uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 3b3386b5445974d68e0385b729febbf52c3a8ab1
parent 708d418833164037b233a6d2125306a8b389c6f1
Author: neauoire <aliceffekt@gmail.com>
Date:   Sun,  6 Mar 2022 11:00:02 -0800

(screen.tal) Optimizations

Diffstat:
Mprojects/examples/devices/screen.tal | 93++++++++++++++++++++++++++++++++++---------------------------------------------
1 file changed, 40 insertions(+), 53 deletions(-)

diff --git a/projects/examples/devices/screen.tal b/projects/examples/devices/screen.tal @@ -59,45 +59,35 @@ BRK @on-frame ( -> ) + AUTO-X .count LDZ2 INC2 [ DUP2 ] .count STZ2 - .center/x LDZ2 #0048 ++ .Screen/x DEO2 .center/y LDZ2 #0050 -- .Screen/y DEO2 - - ( color ) #01 STH - SWP DUP #04 SFT [ #00 SWP ] #30 SFT2 ;font-hex ++ .Screen/addr DEO2 - ( draw ) STHkr .Screen/sprite DEO + #01 .Screen/sprite DEO #0f AND [ #00 SWP ] #30 SFT2 ;font-hex ++ .Screen/addr DEO2 - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - ( draw ) STHkr .Screen/sprite DEO + #01 .Screen/sprite DEO DUP #04 SFT [ #00 SWP ] #30 SFT2 ;font-hex ++ .Screen/addr DEO2 - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - ( draw ) STHkr .Screen/sprite DEO + #01 .Screen/sprite DEO #0f AND [ #00 SWP ] #30 SFT2 ;font-hex ++ .Screen/addr DEO2 - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - ( draw ) STHr .Screen/sprite DEO + #01 .Screen/sprite DEO BRK @draw-table ( -- ) - #10 #00 - &loop - DUP #30 SFT #00 SWP ;font-hex ++ .Screen/addr DEO2 - ( x-axis ) - DUP #30 SFT #00 SWP - .center/x LDZ2 #0040 -- ++ .Screen/x DEO2 - .center/y LDZ2 #0050 -- .Screen/y DEO2 - ( draw ) #01 .Screen/sprite DEO - ( y-axis ) - DUP #30 SFT #00 SWP - .center/y LDZ2 #0040 -- ++ .Screen/y DEO2 - .center/x LDZ2 #0050 -- .Screen/x DEO2 - ( draw ) #01 .Screen/sprite DEO - INC GTHk ,&loop JCN - POP2 + .center/x LDZ2 #0040 -- .Screen/x DEO2 + .center/y LDZ2 #0050 -- .Screen/y DEO2 + ;font-hex .Screen/addr DEO2 + #f6 .Screen/auto DEO + #01 .Screen/sprite DEO + .center/x LDZ2 #0050 -- .Screen/x DEO2 + .center/y LDZ2 #0040 -- .Screen/y DEO2 + ;font-hex .Screen/addr DEO2 + #f5 .Screen/auto DEO + #01 .Screen/sprite DEO + AUTO-NONE RTN @@ -125,7 +115,7 @@ RTN [ .center/y LDZ2 #0040 -- ++ ] STH2 ( x ) DUP #03 AND [ #00 SWP ] #40 SFT2 #0040 ++ [ .center/x LDZ2 #0008 ++ ++ ] - STH2r STHr #00 ;draw-circle JSR2 + STH2r STHr #00 ,draw-circle JSR INC GTHk ,&loop JCN POP2 @@ -140,12 +130,29 @@ RTN [ .center/y LDZ2 ++ ] STH2 ( x ) DUP #03 AND [ #00 SWP ] #40 SFT2 #0040 ++ [ .center/x LDZ2 #0008 ++ ++ ] - STH2r STHr #80 ;draw-circle JSR2 + STH2r STHr #80 ,draw-circle JSR INC GTHk ,&loop JCN POP2 RTN +@draw-circle ( x* y* color depth -- ) + + ADD STH + ;preview_icn .Screen/addr DEO2 + .Screen/y DEO2 + .Screen/x DEO2 + AUTO-X + STHr .Screen/sprite DEOk + AUTO-Y + SWP #10 + SWP DEOk + .Screen/x DEI2k #0008 -- ROT DEO2 + AUTO-X + SWP #10 + SWP DEOk + SWP #10 + SWP DEO + +RTN + @draw-autobytes ( -- ) .center/x LDZ2 #0090 ++ .Screen/x DEO2 @@ -174,35 +181,15 @@ RTN RTN -@draw-circle ( x* y* color depth -- ) - - ADD STH - ;preview_icn .Screen/addr DEO2 - .Screen/y DEO2 - .Screen/x DEO2 - - #00 STHkr + .Screen/sprite DEO - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - #10 STHkr + .Screen/sprite DEO - .Screen/x DEI2 #0008 -- .Screen/x DEO2 - .Screen/y DEI2 #0008 ++ .Screen/y DEO2 - #20 STHkr + .Screen/sprite DEO - .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - #30 STHr + .Screen/sprite DEO - -RTN - @draw-pixels ( -- ) .center/y LDZ2 #0040 -- .Screen/y DEO2 .center/x LDZ2 #0048 ++ .Screen/x DEO2 - #00 .Screen/pixel DEO - .center/x LDZ2 #0049 ++ .Screen/x DEO2 - #01 .Screen/pixel DEO - .center/x LDZ2 #004a ++ .Screen/x DEO2 - #02 .Screen/pixel DEO - .center/x LDZ2 #004b ++ .Screen/x DEO2 - #03 .Screen/pixel DEO + AUTO-X + #00 .Screen/pixel DEO + #01 .Screen/pixel DEO + #02 .Screen/pixel DEO + #03 .Screen/pixel DEO RTN