&uxn_screen, uxn_screen.pixels);
if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
error("SDL_UpdateTexture", SDL_GetError());
@@ -281,12 +279,14 @@ start(Uxn *u, char *rom)
memory = (Uint8 *)calloc(0xffff, sizeof(Uint8));
shadow = (Uint8 *)calloc(0xffff, sizeof(Uint8));
- if(!uxn_boot(&hypervisor, (Stack *)(shadow + 0x600), (Stack *)(shadow + 0x800), shadow))
+ if(!uxn_boot(&hypervisor, (Stack *)(shadow + 0xfc00), (Stack *)(shadow + 0xfd00), shadow))
return error("Boot", "Failed to start uxn.");
- if(!uxn_boot(u, (Stack *)(shadow + 0x200), (Stack *)(shadow + 0x400), memory))
+ if(!uxn_boot(u, (Stack *)(shadow + 0xfe00), (Stack *)(shadow + 0xff00), memory))
return error("Boot", "Failed to start uxn.");
if(!load(u, rom))
return error("Boot", "Failed to load rom.");
+ if(!load(&hypervisor, "hypervisor.rom"))
+ error("Hypervisor", "No debugger found.");
/* system */ devsystem = uxn_port(u, 0x0, system_dei, system_deo);
/* console */ devconsole = uxn_port(u, 0x1, nil_dei, console_deo);
@@ -305,6 +305,10 @@ start(Uxn *u, char *rom)
/* unused */ uxn_port(u, 0xe, nil_dei, nil_deo);
/* unused */ uxn_port(u, 0xf, nil_dei, nil_deo);
+ /* Hypervisor */
+ uxn_port(&hypervisor, 0x1, nil_dei, console_deo);
+ uxn_port(&hypervisor, 0x2, screen_dei, screen_deo);
+
if(!uxn_eval(u, PAGE_PROGRAM))
return error("Boot", "Failed to start rom.");
@@ -415,7 +419,7 @@ console_input(Uxn *u, char c)
static int
run(Uxn *u)
{
- redraw(u);
+ redraw();
while(!devsystem->dat[0xf]) {
SDL_Event event;
double elapsed, begin;
@@ -426,7 +430,7 @@ run(Uxn *u)
if(event.type == SDL_QUIT)
return error("Run", "Quit.");
else if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_EXPOSED)
- redraw(u);
+ redraw();
else if(event.type == SDL_DROPFILE) {
set_size(WIDTH, HEIGHT, 0);
start(u, event.drop.file);
@@ -480,9 +484,11 @@ run(Uxn *u)
else if(event.type == stdin_event)
console_input(u, event.cbutton.button);
}
+ if(devsystem->dat[0xe])
+ uxn_eval(&hypervisor, PAGE_PROGRAM);
uxn_eval(u, devscreen->vector);
if(uxn_screen.fg.changed || uxn_screen.bg.changed || devsystem->dat[0xe])
- redraw(u);
+ redraw();
if(!BENCH) {
elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
SDL_Delay(clamp(16.666f - elapsed, 0, 1000));